Jupiterrr/Vorlesungsverzeichnis

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app/assets/components/dialog-polyfill/dialog-polyfill.js

Summary

Maintainability
F
5 days
Test Coverage

Function dialogPolyfill has a Cognitive Complexity of 107 (exceeds 5 allowed). Consider refactoring.
Open

var dialogPolyfill = (function() {

  var addEventListenerFn = (window.document.addEventListener
      ? function(element, type, fn) { element.addEventListener(type, fn); }
      : function(element, type, fn) { element.attachEvent('on' + type, fn); });
Severity: Minor
Found in app/assets/components/dialog-polyfill/dialog-polyfill.js - About 2 days to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function dialogPolyfill has 250 lines of code (exceeds 25 allowed). Consider refactoring.
Open

var dialogPolyfill = (function() {

  var addEventListenerFn = (window.document.addEventListener
      ? function(element, type, fn) { element.addEventListener(type, fn); }
      : function(element, type, fn) { element.attachEvent('on' + type, fn); });
Severity: Major
Found in app/assets/components/dialog-polyfill/dialog-polyfill.js - About 1 day to fix

    File dialog-polyfill.js has 252 lines of code (exceeds 250 allowed). Consider refactoring.
    Open

    var dialogPolyfill = (function() {
    
      var addEventListenerFn = (window.document.addEventListener
          ? function(element, type, fn) { element.addEventListener(type, fn); }
          : function(element, type, fn) { element.attachEvent('on' + type, fn); });
    Severity: Minor
    Found in app/assets/components/dialog-polyfill/dialog-polyfill.js - About 2 hrs to fix

      Function DialogManager has 39 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

        dialogPolyfill.DialogManager = function() {
          this.pendingDialogStack = [];
          this.overlay = document.createElement('div');
          this.overlay.style.width = '100%';
          this.overlay.style.height = '100%';
      Severity: Minor
      Found in app/assets/components/dialog-polyfill/dialog-polyfill.js - About 1 hr to fix

        Function showDialog has 38 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

          dialogPolyfill.showDialog = function(isModal) {
            if (this.open) {
              throw 'InvalidStateError: showDialog called on open dialog';
            }
            this.open = true;
        Severity: Minor
        Found in app/assets/components/dialog-polyfill/dialog-polyfill.js - About 1 hr to fix

          Consider simplifying this complex logical expression.
          Open

                  if (first_form_ctrl === null && !elem.disabled && (
                      elem.nodeName == 'BUTTON' ||
                      elem.nodeName == 'INPUT'  ||
                      elem.nodeName == 'KEYGEN' ||
                      elem.nodeName == 'SELECT' ||
          Severity: Major
          Found in app/assets/components/dialog-polyfill/dialog-polyfill.js - About 1 hr to fix

            Identical blocks of code found in 2 locations. Consider refactoring.
            Open

                  redirectedEvent.initMouseEvent(e.type, e.bubbles, e.cancelable, window,
                      e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey,
                      e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget);
            Severity: Major
            Found in app/assets/components/dialog-polyfill/dialog-polyfill.js and 1 other location - About 2 hrs to fix
            app/assets/components/dialog-polyfill/dialog-polyfill.js on lines 188..190

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 81.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Identical blocks of code found in 2 locations. Consider refactoring.
            Open

                  redirectedEvent.initMouseEvent(e.type, e.bubbles, e.cancelable, window,
                      e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey,
                      e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget);
            Severity: Major
            Found in app/assets/components/dialog-polyfill/dialog-polyfill.js and 1 other location - About 2 hrs to fix
            app/assets/components/dialog-polyfill/dialog-polyfill.js on lines 278..280

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 81.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

              var removeEventListenerFn = (window.document.removeEventListener
                  ? function(element, type, fn) { element.removeEventListener(type, fn); }
                  : function(element, type, fn) { element.detachEvent('on' + type, fn); });
            Severity: Major
            Found in app/assets/components/dialog-polyfill/dialog-polyfill.js and 1 other location - About 1 hr to fix
            app/assets/components/dialog-polyfill/dialog-polyfill.js on lines 3..5

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 65.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

              var addEventListenerFn = (window.document.addEventListener
                  ? function(element, type, fn) { element.addEventListener(type, fn); }
                  : function(element, type, fn) { element.attachEvent('on' + type, fn); });
            Severity: Major
            Found in app/assets/components/dialog-polyfill/dialog-polyfill.js and 1 other location - About 1 hr to fix
            app/assets/components/dialog-polyfill/dialog-polyfill.js on lines 6..8

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 65.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

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