IHTSDO/snomed-interaction-components

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js/queryPlugin.js

Summary

Maintainability
F
3 wks
Test Coverage

Function queryComputerPanel has 1266 lines of code (exceeds 25 allowed). Consider refactoring.
Open

function queryComputerPanel(divElement, options) {
    var panel = this;
    panel.showId = false;
    var limit = 100;
    var skip = 0;
Severity: Major
Found in js/queryPlugin.js - About 6 days to fix

    Function queryComputerPanel has a Cognitive Complexity of 238 (exceeds 5 allowed). Consider refactoring.
    Open

    function queryComputerPanel(divElement, options) {
        var panel = this;
        panel.showId = false;
        var limit = 100;
        var skip = 0;
    Severity: Minor
    Found in js/queryPlugin.js - About 4 days to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    File queryPlugin.js has 1268 lines of code (exceeds 250 allowed). Consider refactoring.
    Open

    /**
     * Created by termmed on 9/1/14.
     */
    
    function queryComputerPanel(divElement, options) {
    Severity: Major
    Found in js/queryPlugin.js - About 3 days to fix

      Function setUpPanel has 660 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          this.setUpPanel = function() {
              var context = {
                  divElementId: panel.divElement.id,
                  examples: [{
                          title: "All excision procedures that are also procedures on the digestive system",
      Severity: Major
      Found in js/queryPlugin.js - About 3 days to fix

        Function execute has 246 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

            this.execute = function(form, expression, clean, onlyTotal) {
                panel.currentEx++;
                var currentEx = panel.currentEx;
                //$('#' + panel.divElement.id + '-footer').html("<i class='glyphicon glyphicon-refresh icon-spin'></i>");
                if (onlyTotal) {
        Severity: Major
        Found in js/queryPlugin.js - About 1 day to fix

          Function has too many statements (86). Maximum allowed is 30.
          Open

                  $('#' + panel.divElement.id + '-addCriteriaButton').click(function(e) {
          Severity: Minor
          Found in js/queryPlugin.js by eslint

          enforce a maximum number of statements allowed in function blocks (max-statements)

          The max-statements rule allows you to specify the maximum number of statements allowed in a function.

          function foo() {
            var bar = 1; // one statement
            var baz = 2; // two statements
            var qux = 3; // three statements
          }

          Rule Details

          This rule enforces a maximum number of statements allowed in function blocks.

          Options

          This rule has a number or object option:

          • "max" (default 10) enforces a maximum number of statements allows in function blocks

          Deprecated: The object property maximum is deprecated; please use the object property max instead.

          This rule has an object option:

          • "ignoreTopLevelFunctions": true ignores top-level functions

          max

          Examples of incorrect code for this rule with the default { "max": 10 } option:

          /*eslint max-statements: ["error", 10]*/
          /*eslint-env es6*/
          
          function foo() {
            var foo1 = 1;
            var foo2 = 2;
            var foo3 = 3;
            var foo4 = 4;
            var foo5 = 5;
            var foo6 = 6;
            var foo7 = 7;
            var foo8 = 8;
            var foo9 = 9;
            var foo10 = 10;
          
            var foo11 = 11; // Too many.
          }
          
          let foo = () => {
            var foo1 = 1;
            var foo2 = 2;
            var foo3 = 3;
            var foo4 = 4;
            var foo5 = 5;
            var foo6 = 6;
            var foo7 = 7;
            var foo8 = 8;
            var foo9 = 9;
            var foo10 = 10;
          
            var foo11 = 11; // Too many.
          };

          Examples of correct code for this rule with the default { "max": 10 } option:

          /*eslint max-statements: ["error", 10]*/
          /*eslint-env es6*/
          
          function foo() {
            var foo1 = 1;
            var foo2 = 2;
            var foo3 = 3;
            var foo4 = 4;
            var foo5 = 5;
            var foo6 = 6;
            var foo7 = 7;
            var foo8 = 8;
            var foo9 = 9;
            var foo10 = 10;
            return function () {
          
              // The number of statements in the inner function does not count toward the
              // statement maximum.
          
              return 42;
            };
          }
          
          let foo = () => {
            var foo1 = 1;
            var foo2 = 2;
            var foo3 = 3;
            var foo4 = 4;
            var foo5 = 5;
            var foo6 = 6;
            var foo7 = 7;
            var foo8 = 8;
            var foo9 = 9;
            var foo10 = 10;
            return function () {
          
              // The number of statements in the inner function does not count toward the
              // statement maximum.
          
              return 42;
            };
          }

          ignoreTopLevelFunctions

          Examples of additional correct code for this rule with the { "max": 10 }, { "ignoreTopLevelFunctions": true } options:

          /*eslint max-statements: ["error", 10, { "ignoreTopLevelFunctions": true }]*/
          
          function foo() {
            var foo1 = 1;
            var foo2 = 2;
            var foo3 = 3;
            var foo4 = 4;
            var foo5 = 5;
            var foo6 = 6;
            var foo7 = 7;
            var foo8 = 8;
            var foo9 = 9;
            var foo10 = 10;
            var foo11 = 11;
          }

          Related Rules

          • [complexity](complexity.md)
          • [max-depth](max-depth.md)
          • [max-len](max-len.md)
          • [max-nested-callbacks](max-nested-callbacks.md)
          • [max-params](max-params.md) Source: http://eslint.org/docs/rules/

          Function has too many statements (73). Maximum allowed is 30.
          Open

              this.setUpPanel = function() {
          Severity: Minor
          Found in js/queryPlugin.js by eslint

          enforce a maximum number of statements allowed in function blocks (max-statements)

          The max-statements rule allows you to specify the maximum number of statements allowed in a function.

          function foo() {
            var bar = 1; // one statement
            var baz = 2; // two statements
            var qux = 3; // three statements
          }

          Rule Details

          This rule enforces a maximum number of statements allowed in function blocks.

          Options

          This rule has a number or object option:

          • "max" (default 10) enforces a maximum number of statements allows in function blocks

          Deprecated: The object property maximum is deprecated; please use the object property max instead.

          This rule has an object option:

          • "ignoreTopLevelFunctions": true ignores top-level functions

          max

          Examples of incorrect code for this rule with the default { "max": 10 } option:

          /*eslint max-statements: ["error", 10]*/
          /*eslint-env es6*/
          
          function foo() {
            var foo1 = 1;
            var foo2 = 2;
            var foo3 = 3;
            var foo4 = 4;
            var foo5 = 5;
            var foo6 = 6;
            var foo7 = 7;
            var foo8 = 8;
            var foo9 = 9;
            var foo10 = 10;
          
            var foo11 = 11; // Too many.
          }
          
          let foo = () => {
            var foo1 = 1;
            var foo2 = 2;
            var foo3 = 3;
            var foo4 = 4;
            var foo5 = 5;
            var foo6 = 6;
            var foo7 = 7;
            var foo8 = 8;
            var foo9 = 9;
            var foo10 = 10;
          
            var foo11 = 11; // Too many.
          };

          Examples of correct code for this rule with the default { "max": 10 } option:

          /*eslint max-statements: ["error", 10]*/
          /*eslint-env es6*/
          
          function foo() {
            var foo1 = 1;
            var foo2 = 2;
            var foo3 = 3;
            var foo4 = 4;
            var foo5 = 5;
            var foo6 = 6;
            var foo7 = 7;
            var foo8 = 8;
            var foo9 = 9;
            var foo10 = 10;
            return function () {
          
              // The number of statements in the inner function does not count toward the
              // statement maximum.
          
              return 42;
            };
          }
          
          let foo = () => {
            var foo1 = 1;
            var foo2 = 2;
            var foo3 = 3;
            var foo4 = 4;
            var foo5 = 5;
            var foo6 = 6;
            var foo7 = 7;
            var foo8 = 8;
            var foo9 = 9;
            var foo10 = 10;
            return function () {
          
              // The number of statements in the inner function does not count toward the
              // statement maximum.
          
              return 42;
            };
          }

          ignoreTopLevelFunctions

          Examples of additional correct code for this rule with the { "max": 10 }, { "ignoreTopLevelFunctions": true } options:

          /*eslint max-statements: ["error", 10, { "ignoreTopLevelFunctions": true }]*/
          
          function foo() {
            var foo1 = 1;
            var foo2 = 2;
            var foo3 = 3;
            var foo4 = 4;
            var foo5 = 5;
            var foo6 = 6;
            var foo7 = 7;
            var foo8 = 8;
            var foo9 = 9;
            var foo10 = 10;
            var foo11 = 11;
          }

          Related Rules

          • [complexity](complexity.md)
          • [max-depth](max-depth.md)
          • [max-len](max-len.md)
          • [max-nested-callbacks](max-nested-callbacks.md)
          • [max-params](max-params.md) Source: http://eslint.org/docs/rules/

          Function exportToConstraintGrammar has 129 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

              this.exportToConstraintGrammar = function(htmlFormat, fullSyntax, htmlObj, fullObjHtml) {
                  var breakLine = " ";
                  if (htmlFormat) {
                      breakLine = "<br>";
                  }
          Severity: Major
          Found in js/queryPlugin.js - About 5 hrs to fix

            Method 'success' has too many statements (59). Maximum allowed is 30.
            Open

                        success: function(result) {
            Severity: Minor
            Found in js/queryPlugin.js by eslint

            enforce a maximum number of statements allowed in function blocks (max-statements)

            The max-statements rule allows you to specify the maximum number of statements allowed in a function.

            function foo() {
              var bar = 1; // one statement
              var baz = 2; // two statements
              var qux = 3; // three statements
            }

            Rule Details

            This rule enforces a maximum number of statements allowed in function blocks.

