Function swfobject
has a Cognitive Complexity of 428 (exceeds 5 allowed). Consider refactoring. Open
var swfobject = function() {
var UNDEF = "undefined",
OBJECT = "object",
SHOCKWAVE_FLASH = "Shockwave Flash",
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function swfobject
has 664 lines of code (exceeds 25 allowed). Consider refactoring. Open
var swfobject = function() {
var UNDEF = "undefined",
OBJECT = "object",
SHOCKWAVE_FLASH = "Shockwave Flash",
File pkg-charts-debug.js
has 1176 lines of code (exceeds 250 allowed). Consider refactoring. Open
/*!
* Ext JS Library 3.4.0
* Copyright(c) 2006-2011 Sencha Inc.
* licensing@sencha.com
* http://www.sencha.com/license
Function refresh
has a Cognitive Complexity of 30 (exceeds 5 allowed). Consider refactoring. Open
refresh : function(){
if(this.fireEvent('beforerefresh', this) !== false){
var styleChanged = false;
// convert the store data into something YUI charts can understand
var data = [], rs = this.store.data.items;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function createSWF
has 54 lines of code (exceeds 25 allowed). Consider refactoring. Open
function createSWF(attObj, parObj, id) {
var r, el = getElementById(id);
if (ua.wk && ua.wk < 312) { return r; }
if (el) {
if (typeof attObj.id == UNDEF) { // if no 'id' is defined for the object element, it will inherit the 'id' from the alternative content
Function matchVersions
has 53 lines of code (exceeds 25 allowed). Consider refactoring. Open
function matchVersions() {
var rl = regObjArr.length;
if (rl > 0) {
for (var i = 0; i < rl; i++) { // for each registered object element
var id = regObjArr[i].id;
Function embedSWF
has 51 lines of code (exceeds 25 allowed). Consider refactoring. Open
embedSWF: function(swfUrlStr, replaceElemIdStr, widthStr, heightStr, swfVersionStr, xiSwfUrlStr, flashvarsObj, parObj, attObj, callbackFn) {
var callbackObj = {success:false, id:replaceElemIdStr};
if (ua.w3 && !(ua.wk && ua.wk < 312) && swfUrlStr && replaceElemIdStr && widthStr && heightStr && swfVersionStr) {
setVisibility(replaceElemIdStr, false);
addDomLoadEvent(function() {
Function showExpressInstall
has 46 lines of code (exceeds 25 allowed). Consider refactoring. Open
function showExpressInstall(att, par, replaceElemIdStr, callbackFn) {
isExpressInstallActive = true;
storedCallbackFn = callbackFn || null;
storedCallbackObj = {success:false, id:replaceElemIdStr};
var obj = getElementById(replaceElemIdStr);
Function refresh
has 43 lines of code (exceeds 25 allowed). Consider refactoring. Open
refresh : function(){
if(this.fireEvent('beforerefresh', this) !== false){
var styleChanged = false;
// convert the store data into something YUI charts can understand
var data = [], rs = this.store.data.items;
Function onDomLoad
has 41 lines of code (exceeds 25 allowed). Consider refactoring. Open
onDomLoad = function() {
if (!ua.w3) { return; }
if ((typeof doc.readyState != UNDEF && doc.readyState == "complete") || (typeof doc.readyState == UNDEF && (doc.getElementsByTagName("body")[0] || doc.body))) { // function is fired after onload, e.g. when script is inserted dynamically
callDomLoadFunctions();
}
Function ua
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
ua = function() {
var w3cdom = typeof doc.getElementById != UNDEF && typeof doc.getElementsByTagName != UNDEF && typeof doc.createElement != UNDEF,
u = nav.userAgent.toLowerCase(),
p = nav.platform.toLowerCase(),
windows = p ? (/win/).test(p) : /win/.test(u),
Consider simplifying this complex logical expression. Open
if (ua.w3 && !(ua.wk && ua.wk < 312) && swfUrlStr && replaceElemIdStr && widthStr && heightStr && swfVersionStr) {
setVisibility(replaceElemIdStr, false);
addDomLoadEvent(function() {
widthStr += ""; // auto-convert to string
heightStr += "";
Function embedSWF
has 10 arguments (exceeds 4 allowed). Consider refactoring. Open
embedSWF: function(swfUrlStr, replaceElemIdStr, widthStr, heightStr, swfVersionStr, xiSwfUrlStr, flashvarsObj, parObj, attObj, callbackFn) {
Function createCSS
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
function createCSS(sel, decl, media, newStyle) {
if (ua.ie && ua.mac) { return; }
var h = doc.getElementsByTagName("head")[0];
if (!h) { return; } // to also support badly authored HTML pages that lack a head element
var m = (media && typeof media == "string") ? media : "screen";
Function testPlayerVersion
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
function testPlayerVersion() {
var b = doc.getElementsByTagName("body")[0];
var o = createElement(OBJECT);
o.setAttribute("type", FLASH_MIME_TYPE);
var t = b.appendChild(o);
Function bindStore
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
bindStore : function(store, initial){
if(!initial && this.store){
if(store !== this.store && this.store.autoDestroy){
this.store.destroy();
}else{
Avoid deeply nested control flow statements. Open
if (hasPlayerVersion(regObjArr[i].swfVersion) && !(ua.wk && ua.wk < 312)) { // Flash Player version >= published SWF version: Houston, we have a match!
