IHTSDO/snomed-interaction-components

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external-libs/lodash.js

Summary

Maintainability
F
3 wks
Test Coverage

Function runInContext has 2277 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  function runInContext(context) {
    // Avoid issues with some ES3 environments that attempt to use values, named
    // after built-in constructors like `Object`, for the creation of literals.
    // ES5 clears this up by stating that literals must use built-in constructors.
    // See http://es5.github.io/#x11.1.5.
Severity: Major
Found in external-libs/lodash.js - About 1 wk to fix

    File lodash.js has 2517 lines of code (exceeds 250 allowed). Consider refactoring.
    Open

    /**
     * @license
     * Lo-Dash 2.4.1 (Custom Build) <http://lodash.com/>
     * Build: `lodash modern -o ./dist/lodash.js`
     * Copyright 2012-2013 The Dojo Foundation <http://dojofoundation.org/>
    Severity: Major
    Found in external-libs/lodash.js - About 1 wk to fix

      Function 'runInContext' has too many statements (328). Maximum allowed is 30.
      Open

        function runInContext(context) {
      Severity: Minor
      Found in external-libs/lodash.js by eslint

      enforce a maximum number of statements allowed in function blocks (max-statements)

      The max-statements rule allows you to specify the maximum number of statements allowed in a function.

      function foo() {
        var bar = 1; // one statement
        var baz = 2; // two statements
        var qux = 3; // three statements
      }

      Rule Details

      This rule enforces a maximum number of statements allowed in function blocks.

      Options

      This rule has a number or object option:

      • "max" (default 10) enforces a maximum number of statements allows in function blocks

      Deprecated: The object property maximum is deprecated; please use the object property max instead.

      This rule has an object option:

      • "ignoreTopLevelFunctions": true ignores top-level functions

      max

      Examples of incorrect code for this rule with the default { "max": 10 } option:

      /*eslint max-statements: ["error", 10]*/
      /*eslint-env es6*/
      
      function foo() {
        var foo1 = 1;
        var foo2 = 2;
        var foo3 = 3;
        var foo4 = 4;
        var foo5 = 5;
        var foo6 = 6;
        var foo7 = 7;
        var foo8 = 8;
        var foo9 = 9;
        var foo10 = 10;
      
        var foo11 = 11; // Too many.
      }
      
      let foo = () => {
        var foo1 = 1;
        var foo2 = 2;
        var foo3 = 3;
        var foo4 = 4;
        var foo5 = 5;
        var foo6 = 6;
        var foo7 = 7;
        var foo8 = 8;
        var foo9 = 9;
        var foo10 = 10;
      
        var foo11 = 11; // Too many.
      };

      Examples of correct code for this rule with the default { "max": 10 } option:

      /*eslint max-statements: ["error", 10]*/
      /*eslint-env es6*/
      
      function foo() {
        var foo1 = 1;
        var foo2 = 2;
        var foo3 = 3;
        var foo4 = 4;
        var foo5 = 5;
        var foo6 = 6;
        var foo7 = 7;
        var foo8 = 8;
        var foo9 = 9;
        var foo10 = 10;
        return function () {
      
          // The number of statements in the inner function does not count toward the
          // statement maximum.
      
          return 42;
        };
      }
      
      let foo = () => {
        var foo1 = 1;
        var foo2 = 2;
        var foo3 = 3;
        var foo4 = 4;
        var foo5 = 5;
        var foo6 = 6;
        var foo7 = 7;
        var foo8 = 8;
        var foo9 = 9;
        var foo10 = 10;
        return function () {
      
          // The number of statements in the inner function does not count toward the
          // statement maximum.
      
          return 42;
        };
      }

      ignoreTopLevelFunctions

      Examples of additional correct code for this rule with the { "max": 10 }, { "ignoreTopLevelFunctions": true } options:

      /*eslint max-statements: ["error", 10, { "ignoreTopLevelFunctions": true }]*/
      
      function foo() {
        var foo1 = 1;
        var foo2 = 2;
        var foo3 = 3;
        var foo4 = 4;
        var foo5 = 5;
        var foo6 = 6;
        var foo7 = 7;
        var foo8 = 8;
        var foo9 = 9;
        var foo10 = 10;
        var foo11 = 11;
      }

      Related Rules

      • [complexity](complexity.md)
      • [max-depth](max-depth.md)
      • [max-len](max-len.md)
      • [max-nested-callbacks](max-nested-callbacks.md)
      • [max-params](max-params.md) Source: http://eslint.org/docs/rules/

      Function 'baseIsEqual' has a complexity of 39.
      Open

          function baseIsEqual(a, b, callback, isWhere, stackA, stackB) {
      Severity: Minor
      Found in external-libs/lodash.js by eslint

      Limit Cyclomatic Complexity (complexity)

      Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

      function a(x) {
          if (true) {
              return x; // 1st path
          } else if (false) {
              return x+1; // 2nd path
          } else {
              return 4; // 3rd path
          }
      }

      Rule Details

      This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

      Examples of incorrect code for a maximum of 2:

      /*eslint complexity: ["error", 2]*/
      
      function a(x) {
          if (true) {
              return x;
          } else if (false) {
              return x+1;
          } else {
              return 4; // 3rd path
          }
      }

      Examples of correct code for a maximum of 2:

      /*eslint complexity: ["error", 2]*/
      
      function a(x) {
          if (true) {
              return x;
          } else {
              return 4;
          }
      }

      Options

      Optionally, you may specify a max object property:

      "complexity": ["error", 2]

      is equivalent to

      "complexity": ["error", { "max": 2 }]

      Deprecated: the object property maximum is deprecated. Please use the property max instead.

      When Not To Use It

      If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

      Further Reading

      Related Rules

      • [max-depth](max-depth.md)
      • [max-len](max-len.md)
      • [max-nested-callbacks](max-nested-callbacks.md)
      • [max-params](max-params.md)
      • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

      Function 'baseIsEqual' has too many statements (61). Maximum allowed is 30.
      Open

          function baseIsEqual(a, b, callback, isWhere, stackA, stackB) {
      Severity: Minor
      Found in external-libs/lodash.js by eslint

      enforce a maximum number of statements allowed in function blocks (max-statements)

      The max-statements rule allows you to specify the maximum number of statements allowed in a function.

      function foo() {
        var bar = 1; // one statement
        var baz = 2; // two statements
        var qux = 3; // three statements
      }

      Rule Details

      This rule enforces a maximum number of statements allowed in function blocks.

      Options

      This rule has a number or object option:

      • "max" (default 10) enforces a maximum number of statements allows in function blocks

      Deprecated: The object property maximum is deprecated; please use the object property max instead.

      This rule has an object option:

      • "ignoreTopLevelFunctions": true ignores top-level functions

      max

      Examples of incorrect code for this rule with the default { "max": 10 } option:

      /*eslint max-statements: ["error", 10]*/
      /*eslint-env es6*/
      
      function foo() {
        var foo1 = 1;
        var foo2 = 2;
        var foo3 = 3;
        var foo4 = 4;
        var foo5 = 5;
        var foo6 = 6;
        var foo7 = 7;
        var foo8 = 8;
        var foo9 = 9;
        var foo10 = 10;
      
        var foo11 = 11; // Too many.
      }
      
      let foo = () => {
        var foo1 = 1;
        var foo2 = 2;
        var foo3 = 3;
        var foo4 = 4;
        var foo5 = 5;
        var foo6 = 6;
        var foo7 = 7;
        var foo8 = 8;
        var foo9 = 9;
        var foo10 = 10;
      
        var foo11 = 11; // Too many.
      };

      Examples of correct code for this rule with the default { "max": 10 } option:

      /*eslint max-statements: ["error", 10]*/
      /*eslint-env es6*/
      
      function foo() {
        var foo1 = 1;
        var foo2 = 2;
        var foo3 = 3;
        var foo4 = 4;
        var foo5 = 5;
        var foo6 = 6;
        var foo7 = 7;
        var foo8 = 8;
        var foo9 = 9;
        var foo10 = 10;
        return function () {
      
          // The number of statements in the inner function does not count toward the
          // statement maximum.
      
          return 42;
        };
      }
      
      let foo = () => {
        var foo1 = 1;
        var foo2 = 2;
        var foo3 = 3;
        var foo4 = 4;
        var foo5 = 5;
        var foo6 = 6;
        var foo7 = 7;
        var foo8 = 8;
        var foo9 = 9;
        var foo10 = 10;
        return function () {
      
          // The number of statements in the inner function does not count toward the
          // statement maximum.
      
          return 42;
        };
      }

      ignoreTopLevelFunctions

      Examples of additional correct code for this rule with the { "max": 10 }, { "ignoreTopLevelFunctions": true } options:

      /*eslint max-statements: ["error", 10, { "ignoreTopLevelFunctions": true }]*/
      
      function foo() {
        var foo1 = 1;
        var foo2 = 2;
        var foo3 = 3;
        var foo4 = 4;
        var foo5 = 5;
        var foo6 = 6;
        var foo7 = 7;
        var foo8 = 8;
        var foo9 = 9;
        var foo10 = 10;
        var foo11 = 11;
      }

      Related Rules

      • [complexity](complexity.md)
      • [max-depth](max-depth.md)
      • [max-len](max-len.md)
      • [max-nested-callbacks](max-nested-callbacks.md)
      • [max-params](max-params.md) Source: http://eslint.org/docs/rules/

      Function baseIsEqual has 116 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          function baseIsEqual(a, b, callback, isWhere, stackA, stackB) {
            // used to indicate that when comparing objects, `a` has at least the properties of `b`
            if (callback) {
              var result = callback(a, b);
              if (typeof result != 'undefined') {
      Severity: Major
      Found in external-libs/lodash.js - About 4 hrs to fix

        Function 'call' has too many statements (54). Maximum allowed is 30.
        Open

        ;(function() {
        Severity: Minor
        Found in external-libs/lodash.js by eslint

        enforce a maximum number of statements allowed in function blocks (max-statements)

        The max-statements rule allows you to specify the maximum number of statements allowed in a function.

        function foo() {
          var bar = 1; // one statement
          var baz = 2; // two statements
          var qux = 3; // three statements
        }

        Rule Details

        This rule enforces a maximum number of statements allowed in function blocks.

        Options

        This rule has a number or object option:

        • "max" (default 10) enforces a maximum number of statements allows in function blocks

        Deprecated: The object property maximum is deprecated; please use the object property max instead.

        This rule has an object option:

        • "ignoreTopLevelFunctions": true ignores top-level functions

        max

        Examples of incorrect code for this rule with the default { "max": 10 } option:

        /*eslint max-statements: ["error", 10]*/
        /*eslint-env es6*/
        
        function foo() {
          var foo1 = 1;
          var foo2 = 2;
          var foo3 = 3;
          var foo4 = 4;
          var foo5 = 5;
          var foo6 = 6;
          var foo7 = 7;
          var foo8 = 8;
          var foo9 = 9;
          var foo10 = 10;
        
          var foo11 = 11; // Too many.
        }
        
        let foo = () => {
          var foo1 = 1;
          var foo2 = 2;
          var foo3 = 3;
          var foo4 = 4;
          var foo5 = 5;
          var foo6 = 6;
          var foo7 = 7;
          var foo8 = 8;
          var foo9 = 9;
          var foo10 = 10;
        
          var foo11 = 11; // Too many.
        };

        Examples of correct code for this rule with the default { "max": 10 } option:

        /*eslint max-statements: ["error", 10]*/
        /*eslint-env es6*/
        
        function foo() {
          var foo1 = 1;
          var foo2 = 2;
          var foo3 = 3;
          var foo4 = 4;
          var foo5 = 5;
          var foo6 = 6;
          var foo7 = 7;
          var foo8 = 8;
          var foo9 = 9;
          var foo10 = 10;
          return function () {
        
            // The number of statements in the inner function does not count toward the
            // statement maximum.
        
            return 42;
          };
        }
        
        let foo = () => {
          var foo1 = 1;
          var foo2 = 2;
          var foo3 = 3;
          var foo4 = 4;
          var foo5 = 5;
          var foo6 = 6;
          var foo7 = 7;
          var foo8 = 8;
          var foo9 = 9;
          var foo10 = 10;
          return function () {
        
            // The number of statements in the inner function does not count toward the
            // statement maximum.
        
            return 42;
          };
        }

        ignoreTopLevelFunctions

        Examples of additional correct code for this rule with the { "max": 10 }, { "ignoreTopLevelFunctions": true } options:

        /*eslint max-statements: ["error", 10, { "ignoreTopLevelFunctions": true }]*/
        
        function foo() {
          var foo1 = 1;
          var foo2 = 2;
          var foo3 = 3;
          var foo4 = 4;
          var foo5 = 5;
          var foo6 = 6;
          var foo7 = 7;
          var foo8 = 8;
          var foo9 = 9;
          var foo10 = 10;
          var foo11 = 11;
        }

        Related Rules

        • [complexity](complexity.md)
        • [max-depth](max-depth.md)
        • [max-len](max-len.md)
        • [max-nested-callbacks](max-nested-callbacks.md)
        • [max-params](max-params.md) Source: http://eslint.org/docs/rules/

        Function debounce has 93 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

            function debounce(func, wait, options) {
              var args,
                  maxTimeoutId,
                  result,
                  stamp,
        Severity: Major
        Found in external-libs/lodash.js - About 3 hrs to fix

          Function 'baseClone' has a complexity of 23.
          Open

              function baseClone(value, isDeep, callback, stackA, stackB) {
          Severity: Minor
          Found in external-libs/lodash.js by eslint

          Limit Cyclomatic Complexity (complexity)

          Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

          function a(x) {
              if (true) {
                  return x; // 1st path
              } else if (false) {
                  return x+1; // 2nd path
              } else {
                  return 4; // 3rd path
              }
          }

          Rule Details

          This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

          Examples of incorrect code for a maximum of 2:

          /*eslint complexity: ["error", 2]*/
          
          function a(x) {
              if (true) {
                  return x;
              } else if (false) {
                  return x+1;
              } else {
                  return 4; // 3rd path
              }
          }

          Examples of correct code for a maximum of 2:

          /*eslint complexity: ["error", 2]*/
          
          function a(x) {
              if (true) {
                  return x;
              } else {
                  return 4;
              }
          }

          Options

          Optionally, you may specify a max object property:

          "complexity": ["error", 2]

          is equivalent to

          "complexity": ["error", { "max": 2 }]

          Deprecated: the object property maximum is deprecated. Please use the property max instead.

          When Not To Use It

          If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

          Further Reading

          Related Rules

          • [max-depth](max-depth.md)
          • [max-len](max-len.md)
          • [max-nested-callbacks](max-nested-callbacks.md)
          • [max-params](max-params.md)
          • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

          Function 'baseCreateCallback' has a complexity of 16.
          Open

              function baseCreateCallback(func, thisArg, argCount) {
          Severity: Minor
          Found in external-libs/lodash.js by eslint

          Limit Cyclomatic Complexity (complexity)

          Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

          function a(x) {
              if (true) {
                  return x; // 1st path
              } else if (false) {
                  return x+1; // 2nd path
              } else {
                  return 4; // 3rd path
              }
          }

          Rule Details

          This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

          Examples of incorrect code for a maximum of 2:

          /*eslint complexity: ["error", 2]*/
          
          function a(x) {
              if (true) {
                  return x;
              } else if (false) {
                  return x+1;
              } else {
                  return 4; // 3rd path
              }
          }

          Examples of correct code for a maximum of 2:

          /*eslint complexity: ["error", 2]*/
          
          function a(x) {
              if (true) {
                  return x;
              } else {
                  return 4;
              }
          }

          Options

          Optionally, you may specify a max object property:

          "complexity": ["error", 2]

          is equivalent to

          "complexity": ["error", { "max": 2 }]

          Deprecated: the object property maximum is deprecated. Please use the property max instead.

          When Not To Use It

          If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

          Further Reading

          Related Rules

          • [max-depth](max-depth.md)
          • [max-len](max-len.md)
          • [max-nested-callbacks](max-nested-callbacks.md)
          • [max-params](max-params.md)
          • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

          Function has a complexity of 16.
          Open

                (isArray(source) ? forEach : forOwn)(source, function(source, key) {
          Severity: Minor
          Found in external-libs/lodash.js by eslint

          Limit Cyclomatic Complexity (complexity)

          Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

          function a(x) {
              if (true) {
                  return x; // 1st path
              } else if (false) {
                  return x+1; // 2nd path
              } else {
                  return 4; // 3rd path
              }
          }

          Rule Details

          This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

          Examples of incorrect code for a maximum of 2:

          /*eslint complexity: ["error", 2]*/
          
          function a(x) {
              if (true) {
                  return x;
              } else if (false) {
                  return x+1;
              } else {
                  return 4; // 3rd path
              }
          }

          Examples of correct code for a maximum of 2:

          /*eslint complexity: ["error", 2]*/
          
          function a(x) {
              if (true) {
                  return x;
              } else {
                  return 4;
              }
          }

          Options

          Optionally, you may specify a max object property:

          "complexity": ["error", 2]

          is equivalent to

          "complexity": ["error", { "max": 2 }]

          Deprecated: the object property maximum is deprecated. Please use the property max instead.

          When Not To Use It

          If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

          Further Reading

          Related Rules

          • [max-depth](max-depth.md)
          • [max-len](max-len.md)
          • [max-nested-callbacks](max-nested-callbacks.md)
          • [max-params](max-params.md)
          • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

          Function 'createWrapper' has a complexity of 16.
          Open

              function createWrapper(func, bitmask, partialArgs, partialRightArgs, thisArg, arity) {
          Severity: Minor
          Found in external-libs/lodash.js by eslint

          Limit Cyclomatic Complexity (complexity)

          Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

          function a(x) {
              if (true) {
                  return x; // 1st path
              } else if (false) {
                  return x+1; // 2nd path
              } else {
                  return 4; // 3rd path
              }
          }

          Rule Details

          This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

          Examples of incorrect code for a maximum of 2:

          /*eslint complexity: ["error", 2]*/
          
          function a(x) {
              if (true) {
                  return x;
              } else if (false) {
                  return x+1;
              } else {
                  return 4; // 3rd path
              }
          }

          Examples of correct code for a maximum of 2:

          /*eslint complexity: ["error", 2]*/
          
          function a(x) {
              if (true) {
                  return x;
              } else {
                  return 4;
              }
          }

          Options

          Optionally, you may specify a max object property:

          "complexity": ["error", 2]

          is equivalent to

          "complexity": ["error", { "max": 2 }]

          Deprecated: the object property maximum is deprecated. Please use the property max instead.

          When Not To Use It

          If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

          Further Reading

          Related Rules

          • [max-depth](max-depth.md)
          • [max-len](max-len.md)
          • [max-nested-callbacks](max-nested-callbacks.md)
          • [max-params](max-params.md)
          • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

          Function 'intersection' has a complexity of 15.
          Open

              function intersection() {
          Severity: Minor
          Found in external-libs/lodash.js by eslint

          Limit Cyclomatic Complexity (complexity)

          Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

          function a(x) {
              if (true) {
                  return x; // 1st path
              } else if (false) {
                  return x+1; // 2nd path
              } else {
                  return 4; // 3rd path
              }
          }

          Rule Details

          This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

          Examples of incorrect code for a maximum of 2:

          /*eslint complexity: ["error", 2]*/
          
          function a(x) {
              if (true) {
                  return x;
              } else if (false) {
                  return x+1;
              } else {
                  return 4; // 3rd path
              }
          }

          Examples of correct code for a maximum of 2:

          /*eslint complexity: ["error", 2]*/
          
          function a(x) {
              if (true) {
                  return x;
              } else {
                  return 4;
              }
          }

          Options

          Optionally, you may specify a max object property:

          "complexity": ["error", 2]

          is equivalent to

          "complexity": ["error", { "max": 2 }]

          Deprecated: the object property maximum is deprecated. Please use the property max instead.