            Options

            This rule has a number or object option:

            • "max" (default 10) enforces a maximum number of statements allows in function blocks

            Deprecated: The object property maximum is deprecated; please use the object property max instead.

            This rule has an object option:

            • "ignoreTopLevelFunctions": true ignores top-level functions

            max

            Examples of incorrect code for this rule with the default { "max": 10 } option:

            /*eslint max-statements: ["error", 10]*/
            /*eslint-env es6*/
            
            function foo() {
              var foo1 = 1;
              var foo2 = 2;
              var foo3 = 3;
              var foo4 = 4;
              var foo5 = 5;
              var foo6 = 6;
              var foo7 = 7;
              var foo8 = 8;
              var foo9 = 9;
              var foo10 = 10;
            
              var foo11 = 11; // Too many.
            }
            
            let foo = () => {
              var foo1 = 1;
              var foo2 = 2;
              var foo3 = 3;
              var foo4 = 4;
              var foo5 = 5;
              var foo6 = 6;
              var foo7 = 7;
              var foo8 = 8;
              var foo9 = 9;
              var foo10 = 10;
            
              var foo11 = 11; // Too many.
            };

            Examples of correct code for this rule with the default { "max": 10 } option:

            /*eslint max-statements: ["error", 10]*/
            /*eslint-env es6*/
            
            function foo() {
              var foo1 = 1;
              var foo2 = 2;
              var foo3 = 3;
              var foo4 = 4;
              var foo5 = 5;
              var foo6 = 6;
              var foo7 = 7;
              var foo8 = 8;
              var foo9 = 9;
              var foo10 = 10;
              return function () {
            
                // The number of statements in the inner function does not count toward the
                // statement maximum.
            
                return 42;
              };
            }
            
            let foo = () => {
              var foo1 = 1;
              var foo2 = 2;
              var foo3 = 3;
              var foo4 = 4;
              var foo5 = 5;
              var foo6 = 6;
              var foo7 = 7;
              var foo8 = 8;
              var foo9 = 9;
              var foo10 = 10;
              return function () {
            
                // The number of statements in the inner function does not count toward the
                // statement maximum.
            
                return 42;
              };
            }

            ignoreTopLevelFunctions

            Examples of additional correct code for this rule with the { "max": 10 }, { "ignoreTopLevelFunctions": true } options:

            /*eslint max-statements: ["error", 10, { "ignoreTopLevelFunctions": true }]*/
            
            function foo() {
              var foo1 = 1;
              var foo2 = 2;
              var foo3 = 3;
              var foo4 = 4;
              var foo5 = 5;
              var foo6 = 6;
              var foo7 = 7;
              var foo8 = 8;
              var foo9 = 9;
              var foo10 = 10;
              var foo11 = 11;
            }

            Related Rules

            • [complexity](complexity.md)
            • [max-depth](max-depth.md)
            • [max-len](max-len.md)
            • [max-nested-callbacks](max-nested-callbacks.md)
            • [max-params](max-params.md) Source: http://eslint.org/docs/rules/

            Function has a complexity of 25.
            Open

                this.getExpressionForCondition = function(condition, htmlFormat, fullSyntax) {
            Severity: Minor
            Found in js/queryPlugin.js by eslint

            Limit Cyclomatic Complexity (complexity)

            Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

            function a(x) {
                if (true) {
                    return x; // 1st path
                } else if (false) {
                    return x+1; // 2nd path
                } else {
                    return 4; // 3rd path
                }
            }

            Rule Details

            This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

            Examples of incorrect code for a maximum of 2:

            /*eslint complexity: ["error", 2]*/
            
            function a(x) {
                if (true) {
                    return x;
                } else if (false) {
                    return x+1;
                } else {
                    return 4; // 3rd path
                }
            }

            Examples of correct code for a maximum of 2:

            /*eslint complexity: ["error", 2]*/
            
            function a(x) {
                if (true) {
                    return x;
                } else {
                    return 4;
                }
            }

            Options

            Optionally, you may specify a max object property:

            "complexity": ["error", 2]

            is equivalent to

            "complexity": ["error", { "max": 2 }]

            Deprecated: the object property maximum is deprecated. Please use the property max instead.

            When Not To Use It

            If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

            Further Reading

            Related Rules

            • [max-depth](max-depth.md)
            • [max-len](max-len.md)
            • [max-nested-callbacks](max-nested-callbacks.md)
            • [max-params](max-params.md)
            • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

            Function success has 96 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

                        success: function(result) {
                            //if (result.paserResponse.validation) {
                            data = result;
                            //result.computeResponse.matches
                            if (!onlyTotal) {
            Severity: Major
            Found in js/queryPlugin.js - About 3 hrs to fix

              Function has too many statements (47). Maximum allowed is 30.
              Open

                  this.getExpressionForCondition = function(condition, htmlFormat, fullSyntax) {
              Severity: Minor
              Found in js/queryPlugin.js by eslint

              enforce a maximum number of statements allowed in function blocks (max-statements)

              The max-statements rule allows you to specify the maximum number of statements allowed in a function.

              function foo() {
                var bar = 1; // one statement
                var baz = 2; // two statements
                var qux = 3; // three statements
              }

              Rule Details

              This rule enforces a maximum number of statements allowed in function blocks.

              Options

              This rule has a number or object option:

              • "max" (default 10) enforces a maximum number of statements allows in function blocks

              Deprecated: The object property maximum is deprecated; please use the object property max instead.

              This rule has an object option:

              • "ignoreTopLevelFunctions": true ignores top-level functions

              max

              Examples of incorrect code for this rule with the default { "max": 10 } option:

              /*eslint max-statements: ["error", 10]*/
              /*eslint-env es6*/
              
              function foo() {
                var foo1 = 1;
                var foo2 = 2;
                var foo3 = 3;
                var foo4 = 4;
                var foo5 = 5;
                var foo6 = 6;
                var foo7 = 7;
                var foo8 = 8;
                var foo9 = 9;
                var foo10 = 10;
              
                var foo11 = 11; // Too many.
              }
              
              let foo = () => {
                var foo1 = 1;
                var foo2 = 2;
                var foo3 = 3;
                var foo4 = 4;
                var foo5 = 5;
                var foo6 = 6;
                var foo7 = 7;
                var foo8 = 8;
                var foo9 = 9;
                var foo10 = 10;
              
                var foo11 = 11; // Too many.
              };

              Examples of correct code for this rule with the default { "max": 10 } option:

              /*eslint max-statements: ["error", 10]*/
              /*eslint-env es6*/
              
              function foo() {
                var foo1 = 1;
                var foo2 = 2;
                var foo3 = 3;
                var foo4 = 4;
                var foo5 = 5;
                var foo6 = 6;
                var foo7 = 7;
                var foo8 = 8;
                var foo9 = 9;
                var foo10 = 10;
                return function () {
              
                  // The number of statements in the inner function does not count toward the
                  // statement maximum.
              
                  return 42;
                };
              }
              
              let foo = () => {
                var foo1 = 1;
                var foo2 = 2;
                var foo3 = 3;
                var foo4 = 4;
                var foo5 = 5;
                var foo6 = 6;
                var foo7 = 7;
                var foo8 = 8;
                var foo9 = 9;
                var foo10 = 10;
                return function () {
              
                  // The number of statements in the inner function does not count toward the
                  // statement maximum.
              
                  return 42;
                };
              }

              ignoreTopLevelFunctions

              Examples of additional correct code for this rule with the { "max": 10 }, { "ignoreTopLevelFunctions": true } options:

              /*eslint max-statements: ["error", 10, { "ignoreTopLevelFunctions": true }]*/
              
              function foo() {
                var foo1 = 1;
                var foo2 = 2;
                var foo3 = 3;
                var foo4 = 4;
                var foo5 = 5;
                var foo6 = 6;
                var foo7 = 7;
                var foo8 = 8;
                var foo9 = 9;
                var foo10 = 10;
                var foo11 = 11;
              }

              Related Rules

              • [complexity](complexity.md)
              • [max-depth](max-depth.md)
              • [max-len](max-len.md)
              • [max-nested-callbacks](max-nested-callbacks.md)
              • [max-params](max-params.md) Source: http://eslint.org/docs/rules/

              Function getExpressionForCondition has 82 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

                  this.getExpressionForCondition = function(condition, htmlFormat, fullSyntax) {
                      var grammar = "";
                      var operator = "";
                      if (condition.criteria == "self") {
                          if (fullSyntax) {
              Severity: Major
              Found in js/queryPlugin.js - About 3 hrs to fix

                Function has too many statements (42). Maximum allowed is 30.
                Open

                    this.execute = function(form, expression, clean, onlyTotal) {
                Severity: Minor
                Found in js/queryPlugin.js by eslint

                enforce a maximum number of statements allowed in function blocks (max-statements)

                The max-statements rule allows you to specify the maximum number of statements allowed in a function.

                function foo() {
                  var bar = 1; // one statement
                  var baz = 2; // two statements
                  var qux = 3; // three statements
                }

                Rule Details

                This rule enforces a maximum number of statements allowed in function blocks.

