Function init
has 66 lines of code (exceeds 25 allowed). Consider refactoring. Open
function init(dialog) {
var sessionStorageId = requestDialogAction() === 'edit' ?
String(requestDialogId()) : 'new'
var restoredDialog = DialogEditor.restoreSessionStorage(sessionStorageId);
- Create a ticketCreate a ticket
Line 1 exceeds the maximum line length of 150. Open
ManageIQ.angular.app.controller('dialogEditorController', ['$window', 'miqService', 'DialogEditor', 'DialogEditorHttp', 'DialogValidation', 'dialogIdAction', 'automationKeys', 'emsWorkflowsEnabled', function($window, miqService, DialogEditor, DialogEditorHttp, DialogValidation, dialogIdAction, automationKeys, emsWorkflowsEnabled) {
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- Exclude checks
enforce a maximum line length (max-len)
Very long lines of code in any language can be difficult to read. In order to aid in readability and maintainability many coders have developed a convention to limit lines of code to X number of characters (traditionally 80 characters).
var foo = { "bar": "This is a bar.", "baz": { "qux": "This is a qux" }, "difficult": "to read" }; // very long
Rule Details
This rule enforces a maximum line length to increase code readability and maintainability. The length of a line is defined as the number of Unicode characters in the line.
Options
This rule has a number or object option:
-
"code"
(default80
) enforces a maximum line length -
"tabWidth"
(default4
) specifies the character width for tab characters -
"comments"
enforces a maximum line length for comments; defaults to value ofcode
-
"ignorePattern"
ignores lines matching a regular expression; can only match a single line and need to be double escaped when written in YAML or JSON -
"ignoreComments": true
ignores all trailing comments and comments on their own line -
"ignoreTrailingComments": true
ignores only trailing comments -
"ignoreUrls": true
ignores lines that contain a URL -
"ignoreStrings": true
ignores lines that contain a double-quoted or single-quoted string -
"ignoreTemplateLiterals": true
ignores lines that contain a template literal -
"ignoreRegExpLiterals": true
ignores lines that contain a RegExp literal
code
Examples of incorrect code for this rule with the default { "code": 80 }
option:
/*eslint max-len: ["error", { "code": 80 }]*/
var foo = { "bar": "This is a bar.", "baz": { "qux": "This is a qux" }, "difficult": "to read" };
Examples of correct code for this rule with the default { "code": 80 }
option:
/*eslint max-len: ["error", { "code": 80 }]*/
var foo = {
"bar": "This is a bar.",
"baz": { "qux": "This is a qux" },
"easier": "to read"
};
tabWidth
Examples of incorrect code for this rule with the default { "tabWidth": 4 }
option:
/*eslint max-len: ["error", { "code": 80, "tabWidth": 4 }]*/
\t \t var foo = { "bar": "This is a bar.", "baz": { "qux": "This is a qux" } };
Examples of correct code for this rule with the default { "tabWidth": 4 }
option:
/*eslint max-len: ["error", { "code": 80, "tabWidth": 4 }]*/
\t \t var foo = {
\t \t \t \t "bar": "This is a bar.",
\t \t \t \t "baz": { "qux": "This is a qux" }
\t \t };
comments
Examples of incorrect code for this rule with the { "comments": 65 }
option:
/*eslint max-len: ["error", { "comments": 65 }]*/
/**
* This is a comment that violates the maximum line length we have specified
**/
ignoreComments
Examples of correct code for this rule with the { "ignoreComments": true }
option:
/*eslint max-len: ["error", { "ignoreComments": true }]*/
/**
* This is a really really really really really really really really really long comment
**/
ignoreTrailingComments
Examples of correct code for this rule with the { "ignoreTrailingComments": true }
option:
/*eslint max-len: ["error", { "ignoreTrailingComments": true }]*/
var foo = 'bar'; // This is a really really really really really really really long comment
ignoreUrls
Examples of correct code for this rule with the { "ignoreUrls": true }
option:
/*eslint max-len: ["error", { "ignoreUrls": true }]*/
var url = 'https://www.example.com/really/really/really/really/really/really/really/long';
ignoreStrings
Examples of correct code for this rule with the { "ignoreStrings": true }
option:
/*eslint max-len: ["error", { "ignoreStrings": true }]*/
var longString = 'this is a really really really really really long string!';
ignoreTemplateLiterals