setVisibility(id, true);
if (cb) {
cbObj.success = true;
cbObj.ref = getObjectById(id);
Avoid deeply nested control flow statements. Open
if (!(c[i].nodeType == 1 && c[i].nodeName == "PARAM") && !(c[i].nodeType == 8)) {
ac.appendChild(c[i].cloneNode(true));
}
Avoid deeply nested control flow statements. Open
if (m.toLowerCase() == "styleclass") { // 'class' is an ECMA4 reserved keyword
o.setAttribute("class", attObj[m]);
}
else if (m.toLowerCase() != "classid") { // filter out IE specific attribute
o.setAttribute(m, attObj[m]);
Avoid deeply nested control flow statements. Open
if (o && typeof o.SetVariable != UNDEF) {
cbObj.success = true;
cbObj.ref = o;
}
Avoid deeply nested control flow statements. Open
if (i.toLowerCase() == "data") {
parObj.movie = attObj[i];
}
else if (i.toLowerCase() == "styleclass") { // 'class' is an ECMA4 reserved keyword
att += ' class="' + attObj[i] + '"';
Avoid deeply nested control flow statements. Open
if(prop == "style" && currentSeries.style !== null){
clonedSeries.style = Ext.encode(currentSeries.style);
styleChanged = true;
//we don't want to modify the styles again next time
//so null out the style property.
Function onSwfReady
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
onSwfReady : function(isReset){
Ext.chart.CartesianChart.superclass.onSwfReady.call(this, isReset);
this.labelFn = [];
if(this.xField){
this.setXField(this.xField);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function bindStore
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
bindStore : function(store, initial){
if(!initial && this.store){
if(store !== this.store && this.store.autoDestroy){
this.store.destroy();
}else{
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
setXAxes : function(value){
var axis;
for(var i = 0; i < value.length; i++) {
axis = this.createAxis('xAxis' + i, value[i]);
this.swf.setHorizontalAxis(axis);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 82.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
setYAxes : function(value){
var axis;
for(var i = 0; i < value.length; i++) {
axis = this.createAxis('yAxis' + i, value[i]);
this.swf.setVerticalAxis(axis);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 82.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (typeof att.height == UNDEF || (!(/%$/).test(att.height) && parseInt(att.height, 10) < 137)) {
att.height = "137";
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 63.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (typeof att.width == UNDEF || (!(/%$/).test(att.width) && parseInt(att.width, 10) < 310)) {
att.width = "310";
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 63.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
store.on({
scope: this,
datachanged: this.refresh,
add: this.delayRefresh,
remove: this.delayRefresh,
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 62.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
(function(){
if (obj.readyState == 4) {
obj.parentNode.removeChild(obj);
}
else {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 57.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
(function(){
if (obj.readyState == 4) {
obj.parentNode.removeChild(obj);
}
else {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 57.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if(this.tipRenderer){
ref = this.getFunctionRef(this.tipRenderer);
this.setTipRenderer(ref.fn, ref.scope);
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 50.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if(this.legendRenderer){
ref = this.getFunctionRef(this.legendRenderer);
this.setLegendRenderer(ref.fn, ref.scope);
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 50.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
setYAxis : function(value){
this.yAxis = this.createAxis('yAxis', value);
this.swf.setVerticalAxis(this.yAxis);
},
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 50.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
setXAxis : function(value){
this.xAxis = this.createAxis('xAxis', value);
this.swf.setHorizontalAxis(this.xAxis);
},
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 50.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (parObj && typeof parObj === OBJECT) {
for (var j in parObj) { // copy object to avoid the use of references, because web authors often reuse parObj for multiple SWFs
par[j] = parObj[j];
}
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 47.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (attObj && typeof attObj === OBJECT) {
for (var i in attObj) { // copy object to avoid the use of references, because web authors often reuse attObj for multiple SWFs
att[i] = attObj[i];
}
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 47.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76