                Options

                This rule has a number or object option:

                • "max" (default 10) enforces a maximum number of statements allows in function blocks

                Deprecated: The object property maximum is deprecated; please use the object property max instead.

                This rule has an object option:

                • "ignoreTopLevelFunctions": true ignores top-level functions

                max

                Examples of incorrect code for this rule with the default { "max": 10 } option:

                /*eslint max-statements: ["error", 10]*/
                /*eslint-env es6*/
                
                function foo() {
                  var foo1 = 1;
                  var foo2 = 2;
                  var foo3 = 3;
                  var foo4 = 4;
                  var foo5 = 5;
                  var foo6 = 6;
                  var foo7 = 7;
                  var foo8 = 8;
                  var foo9 = 9;
                  var foo10 = 10;
                
                  var foo11 = 11; // Too many.
                }
                
                let foo = () => {
                  var foo1 = 1;
                  var foo2 = 2;
                  var foo3 = 3;
                  var foo4 = 4;
                  var foo5 = 5;
                  var foo6 = 6;
                  var foo7 = 7;
                  var foo8 = 8;
                  var foo9 = 9;
                  var foo10 = 10;
                
                  var foo11 = 11; // Too many.
                };

                Examples of correct code for this rule with the default { "max": 10 } option:

                /*eslint max-statements: ["error", 10]*/
                /*eslint-env es6*/
                
                function foo() {
                  var foo1 = 1;
                  var foo2 = 2;
                  var foo3 = 3;
                  var foo4 = 4;
                  var foo5 = 5;
                  var foo6 = 6;
                  var foo7 = 7;
                  var foo8 = 8;
                  var foo9 = 9;
                  var foo10 = 10;
                  return function () {
                
                    // The number of statements in the inner function does not count toward the
                    // statement maximum.
                
                    return 42;
                  };
                }
                
                let foo = () => {
                  var foo1 = 1;
                  var foo2 = 2;
                  var foo3 = 3;
                  var foo4 = 4;
                  var foo5 = 5;
                  var foo6 = 6;
                  var foo7 = 7;
                  var foo8 = 8;
                  var foo9 = 9;
                  var foo10 = 10;
                  return function () {
                
                    // The number of statements in the inner function does not count toward the
                    // statement maximum.
                
                    return 42;
                  };
                }

                ignoreTopLevelFunctions

                Examples of additional correct code for this rule with the { "max": 10 }, { "ignoreTopLevelFunctions": true } options:

                /*eslint max-statements: ["error", 10, { "ignoreTopLevelFunctions": true }]*/
                
                function foo() {
                  var foo1 = 1;
                  var foo2 = 2;
                  var foo3 = 3;
                  var foo4 = 4;
                  var foo5 = 5;
                  var foo6 = 6;
                  var foo7 = 7;
                  var foo8 = 8;
                  var foo9 = 9;
                  var foo10 = 10;
                  var foo11 = 11;
                }

                Related Rules

                • [complexity](complexity.md)
                • [max-depth](max-depth.md)
                • [max-len](max-len.md)
                • [max-nested-callbacks](max-nested-callbacks.md)
                • [max-params](max-params.md) Source: http://eslint.org/docs/rules/

                Method 'success' has a complexity of 17.
                Open

                            success: function(result) {
                Severity: Minor
                Found in js/queryPlugin.js by eslint

                Limit Cyclomatic Complexity (complexity)

                Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

                function a(x) {
                    if (true) {
                        return x; // 1st path
                    } else if (false) {
                        return x+1; // 2nd path
                    } else {
                        return 4; // 3rd path
                    }
                }

                Rule Details

                This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

                Examples of incorrect code for a maximum of 2:

                /*eslint complexity: ["error", 2]*/
                
                function a(x) {
                    if (true) {
                        return x;
                    } else if (false) {
                        return x+1;
                    } else {
                        return 4; // 3rd path
                    }
                }

                Examples of correct code for a maximum of 2:

                /*eslint complexity: ["error", 2]*/
                
                function a(x) {
                    if (true) {
                        return x;
                    } else {
                        return 4;
                    }
                }

                Options

                Optionally, you may specify a max object property:

                "complexity": ["error", 2]

                is equivalent to

                "complexity": ["error", { "max": 2 }]

                Deprecated: the object property maximum is deprecated. Please use the property max instead.

                When Not To Use It

                If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

                Further Reading

                Related Rules

                • [max-depth](max-depth.md)
                • [max-len](max-len.md)
                • [max-nested-callbacks](max-nested-callbacks.md)
                • [max-params](max-params.md)
                • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

                Function has a complexity of 15.
                Open

                        $('#' + panel.divElement.id + '-addCriteriaButton').click(function(e) {
                Severity: Minor
                Found in js/queryPlugin.js by eslint

                Limit Cyclomatic Complexity (complexity)

                Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

                function a(x) {
                    if (true) {
                        return x; // 1st path
                    } else if (false) {
                        return x+1; // 2nd path
                    } else {
                        return 4; // 3rd path
                    }
                }

                Rule Details

                This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

                Examples of incorrect code for a maximum of 2:

                /*eslint complexity: ["error", 2]*/
                
                function a(x) {
                    if (true) {
                        return x;
                    } else if (false) {
                        return x+1;
                    } else {
                        return 4; // 3rd path
                    }
                }

                Examples of correct code for a maximum of 2:

                /*eslint complexity: ["error", 2]*/
                
                function a(x) {
                    if (true) {
                        return x;
                    } else {
                        return 4;
                    }
                }

                Options

                Optionally, you may specify a max object property:

                "complexity": ["error", 2]

                is equivalent to

                "complexity": ["error", { "max": 2 }]

                Deprecated: the object property maximum is deprecated. Please use the property max instead.

                When Not To Use It

                If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

                Further Reading

                Related Rules

                • [max-depth](max-depth.md)
                • [max-len](max-len.md)
                • [max-nested-callbacks](max-nested-callbacks.md)
                • [max-params](max-params.md)
                • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

                Function has a complexity of 11.
                Open

                    this.exportToConstraintGrammar = function(htmlFormat, fullSyntax, htmlObj, fullObjHtml) {
                Severity: Minor
                Found in js/queryPlugin.js by eslint

                Limit Cyclomatic Complexity (complexity)

                Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

                function a(x) {
                    if (true) {
                        return x; // 1st path
                    } else if (false) {
                        return x+1; // 2nd path
                    } else {
                        return 4; // 3rd path
                    }
                }

                Rule Details

                This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

                Examples of incorrect code for a maximum of 2:

                /*eslint complexity: ["error", 2]*/
                
                function a(x) {
                    if (true) {
                        return x;
                    } else if (false) {
                        return x+1;
                    } else {
                        return 4; // 3rd path
                    }
                }

                Examples of correct code for a maximum of 2:

                /*eslint complexity: ["error", 2]*/
                
                function a(x) {
                    if (true) {
                        return x;
                    } else {
                        return 4;
                    }
                }

                Options

                Optionally, you may specify a max object property:

                "complexity": ["error", 2]

                is equivalent to

                "complexity": ["error", { "max": 2 }]

                Deprecated: the object property maximum is deprecated. Please use the property max instead.

                When Not To Use It

                If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

                Further Reading

                Related Rules

                • [max-depth](max-depth.md)
                • [max-len](max-len.md)
                • [max-nested-callbacks](max-nested-callbacks.md)
                • [max-params](max-params.md)
                • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

                Function 'queryComputerPanel' has too many statements (34). Maximum allowed is 30.
                Open

                function queryComputerPanel(divElement, options) {
                Severity: Minor
                Found in js/queryPlugin.js by eslint

                enforce a maximum number of statements allowed in function blocks (max-statements)

                The max-statements rule allows you to specify the maximum number of statements allowed in a function.

                function foo() {
                  var bar = 1; // one statement
                  var baz = 2; // two statements
                  var qux = 3; // three statements
                }

                Rule Details

                This rule enforces a maximum number of statements allowed in function blocks.

                Options

                This rule has a number or object option:

                • "max" (default 10) enforces a maximum number of statements allows in function blocks

                Deprecated: The object property maximum is deprecated; please use the object property max instead.