Examples of correct code for this rule with the { "ignoreTemplateLiterals": true }
option:
/*eslint max-len: ["error", { "ignoreTemplateLiterals": true }]*/
var longTemplateLiteral = `this is a really really really really really long template literal!`;
ignoreRegExpLiterals
Examples of correct code for this rule with the { "ignoreRegExpLiterals": true }
option:
/*eslint max-len: ["error", { "ignoreRegExpLiterals": true }]*/
var longRegExpLiteral = /this is a really really really really really long regular expression!/;
ignorePattern
Examples of correct code for this rule with the ignorePattern
option:
/*eslint max-len: ["error", { "ignorePattern": "^\\s*var\\s.+=\\s*require\\s*\\(" }]*/
var dep = require('really/really/really/really/really/really/really/really/long/module');
Related Rules
- [complexity](complexity.md)
- [max-depth](max-depth.md)
- [max-nested-callbacks](max-nested-callbacks.md)
- [max-params](max-params.md)
- [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/
Function saveDialogDetails
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
function saveDialogDetails() {
var action;
var dialogData;
var dialogId;
- Create a ticketCreate a ticket
Unnecessarily quoted property 'label' found. Open
'label': __('New tab'),
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
require quotes around object literal property names (quote-props)
Object literal property names can be defined in two ways: using literals or using strings. For example, these two objects are equivalent:
var object1 = {
property: true
};
var object2 = {
"property": true
};
In many cases, it doesn't matter if you choose to use an identifier instead of a string or vice-versa. Even so, you might decide to enforce a consistent style in your code.
There are, however, some occasions when you must use quotes:
- If you are using an ECMAScript 3 JavaScript engine (such as IE8) and you want to use a keyword (such as
if
) as a property name. This restriction was removed in ECMAScript 5. - You want to use a non-identifier character in your property name, such as having a property with a space like
"one two"
.
Another example where quotes do matter is when using numeric literals as property keys:
var object = {
1e2: 1,
100: 2
};
This may look alright at first sight, but this code in fact throws a syntax error in ECMAScript 5 strict mode. This happens because 1e2
and 100
are coerced into strings before getting used as the property name. Both String(1e2)
and String(100)
happen to be equal to "100"
, which causes the "Duplicate data property in object literal not allowed in strict mode" error. Issues like that can be tricky to debug, so some prefer to require quotes around all property names.
Rule Details
This rule requires quotes around object literal property names.
Options
This rule has two options, a string option and an object option.
String option:
-
"always"
(default) requires quotes around all object literal property names -
"as-needed"
disallows quotes around object literal property names that are not strictly required -
"consistent"
enforces a consistent quote style; in a given object, either all of the properties should be quoted, or none of the properties should be quoted -
"consistent-as-needed"
requires quotes around all object literal property names if any name strictly requires quotes, otherwise disallows quotes around object property names
Object option:
-
"keywords": true
requires quotes around language keywords used as object property names (only applies when usingas-needed
orconsistent-as-needed
) -
"unnecessary": true
(default) disallows quotes around object literal property names that are not strictly required (only applies when usingas-needed
) -
"unnecessary": false
allows quotes around object literal property names that are not strictly required (only applies when usingas-needed
) -
"numbers": true
requires quotes around numbers used as object property names (only applies when usingas-needed
)
always
Examples of incorrect code for this rule with the default "always"
option:
/*eslint quote-props: ["error", "always"]*/
var object = {
foo: "bar",
baz: 42,
"qux-lorem": true
};
Examples of correct code for this rule with the default "always"
option:
/*eslint quote-props: ["error", "always"]*/
/*eslint-env es6*/
var object1 = {
"foo": "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
'foo': 'bar',
'baz': 42,
'qux-lorem': true
};
var object3 = {
foo() {