          When Not To Use It

          If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

          Further Reading

          Related Rules

          • [max-depth](max-depth.md)
          • [max-len](max-len.md)
          • [max-nested-callbacks](max-nested-callbacks.md)
          • [max-params](max-params.md)
          • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

          Function baseClone has 65 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

              function baseClone(value, isDeep, callback, stackA, stackB) {
                if (callback) {
                  var result = callback(value);
                  if (typeof result != 'undefined') {
                    return result;
          Severity: Major
          Found in external-libs/lodash.js - About 2 hrs to fix

            Function 'baseUniq' has a complexity of 14.
            Open

                function baseUniq(array, isSorted, callback) {
            Severity: Minor
            Found in external-libs/lodash.js by eslint

            Limit Cyclomatic Complexity (complexity)

            Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

            function a(x) {
                if (true) {
                    return x; // 1st path
                } else if (false) {
                    return x+1; // 2nd path
                } else {
                    return 4; // 3rd path
                }
            }

            Rule Details

            This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

            Examples of incorrect code for a maximum of 2:

            /*eslint complexity: ["error", 2]*/
            
            function a(x) {
                if (true) {
                    return x;
                } else if (false) {
                    return x+1;
                } else {
                    return 4; // 3rd path
                }
            }

            Examples of correct code for a maximum of 2:

            /*eslint complexity: ["error", 2]*/
            
            function a(x) {
                if (true) {
                    return x;
                } else {
                    return 4;
                }
            }

            Options

            Optionally, you may specify a max object property:

            "complexity": ["error", 2]

            is equivalent to

            "complexity": ["error", { "max": 2 }]

            Deprecated: the object property maximum is deprecated. Please use the property max instead.

            When Not To Use It

            If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

            Further Reading

            Related Rules

            • [max-depth](max-depth.md)
            • [max-len](max-len.md)
            • [max-nested-callbacks](max-nested-callbacks.md)
            • [max-params](max-params.md)
            • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

            Function template has 63 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

                function template(text, data, options) {
                  // based on John Resig's `tmpl` implementation
                  // http://ejohn.org/blog/javascript-micro-templating/
                  // and Laura Doktorova's doT.js
                  // https://github.com/olado/doT
            Severity: Major
            Found in external-libs/lodash.js - About 2 hrs to fix

              Function 'bound' has a complexity of 13.
              Open

                    function bound() {
              Severity: Minor
              Found in external-libs/lodash.js by eslint

              Limit Cyclomatic Complexity (complexity)

              Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

              function a(x) {
                  if (true) {
                      return x; // 1st path
                  } else if (false) {
                      return x+1; // 2nd path
                  } else {
                      return 4; // 3rd path
                  }
              }

              Rule Details

              This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

              Examples of incorrect code for a maximum of 2:

              /*eslint complexity: ["error", 2]*/
              
              function a(x) {
                  if (true) {
                      return x;
                  } else if (false) {
                      return x+1;
                  } else {
                      return 4; // 3rd path
                  }
              }

              Examples of correct code for a maximum of 2:

              /*eslint complexity: ["error", 2]*/
              
              function a(x) {
                  if (true) {
                      return x;
                  } else {
                      return 4;
                  }
              }

              Options

              Optionally, you may specify a max object property:

              "complexity": ["error", 2]

              is equivalent to

              "complexity": ["error", { "max": 2 }]

              Deprecated: the object property maximum is deprecated. Please use the property max instead.

              When Not To Use It

              If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

              Further Reading

              Related Rules

              • [max-depth](max-depth.md)
              • [max-len](max-len.md)
              • [max-nested-callbacks](max-nested-callbacks.md)
              • [max-params](max-params.md)
              • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

              Function 'baseClone' has too many statements (37). Maximum allowed is 30.
              Open

                  function baseClone(value, isDeep, callback, stackA, stackB) {
              Severity: Minor
              Found in external-libs/lodash.js by eslint

              enforce a maximum number of statements allowed in function blocks (max-statements)

              The max-statements rule allows you to specify the maximum number of statements allowed in a function.

              function foo() {
                var bar = 1; // one statement
                var baz = 2; // two statements
                var qux = 3; // three statements
              }

              Rule Details

              This rule enforces a maximum number of statements allowed in function blocks.

              Options

              This rule has a number or object option:

              • "max" (default 10) enforces a maximum number of statements allows in function blocks

              Deprecated: The object property maximum is deprecated; please use the object property max instead.

              This rule has an object option:

              • "ignoreTopLevelFunctions": true ignores top-level functions

              max

              Examples of incorrect code for this rule with the default { "max": 10 } option:

              /*eslint max-statements: ["error", 10]*/
              /*eslint-env es6*/
              
              function foo() {
                var foo1 = 1;
                var foo2 = 2;
                var foo3 = 3;
                var foo4 = 4;
                var foo5 = 5;
                var foo6 = 6;
                var foo7 = 7;
                var foo8 = 8;
                var foo9 = 9;
                var foo10 = 10;
              
                var foo11 = 11; // Too many.
              }
              
              let foo = () => {
                var foo1 = 1;
                var foo2 = 2;
                var foo3 = 3;
                var foo4 = 4;
                var foo5 = 5;
                var foo6 = 6;
                var foo7 = 7;
                var foo8 = 8;
                var foo9 = 9;
                var foo10 = 10;
              
                var foo11 = 11; // Too many.
              };

              Examples of correct code for this rule with the default { "max": 10 } option:

              /*eslint max-statements: ["error", 10]*/
              /*eslint-env es6*/
              
              function foo() {
                var foo1 = 1;
                var foo2 = 2;
                var foo3 = 3;
                var foo4 = 4;
                var foo5 = 5;
                var foo6 = 6;
                var foo7 = 7;
                var foo8 = 8;
                var foo9 = 9;
                var foo10 = 10;
                return function () {
              
                  // The number of statements in the inner function does not count toward the
                  // statement maximum.
              
                  return 42;
                };
              }
              
              let foo = () => {
                var foo1 = 1;
                var foo2 = 2;
                var foo3 = 3;
                var foo4 = 4;
                var foo5 = 5;
                var foo6 = 6;
                var foo7 = 7;
                var foo8 = 8;
                var foo9 = 9;
                var foo10 = 10;
                return function () {
              
                  // The number of statements in the inner function does not count toward the
                  // statement maximum.
              
                  return 42;
                };
              }

              ignoreTopLevelFunctions

              Examples of additional correct code for this rule with the { "max": 10 }, { "ignoreTopLevelFunctions": true } options:

              /*eslint max-statements: ["error", 10, { "ignoreTopLevelFunctions": true }]*/
              
              function foo() {
                var foo1 = 1;
                var foo2 = 2;
                var foo3 = 3;
                var foo4 = 4;
                var foo5 = 5;
                var foo6 = 6;
                var foo7 = 7;
                var foo8 = 8;
                var foo9 = 9;
                var foo10 = 10;
                var foo11 = 11;
              }

              Related Rules

              • [complexity](complexity.md)
              • [max-depth](max-depth.md)
              • [max-len](max-len.md)
              • [max-nested-callbacks](max-nested-callbacks.md)
              • [max-params](max-params.md) Source: http://eslint.org/docs/rules/

              Function 'template' has a complexity of 13.
              Open

                  function template(text, data, options) {
              Severity: Minor
              Found in external-libs/lodash.js by eslint

              Limit Cyclomatic Complexity (complexity)

              Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

              function a(x) {
                  if (true) {
                      return x; // 1st path
                  } else if (false) {
                      return x+1; // 2nd path
                  } else {
                      return 4; // 3rd path
                  }
              }

              Rule Details

              This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

              Examples of incorrect code for a maximum of 2:

              /*eslint complexity: ["error", 2]*/
              
              function a(x) {
                  if (true) {
                      return x;
                  } else if (false) {
                      return x+1;
                  } else {
                      return 4; // 3rd path
                  }
              }

              Examples of correct code for a maximum of 2:

              /*eslint complexity: ["error", 2]*/
              
              function a(x) {
                  if (true) {
                      return x;
                  } else {
                      return 4;
                  }
              }

              Options

              Optionally, you may specify a max object property:

              "complexity": ["error", 2]

              is equivalent to

              "complexity": ["error", { "max": 2 }]

              Deprecated: the object property maximum is deprecated. Please use the property max instead.

              When Not To Use It

              If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

              Further Reading

              Related Rules

              • [max-depth](max-depth.md)
              • [max-len](max-len.md)
              • [max-nested-callbacks](max-nested-callbacks.md)
              • [max-params](max-params.md)
              • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

              Function 'random' has a complexity of 11.
              Open

                  function random(min, max, floating) {
              Severity: Minor
              Found in external-libs/lodash.js by eslint

              Limit Cyclomatic Complexity (complexity)

              Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

              function a(x) {
                  if (true) {
                      return x; // 1st path
                  } else if (false) {
                      return x+1; // 2nd path
                  } else {
                      return 4; // 3rd path
                  }
              }

              Rule Details

              This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

              Examples of incorrect code for a maximum of 2:

              /*eslint complexity: ["error", 2]*/
              
              function a(x) {
                  if (true) {
                      return x;
                  } else if (false) {
                      return x+1;
                  } else {
                      return 4; // 3rd path
                  }
              }

              Examples of correct code for a maximum of 2:

              /*eslint complexity: ["error", 2]*/
              
              function a(x) {
                  if (true) {
                      return x;
                  } else {
                      return 4;
                  }
              }

              Options

              Optionally, you may specify a max object property:

              "complexity": ["error", 2]

              is equivalent to

              "complexity": ["error", { "max": 2 }]

              Deprecated: the object property maximum is deprecated. Please use the property max instead.

              When Not To Use It

              If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

              Further Reading

              Related Rules

              • [max-depth](max-depth.md)
              • [max-len](max-len.md)
              • [max-nested-callbacks](max-nested-callbacks.md)
              • [max-params](max-params.md)
              • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

              Function has a complexity of 11.
              Open

                    return function() {
              Severity: Minor
              Found in external-libs/lodash.js by eslint

              Limit Cyclomatic Complexity (complexity)

              Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

              function a(x) {
                  if (true) {
                      return x; // 1st path
                  } else if (false) {
                      return x+1; // 2nd path
                  } else {
                      return 4; // 3rd path
                  }
              }

              Rule Details

              This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

              Examples of incorrect code for a maximum of 2:

              /*eslint complexity: ["error", 2]*/
              
              function a(x) {
                  if (true) {
                      return x;
                  } else if (false) {
                      return x+1;
                  } else {
                      return 4; // 3rd path
                  }
              }

              Examples of correct code for a maximum of 2:

              /*eslint complexity: ["error", 2]*/
              
              function a(x) {
                  if (true) {
                      return x;
                  } else {
                      return 4;
                  }
              }

              Options

              Optionally, you may specify a max object property:

              "complexity": ["error", 2]

              is equivalent to

              "complexity": ["error", { "max": 2 }]

              Deprecated: the object property maximum is deprecated. Please use the property max instead.

              When Not To Use It

              If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

              Further Reading

              Related Rules

              • [max-depth](max-depth.md)
              • [max-len](max-len.md)
              • [max-nested-callbacks](max-nested-callbacks.md)
              • [max-params](max-params.md)
              • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

              Function has a complexity of 10.
              Open

                  var assign = function(object, source, guard) {
              Severity: Minor
              Found in external-libs/lodash.js by eslint

              Limit Cyclomatic Complexity (complexity)

              Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

              function a(x) {
                  if (true) {
                      return x; // 1st path
                  } else if (false) {
                      return x+1; // 2nd path
                  } else {
                      return 4; // 3rd path
                  }
              }

              Rule Details

              This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

              Examples of incorrect code for a maximum of 2:

              /*eslint complexity: ["error", 2]*/
              
              function a(x) {
                  if (true) {
                      return x;
                  } else if (false) {
                      return x+1;
                  } else {
                      return 4; // 3rd path
                  }
              }

              Examples of correct code for a maximum of 2:

              /*eslint complexity: ["error", 2]*/
              
              function a(x) {
                  if (true) {
                      return x;
                  } else {
                      return 4;
                  }
              }

              Options

              Optionally, you may specify a max object property:

              "complexity": ["error", 2]

              is equivalent to

              "complexity": ["error", { "max": 2 }]

              Deprecated: the object property maximum is deprecated. Please use the property max instead.

              When Not To Use It

              If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

              Further Reading

              Related Rules

              • [max-depth](max-depth.md)
              • [max-len](max-len.md)
              • [max-nested-callbacks](max-nested-callbacks.md)
              • [max-params](max-params.md)
              • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

              Function 'baseFlatten' has a complexity of 9.
              Open

                  function baseFlatten(array, isShallow, isStrict, fromIndex) {
              Severity: Minor
              Found in external-libs/lodash.js by eslint

              Limit Cyclomatic Complexity (complexity)

              Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

              function a(x) {
                  if (true) {
                      return x; // 1st path
                  } else if (false) {
                      return x+1; // 2nd path
                  } else {
                      return 4; // 3rd path
                  }
              }

              Rule Details

              This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

              Examples of incorrect code for a maximum of 2:

              /*eslint complexity: ["error", 2]*/
              
              function a(x) {
                  if (true) {
                      return x;
                  } else if (false) {
                      return x+1;
                  } else {
                      return 4; // 3rd path
                  }
              }

              Examples of correct code for a maximum of 2:

              /*eslint complexity: ["error", 2]*/
              
              function a(x) {
                  if (true) {
                      return x;
                  } else {
                      return 4;
                  }
              }

              Options

              Optionally, you may specify a max object property:

              "complexity": ["error", 2]

              is equivalent to

              "complexity": ["error", { "max": 2 }]

              Deprecated: the object property maximum is deprecated. Please use the property max instead.

              When Not To Use It

              If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

              Further Reading

              Related Rules

              • [max-depth](max-depth.md)
              • [max-len](max-len.md)
              • [max-nested-callbacks](max-nested-callbacks.md)
              • [max-params](max-params.md)
              • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

              Function 'cacheIndexOf' has a complexity of 9.
              Open

                function cacheIndexOf(cache, value) {
              Severity: Minor
              Found in external-libs/lodash.js by eslint

              Limit Cyclomatic Complexity (complexity)

              Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

              function a(x) {
                  if (true) {
                      return x; // 1st path
                  } else if (false) {
                      return x+1; // 2nd path
                  } else {
                      return 4; // 3rd path
                  }
              }

              Rule Details

              This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

              Examples of incorrect code for a maximum of 2:

              /*eslint complexity: ["error", 2]*/
              
              function a(x) {
                  if (true) {
                      return x;
                  } else if (false) {
                      return x+1;
                  } else {
                      return 4; // 3rd path
                  }
              }

              Examples of correct code for a maximum of 2:

              /*eslint complexity: ["error", 2]*/
              
              function a(x) {
                  if (true) {
                      return x;
                  } else {
                      return 4;
                  }
              }

              Options

              Optionally, you may specify a max object property:

              "complexity": ["error", 2]

              is equivalent to

              "complexity": ["error", { "max": 2 }]

              Deprecated: the object property maximum is deprecated. Please use the property max instead.

              When Not To Use It

              If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

              Further Reading

              Related Rules

              • [max-depth](max-depth.md)
              • [max-len](max-len.md)
              • [max-nested-callbacks](max-nested-callbacks.md)
              • [max-params](max-params.md)
              • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

              Function 'runInContext' has a complexity of 9.
              Open

                function runInContext(context) {
              Severity: Minor
              Found in external-libs/lodash.js by eslint

              Limit Cyclomatic Complexity (complexity)

              Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

              function a(x) {
                  if (true) {
                      return x; // 1st path
                  } else if (false) {
                      return x+1; // 2nd path
                  } else {
                      return 4; // 3rd path
                  }
              }

              Rule Details

              This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

              Examples of incorrect code for a maximum of 2:

              /*eslint complexity: ["error", 2]*/
              
              function a(x) {
                  if (true) {
                      return x;
                  } else if (false) {
                      return x+1;
                  } else {
                      return 4; // 3rd path
                  }
              }

              Examples of correct code for a maximum of 2:

              /*eslint complexity: ["error", 2]*/
              
              function a(x) {
                  if (true) {
                      return x;
                  } else {
                      return 4;
                  }
              }

              Options

              Optionally, you may specify a max object property:

              "complexity": ["error", 2]

              is equivalent to

              "complexity": ["error", { "max": 2 }]

              Deprecated: the object property maximum is deprecated. Please use the property max instead.

              When Not To Use It

              If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

              Further Reading

              Related Rules

              • [max-depth](max-depth.md)
              • [max-len](max-len.md)
              • [max-nested-callbacks](max-nested-callbacks.md)
              • [max-params](max-params.md)
              • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

              Function 'cachePush' has a complexity of 8.
              Open

                function cachePush(value) {
              Severity: Minor
              Found in external-libs/lodash.js by eslint

              Limit Cyclomatic Complexity (complexity)

              Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

              function a(x) {
                  if (true) {
                      return x; // 1st path
                  } else if (false) {
                      return x+1; // 2nd path
                  } else {
                      return 4; // 3rd path
                  }
              }

              Rule Details

              This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

              Examples of incorrect code for a maximum of 2:

              /*eslint complexity: ["error", 2]*/
              
              function a(x) {
                  if (true) {
                      return x;
                  } else if (false) {
                      return x+1;
                  } else {
                      return 4; // 3rd path
                  }
              }

              Examples of correct code for a maximum of 2:

              /*eslint complexity: ["error", 2]*/
              
              function a(x) {
                  if (true) {
                      return x;
                  } else {
                      return 4;
                  }
              }

              Options

              Optionally, you may specify a max object property:

              "complexity": ["error", 2]

              is equivalent to

              "complexity": ["error", { "max": 2 }]

              Deprecated: the object property maximum is deprecated. Please use the property max instead.

              When Not To Use It

              If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

              Further Reading

              Related Rules

              • [max-depth](max-depth.md)
              • [max-len](max-len.md)
              • [max-nested-callbacks](max-nested-callbacks.md)
              • [max-params](max-params.md)
              • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

              Function has a complexity of 8.
              Open

                  var defaults = function(object, source, guard) {
              Severity: Minor
              Found in external-libs/lodash.js by eslint

              Limit Cyclomatic Complexity (complexity)

              Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

              function a(x) {
                  if (true) {
                      return x; // 1st path
                  } else if (false) {
                      return x+1; // 2nd path
                  } else {
                      return 4; // 3rd path
                  }
              }

              Rule Details

              This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

              Examples of incorrect code for a maximum of 2:

              /*eslint complexity: ["error", 2]*/
              
              function a(x) {
                  if (true) {
                      return x;
                  } else if (false) {
                      return x+1;
                  } else {
                      return 4; // 3rd path
                  }
              }

              Examples of correct code for a maximum of 2:

              /*eslint complexity: ["error", 2]*/
              
              function a(x) {
                  if (true) {
                      return x;
                  } else {
                      return 4;
                  }
              }

              Options

              Optionally, you may specify a max object property:

              "complexity": ["error", 2]

              is equivalent to

              "complexity": ["error", { "max": 2 }]

              Deprecated: the object property maximum is deprecated. Please use the property max instead.