                This rule has an object option:

                • "ignoreTopLevelFunctions": true ignores top-level functions

                max

                Examples of incorrect code for this rule with the default { "max": 10 } option:

                /*eslint max-statements: ["error", 10]*/
                /*eslint-env es6*/
                
                function foo() {
                  var foo1 = 1;
                  var foo2 = 2;
                  var foo3 = 3;
                  var foo4 = 4;
                  var foo5 = 5;
                  var foo6 = 6;
                  var foo7 = 7;
                  var foo8 = 8;
                  var foo9 = 9;
                  var foo10 = 10;
                
                  var foo11 = 11; // Too many.
                }
                
                let foo = () => {
                  var foo1 = 1;
                  var foo2 = 2;
                  var foo3 = 3;
                  var foo4 = 4;
                  var foo5 = 5;
                  var foo6 = 6;
                  var foo7 = 7;
                  var foo8 = 8;
                  var foo9 = 9;
                  var foo10 = 10;
                
                  var foo11 = 11; // Too many.
                };

                Examples of correct code for this rule with the default { "max": 10 } option:

                /*eslint max-statements: ["error", 10]*/
                /*eslint-env es6*/
                
                function foo() {
                  var foo1 = 1;
                  var foo2 = 2;
                  var foo3 = 3;
                  var foo4 = 4;
                  var foo5 = 5;
                  var foo6 = 6;
                  var foo7 = 7;
                  var foo8 = 8;
                  var foo9 = 9;
                  var foo10 = 10;
                  return function () {
                
                    // The number of statements in the inner function does not count toward the
                    // statement maximum.
                
                    return 42;
                  };
                }
                
                let foo = () => {
                  var foo1 = 1;
                  var foo2 = 2;
                  var foo3 = 3;
                  var foo4 = 4;
                  var foo5 = 5;
                  var foo6 = 6;
                  var foo7 = 7;
                  var foo8 = 8;
                  var foo9 = 9;
                  var foo10 = 10;
                  return function () {
                
                    // The number of statements in the inner function does not count toward the
                    // statement maximum.
                
                    return 42;
                  };
                }

                ignoreTopLevelFunctions

                Examples of additional correct code for this rule with the { "max": 10 }, { "ignoreTopLevelFunctions": true } options:

                /*eslint max-statements: ["error", 10, { "ignoreTopLevelFunctions": true }]*/
                
                function foo() {
                  var foo1 = 1;
                  var foo2 = 2;
                  var foo3 = 3;
                  var foo4 = 4;
                  var foo5 = 5;
                  var foo6 = 6;
                  var foo7 = 7;
                  var foo8 = 8;
                  var foo9 = 9;
                  var foo10 = 10;
                  var foo11 = 11;
                }

                Related Rules

                • [complexity](complexity.md)
                • [max-depth](max-depth.md)
                • [max-len](max-len.md)
                • [max-nested-callbacks](max-nested-callbacks.md)
                • [max-params](max-params.md) Source: http://eslint.org/docs/rules/

                Function has a complexity of 9.
                Open

                    this.execute = function(form, expression, clean, onlyTotal) {
                Severity: Minor
                Found in js/queryPlugin.js by eslint

                Limit Cyclomatic Complexity (complexity)

                Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

                function a(x) {
                    if (true) {
                        return x; // 1st path
                    } else if (false) {
                        return x+1; // 2nd path
                    } else {
                        return 4; // 3rd path
                    }
                }

                Rule Details

                This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

                Examples of incorrect code for a maximum of 2:

                /*eslint complexity: ["error", 2]*/
                
                function a(x) {
                    if (true) {
                        return x;
                    } else if (false) {
                        return x+1;
                    } else {
                        return 4; // 3rd path
                    }
                }

                Examples of correct code for a maximum of 2:

                /*eslint complexity: ["error", 2]*/
                
                function a(x) {
                    if (true) {
                        return x;
                    } else {
                        return 4;
                    }
                }

                Options

                Optionally, you may specify a max object property:

                "complexity": ["error", 2]

                is equivalent to

                "complexity": ["error", { "max": 2 }]

                Deprecated: the object property maximum is deprecated. Please use the property max instead.

                When Not To Use It

                If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

                Further Reading

                Related Rules

                • [max-depth](max-depth.md)
                • [max-len](max-len.md)
                • [max-nested-callbacks](max-nested-callbacks.md)
                • [max-params](max-params.md)
                • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

                Function has a complexity of 8.
                Open

                        }).fail(function(jqXHR) {
                Severity: Minor
                Found in js/queryPlugin.js by eslint

                Limit Cyclomatic Complexity (complexity)

                Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

                function a(x) {
                    if (true) {
                        return x; // 1st path
                    } else if (false) {
                        return x+1; // 2nd path
                    } else {
                        return 4; // 3rd path
                    }
                }

                Rule Details

                This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

                Examples of incorrect code for a maximum of 2:

                /*eslint complexity: ["error", 2]*/
                
                function a(x) {
                    if (true) {
                        return x;
                    } else if (false) {
                        return x+1;
                    } else {
                        return 4; // 3rd path
                    }
                }

                Examples of correct code for a maximum of 2:

                /*eslint complexity: ["error", 2]*/
                
                function a(x) {
                    if (true) {
                        return x;
                    } else {
                        return 4;
                    }
                }

                Options

                Optionally, you may specify a max object property:

                "complexity": ["error", 2]

                is equivalent to

                "complexity": ["error", { "max": 2 }]

                Deprecated: the object property maximum is deprecated. Please use the property max instead.

                When Not To Use It

                If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

                Further Reading

                Related Rules

                • [max-depth](max-depth.md)
                • [max-len](max-len.md)
                • [max-nested-callbacks](max-nested-callbacks.md)
                • [max-params](max-params.md)
                • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

                Function has a complexity of 8.
                Open

                            $.each(excludes, function(index, conditions) {
                Severity: Minor
                Found in js/queryPlugin.js by eslint

                Limit Cyclomatic Complexity (complexity)

                Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

                function a(x) {
                    if (true) {
                        return x; // 1st path
                    } else if (false) {
                        return x+1; // 2nd path
                    } else {
                        return 4; // 3rd path
                    }
                }

                Rule Details

                This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

                Examples of incorrect code for a maximum of 2:

                /*eslint complexity: ["error", 2]*/
                
                function a(x) {
                    if (true) {
                        return x;
                    } else if (false) {
                        return x+1;
                    } else {
                        return 4; // 3rd path
                    }
                }

                Examples of correct code for a maximum of 2:

                /*eslint complexity: ["error", 2]*/
                
                function a(x) {
                    if (true) {
                        return x;
                    } else {
                        return 4;
                    }
                }

                Options

                Optionally, you may specify a max object property:

                "complexity": ["error", 2]

                is equivalent to

                "complexity": ["error", { "max": 2 }]

                Deprecated: the object property maximum is deprecated. Please use the property max instead.

                When Not To Use It

                If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

                Further Reading

                Related Rules

                • [max-depth](max-depth.md)
                • [max-len](max-len.md)
                • [max-nested-callbacks](max-nested-callbacks.md)
                • [max-params](max-params.md)
                • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

                Function has a complexity of 8.
                Open

                            $.each(includes, function(index, conditions) {
                Severity: Minor
                Found in js/queryPlugin.js by eslint

                Limit Cyclomatic Complexity (complexity)

                Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

                function a(x) {
                    if (true) {
                        return x; // 1st path
                    } else if (false) {
                        return x+1; // 2nd path
                    } else {
                        return 4; // 3rd path
                    }
                }

                Rule Details

                This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

                Examples of incorrect code for a maximum of 2:

                /*eslint complexity: ["error", 2]*/
                
                function a(x) {
                    if (true) {
                        return x;
                    } else if (false) {
                        return x+1;
                    } else {
                        return 4; // 3rd path
                    }
                }

                Examples of correct code for a maximum of 2:

                /*eslint complexity: ["error", 2]*/
                
                function a(x) {
                    if (true) {
                        return x;
                    } else {
                        return 4;
                    }
                }

                Options

                Optionally, you may specify a max object property:

                "complexity": ["error", 2]

                is equivalent to

                "complexity": ["error", { "max": 2 }]

                Deprecated: the object property maximum is deprecated. Please use the property max instead.

                When Not To Use It

                If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

                Further Reading

                Related Rules

                • [max-depth](max-depth.md)
                • [max-len](max-len.md)
                • [max-nested-callbacks](max-nested-callbacks.md)
                • [max-params](max-params.md)
                • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

                Function bindAddCriteriaFunction has 36 lines of code (exceeds 25 allowed). Consider refactoring.
                Open

                        var bindAddCriteriaFunction = function() {
                            $(divElement).find(".addCriteria").unbind();
                            $(divElement).find(".addCriteria").disableTextSelect();
                            $(divElement).find(".addCriteria").click(function(e) {
                                $(e.target).closest(".form-group").hide();
                Severity: Minor
                Found in js/queryPlugin.js - About 1 hr to fix

                  Function getTotalResults has 34 lines of code (exceeds 25 allowed). Consider refactoring.
                  Open

                      this.getTotalResults = function(callback) {
                          if (xhrTotal != null) {
                              xhrTotal.abort();
                          }
                          panel.lastRequest.skip = 0;
                  Severity: Minor
                  Found in js/queryPlugin.js - About 1 hr to fix

                    Avoid deeply nested control flow statements.
                    Open

                            } else if (condition.criteria == "ancestorOf") {
                                if (fullSyntax) {
                                    operator = "ancestorOf ";
                                } else {
                                    operator = "> ";
                    Severity: Major
                    Found in js/queryPlugin.js - About 45 mins to fix

                      Avoid deeply nested control flow statements.
                      Open

                                          if ($(divElement).find(".addedCriteria").length) {
                                              var typeSelected = $(divElement).find(".addedCriteria").first().attr("data-typeSelected");
                                              $(divElement).find(".addedCriteria").each(function(i) {
                                                  var addedConceptId = $(this).find(".andCriteriaConcept").first().attr("data-conceptId");
                                                  var addedTerm = $(this).find(".andCriteriaConcept").first().val();
                      Severity: Major
                      Found in js/queryPlugin.js - About 45 mins to fix