return;
}
};
as-needed
Examples of incorrect code for this rule with the "as-needed"
option:
/*eslint quote-props: ["error", "as-needed"]*/
var object = {
"a": 0,
"0": 0,
"true": 0,
"null": 0
};
Examples of correct code for this rule with the "as-needed"
option:
/*eslint quote-props: ["error", "as-needed"]*/
/*eslint-env es6*/
var object1 = {
"a-b": 0,
"0x0": 0,
"1e2": 0
};
var object2 = {
foo: 'bar',
baz: 42,
true: 0,
0: 0,
'qux-lorem': true
};
var object3 = {
foo() {
return;
}
};
consistent
Examples of incorrect code for this rule with the "consistent"
option:
/*eslint quote-props: ["error", "consistent"]*/
var object1 = {
foo: "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
'foo': 'bar',
baz: 42
};
Examples of correct code for this rule with the "consistent"
option:
/*eslint quote-props: ["error", "consistent"]*/
var object1 = {
"foo": "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
'foo': 'bar',
'baz': 42
};
var object3 = {
foo: 'bar',
baz: 42
};
consistent-as-needed
Examples of incorrect code for this rule with the "consistent-as-needed"
option:
/*eslint quote-props: ["error", "consistent-as-needed"]*/
var object1 = {
foo: "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
'foo': 'bar',
'baz': 42
};
Examples of correct code for this rule with the "consistent-as-needed"
option:
/*eslint quote-props: ["error", "consistent-as-needed"]*/
var object1 = {
"foo": "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
foo: 'bar',
baz: 42
};
keywords
Examples of additional incorrect code for this rule with the "as-needed", { "keywords": true }
options:
/*eslint quote-props: ["error", "as-needed", { "keywords": true }]*/
var x = {
while: 1,
volatile: "foo"
};
Examples of additional incorrect code for this rule with the "consistent-as-needed", { "keywords": true }
options:
/*eslint quote-props: ["error", "consistent-as-needed", { "keywords": true }]*/
var x = {
"prop": 1,
"bar": "foo"
};
unnecessary
Examples of additional correct code for this rule with the "as-needed", { "unnecessary": false }
options:
/*eslint quote-props: ["error", "as-needed", { "keywords": true, "unnecessary": false }]*/
var x = {
"while": 1,
"foo": "bar" // Would normally have caused a warning
};
numbers
Examples of additional incorrect code for this rule with the "as-needed", { "numbers": true }
options:
/*eslint quote-props: ["error", "as-needed", { "numbers": true }]*/
var x = {
100: 1
}
When Not To Use It
If you don't care if property names are consistently wrapped in quotes or not, and you don't target legacy ES3 environments, turn this rule off.
Further Reading
Missing semicolon. Open
String(requestDialogId()) : 'new'
- Read upRead up
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require or disallow semicolons instead of ASI (semi)
JavaScript is unique amongst the C-like languages in that it doesn't require semicolons at the end of each statement. In many cases, the JavaScript engine can determine that a semicolon should be in a certain spot and will automatically add it. This feature is known as automatic semicolon insertion (ASI) and is considered one of the more controversial features of JavaScript. For example, the following lines are both valid:
var name = "ESLint"
var website = "eslint.org";
On the first line, the JavaScript engine will automatically insert a semicolon, so this is not considered a syntax error. The JavaScript engine still knows how to interpret the line and knows that the line end indicates the end of the statement.
In the debate over ASI, there are generally two schools of thought. The first is that we should treat ASI as if it didn't exist and always include semicolons manually. The rationale is that it's easier to always include semicolons than to try to remember when they are or are not required, and thus decreases the possibility of introducing an error.
However, the ASI mechanism can sometimes be tricky to people who are using semicolons. For example, consider this code:
return
{
name: "ESLint"
};
This may look like a return
statement that returns an object literal, however, the JavaScript engine will interpret this code as:
return;
{
name: "ESLint";
}
Effectively, a semicolon is inserted after the return
statement, causing the code below it (a labeled literal inside a block) to be unreachable. This rule and the [no-unreachable](no-unreachable.md) rule will protect your code from such cases.