              When Not To Use It

              If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

              Further Reading

              Related Rules

              • [max-depth](max-depth.md)
              • [max-len](max-len.md)
              • [max-nested-callbacks](max-nested-callbacks.md)
              • [max-params](max-params.md)
              • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

              Function baseMerge has 46 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

                  function baseMerge(object, source, callback, stackA, stackB) {
                    (isArray(source) ? forEach : forOwn)(source, function(source, key) {
                      var found,
                          isArr,
                          result = source,
              Severity: Minor
              Found in external-libs/lodash.js - About 1 hr to fix

                Function createWrapper has 46 lines of code (exceeds 25 allowed). Consider refactoring.
                Open

                    function createWrapper(func, bitmask, partialArgs, partialRightArgs, thisArg, arity) {
                      var isBind = bitmask & 1,
                          isBindKey = bitmask & 2,
                          isCurry = bitmask & 4,
                          isCurryBound = bitmask & 8,
                Severity: Minor
                Found in external-libs/lodash.js - About 1 hr to fix

                  Function 'slice' has a complexity of 7.
                  Open

                    function slice(array, start, end) {
                  Severity: Minor
                  Found in external-libs/lodash.js by eslint

                  Limit Cyclomatic Complexity (complexity)

                  Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

                  function a(x) {
                      if (true) {
                          return x; // 1st path
                      } else if (false) {
                          return x+1; // 2nd path
                      } else {
                          return 4; // 3rd path
                      }
                  }

                  Rule Details

                  This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

                  Examples of incorrect code for a maximum of 2:

                  /*eslint complexity: ["error", 2]*/
                  
                  function a(x) {
                      if (true) {
                          return x;
                      } else if (false) {
                          return x+1;
                      } else {
                          return 4; // 3rd path
                      }
                  }

                  Examples of correct code for a maximum of 2:

                  /*eslint complexity: ["error", 2]*/
                  
                  function a(x) {
                      if (true) {
                          return x;
                      } else {
                          return 4;
                      }
                  }

                  Options

                  Optionally, you may specify a max object property:

                  "complexity": ["error", 2]

                  is equivalent to

                  "complexity": ["error", { "max": 2 }]

                  Deprecated: the object property maximum is deprecated. Please use the property max instead.

                  When Not To Use It

                  If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

                  Further Reading

                  Related Rules

                  • [max-depth](max-depth.md)
                  • [max-len](max-len.md)
                  • [max-nested-callbacks](max-nested-callbacks.md)
                  • [max-params](max-params.md)
                  • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

                  Function 'baseDifference' has a complexity of 7.
                  Open

                      function baseDifference(array, values) {
                  Severity: Minor
                  Found in external-libs/lodash.js by eslint

                  Limit Cyclomatic Complexity (complexity)

                  Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

                  function a(x) {
                      if (true) {
                          return x; // 1st path
                      } else if (false) {
                          return x+1; // 2nd path
                      } else {
                          return 4; // 3rd path
                      }
                  }

                  Rule Details

                  This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

                  Examples of incorrect code for a maximum of 2:

                  /*eslint complexity: ["error", 2]*/
                  
                  function a(x) {
                      if (true) {
                          return x;
                      } else if (false) {
                          return x+1;
                      } else {
                          return 4; // 3rd path
                      }
                  }

                  Examples of correct code for a maximum of 2:

                  /*eslint complexity: ["error", 2]*/
                  
                  function a(x) {
                      if (true) {
                          return x;
                      } else {
                          return 4;
                      }
                  }

                  Options

                  Optionally, you may specify a max object property:

                  "complexity": ["error", 2]

                  is equivalent to

                  "complexity": ["error", { "max": 2 }]

                  Deprecated: the object property maximum is deprecated. Please use the property max instead.

                  When Not To Use It

                  If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

                  Further Reading

                  Related Rules

                  • [max-depth](max-depth.md)
                  • [max-len](max-len.md)
                  • [max-nested-callbacks](max-nested-callbacks.md)
                  • [max-params](max-params.md)
                  • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

                  Function 'call' has a complexity of 7.
                  Open

                  ;(function() {
                  Severity: Minor
                  Found in external-libs/lodash.js by eslint

                  Limit Cyclomatic Complexity (complexity)

                  Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

                  function a(x) {
                      if (true) {
                          return x; // 1st path
                      } else if (false) {
                          return x+1; // 2nd path
                      } else {
                          return 4; // 3rd path
                      }
                  }

                  Rule Details

                  This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

                  Examples of incorrect code for a maximum of 2:

                  /*eslint complexity: ["error", 2]*/
                  
                  function a(x) {
                      if (true) {
                          return x;
                      } else if (false) {
                          return x+1;
                      } else {
                          return 4; // 3rd path
                      }
                  }

                  Examples of correct code for a maximum of 2:

                  /*eslint complexity: ["error", 2]*/
                  
                  function a(x) {
                      if (true) {
                          return x;
                      } else {
                          return 4;
                      }
                  }

                  Options

                  Optionally, you may specify a max object property:

                  "complexity": ["error", 2]

                  is equivalent to

                  "complexity": ["error", { "max": 2 }]

                  Deprecated: the object property maximum is deprecated. Please use the property max instead.

                  When Not To Use It

                  If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

                  Further Reading

                  Related Rules

                  • [max-depth](max-depth.md)
                  • [max-len](max-len.md)
                  • [max-nested-callbacks](max-nested-callbacks.md)
                  • [max-params](max-params.md)
                  • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

                  Function 'compareAscending' has a complexity of 7.
                  Open

                    function compareAscending(a, b) {
                  Severity: Minor
                  Found in external-libs/lodash.js by eslint

                  Limit Cyclomatic Complexity (complexity)

                  Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

                  function a(x) {
                      if (true) {
                          return x; // 1st path
                      } else if (false) {
                          return x+1; // 2nd path
                      } else {
                          return 4; // 3rd path
                      }
                  }

                  Rule Details

                  This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

                  Examples of incorrect code for a maximum of 2:

                  /*eslint complexity: ["error", 2]*/
                  
                  function a(x) {
                      if (true) {
                          return x;
                      } else if (false) {
                          return x+1;
                      } else {
                          return 4; // 3rd path
                      }
                  }

                  Examples of correct code for a maximum of 2:

                  /*eslint complexity: ["error", 2]*/
                  
                  function a(x) {
                      if (true) {
                          return x;
                      } else {
                          return 4;
                      }
                  }

                  Options

                  Optionally, you may specify a max object property:

                  "complexity": ["error", 2]

                  is equivalent to

                  "complexity": ["error", { "max": 2 }]

                  Deprecated: the object property maximum is deprecated. Please use the property max instead.

                  When Not To Use It

                  If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

                  Further Reading

                  Related Rules

                  • [max-depth](max-depth.md)
                  • [max-len](max-len.md)
                  • [max-nested-callbacks](max-nested-callbacks.md)
                  • [max-params](max-params.md)
                  • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

                  Function has a complexity of 7.
                  Open

                      var forOwn = function(collection, callback, thisArg) {
                  Severity: Minor
                  Found in external-libs/lodash.js by eslint

                  Limit Cyclomatic Complexity (complexity)

                  Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

                  function a(x) {
                      if (true) {
                          return x; // 1st path
                      } else if (false) {
                          return x+1; // 2nd path
                      } else {
                          return 4; // 3rd path
                      }
                  }

                  Rule Details

                  This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

                  Examples of incorrect code for a maximum of 2:

                  /*eslint complexity: ["error", 2]*/
                  
                  function a(x) {
                      if (true) {
                          return x;
                      } else if (false) {
                          return x+1;
                      } else {
                          return 4; // 3rd path
                      }
                  }

                  Examples of correct code for a maximum of 2:

                  /*eslint complexity: ["error", 2]*/
                  
                  function a(x) {
                      if (true) {
                          return x;
                      } else {
                          return 4;
                      }
                  }

                  Options

                  Optionally, you may specify a max object property:

                  "complexity": ["error", 2]

                  is equivalent to

                  "complexity": ["error", { "max": 2 }]

                  Deprecated: the object property maximum is deprecated. Please use the property max instead.

                  When Not To Use It

                  If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

                  Further Reading

                  Related Rules

                  • [max-depth](max-depth.md)
                  • [max-len](max-len.md)
                  • [max-nested-callbacks](max-nested-callbacks.md)
                  • [max-params](max-params.md)
                  • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

                  Function 'indexOf' has a complexity of 7.
                  Open

                      function indexOf(array, value, fromIndex) {
                  Severity: Minor
                  Found in external-libs/lodash.js by eslint

                  Limit Cyclomatic Complexity (complexity)

                  Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

                  function a(x) {
                      if (true) {
                          return x; // 1st path
                      } else if (false) {
                          return x+1; // 2nd path
                      } else {
                          return 4; // 3rd path
                      }
                  }

                  Rule Details

                  This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

                  Examples of incorrect code for a maximum of 2:

                  /*eslint complexity: ["error", 2]*/
                  
                  function a(x) {
                      if (true) {
                          return x;
                      } else if (false) {
                          return x+1;
                      } else {
                          return 4; // 3rd path
                      }
                  }

                  Examples of correct code for a maximum of 2:

                  /*eslint complexity: ["error", 2]*/
                  
                  function a(x) {
                      if (true) {
                          return x;
                      } else {
                          return 4;
                      }
                  }

                  Options

                  Optionally, you may specify a max object property:

                  "complexity": ["error", 2]

                  is equivalent to

                  "complexity": ["error", { "max": 2 }]

                  Deprecated: the object property maximum is deprecated. Please use the property max instead.

                  When Not To Use It

                  If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

                  Further Reading

                  Related Rules

                  • [max-depth](max-depth.md)
                  • [max-len](max-len.md)
                  • [max-nested-callbacks](max-nested-callbacks.md)
                  • [max-params](max-params.md)
                  • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

                  Function 'range' has a complexity of 7.
                  Open

                      function range(start, end, step) {
                  Severity: Minor
                  Found in external-libs/lodash.js by eslint

                  Limit Cyclomatic Complexity (complexity)

                  Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

                  function a(x) {
                      if (true) {
                          return x; // 1st path
                      } else if (false) {
                          return x+1; // 2nd path
                      } else {
                          return 4; // 3rd path
                      }
                  }

                  Rule Details

                  This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

                  Examples of incorrect code for a maximum of 2:

                  /*eslint complexity: ["error", 2]*/
                  
                  function a(x) {
                      if (true) {
                          return x;
                      } else if (false) {
                          return x+1;
                      } else {
                          return 4; // 3rd path
                      }
                  }

                  Examples of correct code for a maximum of 2:

                  /*eslint complexity: ["error", 2]*/
                  
                  function a(x) {
                      if (true) {
                          return x;
                      } else {
                          return 4;
                      }
                  }

                  Options

                  Optionally, you may specify a max object property:

                  "complexity": ["error", 2]

                  is equivalent to

                  "complexity": ["error", { "max": 2 }]

                  Deprecated: the object property maximum is deprecated. Please use the property max instead.

                  When Not To Use It

                  If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

                  Further Reading

                  Related Rules

                  • [max-depth](max-depth.md)
                  • [max-len](max-len.md)
                  • [max-nested-callbacks](max-nested-callbacks.md)
                  • [max-params](max-params.md)
                  • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

                  Function 'contains' has a complexity of 7.
                  Open

                      function contains(collection, target, fromIndex) {
                  Severity: Minor
                  Found in external-libs/lodash.js by eslint

                  Limit Cyclomatic Complexity (complexity)

                  Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

                  function a(x) {
                      if (true) {
                          return x; // 1st path
                      } else if (false) {
                          return x+1; // 2nd path
                      } else {
                          return 4; // 3rd path
                      }
                  }

                  Rule Details

                  This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

                  Examples of incorrect code for a maximum of 2:

                  /*eslint complexity: ["error", 2]*/
                  
                  function a(x) {
                      if (true) {
                          return x;
                      } else if (false) {
                          return x+1;
                      } else {
                          return 4; // 3rd path
                      }
                  }

                  Examples of correct code for a maximum of 2:

                  /*eslint complexity: ["error", 2]*/
                  
                  function a(x) {
                      if (true) {
                          return x;
                      } else {
                          return 4;
                      }
                  }

                  Options

                  Optionally, you may specify a max object property:

                  "complexity": ["error", 2]

                  is equivalent to

                  "complexity": ["error", { "max": 2 }]

                  Deprecated: the object property maximum is deprecated. Please use the property max instead.

                  When Not To Use It

                  If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

                  Further Reading

                  Related Rules

                  • [max-depth](max-depth.md)
                  • [max-len](max-len.md)
                  • [max-nested-callbacks](max-nested-callbacks.md)
                  • [max-params](max-params.md)
                  • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

                  Function 'first' has a complexity of 7.
                  Open

                      function first(array, callback, thisArg) {
                  Severity: Minor
                  Found in external-libs/lodash.js by eslint

                  Limit Cyclomatic Complexity (complexity)

                  Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

                  function a(x) {
                      if (true) {
                          return x; // 1st path
                      } else if (false) {
                          return x+1; // 2nd path
                      } else {
                          return 4; // 3rd path
                      }
                  }

                  Rule Details

                  This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

                  Examples of incorrect code for a maximum of 2:

                  /*eslint complexity: ["error", 2]*/
                  
                  function a(x) {
                      if (true) {
                          return x;
                      } else if (false) {
                          return x+1;
                      } else {
                          return 4; // 3rd path
                      }
                  }

                  Examples of correct code for a maximum of 2:

                  /*eslint complexity: ["error", 2]*/
                  
                  function a(x) {
                      if (true) {
                          return x;
                      } else {
                          return 4;
                      }
                  }

                  Options

                  Optionally, you may specify a max object property:

                  "complexity": ["error", 2]

                  is equivalent to

                  "complexity": ["error", { "max": 2 }]

                  Deprecated: the object property maximum is deprecated. Please use the property max instead.

                  When Not To Use It

                  If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

                  Further Reading

                  Related Rules

                  • [max-depth](max-depth.md)
                  • [max-len](max-len.md)
                  • [max-nested-callbacks](max-nested-callbacks.md)
                  • [max-params](max-params.md)
                  • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

                  Function 'last' has a complexity of 7.
                  Open

                      function last(array, callback, thisArg) {
                  Severity: Minor
                  Found in external-libs/lodash.js by eslint

                  Limit Cyclomatic Complexity (complexity)

                  Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

                  function a(x) {
                      if (true) {
                          return x; // 1st path
                      } else if (false) {
                          return x+1; // 2nd path
                      } else {
                          return 4; // 3rd path
                      }
                  }

                  Rule Details

                  This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

                  Examples of incorrect code for a maximum of 2:

                  /*eslint complexity: ["error", 2]*/
                  
                  function a(x) {
                      if (true) {
                          return x;
                      } else if (false) {
                          return x+1;
                      } else {
                          return 4; // 3rd path
                      }
                  }

                  Examples of correct code for a maximum of 2:

                  /*eslint complexity: ["error", 2]*/
                  
                  function a(x) {
                      if (true) {
                          return x;
                      } else {
                          return 4;
                      }
                  }

                  Options

                  Optionally, you may specify a max object property:

                  "complexity": ["error", 2]

                  is equivalent to

                  "complexity": ["error", { "max": 2 }]

                  Deprecated: the object property maximum is deprecated. Please use the property max instead.

                  When Not To Use It

                  If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

                  Further Reading

                  Related Rules

                  • [max-depth](max-depth.md)
                  • [max-len](max-len.md)
                  • [max-nested-callbacks](max-nested-callbacks.md)
                  • [max-params](max-params.md)
                  • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

                  Function 'initial' has a complexity of 7.
                  Open

                      function initial(array, callback, thisArg) {
                  Severity: Minor
                  Found in external-libs/lodash.js by eslint

                  Limit Cyclomatic Complexity (complexity)

                  Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

                  function a(x) {
                      if (true) {
                          return x; // 1st path
                      } else if (false) {
                          return x+1; // 2nd path
                      } else {
                          return 4; // 3rd path
                      }
                  }

                  Rule Details

                  This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

                  Examples of incorrect code for a maximum of 2:

                  /*eslint complexity: ["error", 2]*/
                  
                  function a(x) {
                      if (true) {
                          return x;
                      } else if (false) {
                          return x+1;
                      } else {
                          return 4; // 3rd path
                      }
                  }

                  Examples of correct code for a maximum of 2:

                  /*eslint complexity: ["error", 2]*/
                  
                  function a(x) {
                      if (true) {
                          return x;
                      } else {
                          return 4;
                      }
                  }

                  Options

                  Optionally, you may specify a max object property:

                  "complexity": ["error", 2]

                  is equivalent to

                  "complexity": ["error", { "max": 2 }]

                  Deprecated: the object property maximum is deprecated. Please use the property max instead.

                  When Not To Use It

                  If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

                  Further Reading

                  Related Rules

                  • [max-depth](max-depth.md)
                  • [max-len](max-len.md)
                  • [max-nested-callbacks](max-nested-callbacks.md)
                  • [max-params](max-params.md)
                  • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

                  Function 'debounce' has a complexity of 7.
                  Open

                      function debounce(func, wait, options) {
                  Severity: Minor
                  Found in external-libs/lodash.js by eslint

                  Limit Cyclomatic Complexity (complexity)

                  Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

                  function a(x) {
                      if (true) {
                          return x; // 1st path
                      } else if (false) {
                          return x+1; // 2nd path
                      } else {
                          return 4; // 3rd path
                      }
                  }

                  Rule Details

                  This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

                  Examples of incorrect code for a maximum of 2:

                  /*eslint complexity: ["error", 2]*/
                  
                  function a(x) {
                      if (true) {
                          return x;
                      } else if (false) {
                          return x+1;
                      } else {
                          return 4; // 3rd path
                      }
                  }

                  Examples of correct code for a maximum of 2:

                  /*eslint complexity: ["error", 2]*/
                  
                  function a(x) {
                      if (true) {
                          return x;
                      } else {
                          return 4;
                      }
                  }

                  Options

                  Optionally, you may specify a max object property:

                  "complexity": ["error", 2]

                  is equivalent to

                  "complexity": ["error", { "max": 2 }]

                  Deprecated: the object property maximum is deprecated. Please use the property max instead.