                        Avoid deeply nested control flow statements.
                        Open

                                    if (fullSyntax) {
                                        operator = "childrenOf ";
                                    } else {
                                        operator = "<1 ";
                                    }
                        Severity: Major
                        Found in js/queryPlugin.js - About 45 mins to fix

                          Avoid deeply nested control flow statements.
                          Open

                                              if ($('#' + panel.divElement.id + '-addmsg').html() == "") {
                                                  $(divElement).find(".addedCriteria").remove();
                                                  $("#" + panel.divElement.id + "-addCriteriaAnd").show();
                                                  var context2 = {
                                                      modifier: modifier,
                          Severity: Major
                          Found in js/queryPlugin.js - About 45 mins to fix

                            Consider simplifying this complex logical expression.
                            Open

                                            if ((typeof typeId == "undefined" || typeId == "") && typeTerm == "" &&
                                                (typeof targetId == "undefined" || targetId == "") && targetTerm == "") {
                                                $('#' + panel.divElement.id + '-conceptField').addClass("has-error");
                                                $('#' + panel.divElement.id + '-addmsg').html("Drop a concept...");
                                            } else {
                            Severity: Major
                            Found in js/queryPlugin.js - About 40 mins to fix

                              Expected '===' and instead saw '=='.
                              Open

                                          else if (criteria == "hasDescription") {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                      if (componentLoaded == false) {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                          } else if (color == 'purple') {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                                  if (contextHtml.indexOf("(") == 0)
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Missing radix parameter.
                              Open

                                                                  var cont = parseInt(resultCount);
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require Radix Parameter (radix)

                              When using the parseInt() function it is common to omit the second argument, the radix, and let the function try to determine from the first argument what type of number it is. By default, parseInt() will autodetect decimal and hexadecimal (via 0x prefix). Prior to ECMAScript 5, parseInt() also autodetected octal literals, which caused problems because many developers assumed a leading 0 would be ignored.

                              This confusion led to the suggestion that you always use the radix parameter to parseInt() to eliminate unintended consequences. So instead of doing this:

                              var num = parseInt("071");      // 57

                              Do this:

                              var num = parseInt("071", 10);  // 71

                              ECMAScript 5 changed the behavior of parseInt() so that it no longer autodetects octal literals and instead treats them as decimal literals. However, the differences between hexadecimal and decimal interpretation of the first parameter causes many developers to continue using the radix parameter to ensure the string is interpreted in the intended way.

                              On the other hand, if the code is targeting only ES5-compliant environments passing the radix 10 may be redundant. In such a case you might want to disallow using such a radix.

                              Rule Details

                              This rule is aimed at preventing the unintended conversion of a string to a number of a different base than intended or at preventing the redundant 10 radix if targeting modern environments only.

                              Options

                              There are two options for this rule:

                              • "always" enforces providing a radix (default)
                              • "as-needed" disallows providing the 10 radix

                              always

                              Examples of incorrect code for the default "always" option:

                              /*eslint radix: "error"*/
                              
                              var num = parseInt("071");
                              
                              var num = parseInt(someValue);
                              
                              var num = parseInt("071", "abc");
                              
                              var num = parseInt();

                              Examples of correct code for the default "always" option:

                              /*eslint radix: "error"*/
                              
                              var num = parseInt("071", 10);
                              
                              var num = parseInt("071", 8);
                              
                              var num = parseFloat(someValue);

                              as-needed

                              Examples of incorrect code for the "as-needed" option:

                              /*eslint radix: ["error", "as-needed"]*/
                              
                              var num = parseInt("071", 10);
                              
                              var num = parseInt("071", "abc");
                              
                              var num = parseInt();

                              Examples of correct code for the "as-needed" option:

                              /*eslint radix: ["error", "as-needed"]*/
                              
                              var num = parseInt("071");
                              
                              var num = parseInt("071", 8);
                              
                              var num = parseFloat(someValue);

                              When Not To Use It

                              If you don't want to enforce either presence or omission of the 10 radix value you can turn this rule off.

                              Further Reading

                              Expected '===' and instead saw '=='.
                              Open

                                          if (selectedCriteria == "hasDescription") {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                              if (searchTerm == "") {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                              if ((typeof typeId == "undefined" || typeId == "") && typeTerm == "" &&
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                          } else if (color == 'blue') {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '!==' and instead saw '!='.
                              Open

                                          if (xhrExecute != null)
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Unnecessary semicolon.
                              Open

                                          };
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              disallow unnecessary semicolons (no-extra-semi)

                              Typing mistakes and misunderstandings about where semicolons are required can lead to semicolons that are unnecessary. While not technically an error, extra semicolons can cause confusion when reading code.

                              Rule Details

                              This rule disallows unnecessary semicolons.

                              Examples of incorrect code for this rule:

                              /*eslint no-extra-semi: "error"*/
                              
                              var x = 5;;
                              
                              function foo() {
                                  // code
                              };

                              Examples of correct code for this rule:

                              /*eslint no-extra-semi: "error"*/
                              
                              var x = 5;
                              
                              var foo = function() {
                                  // code
                              };

                              When Not To Use It

                              If you intentionally use extra semicolons then you can disable this rule.

                              Related Rules

                              Expected '===' and instead saw '=='.
                              Open

                                              if ((typeof typeId == "undefined" || typeId == "") && typeTerm == "" &&
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                          if (field.divElement && field.divElement.id == panel.divElement.id) {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                          if (color == 'black') {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                          } else if (color == 'green') {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Missing radix parameter.
                              Open

                                                          var cont = parseInt(resultCount);
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require Radix Parameter (radix)

                              When using the parseInt() function it is common to omit the second argument, the radix, and let the function try to determine from the first argument what type of number it is. By default, parseInt() will autodetect decimal and hexadecimal (via 0x prefix). Prior to ECMAScript 5, parseInt() also autodetected octal literals, which caused problems because many developers assumed a leading 0 would be ignored.

                              This confusion led to the suggestion that you always use the radix parameter to parseInt() to eliminate unintended consequences. So instead of doing this:

                              var num = parseInt("071");      // 57

                              Do this:

                              var num = parseInt("071", 10);  // 71

                              ECMAScript 5 changed the behavior of parseInt() so that it no longer autodetects octal literals and instead treats them as decimal literals. However, the differences between hexadecimal and decimal interpretation of the first parameter causes many developers to continue using the radix parameter to ensure the string is interpreted in the intended way.

                              On the other hand, if the code is targeting only ES5-compliant environments passing the radix 10 may be redundant. In such a case you might want to disallow using such a radix.

                              Rule Details

                              This rule is aimed at preventing the unintended conversion of a string to a number of a different base than intended or at preventing the redundant 10 radix if targeting modern environments only.

                              Options

                              There are two options for this rule:

                              • "always" enforces providing a radix (default)
                              • "as-needed" disallows providing the 10 radix

                              always

                              Examples of incorrect code for the default "always" option:

                              /*eslint radix: "error"*/
                              
                              var num = parseInt("071");
                              
                              var num = parseInt(someValue);
                              
                              var num = parseInt("071", "abc");
                              
                              var num = parseInt();

                              Examples of correct code for the default "always" option:

                              /*eslint radix: "error"*/
                              
                              var num = parseInt("071", 10);
                              
                              var num = parseInt("071", 8);
                              
                              var num = parseFloat(someValue);

                              as-needed

                              Examples of incorrect code for the "as-needed" option:

                              /*eslint radix: ["error", "as-needed"]*/
                              
                              var num = parseInt("071", 10);
                              
                              var num = parseInt("071", "abc");
                              
                              var num = parseInt();

                              Examples of correct code for the "as-needed" option:

                              /*eslint radix: ["error", "as-needed"]*/
                              
                              var num = parseInt("071");
                              
                              var num = parseInt("071", 8);
                              
                              var num = parseFloat(someValue);

                              When Not To Use It

                              If you don't want to enforce either presence or omission of the 10 radix value you can turn this rule off.

                              Further Reading

                              Expected '!==' and instead saw '!='.
                              Open

                                                          if (prevValue != newValue) {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Use ‘===’ to compare with ‘null’.
                              Open

                                          if (xhrExecute != null)
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Disallow Null Comparisons (no-eq-null)

                              Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                              if (foo == null) {
                                bar();
                              }

                              Rule Details

                              The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                              Examples of incorrect code for this rule:

                              /*eslint no-eq-null: "error"*/
                              
                              if (foo == null) {
                                bar();
                              }
                              
                              while (qux != null) {
                                baz();
                              }

                              Examples of correct code for this rule:

                              /*eslint no-eq-null: "error"*/
                              
                              if (foo === null) {
                                bar();
                              }
                              
                              while (qux !== null) {
                                baz();
                              }

                              Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                          } else if (selectedCriteria == "hasRelationship") {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                          } else if (criteria == "hasRelationship") {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                          } else if (color == 'red') {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                          if (event.which == 13) {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                              if ((typeof typeId == "undefined" || typeId == "") && typeTerm == "" &&
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                              if ($('#' + panel.divElement.id + '-listGroup').find('.constraint[data-criteria="' + criteria + '"][data-concept-id="' + conceptIdDroped + '"]').closest(".query-condition").attr("data-modifier") == modifier) {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                              if (typeof conceptId == "undefined" || conceptId == "" || term == "") {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '!==' and instead saw '!='.
                              Open