On the other side of the argument are those who say that since semicolons are inserted automatically, they are optional and do not need to be inserted manually. However, the ASI mechanism can also be tricky to people who don't use semicolons. For example, consider this code:
var globalCounter = { }
(function () {
var n = 0
globalCounter.increment = function () {
return ++n
}
})()
In this example, a semicolon will not be inserted after the first line, causing a run-time error (because an empty object is called as if it's a function). The [no-unexpected-multiline](no-unexpected-multiline.md) rule can protect your code from such cases.
Although ASI allows for more freedom over your coding style, it can also make your code behave in an unexpected way, whether you use semicolons or not. Therefore, it is best to know when ASI takes place and when it does not, and have ESLint protect your code from these potentially unexpected cases. In short, as once described by Isaac Schlueter, a \n
character always ends a statement (just like a semicolon) unless one of the following is true:
- The statement has an unclosed paren, array literal, or object literal or ends in some other way that is not a valid way to end a statement. (For instance, ending with
.
or,
.) - The line is
--
or++
(in which case it will decrement/increment the next token.) - It is a
for()
,while()
,do
,if()
, orelse
, and there is no{
- The next line starts with
[
,(
,+
,*
,/
,-
,,
,.
, or some other binary operator that can only be found between two tokens in a single expression.
Rule Details
This rule enforces consistent use of semicolons.
Options
This rule has two options, a string option and an object option.
String option:
-
"always"
(default) requires semicolons at the end of statements -
"never"
disallows semicolons as the end of statements (except to disambiguate statements beginning with[
,(
,/
,+
, or-
)
Object option (when "always"
):
-
"omitLastInOneLineBlock": true
ignores the last semicolon in a block in which its braces (and therefore the content of the block) are in the same line
Object option (when "never"
):
-
"beforeStatementContinuationChars": "any"
(default) ignores semicolons (or lacking semicolon) at the end of statements if the next line starts with[
,(
,/
,+
, or-
. -
"beforeStatementContinuationChars": "always"
requires semicolons at the end of statements if the next line starts with[
,(
,/
,+
, or-
. -
"beforeStatementContinuationChars": "never"
disallows semicolons as the end of statements if it doesn't make ASI hazard even if the next line starts with[
,(
,/
,+
, or-
.
always
Examples of incorrect code for this rule with the default "always"
option:
/*eslint semi: ["error", "always"]*/
var name = "ESLint"
object.method = function() {
// ...
}
Examples of correct code for this rule with the default "always"
option:
/*eslint semi: "error"*/
var name = "ESLint";
object.method = function() {
// ...
};
never
Examples of incorrect code for this rule with the "never"
option:
/*eslint semi: ["error", "never"]*/
var name = "ESLint";
object.method = function() {
// ...
};
Examples of correct code for this rule with the "never"
option:
/*eslint semi: ["error", "never"]*/
var name = "ESLint"
object.method = function() {
// ...
}
var name = "ESLint"
;(function() {
// ...
})()
import a from "a"
(function() {
// ...
})()
import b from "b"
;(function() {
// ...
})()
omitLastInOneLineBlock
Examples of additional correct code for this rule with the "always", { "omitLastInOneLineBlock": true }
options:
/*eslint semi: ["error", "always", { "omitLastInOneLineBlock": true}] */
if (foo) { bar() }
if (foo) { bar(); baz() }
beforeStatementContinuationChars
Examples of additional incorrect code for this rule with the "never", { "beforeStatementContinuationChars": "always" }
options:
/*eslint semi: ["error", "never", { "beforeStatementContinuationChars": "always"}] */
import a from "a"
(function() {
// ...
})()
Examples of additional incorrect code for this rule with the "never", { "beforeStatementContinuationChars": "never" }
options:
/*eslint semi: ["error", "never", { "beforeStatementContinuationChars": "never"}] */
import a from "a"
;(function() {
// ...
})()
When Not To Use It
If you do not want to enforce semicolon usage (or omission) in any particular way, then you can turn this rule off.
