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lp-dashboard-kpi/lp-dash-adoxx-cockpit/src/main/webapp/ext-3.4.0/pkgs/pkg-menu-debug.js

Summary

Maintainability
F
1 wk
Test Coverage

File pkg-menu-debug.js has 1059 lines of code (exceeds 250 allowed). Consider refactoring.
Open

/*!
 * Ext JS Library 3.4.0
 * Copyright(c) 2006-2011 Sencha Inc.
 * licensing@sencha.com
 * http://www.sencha.com/license

    Function MenuMgr has a Cognitive Complexity of 62 (exceeds 5 allowed). Consider refactoring.
    Open

    Ext.menu.MenuMgr = function(){
       var menus, 
           active, 
           map,
           groups = {}, 

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function MenuMgr has 157 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

    Ext.menu.MenuMgr = function(){
       var menus, 
           active, 
           map,
           groups = {}, 

      Menu has 31 functions (exceeds 20 allowed). Consider refactoring.
      Open

      Ext.menu.Menu = Ext.extend(Ext.Container, {
          /**
           * @cfg {Object} defaults
           * A config object that will be applied to all items added to this container either via the {@link #items}
           * config or via the {@link #add} method.  The defaults config can contain any number of

        Function MenuNav has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring.
        Open

        Ext.menu.MenuNav = Ext.extend(Ext.KeyNav, function(){
            function up(e, m){
                if(!m.tryActivate(m.items.indexOf(m.activeItem)-1, -1)){
                    m.tryActivate(m.items.length-1, -1);
                }

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function MenuNav has 56 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

        Ext.menu.MenuNav = Ext.extend(Ext.KeyNav, function(){
            function up(e, m){
                if(!m.tryActivate(m.items.indexOf(m.activeItem)-1, -1)){
                    m.tryActivate(m.items.length-1, -1);
                }

          Function onRender has 43 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

              onRender : function(ct, position){
                  if(!ct){
                      ct = Ext.getBody();
                  }
          
          

            Function constrainScroll has 32 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

                constrainScroll : function(y){
                    var max, full = this.ul.setHeight('auto').getHeight(),
                        returnY = y, normalY, parentEl, scrollTop, viewHeight;
                    if(this.floating){
                        parentEl = Ext.fly(this.el.dom.parentNode);

              Function showAt has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
              Open

                  showAt : function(xy, parentMenu){
                      if(this.fireEvent('beforeshow', this) !== false){
                          this.parentMenu = parentMenu;
                          if(!this.el){
                              this.render();

              Cognitive Complexity

              Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

              A method's cognitive complexity is based on a few simple rules:

              • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
              • Code is considered more complex for each "break in the linear flow of the code"
              • Code is considered more complex when "flow breaking structures are nested"

              Further reading

              Function constrainScroll has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
              Open

                  constrainScroll : function(y){
                      var max, full = this.ul.setHeight('auto').getHeight(),
                          returnY = y, normalY, parentEl, scrollTop, viewHeight;
                      if(this.floating){
                          parentEl = Ext.fly(this.el.dom.parentNode);

              Cognitive Complexity

              Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

              A method's cognitive complexity is based on a few simple rules:

              • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
              • Code is considered more complex for each "break in the linear flow of the code"
              • Code is considered more complex when "flow breaking structures are nested"

              Further reading

              Function createScrollers has 27 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

                  createScrollers : function(){
                      if(!this.scroller){
                          this.scroller = {
                              pos: 0,
                              top: this.el.insertFirst({

                Function initComponent has 26 lines of code (exceeds 25 allowed). Consider refactoring.
                Open

                    initComponent : function(){
                        if(Ext.isArray(this.initialConfig)){
                            Ext.apply(this, {items:this.initialConfig});
                        }
                        this.addEvents(

                  Function setChecked has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
                  Open

                      setChecked : function(state, suppressEvent){
                          var suppress = suppressEvent === true;
                          if(this.checked != state && (suppress || this.fireEvent("beforecheckchange", this, state) !== false)){
                              Ext.menu.MenuMgr.onCheckChange(this, state);
                              if(this.container){