                                      if (xhrTotal != null) {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                      } else if (condition.criteria == "ancestorOrSelfOf") {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                      } else if (condition.criteria == "isMemberOf") {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Use ‘===’ to compare with ‘null’.
                              Open

                                              if (xhrExecute != null && currentEx == panel.currentEx) {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Disallow Null Comparisons (no-eq-null)

                              Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                              if (foo == null) {
                                bar();
                              }

                              Rule Details

                              The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                              Examples of incorrect code for this rule:

                              /*eslint no-eq-null: "error"*/
                              
                              if (foo == null) {
                                bar();
                              }
                              
                              while (qux != null) {
                                baz();
                              }

                              Examples of correct code for this rule:

                              /*eslint no-eq-null: "error"*/
                              
                              if (foo === null) {
                                bar();
                              }
                              
                              while (qux !== null) {
                                baz();
                              }

                              Source: http://eslint.org/docs/rules/

                              Expected '!==' and instead saw '!='.
                              Open

                                              if (textStatus != "abort") {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                                  if (xhrExecute2.status == 0)
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '!==' and instead saw '!='.
                              Open

                                              if (xhrExecute != null && currentEx == panel.currentEx) {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                                  (typeof targetId == "undefined" || targetId == "") && targetTerm == "") {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              'context2' is already defined.
                              Open

                                                  var context2 = {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              disallow variable redeclaration (no-redeclare)

                              In JavaScript, it's possible to redeclare the same variable name using var. This can lead to confusion as to where the variable is actually declared and initialized.

                              Rule Details

                              This rule is aimed at eliminating variables that have multiple declarations in the same scope.

                              Examples of incorrect code for this rule:

                              /*eslint no-redeclare: "error"*/
                              
                              var a = 3;
                              var a = 10;

                              Examples of correct code for this rule:

                              /*eslint no-redeclare: "error"*/
                              
                              var a = 3;
                              // ...
                              a = 10;

                              Options

                              This rule takes one optional argument, an object with a boolean property "builtinGlobals". It defaults to false. If set to true, this rule also checks redeclaration of built-in globals, such as Object, Array, Number...

                              builtinGlobals

                              Examples of incorrect code for the { "builtinGlobals": true } option:

                              /*eslint no-redeclare: ["error", { "builtinGlobals": true }]*/
                              
                              var Object = 0;

                              Examples of incorrect code for the { "builtinGlobals": true } option and the browser environment:

                              /*eslint no-redeclare: ["error", { "builtinGlobals": true }]*/
                              /*eslint-env browser*/
                              
                              var top = 0;

                              The browser environment has many built-in global variables (for example, top). Some of built-in global variables cannot be redeclared. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                                                  if (criteriaAdded.criteria == addedCrit && criteriaAdded.conceptId == addedConceptId) {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Missing radix parameter.
                              Open

                                                                  var cont = parseInt(resultCount);
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require Radix Parameter (radix)

                              When using the parseInt() function it is common to omit the second argument, the radix, and let the function try to determine from the first argument what type of number it is. By default, parseInt() will autodetect decimal and hexadecimal (via 0x prefix). Prior to ECMAScript 5, parseInt() also autodetected octal literals, which caused problems because many developers assumed a leading 0 would be ignored.

                              This confusion led to the suggestion that you always use the radix parameter to parseInt() to eliminate unintended consequences. So instead of doing this:

                              var num = parseInt("071");      // 57

                              Do this:

                              var num = parseInt("071", 10);  // 71

                              ECMAScript 5 changed the behavior of parseInt() so that it no longer autodetects octal literals and instead treats them as decimal literals. However, the differences between hexadecimal and decimal interpretation of the first parameter causes many developers to continue using the radix parameter to ensure the string is interpreted in the intended way.

                              On the other hand, if the code is targeting only ES5-compliant environments passing the radix 10 may be redundant. In such a case you might want to disallow using such a radix.

                              Rule Details

                              This rule is aimed at preventing the unintended conversion of a string to a number of a different base than intended or at preventing the redundant 10 radix if targeting modern environments only.

                              Options

                              There are two options for this rule:

                              • "always" enforces providing a radix (default)
                              • "as-needed" disallows providing the 10 radix

                              always

                              Examples of incorrect code for the default "always" option:

                              /*eslint radix: "error"*/
                              
                              var num = parseInt("071");
                              
                              var num = parseInt(someValue);
                              
                              var num = parseInt("071", "abc");
                              
                              var num = parseInt();

                              Examples of correct code for the default "always" option:

                              /*eslint radix: "error"*/
                              
                              var num = parseInt("071", 10);
                              
                              var num = parseInt("071", 8);
                              
                              var num = parseFloat(someValue);

                              as-needed

                              Examples of incorrect code for the "as-needed" option:

                              /*eslint radix: ["error", "as-needed"]*/
                              
                              var num = parseInt("071", 10);
                              
                              var num = parseInt("071", "abc");
                              
                              var num = parseInt();

                              Examples of correct code for the "as-needed" option:

                              /*eslint radix: ["error", "as-needed"]*/
                              
                              var num = parseInt("071");
                              
                              var num = parseInt("071", 8);
                              
                              var num = parseFloat(someValue);

                              When Not To Use It

                              If you don't want to enforce either presence or omission of the 10 radix value you can turn this rule off.

                              Further Reading

                              Unnecessary semicolon.
                              Open

                                      };
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              disallow unnecessary semicolons (no-extra-semi)

                              Typing mistakes and misunderstandings about where semicolons are required can lead to semicolons that are unnecessary. While not technically an error, extra semicolons can cause confusion when reading code.

                              Rule Details

                              This rule disallows unnecessary semicolons.

                              Examples of incorrect code for this rule:

                              /*eslint no-extra-semi: "error"*/
                              
                              var x = 5;;
                              
                              function foo() {
                                  // code
                              };

                              Examples of correct code for this rule:

                              /*eslint no-extra-semi: "error"*/
                              
                              var x = 5;
                              
                              var foo = function() {
                                  // code
                              };

                              When Not To Use It

                              If you intentionally use extra semicolons then you can disable this rule.

                              Related Rules

                              Use ‘===’ to compare with ‘null’.
                              Open

                                              if (xhrExecute != null && currentEx == panel.currentEx) {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Disallow Null Comparisons (no-eq-null)

                              Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                              if (foo == null) {
                                bar();
                              }

                              Rule Details

                              The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                              Examples of incorrect code for this rule:

                              /*eslint no-eq-null: "error"*/
                              
                              if (foo == null) {
                                bar();
                              }
                              
                              while (qux != null) {
                                baz();
                              }

                              Examples of correct code for this rule:

                              /*eslint no-eq-null: "error"*/
                              
                              if (foo === null) {
                                bar();
                              }
                              
                              while (qux !== null) {
                                baz();
                              }

                              Source: http://eslint.org/docs/rules/

                              Expected '!==' and instead saw '!='.
                              Open

                                                          if (prevValue != newValue) {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected return with your callback function.
                              Open

                                                  callback();
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Enforce Return After Callback (callback-return)

                              The callback pattern is at the heart of most I/O and event-driven programming in JavaScript.

                              function doSomething(err, callback) {
                                  if (err) {
                                      return callback(err);
                                  }
                                  callback();
                              }

                              To prevent calling the callback multiple times it is important to return anytime the callback is triggered outside of the main function body. Neglecting this technique often leads to issues where you do something more than once. For example, in the case of an HTTP request, you may try to send HTTP headers more than once leading Node.js to throw a Can't render headers after they are sent to the client. error.

                              Rule Details

                              This rule is aimed at ensuring that callbacks used outside of the main function block are always part-of or immediately preceding a return statement. This rule decides what is a callback based on the name of the function being called.

                              Options

                              The rule takes a single option - an array of possible callback names - which may include object methods. The default callback names are callback, cb, next.

                              Default callback names

                              Examples of incorrect code for this rule with the default ["callback", "cb", "next"] option:

                              /*eslint callback-return: "error"*/
                              
                              function foo(err, callback) {
                                  if (err) {
                                      callback(err);
                                  }
                                  callback();
                              }

                              Examples of correct code for this rule with the default ["callback", "cb", "next"] option:

                              /*eslint callback-return: "error"*/
                              
                              function foo(err, callback) {
                                  if (err) {
                                      return callback(err);
                                  }
                                  callback();
                              }

                              Supplied callback names

                              Examples of incorrect code for this rule with the option ["done", "send.error", "send.success"]:

                              /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                              
                              function foo(err, done) {
                                  if (err) {
                                      done(err);
                                  }
                                  done();
                              }
                              
                              function bar(err, send) {
                                  if (err) {
                                      send.error(err);
                                  }
                                  send.success();
                              }

                              Examples of correct code for this rule with the option ["done", "send.error", "send.success"]:

                              /*eslint callback-return: ["error", ["done", "send.error", "send.success"]]*/
                              
                              function foo(err, done) {
                                  if (err) {
                                      return done(err);
                                  }
                                  done();
                              }
                              
                              function bar(err, send) {
                                  if (err) {
                                      return send.error(err);
                                  }
                                  send.success();
                              }

                              Known Limitations

                              Because it is difficult to understand the meaning of a program through static analysis, this rule has limitations:

                              • false negatives when this rule reports correct code, but the program calls the callback more than one time (which is incorrect behavior)
                              • false positives when this rule reports incorrect code, but the program calls the callback only one time (which is correct behavior)

                              Passing the callback by reference

                              The static analysis of this rule does not detect that the program calls the callback if it is an argument of a function (for example, setTimeout).

