lp-simulation-environment/simulator/src/main/resources/static/Webchat.js
Function sessionChat
has 80 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
function sessionChat(container, websocketaddress, user, session) {
// add session chat panel
$(container).html(
'<div class="panel panel-default"><div class="panel-heading">' +
'<h3 class="panel-title">Session groupchat</div>' +
Function dummyChat
has 46 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
function dummyChat(container, websocketadress, user) {
$('#' + container).html(
'<div id="chat_msgs" class="well well-lg" style="height:30%;overflow:auto;"></div>' +
'<input type="text" class="form-control"' +
Function sessionChat
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
Open
function sessionChat(container, websocketaddress, user, session) {
// add session chat panel
$(container).html(
'<div class="panel panel-default"><div class="panel-heading">' +
'<h3 class="panel-title">Session groupchat</div>' +
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function onmessage
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
ws.onmessage = function(e) {
var dec = JSON.parse(e.data);
switch (dec.type) {
case 'RECEIVE_MSG' :
if (dec.channel == session) {