                  Cognitive Complexity

                  Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                  A method's cognitive complexity is based on a few simple rules:

                  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                  • Code is considered more complex for each "break in the linear flow of the code"
                  • Code is considered more complex when "flow breaking structures are nested"

                  Further reading

                  Function onRender has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
                  Open

                      onRender : function(ct, position){
                          if(!ct){
                              ct = Ext.getBody();
                          }
                  
                  

                  Cognitive Complexity

                  Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                  A method's cognitive complexity is based on a few simple rules:

                  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                  • Code is considered more complex for each "break in the linear flow of the code"
                  • Code is considered more complex when "flow breaking structures are nested"

                  Further reading

                  Function lookupComponent has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
                  Open

                      lookupComponent : function(c){
                           if(Ext.isString(c)){
                              c = (c == 'separator' || c == '-') ? new Ext.menu.Separator() : new Ext.menu.TextItem(c);
                               this.applyDefaults(c);
                           }else{

                  Cognitive Complexity

                  Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                  A method's cognitive complexity is based on a few simple rules:

                  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                  • Code is considered more complex for each "break in the linear flow of the code"
                  • Code is considered more complex when "flow breaking structures are nested"

                  Further reading

                  Function onClick has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
                  Open

                      onClick : function(e){
                          var t = this.findTargetItem(e);
                          if(t){
                              if(t.isFormField){
                                  this.setActiveItem(t);

                  Cognitive Complexity

                  Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                  A method's cognitive complexity is based on a few simple rules:

                  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                  • Code is considered more complex for each "break in the linear flow of the code"
                  • Code is considered more complex when "flow breaking structures are nested"

                  Further reading

                  Function applyDefaults has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
                  Open

                      applyDefaults : function(c) {
                          if (!Ext.isString(c)) {
                              c = Ext.menu.Menu.superclass.applyDefaults.call(this, c);
                              var d = this.internalDefaults;
                              if(d){

                  Cognitive Complexity

                  Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                  A method's cognitive complexity is based on a few simple rules:

                  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                  • Code is considered more complex for each "break in the linear flow of the code"
                  • Code is considered more complex when "flow breaking structures are nested"

                  Further reading

                  Function deactivateActive has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
                  Open

                      deactivateActive : function(){
                          var a = this.activeItem;
                          if(a){
                              if(a.isFormField){
                                  //Fields cannot deactivate, but Combos must collapse

                  Cognitive Complexity

                  Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                  A method's cognitive complexity is based on a few simple rules:

                  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                  • Code is considered more complex for each "break in the linear flow of the code"
                  • Code is considered more complex when "flow breaking structures are nested"

                  Further reading

                  Avoid too many return statements within this function.
                  Open

                                 return Ext.create(menu, 'menu');

                    Function initComponent has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
                    Open

                        initComponent : function(){
                            if(Ext.isArray(this.initialConfig)){
                                Ext.apply(this, {items:this.initialConfig});
                            }
                            this.addEvents(

                    Cognitive Complexity

                    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                    A method's cognitive complexity is based on a few simple rules:

                    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                    • Code is considered more complex for each "break in the linear flow of the code"
                    • Code is considered more complex when "flow breaking structures are nested"

                    Further reading

                    Identical blocks of code found in 2 locations. Consider refactoring.
                    Open

                            if(this.menu){
                                // If array of items, turn it into an object config so we
                                // can set the ownerCt property in the config
                                if (Ext.isArray(this.menu)){
                                    this.menu = { items: this.menu };
                    lp-dashboard-kpi/lp-dash-adoxx-cockpit/src/main/webapp/ext-3.4.0/pkgs/pkg-buttons-debug.js on lines 197..212

                    Duplicated Code

                    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                    Tuning

                    This issue has a mass of 140.