Further Reading
Related Rules
- [no-extra-semi](no-extra-semi.md)
- [no-unexpected-multiline](no-unexpected-multiline.md)
- [semi-spacing](semi-spacing.md) Source: http://eslint.org/docs/rules/
Unnecessarily quoted property 'dialog_fields' found. Open
'dialog_fields': [],
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
require quotes around object literal property names (quote-props)
Object literal property names can be defined in two ways: using literals or using strings. For example, these two objects are equivalent:
var object1 = {
property: true
};
var object2 = {
"property": true
};
In many cases, it doesn't matter if you choose to use an identifier instead of a string or vice-versa. Even so, you might decide to enforce a consistent style in your code.
There are, however, some occasions when you must use quotes:
- If you are using an ECMAScript 3 JavaScript engine (such as IE8) and you want to use a keyword (such as
if
) as a property name. This restriction was removed in ECMAScript 5. - You want to use a non-identifier character in your property name, such as having a property with a space like
"one two"
.
Another example where quotes do matter is when using numeric literals as property keys:
var object = {
1e2: 1,
100: 2
};
This may look alright at first sight, but this code in fact throws a syntax error in ECMAScript 5 strict mode. This happens because 1e2
and 100
are coerced into strings before getting used as the property name. Both String(1e2)
and String(100)
happen to be equal to "100"
, which causes the "Duplicate data property in object literal not allowed in strict mode" error. Issues like that can be tricky to debug, so some prefer to require quotes around all property names.
Rule Details
This rule requires quotes around object literal property names.
Options
This rule has two options, a string option and an object option.
String option:
-
"always"
(default) requires quotes around all object literal property names -
"as-needed"
disallows quotes around object literal property names that are not strictly required -
"consistent"
enforces a consistent quote style; in a given object, either all of the properties should be quoted, or none of the properties should be quoted -
"consistent-as-needed"
requires quotes around all object literal property names if any name strictly requires quotes, otherwise disallows quotes around object property names
Object option:
-
"keywords": true
requires quotes around language keywords used as object property names (only applies when usingas-needed
orconsistent-as-needed
) -
"unnecessary": true
(default) disallows quotes around object literal property names that are not strictly required (only applies when usingas-needed
) -
"unnecessary": false
allows quotes around object literal property names that are not strictly required (only applies when usingas-needed
) -
"numbers": true
requires quotes around numbers used as object property names (only applies when usingas-needed
)
always
Examples of incorrect code for this rule with the default "always"
option:
/*eslint quote-props: ["error", "always"]*/
var object = {
foo: "bar",
baz: 42,
"qux-lorem": true
};
Examples of correct code for this rule with the default "always"
option:
/*eslint quote-props: ["error", "always"]*/
/*eslint-env es6*/
var object1 = {
"foo": "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
'foo': 'bar',
'baz': 42,
'qux-lorem': true
};
var object3 = {
foo() {
return;
}
};
as-needed
Examples of incorrect code for this rule with the "as-needed"
option:
/*eslint quote-props: ["error", "as-needed"]*/
var object = {
"a": 0,
"0": 0,
"true": 0,
"null": 0
};
Examples of correct code for this rule with the "as-needed"
option:
/*eslint quote-props: ["error", "as-needed"]*/
/*eslint-env es6*/
var object1 = {
"a-b": 0,
"0x0": 0,
"1e2": 0
};
var object2 = {
foo: 'bar',
baz: 42,
true: 0,
0: 0,
'qux-lorem': true
};
var object3 = {
foo() {
return;
}
};
consistent
Examples of incorrect code for this rule with the "consistent"
option:
/*eslint quote-props: ["error", "consistent"]*/
var object1 = {
foo: "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
'foo': 'bar',
baz: 42
};
Examples of correct code for this rule with the "consistent"
option:
/*eslint quote-props: ["error", "consistent"]*/
var object1 = {
"foo": "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
'foo': 'bar',
'baz': 42
};
var object3 = {
foo: 'bar',
baz: 42
};
consistent-as-needed
Examples of incorrect code for this rule with the "consistent-as-needed"
option:
/*eslint quote-props: ["error", "consistent-as-needed"]*/
var object1 = {
foo: "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
'foo': 'bar',
'baz': 42
};
Examples of correct code for this rule with the "consistent-as-needed"
option:
/*eslint quote-props: ["error", "consistent-as-needed"]*/
var object1 = {
"foo": "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
foo: 'bar',
baz: 42
};
keywords
Examples of additional incorrect code for this rule with the "as-needed", { "keywords": true }
options:
/*eslint quote-props: ["error", "as-needed", { "keywords": true }]*/
var x = {
while: 1,
volatile: "foo"
};
Examples of additional incorrect code for this rule with the "consistent-as-needed", { "keywords": true }
options:
/*eslint quote-props: ["error", "consistent-as-needed", { "keywords": true }]*/
var x = {
"prop": 1,
"bar": "foo"
};
unnecessary
Examples of additional correct code for this rule with the "as-needed", { "unnecessary": false }
options:
/*eslint quote-props: ["error", "as-needed", { "keywords": true, "unnecessary": false }]*/
var x = {
"while": 1,
"foo": "bar" // Would normally have caused a warning
};
numbers
Examples of additional incorrect code for this rule with the "as-needed", { "numbers": true }
options:
/*eslint quote-props: ["error", "as-needed", { "numbers": true }]*/
var x = {
100: 1
}
When Not To Use It
If you don't care if property names are consistently wrapped in quotes or not, and you don't target legacy ES3 environments, turn this rule off.