                  When Not To Use It

                  If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

                  Further Reading

                  Related Rules

                  • [max-depth](max-depth.md)
                  • [max-len](max-len.md)
                  • [max-nested-callbacks](max-nested-callbacks.md)
                  • [max-params](max-params.md)
                  • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

                  Function intersection has 44 lines of code (exceeds 25 allowed). Consider refactoring.
                  Open

                      function intersection() {
                        var args = [],
                            argsIndex = -1,
                            argsLength = arguments.length,
                            caches = getArray(),
                  Severity: Minor
                  Found in external-libs/lodash.js - About 1 hr to fix

                    Function baseCreateCallback has 41 lines of code (exceeds 25 allowed). Consider refactoring.
                    Open

                        function baseCreateCallback(func, thisArg, argCount) {
                          if (typeof func != 'function') {
                            return identity;
                          }
                          // exit early for no `thisArg` or already bound by `Function#bind`
                    Severity: Minor
                    Found in external-libs/lodash.js - About 1 hr to fix

                      Function baseCreateWrapper has 40 lines of code (exceeds 25 allowed). Consider refactoring.
                      Open

                          function baseCreateWrapper(bindData) {
                            var func = bindData[0],
                                bitmask = bindData[1],
                                partialArgs = bindData[2],
                                partialRightArgs = bindData[3],
                      Severity: Minor
                      Found in external-libs/lodash.js - About 1 hr to fix

                        Function mixin has 38 lines of code (exceeds 25 allowed). Consider refactoring.
                        Open

                            function mixin(object, source, options) {
                              var chain = true,
                                  methodNames = source && functions(source);
                        
                              if (!source || (!options && !methodNames.length)) {
                        Severity: Minor
                        Found in external-libs/lodash.js - About 1 hr to fix

                          Function baseUniq has 31 lines of code (exceeds 25 allowed). Consider refactoring.
                          Open

                              function baseUniq(array, isSorted, callback) {
                                var index = -1,
                                    indexOf = getIndexOf(),
                                    length = array ? array.length : 0,
                                    result = [];
                          Severity: Minor
                          Found in external-libs/lodash.js - About 1 hr to fix

                            Function sortBy has 28 lines of code (exceeds 25 allowed). Consider refactoring.
                            Open

                                function sortBy(collection, callback, thisArg) {
                                  var index = -1,
                                      isArr = isArray(callback),
                                      length = collection ? collection.length : 0,
                                      result = Array(typeof length == 'number' ? length : 0);
                            Severity: Minor
                            Found in external-libs/lodash.js - About 1 hr to fix

                              Function random has 27 lines of code (exceeds 25 allowed). Consider refactoring.
                              Open

                                  function random(min, max, floating) {
                                    var noMin = min == null,
                                        noMax = max == null;
                              
                                    if (floating == null) {
                              Severity: Minor
                              Found in external-libs/lodash.js - About 1 hr to fix

                                Function min has 27 lines of code (exceeds 25 allowed). Consider refactoring.
                                Open

                                    function min(collection, callback, thisArg) {
                                      var computed = Infinity,
                                          result = computed;
                                
                                      // allows working with functions like `_.map` without using
                                Severity: Minor
                                Found in external-libs/lodash.js - About 1 hr to fix

                                  Function max has 27 lines of code (exceeds 25 allowed). Consider refactoring.
                                  Open

                                      function max(collection, callback, thisArg) {
                                        var computed = -Infinity,
                                            result = computed;
                                  
                                        // allows working with functions like `_.map` without using
                                  Severity: Minor
                                  Found in external-libs/lodash.js - About 1 hr to fix

                                    Function createCallback has 26 lines of code (exceeds 25 allowed). Consider refactoring.
                                    Open

                                        function createCallback(func, thisArg, argCount) {
                                          var type = typeof func;
                                          if (func == null || type == 'function') {
                                            return baseCreateCallback(func, thisArg, argCount);
                                          }
                                    Severity: Minor
                                    Found in external-libs/lodash.js - About 1 hr to fix

                                      Consider simplifying this complex logical expression.
                                      Open

                                              if (ctorA != ctorB &&
                                                    !(isFunction(ctorA) && ctorA instanceof ctorA && isFunction(ctorB) && ctorB instanceof ctorB) &&
                                                    ('constructor' in a && 'constructor' in b)
                                                  ) {
                                                return false;
                                      Severity: Major
                                      Found in external-libs/lodash.js - About 1 hr to fix

                                        Function createWrapper has 6 arguments (exceeds 4 allowed). Consider refactoring.
                                        Open

                                            function createWrapper(func, bitmask, partialArgs, partialRightArgs, thisArg, arity) {
                                        Severity: Minor
                                        Found in external-libs/lodash.js - About 45 mins to fix

                                          Avoid deeply nested control flow statements.
                                          Open

                                                      } else if (!(result = baseIsEqual(a[size], value, callback, isWhere, stackA, stackB))) {
                                                        break;
                                                      }
                                          Severity: Major
                                          Found in external-libs/lodash.js - About 45 mins to fix

                                            Function baseIsEqual has 6 arguments (exceeds 4 allowed). Consider refactoring.
                                            Open

                                                function baseIsEqual(a, b, callback, isWhere, stackA, stackB) {
                                            Severity: Minor
                                            Found in external-libs/lodash.js - About 45 mins to fix

                                              Avoid deeply nested control flow statements.
                                              Open

                                                            while (index--) {
                                                              if ((result = baseIsEqual(a[index], value, callback, isWhere, stackA, stackB))) {
                                                                break;
                                                              }
                                                            }
                                              Severity: Major
                                              Found in external-libs/lodash.js - About 45 mins to fix

                                                Consider simplifying this complex logical expression.
                                                Open

                                                    if (first && typeof first == 'object' &&
                                                        mid && typeof mid == 'object' && last && typeof last == 'object') {
                                                      return false;
                                                    }
                                                Severity: Major
                                                Found in external-libs/lodash.js - About 40 mins to fix

                                                  Consider simplifying this complex logical expression.
                                                  Open

                                                        if ((className == arrayClass || className == stringClass || className == argsClass ) ||
                                                            (className == objectClass && typeof length == 'number' && isFunction(value.splice))) {
                                                          return !length;
                                                        }
                                                  Severity: Major
                                                  Found in external-libs/lodash.js - About 40 mins to fix

                                                    Function baseMerge has 5 arguments (exceeds 4 allowed). Consider refactoring.
                                                    Open

                                                        function baseMerge(object, source, callback, stackA, stackB) {
                                                    Severity: Minor
                                                    Found in external-libs/lodash.js - About 35 mins to fix

                                                      Function baseClone has 5 arguments (exceeds 4 allowed). Consider refactoring.
                                                      Open

                                                          function baseClone(value, isDeep, callback, stackA, stackB) {
                                                      Severity: Minor
                                                      Found in external-libs/lodash.js - About 35 mins to fix

                                                        Avoid too many return statements within this function.
                                                        Open

                                                                  return baseIsEqual(aWrapped ? a.__wrapped__ : a, bWrapped ? b.__wrapped__ : b, callback, isWhere, stackA, stackB);
                                                        Severity: Major
                                                        Found in external-libs/lodash.js - About 30 mins to fix

                                                          Avoid too many return statements within this function.
                                                          Open

                                                                return result;
                                                          Severity: Major
                                                          Found in external-libs/lodash.js - About 30 mins to fix

                                                            Avoid too many return statements within this function.
                                                            Open

                                                                    return false;
                                                            Severity: Major
                                                            Found in external-libs/lodash.js - About 30 mins to fix

                                                              Avoid too many return statements within this function.
                                                              Open

                                                                      return result;
                                                              Severity: Major
                                                              Found in external-libs/lodash.js - About 30 mins to fix

                                                                Avoid too many return statements within this function.
                                                                Open

                                                                          return false;
                                                                Severity: Major
                                                                Found in external-libs/lodash.js - About 30 mins to fix

                                                                  Avoid too many return statements within this function.
                                                                  Open

                                                                              return stackB[length];
                                                                  Severity: Major
                                                                  Found in external-libs/lodash.js - About 30 mins to fix

                                                                    Avoid too many return statements within this function.
                                                                    Open

                                                                          return result;
                                                                    Severity: Major
                                                                    Found in external-libs/lodash.js - About 30 mins to fix

                                                                      Avoid too many return statements within this function.
                                                                      Open

                                                                                return false;
                                                                      Severity: Major
                                                                      Found in external-libs/lodash.js - About 30 mins to fix

                                                                        Avoid too many return statements within this function.
                                                                        Open

                                                                                  return stackB[length] == b;
                                                                        Severity: Major
                                                                        Found in external-libs/lodash.js - About 30 mins to fix

                                                                          Use ‘===’ to compare with ‘null’.
                                                                          Open

                                                                                if (a == null || b == null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Null Comparisons (no-eq-null)

                                                                          Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                                                                          if (foo == null) {
                                                                            bar();
                                                                          }

                                                                          Rule Details

                                                                          The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo == null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux != null) {
                                                                            baz();
                                                                          }

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo === null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux !== null) {
                                                                            baz();
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                    result[index] = callback ? callback(result[index], iterable[index]) : iterable[index];
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                return baseClone(value, true, typeof callback == 'function' && baseCreateCallback(callback, thisArg, 1));
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                if ((className == arrayClass || className == stringClass || className == argsClass ) ||
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                if (type != 'number' && type != 'string') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                if (typeof bindData == 'undefined') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                    return a == String(b);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                      if (typeof result == 'undefined') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                      setter(result, value, callback(value, index, collection), collection);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                if (!(value && toString.call(value) == objectClass) ||
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                return value && typeof value == 'object' && typeof value.length == 'number' &&
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                              if (type == 'boolean' || value == null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                    argsLength = typeof guard == 'number' ? 2 : args.length;
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                              if (typeof end == 'undefined') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                  if (callback(pairs[length--], pairs[length], object) === false) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                if (className == argsClass) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Use ‘===’ to compare with ‘null’.
                                                                          Open

                                                                              if (type == 'boolean' || value == null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Null Comparisons (no-eq-null)

                                                                          Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                                                                          if (foo == null) {
                                                                            bar();
                                                                          }

                                                                          Rule Details

                                                                          The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo == null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux != null) {
                                                                            baz();
                                                                          }

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo === null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux !== null) {
                                                                            baz();
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                return (value && typeof value == 'object' && !isArray(value) && hasOwnProperty.call(value, '__wrapped__'))
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                  if (typeof result != 'undefined') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                    if (stackA[length] == value) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                      computed = callback ? callback(value, index, array) : value;
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                return value && typeof value == 'object' && typeof value.length == 'number' &&
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                return value && typeof value == 'object' && typeof value.length == 'number' &&
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                if (argsLength > 3 && typeof args[argsLength - 2] == 'function') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                    if (typeof result[index] == 'undefined') result[index] = iterable[index];
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                callback = callback && typeof thisArg == 'undefined' ? callback : baseCreateCallback(callback, thisArg, 3);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                  if (value < other || typeof other == 'undefined') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected an assignment or function call and instead saw an expression.
                                                                          Open

                                                                                  stackA || (stackA = getArray());
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Unused Expressions (no-unused-expressions)

                                                                          An unused expression which has no effect on the state of the program indicates a logic error.

                                                                          For example, n + 1; is not a syntax error, but it might be a typing mistake where a programmer meant an assignment statement n += 1; instead.

                                                                          Rule Details

                                                                          This rule aims to eliminate unused expressions which have no effect on the state of the program.

                                                                          This rule does not apply to function calls or constructor calls with the new operator, because they could have side effects on the state of the program.

                                                                          var i = 0;
                                                                          function increment() { i += 1; }
                                                                          increment(); // return value is unused, but i changed as a side effect
                                                                          
                                                                          var nThings = 0;
                                                                          function Thing() { nThings += 1; }
                                                                          new Thing(); // constructed object is unused, but nThings changed as a side effect

                                                                          This rule does not apply to directives (which are in the form of literal string expressions such as "use strict"; at the beginning of a script, module, or function).

                                                                          Sequence expressions (those using a comma, such as a = 1, b = 2) are always considered unused unless their return value is assigned or used in a condition evaluation, or a function call is made with the sequence expression value.

                                                                          Options

                                                                          This rule, in its default state, does not require any arguments. If you would like to enable one or more of the following you may pass an object with the options set as follows:

                                                                          • allowShortCircuit set to true will allow you to use short circuit evaluations in your expressions (Default: false).
                                                                          • allowTernary set to true will enable you to use ternary operators in your expressions similarly to short circuit evaluations (Default: false).
                                                                          • allowTaggedTemplates set to true will enable you to use tagged template literals in your expressions (Default: false).

                                                                          These options allow unused expressions only if all of the code paths either directly change the state (for example, assignment statement) or could have side effects (for example, function call).

                                                                          Examples of incorrect code for the default { "allowShortCircuit": false, "allowTernary": false } options:

                                                                          /*eslint no-unused-expressions: "error"*/
                                                                          
                                                                          0
                                                                          
                                                                          if(0) 0
                                                                          
                                                                          {0}
                                                                          
                                                                          f(0), {}
                                                                          
                                                                          a && b()
                                                                          
                                                                          a, b()
                                                                          
                                                                          c = a, b;
                                                                          
                                                                          a() && function namedFunctionInExpressionContext () {f();}
                                                                          
                                                                          (function anIncompleteIIFE () {});
                                                                          
                                                                          injectGlobal`body{ color: red; }`

                                                                          Note that one or more string expression statements (with or without semi-colons) will only be considered as unused if they are not in the beginning of a script, module, or function (alone and uninterrupted by other statements). Otherwise, they will be treated as part of a "directive prologue", a section potentially usable by JavaScript engines. This includes "strict mode" directives.

                                                                          "use strict";
                                                                          "use asm"
                                                                          "use stricter";
                                                                          "use babel"
                                                                          "any other strings like this in the prologue";

                                                                          Examples of correct code for the default { "allowShortCircuit": false, "allowTernary": false } options:

                                                                          /*eslint no-unused-expressions: "error"*/
                                                                          
                                                                          {} // In this context, this is a block statement, not an object literal
                                                                          
                                                                          {myLabel: someVar} // In this context, this is a block statement with a label and expression, not an object literal
                                                                          
                                                                          function namedFunctionDeclaration () {}
                                                                          
                                                                          (function aGenuineIIFE () {}());
                                                                          
                                                                          f()
                                                                          
                                                                          a = 0
                                                                          
                                                                          new C
                                                                          
                                                                          delete a.b
                                                                          
                                                                          void a

                                                                          allowShortCircuit

                                                                          Examples of incorrect code for the { "allowShortCircuit": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowShortCircuit": true }]*/
                                                                          
                                                                          a || b

                                                                          Examples of correct code for the { "allowShortCircuit": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowShortCircuit": true }]*/
                                                                          
                                                                          a && b()
                                                                          a() || (b = c)

                                                                          allowTernary

                                                                          Examples of incorrect code for the { "allowTernary": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTernary": true }]*/
                                                                          
                                                                          a ? b : 0
                                                                          a ? b : c()

                                                                          Examples of correct code for the { "allowTernary": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTernary": true }]*/
                                                                          
                                                                          a ? b() : c()
                                                                          a ? (b = c) : d()

                                                                          allowShortCircuit and allowTernary

                                                                          Examples of correct code for the { "allowShortCircuit": true, "allowTernary": true } options:

                                                                          /*eslint no-unused-expressions: ["error", { "allowShortCircuit": true, "allowTernary": true }]*/
                                                                          
                                                                          a ? b() || (c = d) : e()

                                                                          allowTaggedTemplates

                                                                          Examples of incorrect code for the { "allowTaggedTemplates": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTaggedTemplates": true }]*/
                                                                          
                                                                          `some untagged template string`;

                                                                          Examples of correct code for the { "allowTaggedTemplates": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTaggedTemplates": true }]*/
                                                                          
                                                                          tag`some tagged template string`;

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                  var result = callback(a, b);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                if (a == null || b == null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                    return stackB[length] == b;
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                  if (typeof length == 'number') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                return typeof result == 'undefined' || hasOwnProperty.call(value, result);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                  if (callback(object[key], key, object) === false) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                  value && typeof value == 'object' && toString.call(value) == boolClass || false;
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                              if (type != 'number' && type != 'string') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                              if (first && typeof first == 'object' &&
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                  mid && typeof mid == 'object' && last && typeof last == 'object') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                              support.funcNames = typeof Function.name == 'string';
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Comparing to itself is potentially pointless.
                                                                          Open

                                                                                if (a === a &&
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Self Compare (no-self-compare)

                                                                          Comparing a variable against itself is usually an error, either a typo or refactoring error. It is confusing to the reader and may potentially introduce a runtime error.

                                                                          The only time you would compare a variable against itself is when you are testing for NaN. However, it is far more appropriate to use typeof x === 'number' && isNaN(x) or the Number.isNaN ES2015 function for that use case rather than leaving the reader of the code to determine the intent of self comparison.

                                                                          Rule Details

                                                                          This error is raised to highlight a potentially confusing and potentially pointless piece of code. There are almost no situations in which you would need to compare something to itself.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-self-compare: "error"*/
                                                                          
                                                                          var x = 10;
                                                                          if (x === x) {
                                                                              x = 20;
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                if (a == null || b == null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                  if (stackA[length] == a) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                  if (value && typeof value == 'object' && typeof value.length == 'number'
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                if (otherClass == argsClass) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                              return type == 'object'
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                  if (value > other || typeof value == 'undefined') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                  var result = callback(value);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                if (className != otherClass) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected an assignment or function call and instead saw an expression.
                                                                          Open

                                                                                stackA || (stackA = getArray());
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Unused Expressions (no-unused-expressions)

                                                                          An unused expression which has no effect on the state of the program indicates a logic error.

                                                                          For example, n + 1; is not a syntax error, but it might be a typing mistake where a programmer meant an assignment statement n += 1; instead.

                                                                          Rule Details

                                                                          This rule aims to eliminate unused expressions which have no effect on the state of the program.

                                                                          This rule does not apply to function calls or constructor calls with the new operator, because they could have side effects on the state of the program.

                                                                          var i = 0;
                                                                          function increment() { i += 1; }
                                                                          increment(); // return value is unused, but i changed as a side effect
                                                                          
                                                                          var nThings = 0;
                                                                          function Thing() { nThings += 1; }
                                                                          new Thing(); // constructed object is unused, but nThings changed as a side effect

                                                                          This rule does not apply to directives (which are in the form of literal string expressions such as "use strict"; at the beginning of a script, module, or function).

                                                                          Sequence expressions (those using a comma, such as a = 1, b = 2) are always considered unused unless their return value is assigned or used in a condition evaluation, or a function call is made with the sequence expression value.

                                                                          Options

                                                                          This rule, in its default state, does not require any arguments. If you would like to enable one or more of the following you may pass an object with the options set as follows:

                                                                          • allowShortCircuit set to true will allow you to use short circuit evaluations in your expressions (Default: false).
                                                                          • allowTernary set to true will enable you to use ternary operators in your expressions similarly to short circuit evaluations (Default: false).
                                                                          • allowTaggedTemplates set to true will enable you to use tagged template literals in your expressions (Default: false).

                                                                          These options allow unused expressions only if all of the code paths either directly change the state (for example, assignment statement) or could have side effects (for example, function call).

                                                                          Examples of incorrect code for the default { "allowShortCircuit": false, "allowTernary": false } options:

                                                                          /*eslint no-unused-expressions: "error"*/
                                                                          
                                                                          0
                                                                          
                                                                          if(0) 0
                                                                          
                                                                          {0}
                                                                          
                                                                          f(0), {}
                                                                          
                                                                          a && b()
                                                                          
                                                                          a, b()
                                                                          
                                                                          c = a, b;
                                                                          
                                                                          a() && function namedFunctionInExpressionContext () {f();}
                                                                          
                                                                          (function anIncompleteIIFE () {});
                                                                          
                                                                          injectGlobal`body{ color: red; }`

                                                                          Note that one or more string expression statements (with or without semi-colons) will only be considered as unused if they are not in the beginning of a script, module, or function (alone and uninterrupted by other statements). Otherwise, they will be treated as part of a "directive prologue", a section potentially usable by JavaScript engines. This includes "strict mode" directives.