                              Example of a false negative when this rule reports correct code:

                              /*eslint callback-return: "error"*/
                              
                              function foo(err, callback) {
                                  if (err) {
                                      setTimeout(callback, 0); // this is bad, but WILL NOT warn
                                  }
                                  callback();
                              }

                              Triggering the callback within a nested function

                              The static analysis of this rule does not detect that the program calls the callback from within a nested function or an immediately-invoked function expression (IIFE).

                              Example of a false negative when this rule reports correct code:

                              /*eslint callback-return: "error"*/
                              
                              function foo(err, callback) {
                                  if (err) {
                                      process.nextTick(function() {
                                          return callback(); // this is bad, but WILL NOT warn
                                      });
                                  }
                                  callback();
                              }

                              If/else statements

                              The static analysis of this rule does not detect that the program calls the callback only one time in each branch of an if statement.

                              Example of a false positive when this rule reports incorrect code:

                              /*eslint callback-return: "error"*/
                              
                              function foo(err, callback) {
                                  if (err) {
                                      callback(err); // this is fine, but WILL warn
                                  } else {
                                      callback();    // this is fine, but WILL warn
                                  }
                              }

                              When Not To Use It

                              There are some cases where you might want to call a callback function more than once. In those cases this rule may lead to incorrect behavior. In those cases you may want to reserve a special name for those callbacks and not include that in the list of callbacks that trigger warnings.

                              Further Reading

                              Related Rules

                              Expected '===' and instead saw '=='.
                              Open

                                                      if (index2 == 0) {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              'context2' is already defined.
                              Open

                                                      var context2 = {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              disallow variable redeclaration (no-redeclare)

                              In JavaScript, it's possible to redeclare the same variable name using var. This can lead to confusion as to where the variable is actually declared and initialized.

                              Rule Details

                              This rule is aimed at eliminating variables that have multiple declarations in the same scope.

                              Examples of incorrect code for this rule:

                              /*eslint no-redeclare: "error"*/
                              
                              var a = 3;
                              var a = 10;

                              Examples of correct code for this rule:

                              /*eslint no-redeclare: "error"*/
                              
                              var a = 3;
                              // ...
                              a = 10;

                              Options

                              This rule takes one optional argument, an object with a boolean property "builtinGlobals". It defaults to false. If set to true, this rule also checks redeclaration of built-in globals, such as Object, Array, Number...

                              builtinGlobals

                              Examples of incorrect code for the { "builtinGlobals": true } option:

                              /*eslint no-redeclare: ["error", { "builtinGlobals": true }]*/
                              
                              var Object = 0;

                              Examples of incorrect code for the { "builtinGlobals": true } option and the browser environment:

                              /*eslint no-redeclare: ["error", { "builtinGlobals": true }]*/
                              /*eslint-env browser*/
                              
                              var top = 0;

                              The browser environment has many built-in global variables (for example, top). Some of built-in global variables cannot be redeclared. Source: http://eslint.org/docs/rules/

                              Use ‘===’ to compare with ‘null’.
                              Open

                                      if (xhrTotal != null) {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Disallow Null Comparisons (no-eq-null)

                              Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                              if (foo == null) {
                                bar();
                              }

                              Rule Details

                              The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                              Examples of incorrect code for this rule:

                              /*eslint no-eq-null: "error"*/
                              
                              if (foo == null) {
                                bar();
                              }
                              
                              while (qux != null) {
                                baz();
                              }

                              Examples of correct code for this rule:

                              /*eslint no-eq-null: "error"*/
                              
                              if (foo === null) {
                                bar();
                              }
                              
                              while (qux !== null) {
                                baz();
                              }

                              Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                      } else if (condition.criteria == "childrenOf") {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Use ‘===’ to compare with ‘null’.
                              Open

                                              if (xhrExecute != null && currentEx == panel.currentEx) {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Disallow Null Comparisons (no-eq-null)

                              Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                              if (foo == null) {
                                bar();
                              }

                              Rule Details

                              The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                              Examples of incorrect code for this rule:

                              /*eslint no-eq-null: "error"*/
                              
                              if (foo == null) {
                                bar();
                              }
                              
                              while (qux != null) {
                                baz();
                              }

                              Examples of correct code for this rule:

                              /*eslint no-eq-null: "error"*/
                              
                              if (foo === null) {
                                bar();
                              }
                              
                              while (qux !== null) {
                                baz();
                              }

                              Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                              if (typeof conceptId == "undefined" || conceptId == "" || term == "") {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                              if (typeof conceptId == "undefined" || conceptId == "" || term == "") {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                                              if (typeSelected == "Refinement") {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                                          if (modifier == "Exclude") {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                                                  if ($(this).find(".typeCritCombo").first().attr("data-type-concept-id") == "false") {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                      if (condition.criteria == "self") {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                      } else if (condition.criteria == "descendantOrSelfOf") {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Unnecessary semicolon.
                              Open

                                              };
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              disallow unnecessary semicolons (no-extra-semi)

                              Typing mistakes and misunderstandings about where semicolons are required can lead to semicolons that are unnecessary. While not technically an error, extra semicolons can cause confusion when reading code.

                              Rule Details

                              This rule disallows unnecessary semicolons.

                              Examples of incorrect code for this rule:

                              /*eslint no-extra-semi: "error"*/
                              
                              var x = 5;;
                              
                              function foo() {
                                  // code
                              };

                              Examples of correct code for this rule:

                              /*eslint no-extra-semi: "error"*/
                              
                              var x = 5;
                              
                              var foo = function() {
                                  // code
                              };

                              When Not To Use It

                              If you intentionally use extra semicolons then you can disable this rule.

                              Related Rules

                              Expected '!==' and instead saw '!='.
                              Open

                                      if (xhrExecute != null && !onlyTotal)
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Missing radix parameter.
                              Open

                                                              var cont = parseInt(resultCount);
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require Radix Parameter (radix)

                              When using the parseInt() function it is common to omit the second argument, the radix, and let the function try to determine from the first argument what type of number it is. By default, parseInt() will autodetect decimal and hexadecimal (via 0x prefix). Prior to ECMAScript 5, parseInt() also autodetected octal literals, which caused problems because many developers assumed a leading 0 would be ignored.

                              This confusion led to the suggestion that you always use the radix parameter to parseInt() to eliminate unintended consequences. So instead of doing this:

                              var num = parseInt("071");      // 57

                              Do this:

                              var num = parseInt("071", 10);  // 71

                              ECMAScript 5 changed the behavior of parseInt() so that it no longer autodetects octal literals and instead treats them as decimal literals. However, the differences between hexadecimal and decimal interpretation of the first parameter causes many developers to continue using the radix parameter to ensure the string is interpreted in the intended way.

                              On the other hand, if the code is targeting only ES5-compliant environments passing the radix 10 may be redundant. In such a case you might want to disallow using such a radix.

                              Rule Details

                              This rule is aimed at preventing the unintended conversion of a string to a number of a different base than intended or at preventing the redundant 10 radix if targeting modern environments only.

                              Options

                              There are two options for this rule:

                              • "always" enforces providing a radix (default)
                              • "as-needed" disallows providing the 10 radix

                              always

                              Examples of incorrect code for the default "always" option:

                              /*eslint radix: "error"*/
                              
                              var num = parseInt("071");
                              
                              var num = parseInt(someValue);
                              
                              var num = parseInt("071", "abc");
                              
                              var num = parseInt();

                              Examples of correct code for the default "always" option:

                              /*eslint radix: "error"*/
                              
                              var num = parseInt("071", 10);
                              
                              var num = parseInt("071", 8);
                              
                              var num = parseFloat(someValue);

                              as-needed

                              Examples of incorrect code for the "as-needed" option:

                              /*eslint radix: ["error", "as-needed"]*/
                              
                              var num = parseInt("071", 10);
                              
                              var num = parseInt("071", "abc");
                              
                              var num = parseInt();

                              Examples of correct code for the "as-needed" option:

                              /*eslint radix: ["error", "as-needed"]*/
                              
                              var num = parseInt("071");
                              
                              var num = parseInt("071", 8);
                              
                              var num = parseFloat(someValue);

                              When Not To Use It

                              If you don't want to enforce either presence or omission of the 10 radix value you can turn this rule off.

                              Further Reading

                              Expected error to be handled.
                              Open

                                              }).fail(function(err) {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Enforce Callback Error Handling (handle-callback-err)

                              In Node.js, a common pattern for dealing with asynchronous behavior is called the callback pattern. This pattern expects an Error object or null as the first argument of the callback. Forgetting to handle these errors can lead to some really strange behavior in your application.

                              function loadData (err, data) {
                                  doSomething(); // forgot to handle error
                              }

                              Rule Details

                              This rule expects that when you're using the callback pattern in Node.js you'll handle the error.

                              Options

                              The rule takes a single string option: the name of the error parameter. The default is "err".