                    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                    Refactorings

                    Further Reading

                    Similar blocks of code found in 2 locations. Consider refactoring.
                    Open

                                this.scroller.topRepeater = new Ext.util.ClickRepeater(this.scroller.top, {
                                    listeners: {
                                        click: this.onScroll.createDelegate(this, [null, this.scroller.top], false)
                                    }
                                });
                    lp-dashboard-kpi/lp-dash-adoxx-cockpit/src/main/webapp/ext-3.4.0/pkgs/pkg-menu-debug.js on lines 475..479

                    Duplicated Code

                    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                    Tuning

                    This issue has a mass of 73.

                    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                    Refactorings

                    Further Reading

                    Similar blocks of code found in 2 locations. Consider refactoring.
                    Open

                                this.scroller.bottomRepeater = new Ext.util.ClickRepeater(this.scroller.bottom, {
                                    listeners: {
                                        click: this.onScroll.createDelegate(this, [null, this.scroller.bottom], false)
                                    }
                                });
                    lp-dashboard-kpi/lp-dash-adoxx-cockpit/src/main/webapp/ext-3.4.0/pkgs/pkg-menu-debug.js on lines 469..473

                    Duplicated Code

                    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                    Tuning

                    This issue has a mass of 73.

                    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                    Refactorings

                    Further Reading

                    Identical blocks of code found in 3 locations. Consider refactoring.
                    Open

                                    if(c.events){
                                        Ext.applyIf(c.initialConfig, d);
                                        Ext.apply(c, d);
                                    }else{
                                        Ext.applyIf(c, d);
                    lp-dashboard-kpi/lp-dash-adoxx-cockpit/src/main/webapp/ext-3.4.0/pkgs/pkg-toolbars-debug.js on lines 228..233
                    lp-dashboard-kpi/lp-dash-adoxx-cockpit/src/main/webapp/ext-3.4.0/pkgs/pkg-toolbars-debug.js on lines 666..671

                    Duplicated Code

                    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                    Tuning

                    This issue has a mass of 55.

                    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                    Refactorings

                    Further Reading

                    Similar blocks of code found in 3 locations. Consider refactoring.
                    Open

                                this.mon(this.el, {
                                    scope: this,
                                    click: this.onClick,
                                    mouseenter: this.activate,
                                    mouseleave: this.deactivate
                    lp-dashboard-kpi/lp-dash-adoxx-cockpit/src/main/webapp/ext-3.4.0/pkgs/pkg-forms-debug.js on lines 975..980
                    lp-dashboard-kpi/lp-dash-adoxx-cockpit/src/main/webapp/ext-3.4.0/pkgs/pkg-menu-debug.js on lines 221..226

                    Duplicated Code

                    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                    Tuning

                    This issue has a mass of 49.

                    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                    Refactorings

                    Further Reading

                    Similar blocks of code found in 3 locations. Consider refactoring.
                    Open

                            this.mon(this.ul, {
                                scope: this,
                                click: this.onClick,
                                mouseover: this.onMouseOver,
                                mouseout: this.onMouseOut
                    lp-dashboard-kpi/lp-dash-adoxx-cockpit/src/main/webapp/ext-3.4.0/pkgs/pkg-forms-debug.js on lines 975..980
                    lp-dashboard-kpi/lp-dash-adoxx-cockpit/src/main/webapp/ext-3.4.0/pkgs/pkg-menu-debug.js on lines 1012..1017

                    Duplicated Code

                    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                    Tuning

                    This issue has a mass of 49.

                    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                    Refactorings

                    Further Reading

                    Similar blocks of code found in 2 locations. Consider refactoring.
                    Open

                        deactivate : function(){
                            Ext.menu.Item.superclass.deactivate.apply(this, arguments);
                            this.hideMenu();
                        },
                    lp-dashboard-kpi/lp-dash-adoxx-cockpit/src/main/webapp/ext-3.4.0/pkgs/data-list-views-debug.js on lines 1136..1139

                    Duplicated Code

                    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                    Tuning

                    This issue has a mass of 45.

                    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                    Refactorings

                    Further Reading

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