                                                                          "use strict";
                                                                          "use asm"
                                                                          "use stricter";
                                                                          "use babel"
                                                                          "any other strings like this in the prologue";

                                                                          Examples of correct code for the default { "allowShortCircuit": false, "allowTernary": false } options:

                                                                          /*eslint no-unused-expressions: "error"*/
                                                                          
                                                                          {} // In this context, this is a block statement, not an object literal
                                                                          
                                                                          {myLabel: someVar} // In this context, this is a block statement with a label and expression, not an object literal
                                                                          
                                                                          function namedFunctionDeclaration () {}
                                                                          
                                                                          (function aGenuineIIFE () {}());
                                                                          
                                                                          f()
                                                                          
                                                                          a = 0
                                                                          
                                                                          new C
                                                                          
                                                                          delete a.b
                                                                          
                                                                          void a

                                                                          allowShortCircuit

                                                                          Examples of incorrect code for the { "allowShortCircuit": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowShortCircuit": true }]*/
                                                                          
                                                                          a || b

                                                                          Examples of correct code for the { "allowShortCircuit": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowShortCircuit": true }]*/
                                                                          
                                                                          a && b()
                                                                          a() || (b = c)

                                                                          allowTernary

                                                                          Examples of incorrect code for the { "allowTernary": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTernary": true }]*/
                                                                          
                                                                          a ? b : 0
                                                                          a ? b : c()

                                                                          Examples of correct code for the { "allowTernary": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTernary": true }]*/
                                                                          
                                                                          a ? b() : c()
                                                                          a ? (b = c) : d()

                                                                          allowShortCircuit and allowTernary

                                                                          Examples of correct code for the { "allowShortCircuit": true, "allowTernary": true } options:

                                                                          /*eslint no-unused-expressions: ["error", { "allowShortCircuit": true, "allowTernary": true }]*/
                                                                          
                                                                          a ? b() || (c = d) : e()

                                                                          allowTaggedTemplates

                                                                          Examples of incorrect code for the { "allowTaggedTemplates": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTaggedTemplates": true }]*/
                                                                          
                                                                          `some untagged template string`;

                                                                          Examples of correct code for the { "allowTaggedTemplates": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTaggedTemplates": true }]*/
                                                                          
                                                                          tag`some tagged template string`;

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                      result = callback(value, source);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                    if (callback(iterable[index], index, collection) === false) return result;
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected an assignment or function call and instead saw an expression.
                                                                          Open

                                                                                  stackB || (stackB = getArray());
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Unused Expressions (no-unused-expressions)

                                                                          An unused expression which has no effect on the state of the program indicates a logic error.

                                                                          For example, n + 1; is not a syntax error, but it might be a typing mistake where a programmer meant an assignment statement n += 1; instead.

                                                                          Rule Details

                                                                          This rule aims to eliminate unused expressions which have no effect on the state of the program.

                                                                          This rule does not apply to function calls or constructor calls with the new operator, because they could have side effects on the state of the program.

                                                                          var i = 0;
                                                                          function increment() { i += 1; }
                                                                          increment(); // return value is unused, but i changed as a side effect
                                                                          
                                                                          var nThings = 0;
                                                                          function Thing() { nThings += 1; }
                                                                          new Thing(); // constructed object is unused, but nThings changed as a side effect

                                                                          This rule does not apply to directives (which are in the form of literal string expressions such as "use strict"; at the beginning of a script, module, or function).

                                                                          Sequence expressions (those using a comma, such as a = 1, b = 2) are always considered unused unless their return value is assigned or used in a condition evaluation, or a function call is made with the sequence expression value.

                                                                          Options

                                                                          This rule, in its default state, does not require any arguments. If you would like to enable one or more of the following you may pass an object with the options set as follows:

                                                                          • allowShortCircuit set to true will allow you to use short circuit evaluations in your expressions (Default: false).
                                                                          • allowTernary set to true will enable you to use ternary operators in your expressions similarly to short circuit evaluations (Default: false).
                                                                          • allowTaggedTemplates set to true will enable you to use tagged template literals in your expressions (Default: false).

                                                                          These options allow unused expressions only if all of the code paths either directly change the state (for example, assignment statement) or could have side effects (for example, function call).

                                                                          Examples of incorrect code for the default { "allowShortCircuit": false, "allowTernary": false } options:

                                                                          /*eslint no-unused-expressions: "error"*/
                                                                          
                                                                          0
                                                                          
                                                                          if(0) 0
                                                                          
                                                                          {0}
                                                                          
                                                                          f(0), {}
                                                                          
                                                                          a && b()
                                                                          
                                                                          a, b()
                                                                          
                                                                          c = a, b;
                                                                          
                                                                          a() && function namedFunctionInExpressionContext () {f();}
                                                                          
                                                                          (function anIncompleteIIFE () {});
                                                                          
                                                                          injectGlobal`body{ color: red; }`

                                                                          Note that one or more string expression statements (with or without semi-colons) will only be considered as unused if they are not in the beginning of a script, module, or function (alone and uninterrupted by other statements). Otherwise, they will be treated as part of a "directive prologue", a section potentially usable by JavaScript engines. This includes "strict mode" directives.

                                                                          "use strict";
                                                                          "use asm"
                                                                          "use stricter";
                                                                          "use babel"
                                                                          "any other strings like this in the prologue";

                                                                          Examples of correct code for the default { "allowShortCircuit": false, "allowTernary": false } options:

                                                                          /*eslint no-unused-expressions: "error"*/
                                                                          
                                                                          {} // In this context, this is a block statement, not an object literal
                                                                          
                                                                          {myLabel: someVar} // In this context, this is a block statement with a label and expression, not an object literal
                                                                          
                                                                          function namedFunctionDeclaration () {}
                                                                          
                                                                          (function aGenuineIIFE () {}());
                                                                          
                                                                          f()
                                                                          
                                                                          a = 0
                                                                          
                                                                          new C
                                                                          
                                                                          delete a.b
                                                                          
                                                                          void a

                                                                          allowShortCircuit

                                                                          Examples of incorrect code for the { "allowShortCircuit": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowShortCircuit": true }]*/
                                                                          
                                                                          a || b

                                                                          Examples of correct code for the { "allowShortCircuit": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowShortCircuit": true }]*/
                                                                          
                                                                          a && b()
                                                                          a() || (b = c)

                                                                          allowTernary

                                                                          Examples of incorrect code for the { "allowTernary": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTernary": true }]*/
                                                                          
                                                                          a ? b : 0
                                                                          a ? b : c()

                                                                          Examples of correct code for the { "allowTernary": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTernary": true }]*/
                                                                          
                                                                          a ? b() : c()
                                                                          a ? (b = c) : d()

                                                                          allowShortCircuit and allowTernary

                                                                          Examples of correct code for the { "allowShortCircuit": true, "allowTernary": true } options:

                                                                          /*eslint no-unused-expressions: ["error", { "allowShortCircuit": true, "allowTernary": true }]*/
                                                                          
                                                                          a ? b() || (c = d) : e()

                                                                          allowTaggedTemplates

                                                                          Examples of incorrect code for the { "allowTaggedTemplates": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTaggedTemplates": true }]*/
                                                                          
                                                                          `some untagged template string`;

                                                                          Examples of correct code for the { "allowTaggedTemplates": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTaggedTemplates": true }]*/
                                                                          
                                                                          tag`some tagged template string`;

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                      : (a == 0 ? (1 / a == 1 / b) : a == +b);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                              if (type == 'boolean' || value == null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                var isArr = className == arrayClass;
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                    if (typeof result != 'undefined') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                      setter(result, value, callback(value, key, collection), collection);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                var creater = (bitmask == 1 || bitmask === 17) ? baseBind : baseCreateWrapper;
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                } else if (argsLength > 2 && typeof args[argsLength - 1] == 'function') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                  if (callback(value, key, object)) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                              if (type == 'boolean' || value == null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Use ‘===’ to compare with ‘null’.
                                                                          Open

                                                                              if (type == 'boolean' || value == null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Null Comparisons (no-eq-null)

                                                                          Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                                                                          if (foo == null) {
                                                                            bar();
                                                                          }

                                                                          Rule Details

                                                                          The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo == null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux != null) {
                                                                            baz();
                                                                          }

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo === null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux !== null) {
                                                                            baz();
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Empty block statement.
                                                                          Open

                                                                                } catch(e) { }
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          disallow empty block statements (no-empty)

                                                                          Empty block statements, while not technically errors, usually occur due to refactoring that wasn't completed. They can cause confusion when reading code.

                                                                          Rule Details

                                                                          This rule disallows empty block statements. This rule ignores block statements which contain a comment (for example, in an empty catch or finally block of a try statement to indicate that execution should continue regardless of errors).

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-empty: "error"*/
                                                                          
                                                                          if (foo) {
                                                                          }
                                                                          
                                                                          while (foo) {
                                                                          }
                                                                          
                                                                          switch(foo) {
                                                                          }
                                                                          
                                                                          try {
                                                                              doSomething();
                                                                          } catch(ex) {
                                                                          
                                                                          } finally {
                                                                          
                                                                          }

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-empty: "error"*/
                                                                          
                                                                          if (foo) {
                                                                              // empty
                                                                          }
                                                                          
                                                                          while (foo) {
                                                                              /* empty */
                                                                          }
                                                                          
                                                                          try {
                                                                              doSomething();
                                                                          } catch (ex) {
                                                                              // continue regardless of error
                                                                          }
                                                                          
                                                                          try {
                                                                              doSomething();
                                                                          } finally {
                                                                              /* continue regardless of error */
                                                                          }

                                                                          Options

                                                                          This rule has an object option for exceptions:

                                                                          • "allowEmptyCatch": true allows empty catch clauses (that is, which do not contain a comment)

                                                                          allowEmptyCatch

                                                                          Examples of additional correct code for this rule with the { "allowEmptyCatch": true } option:

                                                                          /* eslint no-empty: ["error", { "allowEmptyCatch": true }] */
                                                                          try {
                                                                              doSomething();
                                                                          } catch (ex) {}
                                                                          
                                                                          try {
                                                                              doSomething();
                                                                          }
                                                                          catch (ex) {}
                                                                          finally {
                                                                              /* continue regardless of error */
                                                                          }

                                                                          When Not To Use It

                                                                          If you intentionally use empty block statements then you can disable this rule.

                                                                          Related Rules

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                    return +a == +b;
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                  result = size == length;
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                  toString.call(value) == arrayClass || false;
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                              if (type != 'number' && type != 'string') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                if (typeof func != 'function') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                  if (typeof result != 'undefined') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Use ‘===’ to compare with ‘null’.
                                                                          Open

                                                                                if (a == null || b == null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Null Comparisons (no-eq-null)

                                                                          Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                                                                          if (foo == null) {
                                                                            bar();
                                                                          }

                                                                          Rule Details

                                                                          The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo == null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux != null) {
                                                                            baz();
                                                                          }

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo === null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux !== null) {
                                                                            baz();
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                      ? b != +b
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                  toString.call(value) == argsClass || false;
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                    argsLength = typeof guard == 'number' ? 2 : args.length;
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                    if (callback(iterable[index], index, collection) === false) return result;
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                  value && typeof value == 'object' && toString.call(value) == boolClass || false;
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                return value && typeof value == 'object' && toString.call(value) == dateClass || false;
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                if (type != 'number' && type != 'string') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                var key = type == 'number' ? value : keyPrefix + value,
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                if (type == 'object') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                  mid && typeof mid == 'object' && last && typeof last == 'object') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected an assignment or function call and instead saw an expression.
                                                                          Open

                                                                              start || (start = 0);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Unused Expressions (no-unused-expressions)

                                                                          An unused expression which has no effect on the state of the program indicates a logic error.

                                                                          For example, n + 1; is not a syntax error, but it might be a typing mistake where a programmer meant an assignment statement n += 1; instead.

                                                                          Rule Details

                                                                          This rule aims to eliminate unused expressions which have no effect on the state of the program.

                                                                          This rule does not apply to function calls or constructor calls with the new operator, because they could have side effects on the state of the program.

                                                                          var i = 0;
                                                                          function increment() { i += 1; }
                                                                          increment(); // return value is unused, but i changed as a side effect
                                                                          
                                                                          var nThings = 0;
                                                                          function Thing() { nThings += 1; }
                                                                          new Thing(); // constructed object is unused, but nThings changed as a side effect

                                                                          This rule does not apply to directives (which are in the form of literal string expressions such as "use strict"; at the beginning of a script, module, or function).

                                                                          Sequence expressions (those using a comma, such as a = 1, b = 2) are always considered unused unless their return value is assigned or used in a condition evaluation, or a function call is made with the sequence expression value.

                                                                          Options

                                                                          This rule, in its default state, does not require any arguments. If you would like to enable one or more of the following you may pass an object with the options set as follows:

                                                                          • allowShortCircuit set to true will allow you to use short circuit evaluations in your expressions (Default: false).
                                                                          • allowTernary set to true will enable you to use ternary operators in your expressions similarly to short circuit evaluations (Default: false).
                                                                          • allowTaggedTemplates set to true will enable you to use tagged template literals in your expressions (Default: false).

                                                                          These options allow unused expressions only if all of the code paths either directly change the state (for example, assignment statement) or could have side effects (for example, function call).

                                                                          Examples of incorrect code for the default { "allowShortCircuit": false, "allowTernary": false } options:

                                                                          /*eslint no-unused-expressions: "error"*/
                                                                          
                                                                          0
                                                                          
                                                                          if(0) 0
                                                                          
                                                                          {0}
                                                                          
                                                                          f(0), {}
                                                                          
                                                                          a && b()
                                                                          
                                                                          a, b()
                                                                          
                                                                          c = a, b;
                                                                          
                                                                          a() && function namedFunctionInExpressionContext () {f();}
                                                                          
                                                                          (function anIncompleteIIFE () {});
                                                                          
                                                                          injectGlobal`body{ color: red; }`

                                                                          Note that one or more string expression statements (with or without semi-colons) will only be considered as unused if they are not in the beginning of a script, module, or function (alone and uninterrupted by other statements). Otherwise, they will be treated as part of a "directive prologue", a section potentially usable by JavaScript engines. This includes "strict mode" directives.

                                                                          "use strict";
                                                                          "use asm"
                                                                          "use stricter";
                                                                          "use babel"
                                                                          "any other strings like this in the prologue";

                                                                          Examples of correct code for the default { "allowShortCircuit": false, "allowTernary": false } options:

                                                                          /*eslint no-unused-expressions: "error"*/
                                                                          
                                                                          {} // In this context, this is a block statement, not an object literal
                                                                          
                                                                          {myLabel: someVar} // In this context, this is a block statement with a label and expression, not an object literal
                                                                          
                                                                          function namedFunctionDeclaration () {}
                                                                          
                                                                          (function aGenuineIIFE () {}());
                                                                          
                                                                          f()
                                                                          
                                                                          a = 0
                                                                          
                                                                          new C
                                                                          
                                                                          delete a.b
                                                                          
                                                                          void a

                                                                          allowShortCircuit

                                                                          Examples of incorrect code for the { "allowShortCircuit": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowShortCircuit": true }]*/
                                                                          
                                                                          a || b

                                                                          Examples of correct code for the { "allowShortCircuit": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowShortCircuit": true }]*/
                                                                          
                                                                          a && b()
                                                                          a() || (b = c)

                                                                          allowTernary

                                                                          Examples of incorrect code for the { "allowTernary": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTernary": true }]*/
                                                                          
                                                                          a ? b : 0
                                                                          a ? b : c()

                                                                          Examples of correct code for the { "allowTernary": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTernary": true }]*/
                                                                          
                                                                          a ? b() : c()
                                                                          a ? (b = c) : d()

                                                                          allowShortCircuit and allowTernary

                                                                          Examples of correct code for the { "allowShortCircuit": true, "allowTernary": true } options:

                                                                          /*eslint no-unused-expressions: ["error", { "allowShortCircuit": true, "allowTernary": true }]*/
                                                                          
                                                                          a ? b() || (c = d) : e()

                                                                          allowTaggedTemplates

                                                                          Examples of incorrect code for the { "allowTaggedTemplates": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTaggedTemplates": true }]*/
                                                                          
                                                                          `some untagged template string`;

                                                                          Examples of correct code for the { "allowTaggedTemplates": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTaggedTemplates": true }]*/
                                                                          
                                                                          tag`some tagged template string`;

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                if (typeof thisArg == 'undefined' || !('prototype' in func)) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                  if (className != objectClass) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                      if ((found = stackA[stackLength] == source)) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Use ‘===’ to compare with ‘null’.
                                                                          Open

                                                                                if (typeof isDeep != 'boolean' && isDeep != null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Null Comparisons (no-eq-null)

                                                                          Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                                                                          if (foo == null) {
                                                                            bar();
                                                                          }

                                                                          Rule Details

                                                                          The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo == null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux != null) {
                                                                            baz();
                                                                          }

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo === null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux !== null) {
                                                                            baz();
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                callback = callback && typeof thisArg == 'undefined' ? callback : baseCreateCallback(callback, thisArg, 3);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                return value && typeof value == 'object' && toString.call(value) == dateClass || false;
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                              var key = type == 'number' ? value : keyPrefix + value;
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                        result = callback(value, source);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                if (typeof isDeep != 'boolean' && isDeep != null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                return baseClone(value, isDeep, typeof callback == 'function' && baseCreateCallback(callback, thisArg, 1));
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Unnecessary semicolon.
                                                                          Open

                                                                          ;(function() {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          disallow unnecessary semicolons (no-extra-semi)

                                                                          Typing mistakes and misunderstandings about where semicolons are required can lead to semicolons that are unnecessary. While not technically an error, extra semicolons can cause confusion when reading code.

                                                                          Rule Details

                                                                          This rule disallows unnecessary semicolons.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-extra-semi: "error"*/
                                                                          
                                                                          var x = 5;;
                                                                          
                                                                          function foo() {
                                                                              // code
                                                                          };

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-extra-semi: "error"*/
                                                                          
                                                                          var x = 5;
                                                                          
                                                                          var foo = function() {
                                                                              // code
                                                                          };

                                                                          When Not To Use It

                                                                          If you intentionally use extra semicolons then you can disable this rule.

                                                                          Related Rules

                                                                          'baseCreate' is a function.
                                                                          Open

                                                                                baseCreate = (function() {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          disallow reassigning function declarations (no-func-assign)

                                                                          JavaScript functions can be written as a FunctionDeclaration function foo() { ... } or as a FunctionExpression var foo = function() { ... };. While a JavaScript interpreter might tolerate it, overwriting/reassigning a function written as a FunctionDeclaration is often indicative of a mistake or issue.

                                                                          function foo() {}
                                                                          foo = bar;

                                                                          Rule Details

                                                                          This rule disallows reassigning function declarations.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-func-assign: "error"*/
                                                                          
                                                                          function foo() {}
                                                                          foo = bar;
                                                                          
                                                                          function foo() {
                                                                              foo = bar;
                                                                          }

                                                                          Examples of incorrect code for this rule, unlike the corresponding rule in JSHint:

                                                                          /*eslint no-func-assign: "error"*/
                                                                          
                                                                          foo = bar;
                                                                          function foo() {}

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-func-assign: "error"*/
                                                                          
                                                                          var foo = function () {}
                                                                          foo = bar;
                                                                          
                                                                          function foo(foo) { // `foo` is shadowed.
                                                                              foo = bar;
                                                                          }
                                                                          
                                                                          function foo() {
                                                                              var foo = bar;  // `foo` is shadowed.
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected an assignment or function call and instead saw an expression.
                                                                          Open

                                                                                  args || (args = arguments);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Unused Expressions (no-unused-expressions)

                                                                          An unused expression which has no effect on the state of the program indicates a logic error.

                                                                          For example, n + 1; is not a syntax error, but it might be a typing mistake where a programmer meant an assignment statement n += 1; instead.

                                                                          Rule Details

                                                                          This rule aims to eliminate unused expressions which have no effect on the state of the program.

                                                                          This rule does not apply to function calls or constructor calls with the new operator, because they could have side effects on the state of the program.

                                                                          var i = 0;
                                                                          function increment() { i += 1; }
                                                                          increment(); // return value is unused, but i changed as a side effect
                                                                          
                                                                          var nThings = 0;
                                                                          function Thing() { nThings += 1; }
                                                                          new Thing(); // constructed object is unused, but nThings changed as a side effect

                                                                          This rule does not apply to directives (which are in the form of literal string expressions such as "use strict"; at the beginning of a script, module, or function).

