Showing 260 of 474 total issues
Function build
has 50 lines of code (exceeds 25 allowed). Consider refactoring. Open
SwaggerApi.prototype.build = function() {
var _this = this;
this.progress('fetching resource list: ' + this.discoveryUrl);
return jQuery.getJSON(this.discoveryUrl, function(response) {
var res, resource, _i, _j, _len, _len1, _ref, _ref1;
Consider simplifying this complex logical expression. Open
if ( args.length === 1 && typeof first === "string" && first.length < 512 && context === document &&
first.charAt(0) === "<" && !rnocache.test( first ) &&
(jQuery.support.checkClone || !rchecked.test( first )) &&
(jQuery.support.html5Clone || !rnoshimcache.test( first )) ) {
Function init
has 50 lines of code (exceeds 25 allowed). Consider refactoring. Open
init: function( selector, context, rootjQuery ) {
var match, elem, ret, doc;
// Handle $(""), $(null), $(undefined), $(false)
if ( !selector ) {
Consider simplifying this complex logical expression. Open
if ( ( mappedTypes || origType === handleObj.origType ) &&
( !handler || handler.guid === handleObj.guid ) &&
( !namespaces || namespaces.test( handleObj.namespace ) ) &&
( !selector || selector === handleObj.selector || selector === "**" && handleObj.selector ) ) {
eventType.splice( j--, 1 );
Function SwaggerRequest
has 49 lines of code (exceeds 25 allowed). Consider refactoring. Open
function SwaggerRequest(type, url, headers, body, successCallback, errorCallback, operation) {
var obj,
_this = this;
this.type = type;
this.url = url;
Function remove
has 48 lines of code (exceeds 25 allowed). Consider refactoring. Open
remove: function( elem, types, handler, selector, mappedTypes ) {
var t, tns, type, origType, namespaces, origCount,
j, events, special, eventType, handleObj,
elemData = jQuery.hasData( elem ) && jQuery._data( elem );
Function data
has 48 lines of code (exceeds 25 allowed). Consider refactoring. Open
data: function( key, value ) {
var parts, part, attr, name, l,
elem = this[0],
i = 0,
data = null;
Function get
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; if (object === null) object = Function.prototype; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } };
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function get
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; if (object === null) object = Function.prototype; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } };
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function get
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; if (object === null) object = Function.prototype; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } };
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function get
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; if (object === null) object = Function.prototype; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ("value" in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } };
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function setOptions
has 47 lines of code (exceeds 25 allowed). Consider refactoring. Open
InfoBox.prototype.setOptions = function (opt_opts) {
if (typeof opt_opts.boxClass !== "undefined") { // Must be first
this.boxClass_ = opt_opts.boxClass;
this.setBoxStyle_();
Function removeData
has 46 lines of code (exceeds 25 allowed). Consider refactoring. Open
removeData: function( elem, name, pvt /* Internal Use Only */ ) {
if ( !jQuery.acceptData( elem ) ) {
return;
}
Function select
has 46 lines of code (exceeds 25 allowed). Consider refactoring. Open
function select( selector, context, results, seed, xml ) {
var i, tokens, token, type, find,
match = tokenize( selector ),
j = match.length;
Function __buildButtons
has 46 lines of code (exceeds 25 allowed). Consider refactoring. Open
, __buildButtons: function(buttonsArray, container) {
var i,
ns = this.$ns,
handler = this.$handler,
callback = this.$callback
Function CHILD
has 45 lines of code (exceeds 25 allowed). Consider refactoring. Open
"CHILD": function( type, argument, first, last ) {
if ( type === "nth" ) {
return function( elem ) {
var node, diff,
Function slide
has 45 lines of code (exceeds 25 allowed). Consider refactoring. Open
, slide: function (type, next) {
var $active = this.$element.find('.item.active')
, $next = next || $active[type]()
, isCycling = this.interval
, direction = type == 'next' ? 'left' : 'right'
Function SwaggerResource
has 44 lines of code (exceeds 25 allowed). Consider refactoring. Open
function SwaggerResource(resourceObj, api) {
var parts,
_this = this;
this.api = api;
this.path = this.api.resourcePath != null ? this.api.resourcePath : resourceObj.path;
Function addCombinator
has 44 lines of code (exceeds 25 allowed). Consider refactoring. Open
function addCombinator( matcher, combinator, base ) {
var dir = combinator.dir,
checkNonElements = base && combinator.dir === "parentNode",
doneName = done++;
Function panBox_
has 44 lines of code (exceeds 25 allowed). Consider refactoring. Open
InfoBox.prototype.panBox_ = function (disablePan) {
var map;
var bounds;
var xOffset = 0, yOffset = 0;