                              Examples of incorrect code for this rule with the default "err" parameter name:

                              /*eslint handle-callback-err: "error"*/
                              
                              function loadData (err, data) {
                                  doSomething();
                              }

                              Examples of correct code for this rule with the default "err" parameter name:

                              /*eslint handle-callback-err: "error"*/
                              
                              function loadData (err, data) {
                                  if (err) {
                                      console.log(err.stack);
                                  }
                                  doSomething();
                              }
                              
                              function generateError (err) {
                                  if (err) {}
                              }

                              Examples of correct code for this rule with a sample "error" parameter name:

                              /*eslint handle-callback-err: ["error", "error"]*/
                              
                              function loadData (error, data) {
                                  if (error) {
                                     console.log(error.stack);
                                  }
                                  doSomething();
                              }

                              regular expression

                              Sometimes (especially in big projects) the name of the error variable is not consistent across the project, so you need a more flexible configuration to ensure that the rule reports all unhandled errors.

                              If the configured name of the error variable begins with a ^ it is considered to be a regexp pattern.

                              • If the option is "^(err|error|anySpecificError)$", the rule reports unhandled errors where the parameter name can be err, error or anySpecificError.
                              • If the option is "^.+Error$", the rule reports unhandled errors where the parameter name ends with Error (for example, connectionError or validationError will match).
                              • If the option is "^.*(e|E)rr", the rule reports unhandled errors where the parameter name matches any string that contains err or Err (for example, err, error, anyError, some_err will match).

                              When Not To Use It

                              There are cases where it may be safe for your application to ignore errors, however only ignore errors if you are confident that some other form of monitoring will help you catch the problem.

                              Further Reading

                              Unnecessary semicolon.
                              Open

                                      };
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              disallow unnecessary semicolons (no-extra-semi)

                              Typing mistakes and misunderstandings about where semicolons are required can lead to semicolons that are unnecessary. While not technically an error, extra semicolons can cause confusion when reading code.

                              Rule Details

                              This rule disallows unnecessary semicolons.

                              Examples of incorrect code for this rule:

                              /*eslint no-extra-semi: "error"*/
                              
                              var x = 5;;
                              
                              function foo() {
                                  // code
                              };

                              Examples of correct code for this rule:

                              /*eslint no-extra-semi: "error"*/
                              
                              var x = 5;
                              
                              var foo = function() {
                                  // code
                              };

                              When Not To Use It

                              If you intentionally use extra semicolons then you can disable this rule.

                              Related Rules

                              Expected '===' and instead saw '=='.
                              Open

                                      } else if (condition.criteria == "parentsOf") {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                          if (condition.typeId == "*") {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '!==' and instead saw '!='.
                              Open

                                          if (opts != "undefined") {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                              if (xhrExecute != null && currentEx == panel.currentEx) {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                              if (a == b)
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                      } else if (condition.criteria == "descendantOf") {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '!==' and instead saw '!='.
                              Open

                                              if (xhrExecute != null && currentEx == panel.currentEx) {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                                  (typeof targetId == "undefined" || targetId == "") && targetTerm == "") {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '!==' and instead saw '!='.
                              Open

                                              if (xhrExecute != null && currentEx == panel.currentEx) {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                                                  if (criteriaAdded.criteria == addedCrit && criteriaAdded.conceptId == addedConceptId) {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                                  if ($('#' + panel.divElement.id + '-addmsg').html() == "") {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Missing radix parameter.
                              Open

                                                                  var cont = parseInt(resultCount);
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require Radix Parameter (radix)

                              When using the parseInt() function it is common to omit the second argument, the radix, and let the function try to determine from the first argument what type of number it is. By default, parseInt() will autodetect decimal and hexadecimal (via 0x prefix). Prior to ECMAScript 5, parseInt() also autodetected octal literals, which caused problems because many developers assumed a leading 0 would be ignored.

                              This confusion led to the suggestion that you always use the radix parameter to parseInt() to eliminate unintended consequences. So instead of doing this:

                              var num = parseInt("071");      // 57

                              Do this:

                              var num = parseInt("071", 10);  // 71

                              ECMAScript 5 changed the behavior of parseInt() so that it no longer autodetects octal literals and instead treats them as decimal literals. However, the differences between hexadecimal and decimal interpretation of the first parameter causes many developers to continue using the radix parameter to ensure the string is interpreted in the intended way.

                              On the other hand, if the code is targeting only ES5-compliant environments passing the radix 10 may be redundant. In such a case you might want to disallow using such a radix.

                              Rule Details

                              This rule is aimed at preventing the unintended conversion of a string to a number of a different base than intended or at preventing the redundant 10 radix if targeting modern environments only.

                              Options

                              There are two options for this rule:

                              • "always" enforces providing a radix (default)
                              • "as-needed" disallows providing the 10 radix

                              always

                              Examples of incorrect code for the default "always" option:

                              /*eslint radix: "error"*/
                              
                              var num = parseInt("071");
                              
                              var num = parseInt(someValue);
                              
                              var num = parseInt("071", "abc");
                              
                              var num = parseInt();

                              Examples of correct code for the default "always" option:

                              /*eslint radix: "error"*/
                              
                              var num = parseInt("071", 10);
                              
                              var num = parseInt("071", 8);
                              
                              var num = parseFloat(someValue);

                              as-needed

                              Examples of incorrect code for the "as-needed" option:

                              /*eslint radix: ["error", "as-needed"]*/
                              
                              var num = parseInt("071", 10);
                              
                              var num = parseInt("071", "abc");
                              
                              var num = parseInt();

                              Examples of correct code for the "as-needed" option:

                              /*eslint radix: ["error", "as-needed"]*/
                              
                              var num = parseInt("071");
                              
                              var num = parseInt("071", 8);
                              
                              var num = parseFloat(someValue);

                              When Not To Use It

                              If you don't want to enforce either presence or omission of the 10 radix value you can turn this rule off.

                              Further Reading

                              Expected '===' and instead saw '=='.
                              Open

                                      } else if (condition.criteria == "ancestorOf") {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                      } else if (condition.criteria == "hasRelationship") {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                              if (xhrExecute != null && currentEx == panel.currentEx) {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                                  (typeof targetId == "undefined" || targetId == "") && targetTerm == "") {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                      } else if (condition.criteria == "hasDescription") {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                      if ($('#' + panel.divElement.id + '-listGroup').find(".query-condition").length == 0 && !htmlObj && !fullObjHtml) {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                                      if (index2 == 0) {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                              if (xhrExecute != null && currentEx == panel.currentEx) {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              Use ‘===’ to compare with ‘null’.
                              Open

                                      if (xhrExecute != null && !onlyTotal)
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Disallow Null Comparisons (no-eq-null)

                              Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

                              if (foo == null) {
                                bar();
                              }

                              Rule Details

                              The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

                              Examples of incorrect code for this rule:

                              /*eslint no-eq-null: "error"*/
                              
                              if (foo == null) {
                                bar();
                              }
                              
                              while (qux != null) {
                                baz();
                              }

                              Examples of correct code for this rule:

                              /*eslint no-eq-null: "error"*/
                              
                              if (foo === null) {
                                bar();
                              }
                              
                              while (qux !== null) {
                                baz();
                              }

                              Source: http://eslint.org/docs/rules/

                              Expected '===' and instead saw '=='.
                              Open

                                                  if ($(this).data('modifier') == "Exclude") {
                              Severity: Minor
                              Found in js/queryPlugin.js by eslint

                              Require === and !== (eqeqeq)

                              It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

                              The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

                              • [] == false
                              • [] == ![]
                              • 3 == "03"

                              If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

                              Rule Details

                              This rule is aimed at eliminating the type-unsafe equality operators.

                              Examples of incorrect code for this rule:

                              /*eslint eqeqeq: "error"*/
                              
                              if (x == 42) { }
                              
                              if ("" == text) { }
                              
                              if (obj.getStuff() != undefined) { }

                              The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

                              Options

                              always

                              The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

                              Examples of incorrect code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a == b
                              foo == true
                              bananas != 1
                              value == undefined
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              Examples of correct code for the "always" option:

                              /*eslint eqeqeq: ["error", "always"]*/
                              
                              a === b
                              foo === true
                              bananas !== 1
                              value === undefined
                              typeof foo === 'undefined'
                              'hello' !== 'world'
                              0 === 0
                              true === true
                              foo === null

                              This rule optionally takes a second argument, which should be an object with the following supported properties:

                              • "null": Customize how this rule treats null literals. Possible values:
                                • always (default) - Always use === or !==.
                                • never - Never use === or !== with null.
                                • ignore - Do not apply this rule to null.

                              smart

                              The "smart" option enforces the use of === and !== except for these cases:

                              • Comparing two literal values
                              • Evaluating the value of typeof
                              • Comparing against null

                              Examples of incorrect code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              // comparing two variables requires ===
                              a == b
                              
                              // only one side is a literal
                              foo == true
                              bananas != 1
                              
                              // comparing to undefined requires ===
                              value == undefined

                              Examples of correct code for the "smart" option:

                              /*eslint eqeqeq: ["error", "smart"]*/
                              
                              typeof foo == 'undefined'
                              'hello' != 'world'
                              0 == 0
                              true == true
                              foo == null

                              allow-null

                              Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

                              ["error", "always", {"null": "ignore"}]

                              When Not To Use It

                              If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

                              TODO found
                              Open

                                                  //TODO: implement pagination with Ontoserver
                              Severity: Minor
                              Found in js/queryPlugin.js by fixme

                              There are no issues that match your filters.

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