                                                                          Sequence expressions (those using a comma, such as a = 1, b = 2) are always considered unused unless their return value is assigned or used in a condition evaluation, or a function call is made with the sequence expression value.

                                                                          Options

                                                                          This rule, in its default state, does not require any arguments. If you would like to enable one or more of the following you may pass an object with the options set as follows:

                                                                          • allowShortCircuit set to true will allow you to use short circuit evaluations in your expressions (Default: false).
                                                                          • allowTernary set to true will enable you to use ternary operators in your expressions similarly to short circuit evaluations (Default: false).
                                                                          • allowTaggedTemplates set to true will enable you to use tagged template literals in your expressions (Default: false).

                                                                          These options allow unused expressions only if all of the code paths either directly change the state (for example, assignment statement) or could have side effects (for example, function call).

                                                                          Examples of incorrect code for the default { "allowShortCircuit": false, "allowTernary": false } options:

                                                                          /*eslint no-unused-expressions: "error"*/
                                                                          
                                                                          0
                                                                          
                                                                          if(0) 0
                                                                          
                                                                          {0}
                                                                          
                                                                          f(0), {}
                                                                          
                                                                          a && b()
                                                                          
                                                                          a, b()
                                                                          
                                                                          c = a, b;
                                                                          
                                                                          a() && function namedFunctionInExpressionContext () {f();}
                                                                          
                                                                          (function anIncompleteIIFE () {});
                                                                          
                                                                          injectGlobal`body{ color: red; }`

                                                                          Note that one or more string expression statements (with or without semi-colons) will only be considered as unused if they are not in the beginning of a script, module, or function (alone and uninterrupted by other statements). Otherwise, they will be treated as part of a "directive prologue", a section potentially usable by JavaScript engines. This includes "strict mode" directives.

                                                                          "use strict";
                                                                          "use asm"
                                                                          "use stricter";
                                                                          "use babel"
                                                                          "any other strings like this in the prologue";

                                                                          Examples of correct code for the default { "allowShortCircuit": false, "allowTernary": false } options:

                                                                          /*eslint no-unused-expressions: "error"*/
                                                                          
                                                                          {} // In this context, this is a block statement, not an object literal
                                                                          
                                                                          {myLabel: someVar} // In this context, this is a block statement with a label and expression, not an object literal
                                                                          
                                                                          function namedFunctionDeclaration () {}
                                                                          
                                                                          (function aGenuineIIFE () {}());
                                                                          
                                                                          f()
                                                                          
                                                                          a = 0
                                                                          
                                                                          new C
                                                                          
                                                                          delete a.b
                                                                          
                                                                          void a

                                                                          allowShortCircuit

                                                                          Examples of incorrect code for the { "allowShortCircuit": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowShortCircuit": true }]*/
                                                                          
                                                                          a || b

                                                                          Examples of correct code for the { "allowShortCircuit": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowShortCircuit": true }]*/
                                                                          
                                                                          a && b()
                                                                          a() || (b = c)

                                                                          allowTernary

                                                                          Examples of incorrect code for the { "allowTernary": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTernary": true }]*/
                                                                          
                                                                          a ? b : 0
                                                                          a ? b : c()

                                                                          Examples of correct code for the { "allowTernary": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTernary": true }]*/
                                                                          
                                                                          a ? b() : c()
                                                                          a ? (b = c) : d()

                                                                          allowShortCircuit and allowTernary

                                                                          Examples of correct code for the { "allowShortCircuit": true, "allowTernary": true } options:

                                                                          /*eslint no-unused-expressions: ["error", { "allowShortCircuit": true, "allowTernary": true }]*/
                                                                          
                                                                          a ? b() || (c = d) : e()

                                                                          allowTaggedTemplates

                                                                          Examples of incorrect code for the { "allowTaggedTemplates": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTaggedTemplates": true }]*/
                                                                          
                                                                          `some untagged template string`;

                                                                          Examples of correct code for the { "allowTaggedTemplates": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTaggedTemplates": true }]*/
                                                                          
                                                                          tag`some tagged template string`;

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                  return a !== 0 || (1 / a == 1 / b);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                    return (a != +a)
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                      : (a == 0 ? (1 / a == 1 / b) : a == +b);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                        if ((isShallow = typeof result != 'undefined')) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                return typeof value == 'function' && reNative.test(value);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                if (typeof isDeep != 'boolean' && isDeep != null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                  if (callback(value, key, object)) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Shadowing of global property 'undefined'.
                                                                          Open

                                                                            var undefined;
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Shadowing of Restricted Names (no-shadow-restricted-names)

                                                                          ES5 §15.1.1 Value Properties of the Global Object (NaN, Infinity, undefined) as well as strict mode restricted identifiers eval and arguments are considered to be restricted names in JavaScript. Defining them to mean something else can have unintended consequences and confuse others reading the code. For example, there's nothing prevent you from writing:

                                                                          var undefined = "foo";

                                                                          Then any code used within the same scope would not get the global undefined, but rather the local version with a very different meaning.

                                                                          Rule Details

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-shadow-restricted-names: "error"*/
                                                                          
                                                                          function NaN(){}
                                                                          
                                                                          !function(Infinity){};
                                                                          
                                                                          var undefined;
                                                                          
                                                                          try {} catch(eval){}

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-shadow-restricted-names: "error"*/
                                                                          
                                                                          var Object;
                                                                          
                                                                          function f(a, b){}

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                              if (type == 'boolean' || value == null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected an assignment or function call and instead saw an expression.
                                                                          Open

                                                                                    args || (args = slice(arguments));
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Unused Expressions (no-unused-expressions)

                                                                          An unused expression which has no effect on the state of the program indicates a logic error.

                                                                          For example, n + 1; is not a syntax error, but it might be a typing mistake where a programmer meant an assignment statement n += 1; instead.

                                                                          Rule Details

                                                                          This rule aims to eliminate unused expressions which have no effect on the state of the program.

                                                                          This rule does not apply to function calls or constructor calls with the new operator, because they could have side effects on the state of the program.

                                                                          var i = 0;
                                                                          function increment() { i += 1; }
                                                                          increment(); // return value is unused, but i changed as a side effect
                                                                          
                                                                          var nThings = 0;
                                                                          function Thing() { nThings += 1; }
                                                                          new Thing(); // constructed object is unused, but nThings changed as a side effect

                                                                          This rule does not apply to directives (which are in the form of literal string expressions such as "use strict"; at the beginning of a script, module, or function).

                                                                          Sequence expressions (those using a comma, such as a = 1, b = 2) are always considered unused unless their return value is assigned or used in a condition evaluation, or a function call is made with the sequence expression value.

                                                                          Options

                                                                          This rule, in its default state, does not require any arguments. If you would like to enable one or more of the following you may pass an object with the options set as follows:

                                                                          • allowShortCircuit set to true will allow you to use short circuit evaluations in your expressions (Default: false).
                                                                          • allowTernary set to true will enable you to use ternary operators in your expressions similarly to short circuit evaluations (Default: false).
                                                                          • allowTaggedTemplates set to true will enable you to use tagged template literals in your expressions (Default: false).

                                                                          These options allow unused expressions only if all of the code paths either directly change the state (for example, assignment statement) or could have side effects (for example, function call).

                                                                          Examples of incorrect code for the default { "allowShortCircuit": false, "allowTernary": false } options:

                                                                          /*eslint no-unused-expressions: "error"*/
                                                                          
                                                                          0
                                                                          
                                                                          if(0) 0
                                                                          
                                                                          {0}
                                                                          
                                                                          f(0), {}
                                                                          
                                                                          a && b()
                                                                          
                                                                          a, b()
                                                                          
                                                                          c = a, b;
                                                                          
                                                                          a() && function namedFunctionInExpressionContext () {f();}
                                                                          
                                                                          (function anIncompleteIIFE () {});
                                                                          
                                                                          injectGlobal`body{ color: red; }`

                                                                          Note that one or more string expression statements (with or without semi-colons) will only be considered as unused if they are not in the beginning of a script, module, or function (alone and uninterrupted by other statements). Otherwise, they will be treated as part of a "directive prologue", a section potentially usable by JavaScript engines. This includes "strict mode" directives.

                                                                          "use strict";
                                                                          "use asm"
                                                                          "use stricter";
                                                                          "use babel"
                                                                          "any other strings like this in the prologue";

                                                                          Examples of correct code for the default { "allowShortCircuit": false, "allowTernary": false } options:

                                                                          /*eslint no-unused-expressions: "error"*/
                                                                          
                                                                          {} // In this context, this is a block statement, not an object literal
                                                                          
                                                                          {myLabel: someVar} // In this context, this is a block statement with a label and expression, not an object literal
                                                                          
                                                                          function namedFunctionDeclaration () {}
                                                                          
                                                                          (function aGenuineIIFE () {}());
                                                                          
                                                                          f()
                                                                          
                                                                          a = 0
                                                                          
                                                                          new C
                                                                          
                                                                          delete a.b
                                                                          
                                                                          void a

                                                                          allowShortCircuit

                                                                          Examples of incorrect code for the { "allowShortCircuit": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowShortCircuit": true }]*/
                                                                          
                                                                          a || b

                                                                          Examples of correct code for the { "allowShortCircuit": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowShortCircuit": true }]*/
                                                                          
                                                                          a && b()
                                                                          a() || (b = c)

                                                                          allowTernary

                                                                          Examples of incorrect code for the { "allowTernary": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTernary": true }]*/
                                                                          
                                                                          a ? b : 0
                                                                          a ? b : c()

                                                                          Examples of correct code for the { "allowTernary": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTernary": true }]*/
                                                                          
                                                                          a ? b() : c()
                                                                          a ? (b = c) : d()

                                                                          allowShortCircuit and allowTernary

                                                                          Examples of correct code for the { "allowShortCircuit": true, "allowTernary": true } options:

                                                                          /*eslint no-unused-expressions: ["error", { "allowShortCircuit": true, "allowTernary": true }]*/
                                                                          
                                                                          a ? b() || (c = d) : e()

                                                                          allowTaggedTemplates

                                                                          Examples of incorrect code for the { "allowTaggedTemplates": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTaggedTemplates": true }]*/
                                                                          
                                                                          `some untagged template string`;

                                                                          Examples of correct code for the { "allowTaggedTemplates": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTaggedTemplates": true }]*/
                                                                          
                                                                          tag`some tagged template string`;

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                  if (value && typeof value == 'object' && typeof value.length == 'number'
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                      : (a == 0 ? (1 / a == 1 / b) : a == +b);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                  if (ctorA != ctorB &&
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected an assignment or function call and instead saw an expression.
                                                                          Open

                                                                                stackB || (stackB = getArray());
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Unused Expressions (no-unused-expressions)

                                                                          An unused expression which has no effect on the state of the program indicates a logic error.

                                                                          For example, n + 1; is not a syntax error, but it might be a typing mistake where a programmer meant an assignment statement n += 1; instead.

                                                                          Rule Details

                                                                          This rule aims to eliminate unused expressions which have no effect on the state of the program.

                                                                          This rule does not apply to function calls or constructor calls with the new operator, because they could have side effects on the state of the program.

                                                                          var i = 0;
                                                                          function increment() { i += 1; }
                                                                          increment(); // return value is unused, but i changed as a side effect
                                                                          
                                                                          var nThings = 0;
                                                                          function Thing() { nThings += 1; }
                                                                          new Thing(); // constructed object is unused, but nThings changed as a side effect

                                                                          This rule does not apply to directives (which are in the form of literal string expressions such as "use strict"; at the beginning of a script, module, or function).

                                                                          Sequence expressions (those using a comma, such as a = 1, b = 2) are always considered unused unless their return value is assigned or used in a condition evaluation, or a function call is made with the sequence expression value.

                                                                          Options

                                                                          This rule, in its default state, does not require any arguments. If you would like to enable one or more of the following you may pass an object with the options set as follows:

                                                                          • allowShortCircuit set to true will allow you to use short circuit evaluations in your expressions (Default: false).
                                                                          • allowTernary set to true will enable you to use ternary operators in your expressions similarly to short circuit evaluations (Default: false).
                                                                          • allowTaggedTemplates set to true will enable you to use tagged template literals in your expressions (Default: false).

                                                                          These options allow unused expressions only if all of the code paths either directly change the state (for example, assignment statement) or could have side effects (for example, function call).

                                                                          Examples of incorrect code for the default { "allowShortCircuit": false, "allowTernary": false } options:

                                                                          /*eslint no-unused-expressions: "error"*/
                                                                          
                                                                          0
                                                                          
                                                                          if(0) 0
                                                                          
                                                                          {0}
                                                                          
                                                                          f(0), {}
                                                                          
                                                                          a && b()
                                                                          
                                                                          a, b()
                                                                          
                                                                          c = a, b;
                                                                          
                                                                          a() && function namedFunctionInExpressionContext () {f();}
                                                                          
                                                                          (function anIncompleteIIFE () {});
                                                                          
                                                                          injectGlobal`body{ color: red; }`

                                                                          Note that one or more string expression statements (with or without semi-colons) will only be considered as unused if they are not in the beginning of a script, module, or function (alone and uninterrupted by other statements). Otherwise, they will be treated as part of a "directive prologue", a section potentially usable by JavaScript engines. This includes "strict mode" directives.

                                                                          "use strict";
                                                                          "use asm"
                                                                          "use stricter";
                                                                          "use babel"
                                                                          "any other strings like this in the prologue";

                                                                          Examples of correct code for the default { "allowShortCircuit": false, "allowTernary": false } options:

                                                                          /*eslint no-unused-expressions: "error"*/
                                                                          
                                                                          {} // In this context, this is a block statement, not an object literal
                                                                          
                                                                          {myLabel: someVar} // In this context, this is a block statement with a label and expression, not an object literal
                                                                          
                                                                          function namedFunctionDeclaration () {}
                                                                          
                                                                          (function aGenuineIIFE () {}());
                                                                          
                                                                          f()
                                                                          
                                                                          a = 0
                                                                          
                                                                          new C
                                                                          
                                                                          delete a.b
                                                                          
                                                                          void a

                                                                          allowShortCircuit

                                                                          Examples of incorrect code for the { "allowShortCircuit": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowShortCircuit": true }]*/
                                                                          
                                                                          a || b

                                                                          Examples of correct code for the { "allowShortCircuit": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowShortCircuit": true }]*/
                                                                          
                                                                          a && b()
                                                                          a() || (b = c)

                                                                          allowTernary

                                                                          Examples of incorrect code for the { "allowTernary": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTernary": true }]*/
                                                                          
                                                                          a ? b : 0
                                                                          a ? b : c()

                                                                          Examples of correct code for the { "allowTernary": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTernary": true }]*/
                                                                          
                                                                          a ? b() : c()
                                                                          a ? (b = c) : d()

                                                                          allowShortCircuit and allowTernary

                                                                          Examples of correct code for the { "allowShortCircuit": true, "allowTernary": true } options:

                                                                          /*eslint no-unused-expressions: ["error", { "allowShortCircuit": true, "allowTernary": true }]*/
                                                                          
                                                                          a ? b() || (c = d) : e()

                                                                          allowTaggedTemplates

                                                                          Examples of incorrect code for the { "allowTaggedTemplates": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTaggedTemplates": true }]*/
                                                                          
                                                                          `some untagged template string`;

                                                                          Examples of correct code for the { "allowTaggedTemplates": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTaggedTemplates": true }]*/
                                                                          
                                                                          tag`some tagged template string`;

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                return value && typeof value == 'object' && typeof value.length == 'number' &&
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                  value && typeof value == 'object' && toString.call(value) == stringClass || false;
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                if (typeof callback != 'function') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                    if (callback(collection[length], length, collection) === false) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                if (callback != null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                if (typeof callback != 'number' && callback != null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Use ‘===’ to compare with ‘null’.
                                                                          Open

                                                                                if (typeof callback != 'number' && callback != null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Null Comparisons (no-eq-null)

                                                                          Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                                                                          if (foo == null) {
                                                                            bar();
                                                                          }

                                                                          Rule Details

                                                                          The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo == null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux != null) {
                                                                            baz();
                                                                          }

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo === null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux !== null) {
                                                                            baz();
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Use ‘===’ to compare with ‘null’.
                                                                          Open

                                                                                if (typeof isSorted != 'boolean' && isSorted != null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Null Comparisons (no-eq-null)

                                                                          Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                                                                          if (foo == null) {
                                                                            bar();
                                                                          }

                                                                          Rule Details

                                                                          The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo == null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux != null) {
                                                                            baz();
                                                                          }

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo === null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux !== null) {
                                                                            baz();
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                return string == null ? '' : String(string).replace(reUnescapedHtml, escapeHtmlChar);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                var noMin = min == null,
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                if ((className == arrayClass || className == stringClass || className == argsClass ) ||
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                if ((className == arrayClass || className == stringClass || className == argsClass ) ||
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                if (!(value && toString.call(value) == objectClass)) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                    if (callback(value, index, collection)) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                if (typeof length == 'number') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                    result = Array(typeof length == 'number' ? length : 0);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Use ‘===’ to compare with ‘null’.
                                                                          Open

                                                                                if (callback != null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Null Comparisons (no-eq-null)

                                                                          Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                                                                          if (foo == null) {
                                                                            bar();
                                                                          }

                                                                          Rule Details

                                                                          The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo == null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux != null) {
                                                                            baz();
                                                                          }

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo === null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux !== null) {
                                                                            baz();
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Use ‘===’ to compare with ‘null’.
                                                                          Open

                                                                                if (typeof callback != 'number' && callback != null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Null Comparisons (no-eq-null)

                                                                          Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                                                                          if (foo == null) {
                                                                            bar();
                                                                          }

                                                                          Rule Details

                                                                          The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo == null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux != null) {
                                                                            baz();
                                                                          }

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo === null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux !== null) {
                                                                            baz();
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Use ‘===’ to compare with ‘null’.
                                                                          Open

                                                                                if (end == null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Null Comparisons (no-eq-null)

                                                                          Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                                                                          if (foo == null) {
                                                                            bar();
                                                                          }

                                                                          Rule Details

                                                                          The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo == null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux != null) {
                                                                            baz();
                                                                          }

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo === null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux !== null) {
                                                                            baz();
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                if (end == null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                return baseIsEqual(a, b, typeof callback == 'function' && baseCreateCallback(callback, thisArg, 2));
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                return isNumber(value) && value != +value;
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                  result[key] = callback(value, key, object);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                    if (!(result = !!callback(collection[index], index, collection))) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                if (callback == null && isArray(collection)) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                    accumulator = callback(accumulator, collection[index], index, collection);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                if (typeof length == 'number') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                  value && typeof value == 'object' && toString.call(value) == stringClass || false;
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                  callback = (typeof isShallow != 'function' && thisArg && thisArg[isShallow] === array) ? null : isShallow;
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                return typeof value == 'undefined';
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                if (typeof isSorted != 'boolean' && isSorted != null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Use ‘===’ to compare with ‘null’.
                                                                          Open

                                                                                return string == null ? '' : String(string).replace(reUnescapedHtml, escapeHtmlChar);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Null Comparisons (no-eq-null)

                                                                          Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                                                                          if (foo == null) {
                                                                            bar();
                                                                          }

                                                                          Rule Details

                                                                          The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo == null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux != null) {
                                                                            baz();
                                                                          }

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo === null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux !== null) {
                                                                            baz();
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                if (typeof length == 'number') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                    result[index] = callback(collection[index], index, collection);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected an assignment or function call and instead saw an expression.
                                                                          Open

                                                                                  (callback(array[mid]) < value)
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Unused Expressions (no-unused-expressions)

                                                                          An unused expression which has no effect on the state of the program indicates a logic error.

                                                                          For example, n + 1; is not a syntax error, but it might be a typing mistake where a programmer meant an assignment statement n += 1; instead.

                                                                          Rule Details

                                                                          This rule aims to eliminate unused expressions which have no effect on the state of the program.

                                                                          This rule does not apply to function calls or constructor calls with the new operator, because they could have side effects on the state of the program.

                                                                          var i = 0;
                                                                          function increment() { i += 1; }
                                                                          increment(); // return value is unused, but i changed as a side effect
                                                                          
                                                                          var nThings = 0;
                                                                          function Thing() { nThings += 1; }
                                                                          new Thing(); // constructed object is unused, but nThings changed as a side effect

                                                                          This rule does not apply to directives (which are in the form of literal string expressions such as "use strict"; at the beginning of a script, module, or function).

                                                                          Sequence expressions (those using a comma, such as a = 1, b = 2) are always considered unused unless their return value is assigned or used in a condition evaluation, or a function call is made with the sequence expression value.

                                                                          Options

                                                                          This rule, in its default state, does not require any arguments. If you would like to enable one or more of the following you may pass an object with the options set as follows:

                                                                          • allowShortCircuit set to true will allow you to use short circuit evaluations in your expressions (Default: false).
                                                                          • allowTernary set to true will enable you to use ternary operators in your expressions similarly to short circuit evaluations (Default: false).
                                                                          • allowTaggedTemplates set to true will enable you to use tagged template literals in your expressions (Default: false).

                                                                          These options allow unused expressions only if all of the code paths either directly change the state (for example, assignment statement) or could have side effects (for example, function call).

                                                                          Examples of incorrect code for the default { "allowShortCircuit": false, "allowTernary": false } options:

                                                                          /*eslint no-unused-expressions: "error"*/
                                                                          
                                                                          0
                                                                          
                                                                          if(0) 0
                                                                          
                                                                          {0}
                                                                          
                                                                          f(0), {}
                                                                          
                                                                          a && b()
                                                                          
                                                                          a, b()
                                                                          
                                                                          c = a, b;
                                                                          
                                                                          a() && function namedFunctionInExpressionContext () {f();}
                                                                          
                                                                          (function anIncompleteIIFE () {});
                                                                          
                                                                          injectGlobal`body{ color: red; }`

                                                                          Note that one or more string expression statements (with or without semi-colons) will only be considered as unused if they are not in the beginning of a script, module, or function (alone and uninterrupted by other statements). Otherwise, they will be treated as part of a "directive prologue", a section potentially usable by JavaScript engines. This includes "strict mode" directives.

                                                                          "use strict";
                                                                          "use asm"
                                                                          "use stricter";
                                                                          "use babel"
                                                                          "any other strings like this in the prologue";

                                                                          Examples of correct code for the default { "allowShortCircuit": false, "allowTernary": false } options:

                                                                          /*eslint no-unused-expressions: "error"*/
                                                                          
                                                                          {} // In this context, this is a block statement, not an object literal
                                                                          
                                                                          {myLabel: someVar} // In this context, this is a block statement with a label and expression, not an object literal
                                                                          
                                                                          function namedFunctionDeclaration () {}
                                                                          
                                                                          (function aGenuineIIFE () {}());
                                                                          
                                                                          f()
                                                                          
                                                                          a = 0
                                                                          
                                                                          new C
                                                                          
                                                                          delete a.b
                                                                          
                                                                          void a

                                                                          allowShortCircuit

                                                                          Examples of incorrect code for the { "allowShortCircuit": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowShortCircuit": true }]*/
                                                                          
                                                                          a || b

                                                                          Examples of correct code for the { "allowShortCircuit": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowShortCircuit": true }]*/
                                                                          
                                                                          a && b()
                                                                          a() || (b = c)

                                                                          allowTernary

                                                                          Examples of incorrect code for the { "allowTernary": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTernary": true }]*/
                                                                          
                                                                          a ? b : 0
                                                                          a ? b : c()

                                                                          Examples of correct code for the { "allowTernary": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTernary": true }]*/
                                                                          
                                                                          a ? b() : c()
                                                                          a ? (b = c) : d()

                                                                          allowShortCircuit and allowTernary

                                                                          Examples of correct code for the { "allowShortCircuit": true, "allowTernary": true } options:

                                                                          /*eslint no-unused-expressions: ["error", { "allowShortCircuit": true, "allowTernary": true }]*/
                                                                          
                                                                          a ? b() || (c = d) : e()

                                                                          allowTaggedTemplates

                                                                          Examples of incorrect code for the { "allowTaggedTemplates": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTaggedTemplates": true }]*/
                                                                          
                                                                          `some untagged template string`;

                                                                          Examples of correct code for the { "allowTaggedTemplates": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTaggedTemplates": true }]*/
                                                                          
                                                                          tag`some tagged template string`;

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                if (typeof args[2] != 'number') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                if (accumulator == null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Use ‘===’ to compare with ‘null’.
                                                                          Open

                                                                                if (callback == null && isArray(collection)) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Null Comparisons (no-eq-null)

                                                                          Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                                                                          if (foo == null) {
                                                                            bar();
                                                                          }

                                                                          Rule Details

                                                                          The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo == null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux != null) {
                                                                            baz();
                                                                          }

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo === null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux !== null) {
                                                                            baz();
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                return typeof length == 'number' ? length : keys(collection).length;
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Use ‘===’ to compare with ‘null’.
                                                                          Open

                                                                                  if (n == null || thisArg) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Null Comparisons (no-eq-null)

                                                                          Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                                                                          if (foo == null) {
                                                                            bar();
                                                                          }

                                                                          Rule Details

                                                                          The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo == null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux != null) {
                                                                            baz();
                                                                          }

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo === null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux !== null) {
                                                                            baz();
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Use ‘===’ to compare with ‘null’.
                                                                          Open

                                                                                if (typeof callback != 'number' && callback != null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Null Comparisons (no-eq-null)

                                                                          Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                                                                          if (foo == null) {
                                                                            bar();
                                                                          }

                                                                          Rule Details

                                                                          The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo == null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux != null) {
                                                                            baz();
                                                                          }

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo === null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux !== null) {
                                                                            baz();
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                  (callback(array[mid]) < value)
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Use ‘===’ to compare with ‘null’.
                                                                          Open

                                                                                if (callback != null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Null Comparisons (no-eq-null)

                                                                          Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                                                                          if (foo == null) {
                                                                            bar();
                                                                          }

                                                                          Rule Details

                                                                          The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo == null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux != null) {
                                                                            baz();
                                                                          }

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo === null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux !== null) {
                                                                            baz();
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                arity = typeof arity == 'number' ? arity : (+arity || func.length);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                if (type != 'object') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                              var parseInt = nativeParseInt(whitespace + '08') == 8 ? nativeParseInt : function(value, radix) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Use ‘===’ to compare with ‘null’.
                                                                          Open

                                                                                var noMin = min == null,
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Null Comparisons (no-eq-null)

                                                                          Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                                                                          if (foo == null) {
                                                                            bar();
                                                                          }

                                                                          Rule Details

                                                                          The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo == null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux != null) {
                                                                            baz();
                                                                          }

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo === null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux !== null) {
                                                                            baz();
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                return typeof value == 'function';
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                return typeof value == 'number' ||
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                if (typeof length == 'number') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                if (n == null || guard) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                value = callback(value);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                if (typeof isSorted != 'boolean' && isSorted != null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                if (typeof length == 'number') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                    if (callback(collection[index], index, collection) === false) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                if (callback == null && isArray(collection)) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Use ‘===’ to compare with ‘null’.
                                                                          Open

                                                                                  callback = (callback == null && isString(collection))
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Null Comparisons (no-eq-null)

                                                                          Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                                                                          if (foo == null) {
                                                                            bar();
                                                                          }

                                                                          Rule Details

                                                                          The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo == null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux != null) {
                                                                            baz();
                                                                          }

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo === null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux !== null) {
                                                                            baz();
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                if (typeof length == 'number') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                  if (callback(array[index], index, array)) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Use ‘===’ to compare with ‘null’.
                                                                          Open

                                                                                    noMax = max == null;
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Null Comparisons (no-eq-null)

                                                                          Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                                                                          if (foo == null) {
                                                                            bar();
                                                                          }

                                                                          Rule Details

                                                                          The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo == null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux != null) {
                                                                            baz();
                                                                          }

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo === null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux !== null) {
                                                                            baz();
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                if (length > 3 && typeof args[length - 2] == 'function') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                } else if (length > 2 && typeof args[length - 1] == 'function') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                    if (callback(value, index, collection)) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                  if (callback(array[length], length, array)) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                if (typeof callback != 'number' && callback != null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                    if (!callback(value, key, object)) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                    if (callback(value, index, collection)) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                callback = callback && typeof thisArg == 'undefined' ? callback : baseCreateCallback(callback, thisArg, 3);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                if (typeof callback != 'function' && thisArg && thisArg[callback] === collection) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Use ‘===’ to compare with ‘null’.
                                                                          Open

                                                                                if (callback == null && isArray(collection)) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Null Comparisons (no-eq-null)

                                                                          Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                                                                          if (foo == null) {
                                                                            bar();
                                                                          }

                                                                          Rule Details

                                                                          The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo == null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux != null) {
                                                                            baz();
                                                                          }

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo === null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux !== null) {
                                                                            baz();
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                if (typeof fromIndex == 'number') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Use ‘===’ to compare with ‘null’.
                                                                          Open

                                                                                  n = (callback == null || thisArg) ? 1 : callback || n;
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Null Comparisons (no-eq-null)

                                                                          Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                                                                          if (foo == null) {
                                                                            bar();
                                                                          }

                                                                          Rule Details

                                                                          The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo == null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux != null) {
                                                                            baz();
                                                                          }

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo === null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux !== null) {
                                                                            baz();
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                  if (n == null || thisArg) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                  n = (callback == null || thisArg) ? 1 : nativeMax(0, callback);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Use ‘===’ to compare with ‘null’.
                                                                          Open

                                                                                if (func == null || type == 'function') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Null Comparisons (no-eq-null)

                                                                          Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                                                                          if (foo == null) {
                                                                            bar();
                                                                          }

                                                                          Rule Details

                                                                          The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo == null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux != null) {
                                                                            baz();
                                                                          }

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo === null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux !== null) {
                                                                            baz();
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                  ? (value == objProto || getPrototypeOf(value) == objProto)
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                if (typeof callback != 'function') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                    if (callback(value, key, object)) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                if (typeof length == 'number') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                callback = callback && typeof thisArg == 'undefined' ? callback : baseCreateCallback(callback, thisArg, 3);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                if (typeof callback != 'function' && thisArg && thisArg[callback] === collection) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Use ‘===’ to compare with ‘null’.
                                                                          Open

                                                                                  if (n == null || thisArg) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Null Comparisons (no-eq-null)

                                                                          Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                                                                          if (foo == null) {
                                                                            bar();
                                                                          }

                                                                          Rule Details

                                                                          The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo == null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux != null) {
                                                                            baz();
                                                                          }

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo === null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux !== null) {
                                                                            baz();
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                if (callback != null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                if (func == null || type == 'function') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                if (props.length == 1 && a === a && !isObject(a)) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                return typeof value == 'string' ||
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                } else if (typeof length == 'number') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                  callback = (callback == null && isString(collection))
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                      : callback(accumulator, value, index, collection)
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                if (collection && typeof collection.length != 'number') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                    (className == objectClass && typeof length == 'number' && isFunction(value.splice))) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Use ‘===’ to compare with ‘null’.
                                                                          Open

                                                                                if (typeof callback != 'number' && callback != null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Null Comparisons (no-eq-null)

                                                                          Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                                                                          if (foo == null) {
                                                                            bar();
                                                                          }

                                                                          Rule Details

                                                                          The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo == null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux != null) {
                                                                            baz();
                                                                          }

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo === null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux !== null) {
                                                                            baz();
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                  value && typeof value == 'object' && toString.call(value) == numberClass || false;
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Use ‘===’ to compare with ‘null’.
                                                                          Open

                                                                                if (accumulator == null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Null Comparisons (no-eq-null)

                                                                          Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                                                                          if (foo == null) {
                                                                            bar();
                                                                          }

                                                                          Rule Details

                                                                          The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo == null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux != null) {
                                                                            baz();
                                                                          }

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo === null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux !== null) {
                                                                            baz();
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                    isFunc = typeof methodName == 'function',
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                if (typeof isShallow != 'boolean' && isShallow != null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                    result = Array(typeof length == 'number' ? length : 0);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                    : callback(accumulator, value, index, collection);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                  n = (callback == null || thisArg) ? 1 : callback || n;
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Use ‘===’ to compare with ‘null’.
                                                                          Open

                                                                                if (typeof isShallow != 'boolean' && isShallow != null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Null Comparisons (no-eq-null)

                                                                          Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                                                                          if (foo == null) {
                                                                            bar();
                                                                          }

                                                                          Rule Details

                                                                          The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo == null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux != null) {
                                                                            baz();
                                                                          }

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo === null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux !== null) {
                                                                            baz();
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                  while (++index < length && callback(array[index], index, array)) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                  while (index-- && callback(array[index], index, array)) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                if (typeof fromIndex == 'number') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                  ? (value == objProto || getPrototypeOf(value) == objProto)
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                if (typeof length == 'number') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                if (typeof callback != 'number' && callback != null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                  if (n == null || thisArg) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                if (typeof callback != 'number' && callback != null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Comparing to itself is potentially pointless.
                                                                          Open

                                                                                if (props.length == 1 && a === a && !isObject(a)) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Self Compare (no-self-compare)

                                                                          Comparing a variable against itself is usually an error, either a typo or refactoring error. It is confusing to the reader and may potentially introduce a runtime error.

                                                                          The only time you would compare a variable against itself is when you are testing for NaN. However, it is far more appropriate to use typeof x === 'number' && isNaN(x) or the Number.isNaN ES2015 function for that use case rather than leaving the reader of the code to determine the intent of self comparison.

                                                                          Rule Details

                                                                          This error is raised to highlight a potentially confusing and potentially pointless piece of code. There are almost no situations in which you would need to compare something to itself.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-self-compare: "error"*/
                                                                          
                                                                          var x = 10;
                                                                          if (x === x) {
                                                                              x = 20;
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                    return a === b && (a !== 0 || (1 / a == 1 / b));
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                  if (options == null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                    result = Array(typeof length == 'number' ? length : 0);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                  while (index-- && callback(array[index], index, array)) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                step = typeof step == 'number' ? step : (+step || 1);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                if (typeof callback != 'number' && callback != null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                  callback = (typeof isSorted != 'function' && thisArg && thisArg[isSorted] === array) ? null : isSorted;
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                if (func == null || type == 'function') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                    (className == objectClass && typeof length == 'number' && isFunction(value.splice))) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                return value && typeof value == 'object' && toString.call(value) == regexpClass || false;
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                return value && typeof value == 'object' && toString.call(value) == regexpClass || false;
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                  if (callback(value, index, collection)) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                  callback = (callback == null && isString(collection))
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Use ‘===’ to compare with ‘null’.
                                                                          Open

                                                                                if (n == null || guard) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Null Comparisons (no-eq-null)

                                                                          Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                                                                          if (foo == null) {
                                                                            bar();
                                                                          }

                                                                          Rule Details

                                                                          The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo == null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux != null) {
                                                                            baz();
                                                                          }

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo === null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux !== null) {
                                                                            baz();
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                if (collection && typeof collection.length == 'number') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                if (typeof isShallow != 'boolean' && isShallow != null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                if (typeof callback != 'number' && callback != null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                if (typeof callback != 'number' && callback != null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                  value && typeof value == 'object' && toString.call(value) == numberClass || false;
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected an assignment or function call and instead saw an expression.
                                                                          Open

                                                                                (hasOwnProperty.call(result, key) ? result[key]++ : result[key] = 1);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Unused Expressions (no-unused-expressions)

                                                                          An unused expression which has no effect on the state of the program indicates a logic error.

                                                                          For example, n + 1; is not a syntax error, but it might be a typing mistake where a programmer meant an assignment statement n += 1; instead.

                                                                          Rule Details

                                                                          This rule aims to eliminate unused expressions which have no effect on the state of the program.

                                                                          This rule does not apply to function calls or constructor calls with the new operator, because they could have side effects on the state of the program.

                                                                          var i = 0;
                                                                          function increment() { i += 1; }
                                                                          increment(); // return value is unused, but i changed as a side effect
                                                                          
                                                                          var nThings = 0;
                                                                          function Thing() { nThings += 1; }
                                                                          new Thing(); // constructed object is unused, but nThings changed as a side effect

                                                                          This rule does not apply to directives (which are in the form of literal string expressions such as "use strict"; at the beginning of a script, module, or function).

                                                                          Sequence expressions (those using a comma, such as a = 1, b = 2) are always considered unused unless their return value is assigned or used in a condition evaluation, or a function call is made with the sequence expression value.

                                                                          Options

                                                                          This rule, in its default state, does not require any arguments. If you would like to enable one or more of the following you may pass an object with the options set as follows:

                                                                          • allowShortCircuit set to true will allow you to use short circuit evaluations in your expressions (Default: false).
                                                                          • allowTernary set to true will enable you to use ternary operators in your expressions similarly to short circuit evaluations (Default: false).
                                                                          • allowTaggedTemplates set to true will enable you to use tagged template literals in your expressions (Default: false).

                                                                          These options allow unused expressions only if all of the code paths either directly change the state (for example, assignment statement) or could have side effects (for example, function call).

                                                                          Examples of incorrect code for the default { "allowShortCircuit": false, "allowTernary": false } options:

                                                                          /*eslint no-unused-expressions: "error"*/
                                                                          
                                                                          0
                                                                          
                                                                          if(0) 0
                                                                          
                                                                          {0}
                                                                          
                                                                          f(0), {}
                                                                          
                                                                          a && b()
                                                                          
                                                                          a, b()
                                                                          
                                                                          c = a, b;
                                                                          
                                                                          a() && function namedFunctionInExpressionContext () {f();}
                                                                          
                                                                          (function anIncompleteIIFE () {});
                                                                          
                                                                          injectGlobal`body{ color: red; }`

                                                                          Note that one or more string expression statements (with or without semi-colons) will only be considered as unused if they are not in the beginning of a script, module, or function (alone and uninterrupted by other statements). Otherwise, they will be treated as part of a "directive prologue", a section potentially usable by JavaScript engines. This includes "strict mode" directives.

                                                                          "use strict";
                                                                          "use asm"
                                                                          "use stricter";
                                                                          "use babel"
                                                                          "any other strings like this in the prologue";

                                                                          Examples of correct code for the default { "allowShortCircuit": false, "allowTernary": false } options:

                                                                          /*eslint no-unused-expressions: "error"*/
                                                                          
                                                                          {} // In this context, this is a block statement, not an object literal
                                                                          
                                                                          {myLabel: someVar} // In this context, this is a block statement with a label and expression, not an object literal
                                                                          
                                                                          function namedFunctionDeclaration () {}
                                                                          
                                                                          (function aGenuineIIFE () {}());
                                                                          
                                                                          f()
                                                                          
                                                                          a = 0
                                                                          
                                                                          new C
                                                                          
                                                                          delete a.b
                                                                          
                                                                          void a

                                                                          allowShortCircuit

                                                                          Examples of incorrect code for the { "allowShortCircuit": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowShortCircuit": true }]*/
                                                                          
                                                                          a || b

                                                                          Examples of correct code for the { "allowShortCircuit": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowShortCircuit": true }]*/
                                                                          
                                                                          a && b()
                                                                          a() || (b = c)

                                                                          allowTernary

                                                                          Examples of incorrect code for the { "allowTernary": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTernary": true }]*/
                                                                          
                                                                          a ? b : 0
                                                                          a ? b : c()

                                                                          Examples of correct code for the { "allowTernary": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTernary": true }]*/
                                                                          
                                                                          a ? b() : c()
                                                                          a ? (b = c) : d()

                                                                          allowShortCircuit and allowTernary

                                                                          Examples of correct code for the { "allowShortCircuit": true, "allowTernary": true } options:

                                                                          /*eslint no-unused-expressions: ["error", { "allowShortCircuit": true, "allowTernary": true }]*/
                                                                          
                                                                          a ? b() || (c = d) : e()

                                                                          allowTaggedTemplates

                                                                          Examples of incorrect code for the { "allowTaggedTemplates": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTaggedTemplates": true }]*/
                                                                          
                                                                          `some untagged template string`;

                                                                          Examples of correct code for the { "allowTaggedTemplates": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTaggedTemplates": true }]*/
                                                                          
                                                                          tag`some tagged template string`;

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                    if (callback(value, index, collection)) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                    result[++index] = callback(value, key, collection);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Use ‘===’ to compare with ‘null’.
                                                                          Open

                                                                                  callback = (callback == null && isString(collection))
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Null Comparisons (no-eq-null)

                                                                          Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                                                                          if (foo == null) {
                                                                            bar();
                                                                          }

                                                                          Rule Details

                                                                          The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo == null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux != null) {
                                                                            baz();
                                                                          }

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo === null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux !== null) {
                                                                            baz();
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                    var current = callback(value, index, collection);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                    var current = callback(value, index, collection);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                    if ((result = callback(collection[index], index, collection))) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                    (object.criteria = getArray())[0] = callback(value, key, collection);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected '!==' and instead saw '!='.
                                                                          Open

                                                                                if (typeof callback != 'number' && callback != null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                  while (++index < length && callback(array[index], index, array)) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                  if (callback(value, index, array)) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Use ‘===’ to compare with ‘null’.
                                                                          Open

                                                                                  n = (callback == null || thisArg) ? 1 : nativeMax(0, callback);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Null Comparisons (no-eq-null)

                                                                          Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                                                                          if (foo == null) {
                                                                            bar();
                                                                          }

                                                                          Rule Details

                                                                          The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo == null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux != null) {
                                                                            baz();
                                                                          }

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo === null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux !== null) {
                                                                            baz();
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Use ‘===’ to compare with ‘null’.
                                                                          Open

                                                                                  if (options == null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Null Comparisons (no-eq-null)

                                                                          Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                                                                          if (foo == null) {
                                                                            bar();
                                                                          }

                                                                          Rule Details

                                                                          The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo == null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux != null) {
                                                                            baz();
                                                                          }

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo === null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux !== null) {
                                                                            baz();
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                    noMax = max == null;
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                return String(prefix == null ? '' : prefix) + id;
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                    return !chainAll && (n == null || (guard && !(callbackable && typeof n == 'function')))
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Use ‘===’ to compare with ‘null’.
                                                                          Open

                                                                                if (floating == null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Null Comparisons (no-eq-null)

                                                                          Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                                                                          if (foo == null) {
                                                                            bar();
                                                                          }

                                                                          Rule Details

                                                                          The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo == null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux != null) {
                                                                            baz();
                                                                          }

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo === null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux !== null) {
                                                                            baz();
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                if (floating == null) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Use ‘===’ to compare with ‘null’.
                                                                          Open

                                                                                return string == null ? '' : String(string).replace(reEscapedHtml, unescapeHtmlChar);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Null Comparisons (no-eq-null)

                                                                          Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                                                                          if (foo == null) {
                                                                            bar();
                                                                          }

                                                                          Rule Details

                                                                          The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo == null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux != null) {
                                                                            baz();
                                                                          }

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo === null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux !== null) {
                                                                            baz();
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                return string == null ? '' : String(string).replace(reEscapedHtml, unescapeHtmlChar);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                    return !chainAll && (n == null || (guard && !(callbackable && typeof n == 'function')))
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                  if (typeof min == 'boolean' && noMax) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                                  else if (!noMax && typeof max == 'boolean') {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Use ‘===’ to compare with ‘null’.
                                                                          Open

                                                                                return String(prefix == null ? '' : prefix) + id;
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Null Comparisons (no-eq-null)

                                                                          Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                                                                          if (foo == null) {
                                                                            bar();
                                                                          }

                                                                          Rule Details

                                                                          The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo == null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux != null) {
                                                                            baz();
                                                                          }

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo === null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux !== null) {
                                                                            baz();
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                            if (typeof define == 'function' && typeof define.amd == 'object' && define.amd) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected return with your callback function.
                                                                          Open

                                                                                  result[index] = callback(index);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Enforce Return After Callback (callback-return)

                                                                          The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                                                                          function doSomething(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                                                                          Rule Details

                                                                          This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                                                                          Options

                                                                          The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                                                                          Default callback names

                                                                          Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  return callback(err);
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Supplied callback names

                                                                          Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                                                                          /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                                                                          
                                                                          function foo(err, done) {
                                                                              if (err) {
                                                                                  return done(err);
                                                                              }
                                                                              done();
                                                                          }
                                                                          
                                                                          function bar(err, send) {
                                                                              if (err) {
                                                                                  return send.error(err);
                                                                              }
                                                                              send.success();
                                                                          }

                                                                          Known Limitations

                                                                          Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                                                                          • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                                                                          • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                                                                          Passing the callback by reference

                                                                          The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                                                              }
                                                                              callback();
                                                                          }

                                                                          Triggering the callback within a nested function

                                                                          The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                                                                          Example of a false negative when this rule reports correct code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  process.nextTick(function() {
                                                                                      return callback(); // this is bad, but WILL NOT warn
                                                                                  });
                                                                              }
                                                                              callback();
                                                                          }

                                                                          If/else statements

                                                                          The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                                                                          Example of a false positive when this rule reports incorrect code:

                                                                          /*eslint callback-return: "error"*/
                                                                          
                                                                          function foo(err, callback) {
                                                                              if (err) {
                                                                                  callback(err); // this is fine, but WILL warn
                                                                              } else {
                                                                                  callback();    // this is fine, but WILL warn
                                                                              }
                                                                          }

                                                                          When Not To Use It

                                                                          There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                                                                          Further Reading

                                                                          Related Rules

                                                                          Expected '===' and instead saw '=='.
                                                                          Open

                                                                            if (typeof define == 'function' && typeof define.amd == 'object' && define.amd) {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require === and !== (eqeqeq)

                                                                          It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                                                                          The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                                                                          • [] == false
                                                                          • [] == ![]
                                                                          • 3 == "03"

                                                                          If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                                                                          Rule Details

                                                                          This rule is aimed at eliminating the type-unsafe equality operators.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint eqeqeq: "error"*/
                                                                          
                                                                          if (x == 42) { }
                                                                          
                                                                          if ("" == text) { }
                                                                          
                                                                          if (obj.getStuff() != undefined) { }

                                                                          The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                                                                          Options

                                                                          always

                                                                          The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                                                                          Examples of incorrect code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a == b
                                                                          foo == true
                                                                          bananas != 1
                                                                          value == undefined
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          Examples of correct code for the "always" option:

                                                                          /*eslint eqeqeq: ["error", "always"]*/
                                                                          
                                                                          a === b
                                                                          foo === true
                                                                          bananas !== 1
                                                                          value === undefined
                                                                          typeof foo === 'undefined'
                                                                          'hello' !== 'world'
                                                                          0 === 0
                                                                          true === true
                                                                          foo === null

                                                                          This rule optionally takes a second argument, which should be an object with the following supported properties:

                                                                          • "null": Customize how this rule treats null literals. Possible values:
                                                                            • always (default) - Always use === or !==.
                                                                            • never - Never use === or !== with null.
                                                                            • ignore - Do not apply this rule to null.

                                                                          smart

                                                                          The "smart" option enforces the use of === and !== except for these cases:

                                                                          • Comparing two literal values
                                                                          • Evaluating the value of typeof
                                                                          • Comparing against null

                                                                          Examples of incorrect code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          // comparing two variables requires ===
                                                                          a == b
                                                                          
                                                                          // only one side is a literal
                                                                          foo == true
                                                                          bananas != 1
                                                                          
                                                                          // comparing to undefined requires ===
                                                                          value == undefined

                                                                          Examples of correct code for the "smart" option:

                                                                          /*eslint eqeqeq: ["error", "smart"]*/
                                                                          
                                                                          typeof foo == 'undefined'
                                                                          'hello' != 'world'
                                                                          0 == 0
                                                                          true == true
                                                                          foo == null

                                                                          allow-null

                                                                          Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                                                                          ["error", "always", {"null": "ignore"}]

                                                                          When Not To Use It

                                                                          If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                                                                          Expected an assignment or function call and instead saw an expression.
                                                                          Open

                                                                                  interpolateValue || (interpolateValue = esTemplateValue);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Unused Expressions (no-unused-expressions)

                                                                          An unused expression which has no effect on the state of the program indicates a logic error.

                                                                          For example, n + 1; is not a syntax error, but it might be a typing mistake where a programmer meant an assignment statement n += 1; instead.

                                                                          Rule Details

                                                                          This rule aims to eliminate unused expressions which have no effect on the state of the program.

                                                                          This rule does not apply to function calls or constructor calls with the new operator, because they could have side effects on the state of the program.

                                                                          var i = 0;
                                                                          function increment() { i += 1; }
                                                                          increment(); // return value is unused, but i changed as a side effect
                                                                          
                                                                          var nThings = 0;
                                                                          function Thing() { nThings += 1; }
                                                                          new Thing(); // constructed object is unused, but nThings changed as a side effect

                                                                          This rule does not apply to directives (which are in the form of literal string expressions such as "use strict"; at the beginning of a script, module, or function).

                                                                          Sequence expressions (those using a comma, such as a = 1, b = 2) are always considered unused unless their return value is assigned or used in a condition evaluation, or a function call is made with the sequence expression value.

                                                                          Options

                                                                          This rule, in its default state, does not require any arguments. If you would like to enable one or more of the following you may pass an object with the options set as follows:

                                                                          • allowShortCircuit set to true will allow you to use short circuit evaluations in your expressions (Default: false).
                                                                          • allowTernary set to true will enable you to use ternary operators in your expressions similarly to short circuit evaluations (Default: false).
                                                                          • allowTaggedTemplates set to true will enable you to use tagged template literals in your expressions (Default: false).

                                                                          These options allow unused expressions only if all of the code paths either directly change the state (for example, assignment statement) or could have side effects (for example, function call).

                                                                          Examples of incorrect code for the default { "allowShortCircuit": false, "allowTernary": false } options:

                                                                          /*eslint no-unused-expressions: "error"*/
                                                                          
                                                                          0
                                                                          
                                                                          if(0) 0
                                                                          
                                                                          {0}
                                                                          
                                                                          f(0), {}
                                                                          
                                                                          a && b()
                                                                          
                                                                          a, b()
                                                                          
                                                                          c = a, b;
                                                                          
                                                                          a() && function namedFunctionInExpressionContext () {f();}
                                                                          
                                                                          (function anIncompleteIIFE () {});
                                                                          
                                                                          injectGlobal`body{ color: red; }`

                                                                          Note that one or more string expression statements (with or without semi-colons) will only be considered as unused if they are not in the beginning of a script, module, or function (alone and uninterrupted by other statements). Otherwise, they will be treated as part of a "directive prologue", a section potentially usable by JavaScript engines. This includes "strict mode" directives.

                                                                          "use strict";
                                                                          "use asm"
                                                                          "use stricter";
                                                                          "use babel"
                                                                          "any other strings like this in the prologue";

                                                                          Examples of correct code for the default { "allowShortCircuit": false, "allowTernary": false } options:

                                                                          /*eslint no-unused-expressions: "error"*/
                                                                          
                                                                          {} // In this context, this is a block statement, not an object literal
                                                                          
                                                                          {myLabel: someVar} // In this context, this is a block statement with a label and expression, not an object literal
                                                                          
                                                                          function namedFunctionDeclaration () {}
                                                                          
                                                                          (function aGenuineIIFE () {}());
                                                                          
                                                                          f()
                                                                          
                                                                          a = 0
                                                                          
                                                                          new C
                                                                          
                                                                          delete a.b
                                                                          
                                                                          void a

                                                                          allowShortCircuit

                                                                          Examples of incorrect code for the { "allowShortCircuit": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowShortCircuit": true }]*/
                                                                          
                                                                          a || b

                                                                          Examples of correct code for the { "allowShortCircuit": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowShortCircuit": true }]*/
                                                                          
                                                                          a && b()
                                                                          a() || (b = c)

                                                                          allowTernary

                                                                          Examples of incorrect code for the { "allowTernary": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTernary": true }]*/
                                                                          
                                                                          a ? b : 0
                                                                          a ? b : c()

                                                                          Examples of correct code for the { "allowTernary": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTernary": true }]*/
                                                                          
                                                                          a ? b() : c()
                                                                          a ? (b = c) : d()

                                                                          allowShortCircuit and allowTernary

                                                                          Examples of correct code for the { "allowShortCircuit": true, "allowTernary": true } options:

                                                                          /*eslint no-unused-expressions: ["error", { "allowShortCircuit": true, "allowTernary": true }]*/
                                                                          
                                                                          a ? b() || (c = d) : e()

                                                                          allowTaggedTemplates

                                                                          Examples of incorrect code for the { "allowTaggedTemplates": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTaggedTemplates": true }]*/
                                                                          
                                                                          `some untagged template string`;

                                                                          Examples of correct code for the { "allowTaggedTemplates": true } option:

                                                                          /*eslint no-unused-expressions: ["error", { "allowTaggedTemplates": true }]*/
                                                                          
                                                                          tag`some tagged template string`;

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Use ‘===’ to compare with ‘null’.
                                                                          Open

                                                                                    return !chainAll && (n == null || (guard && !(callbackable && typeof n == 'function')))
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Null Comparisons (no-eq-null)

                                                                          Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                                                                          if (foo == null) {
                                                                            bar();
                                                                          }

                                                                          Rule Details

                                                                          The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo == null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux != null) {
                                                                            baz();
                                                                          }

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-eq-null: "error"*/
                                                                          
                                                                          if (foo === null) {
                                                                            bar();
                                                                          }
                                                                          
                                                                          while (qux !== null) {
                                                                            baz();
                                                                          }

                                                                          Source: http://eslint.org/docs/rules/

                                                                          Wrap an immediate function invocation in parentheses.
                                                                          Open

                                                                              mixin(function() {
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Require IIFEs to be Wrapped (wrap-iife)

                                                                          You can immediately invoke function expressions, but not function declarations. A common technique to create an immediately-invoked function expression (IIFE) is to wrap a function declaration in parentheses. The opening parentheses causes the contained function to be parsed as an expression, rather than a declaration.

                                                                          // function expression could be unwrapped
                                                                          var x = function () { return { y: 1 };}();
                                                                          
                                                                          // function declaration must be wrapped
                                                                          function () { /* side effects */ }(); // SyntaxError

                                                                          Rule Details

                                                                          This rule requires all immediately-invoked function expressions to be wrapped in parentheses.

                                                                          Options

                                                                          This rule has two options, a string option and an object option.

                                                                          String option:

                                                                          • "outside" enforces always wrapping the call expression. The default is "outside".
                                                                          • "inside" enforces always wrapping the function expression.
                                                                          • "any" enforces always wrapping, but allows either style.

                                                                          Object option:

                                                                          • "functionPrototypeMethods": true additionally enforces wrapping function expressions invoked using .call and .apply. The default is false.

                                                                          outside

                                                                          Examples of incorrect code for the default "outside" option:

                                                                          /*eslint wrap-iife: ["error", "outside"]*/
                                                                          
                                                                          var x = function () { return { y: 1 };}(); // unwrapped
                                                                          var x = (function () { return { y: 1 };})(); // wrapped function expression

                                                                          Examples of correct code for the default "outside" option:

                                                                          /*eslint wrap-iife: ["error", "outside"]*/
                                                                          
                                                                          var x = (function () { return { y: 1 };}()); // wrapped call expression

                                                                          inside

                                                                          Examples of incorrect code for the "inside" option:

                                                                          /*eslint wrap-iife: ["error", "inside"]*/
                                                                          
                                                                          var x = function () { return { y: 1 };}(); // unwrapped
                                                                          var x = (function () { return { y: 1 };}()); // wrapped call expression

                                                                          Examples of correct code for the "inside" option:

                                                                          /*eslint wrap-iife: ["error", "inside"]*/
                                                                          
                                                                          var x = (function () { return { y: 1 };})(); // wrapped function expression

                                                                          any

                                                                          Examples of incorrect code for the "any" option:

                                                                          /*eslint wrap-iife: ["error", "any"]*/
                                                                          
                                                                          var x = function () { return { y: 1 };}(); // unwrapped

                                                                          Examples of correct code for the "any" option:

                                                                          /*eslint wrap-iife: ["error", "any"]*/
                                                                          
                                                                          var x = (function () { return { y: 1 };}()); // wrapped call expression
                                                                          var x = (function () { return { y: 1 };})(); // wrapped function expression

                                                                          functionPrototypeMethods

                                                                          Examples of incorrect code for this rule with the "inside", { "functionPrototypeMethods": true } options:

                                                                          /* eslint wrap-iife: [2, "inside", { functionPrototypeMethods: true }] */
                                                                          
                                                                          var x = function(){ foo(); }()
                                                                          var x = (function(){ foo(); }())
                                                                          var x = function(){ foo(); }.call(bar)
                                                                          var x = (function(){ foo(); }.call(bar))

                                                                          Examples of correct code for this rule with the "inside", { "functionPrototypeMethods": true } options:

                                                                          /* eslint wrap-iife: [2, "inside", { functionPrototypeMethods: true }] */
                                                                          
                                                                          var x = (function(){ foo(); })()
                                                                          var x = (function(){ foo(); }).call(bar)

                                                                          Source: http://eslint.org/docs/rules/

                                                                          The Function constructor is eval.
                                                                          Open

                                                                                  var result = Function(importsKeys, 'return ' + source + sourceURL).apply(undefined, importsValues);
                                                                          Severity: Minor
                                                                          Found in external-libs/lodash.js by eslint

                                                                          Disallow Function Constructor (no-new-func)

                                                                          It's possible to create functions in JavaScript using the Function constructor, such as:

                                                                          var x = new Function("a", "b", "return a + b");

                                                                          This is considered by many to be a bad practice due to the difficulty in debugging and reading these types of functions.

                                                                          Rule Details

                                                                          This error is raised to highlight the use of a bad practice. By passing a string to the Function constructor, you are requiring the engine to parse that string much in the way it has to when you call the eval function.

                                                                          Examples of incorrect code for this rule:

                                                                          /*eslint no-new-func: "error"*/
                                                                          
                                                                          var x = new Function("a", "b", "return a + b");
                                                                          var x = Function("a", "b", "return a + b");

                                                                          Examples of correct code for this rule:

                                                                          /*eslint no-new-func: "error"*/
                                                                          
                                                                          var x = function (a, b) {
                                                                              return a + b;
                                                                          };

                                                                          When Not To Use It

                                                                          In more advanced cases where you really need to use the Function constructor. Source: http://eslint.org/docs/rules/

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