Further Reading
Unnecessarily quoted property 'dialog_tabs' found. Open
'dialog_tabs': [{
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
require quotes around object literal property names (quote-props)
Object literal property names can be defined in two ways: using literals or using strings. For example, these two objects are equivalent:
var object1 = {
property: true
};
var object2 = {
"property": true
};
In many cases, it doesn't matter if you choose to use an identifier instead of a string or vice-versa. Even so, you might decide to enforce a consistent style in your code.
There are, however, some occasions when you must use quotes:
- If you are using an ECMAScript 3 JavaScript engine (such as IE8) and you want to use a keyword (such as
if
) as a property name. This restriction was removed in ECMAScript 5. - You want to use a non-identifier character in your property name, such as having a property with a space like
"one two"
.
Another example where quotes do matter is when using numeric literals as property keys:
var object = {
1e2: 1,
100: 2
};
This may look alright at first sight, but this code in fact throws a syntax error in ECMAScript 5 strict mode. This happens because 1e2
and 100
are coerced into strings before getting used as the property name. Both String(1e2)
and String(100)
happen to be equal to "100"
, which causes the "Duplicate data property in object literal not allowed in strict mode" error. Issues like that can be tricky to debug, so some prefer to require quotes around all property names.
Rule Details
This rule requires quotes around object literal property names.
Options
This rule has two options, a string option and an object option.
String option:
-
"always"
(default) requires quotes around all object literal property names -
"as-needed"
disallows quotes around object literal property names that are not strictly required -
"consistent"
enforces a consistent quote style; in a given object, either all of the properties should be quoted, or none of the properties should be quoted -
"consistent-as-needed"
requires quotes around all object literal property names if any name strictly requires quotes, otherwise disallows quotes around object property names
Object option:
-
"keywords": true
requires quotes around language keywords used as object property names (only applies when usingas-needed
orconsistent-as-needed
) -
"unnecessary": true
(default) disallows quotes around object literal property names that are not strictly required (only applies when usingas-needed
) -
"unnecessary": false
allows quotes around object literal property names that are not strictly required (only applies when usingas-needed
) -
"numbers": true
requires quotes around numbers used as object property names (only applies when usingas-needed
)
always
Examples of incorrect code for this rule with the default "always"
option:
/*eslint quote-props: ["error", "always"]*/
var object = {
foo: "bar",
baz: 42,
"qux-lorem": true
};
Examples of correct code for this rule with the default "always"
option:
/*eslint quote-props: ["error", "always"]*/
/*eslint-env es6*/
var object1 = {
"foo": "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
'foo': 'bar',
'baz': 42,
'qux-lorem': true
};
var object3 = {
foo() {
return;
}
};
as-needed
Examples of incorrect code for this rule with the "as-needed"
option:
/*eslint quote-props: ["error", "as-needed"]*/
var object = {
"a": 0,
"0": 0,
"true": 0,
"null": 0
};
Examples of correct code for this rule with the "as-needed"
option:
/*eslint quote-props: ["error", "as-needed"]*/
/*eslint-env es6*/
var object1 = {
"a-b": 0,
"0x0": 0,
"1e2": 0
};
var object2 = {
foo: 'bar',
baz: 42,
true: 0,
0: 0,
'qux-lorem': true
};
var object3 = {
foo() {
return;
}
};
consistent
Examples of incorrect code for this rule with the "consistent"
option:
/*eslint quote-props: ["error", "consistent"]*/
var object1 = {
foo: "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
'foo': 'bar',
baz: 42
};
Examples of correct code for this rule with the "consistent"
option:
/*eslint quote-props: ["error", "consistent"]*/
var object1 = {
"foo": "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
'foo': 'bar',
'baz': 42
};
var object3 = {
foo: 'bar',
baz: 42
};
consistent-as-needed
Examples of incorrect code for this rule with the "consistent-as-needed"
option:
/*eslint quote-props: ["error", "consistent-as-needed"]*/
var object1 = {
foo: "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
'foo': 'bar',
'baz': 42
};
Examples of correct code for this rule with the "consistent-as-needed"
option:
/*eslint quote-props: ["error", "consistent-as-needed"]*/
var object1 = {
"foo": "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
foo: 'bar',
baz: 42
};
keywords
Examples of additional incorrect code for this rule with the "as-needed", { "keywords": true }
options:
/*eslint quote-props: ["error", "as-needed", { "keywords": true }]*/
var x = {
while: 1,
volatile: "foo"
};
Examples of additional incorrect code for this rule with the "consistent-as-needed", { "keywords": true }
options:
/*eslint quote-props: ["error", "consistent-as-needed", { "keywords": true }]*/
var x = {
"prop": 1,
"bar": "foo"
};
unnecessary
Examples of additional correct code for this rule with the "as-needed", { "unnecessary": false }
options:
/*eslint quote-props: ["error", "as-needed", { "keywords": true, "unnecessary": false }]*/
var x = {
"while": 1,
"foo": "bar" // Would normally have caused a warning
};
numbers
Examples of additional incorrect code for this rule with the "as-needed", { "numbers": true }
options:
/*eslint quote-props: ["error", "as-needed", { "numbers": true }]*/
var x = {
100: 1
}
When Not To Use It
If you don't care if property names are consistently wrapped in quotes or not, and you don't target legacy ES3 environments, turn this rule off.
Further Reading
Unnecessarily quoted property 'position' found. Open
'position': 0,
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
require quotes around object literal property names (quote-props)
Object literal property names can be defined in two ways: using literals or using strings. For example, these two objects are equivalent:
var object1 = {
property: true
};
var object2 = {
"property": true
};
In many cases, it doesn't matter if you choose to use an identifier instead of a string or vice-versa. Even so, you might decide to enforce a consistent style in your code.
There are, however, some occasions when you must use quotes:
- If you are using an ECMAScript 3 JavaScript engine (such as IE8) and you want to use a keyword (such as
if
) as a property name. This restriction was removed in ECMAScript 5. - You want to use a non-identifier character in your property name, such as having a property with a space like
"one two"
.
Another example where quotes do matter is when using numeric literals as property keys:
var object = {
1e2: 1,
100: 2
};
This may look alright at first sight, but this code in fact throws a syntax error in ECMAScript 5 strict mode. This happens because 1e2
and 100
are coerced into strings before getting used as the property name. Both String(1e2)
and String(100)
happen to be equal to "100"
, which causes the "Duplicate data property in object literal not allowed in strict mode" error. Issues like that can be tricky to debug, so some prefer to require quotes around all property names.
Rule Details
This rule requires quotes around object literal property names.
Options
This rule has two options, a string option and an object option.
String option:
-
"always"
(default) requires quotes around all object literal property names -
"as-needed"
disallows quotes around object literal property names that are not strictly required -
"consistent"
enforces a consistent quote style; in a given object, either all of the properties should be quoted, or none of the properties should be quoted -
"consistent-as-needed"
requires quotes around all object literal property names if any name strictly requires quotes, otherwise disallows quotes around object property names
Object option:
-
"keywords": true
requires quotes around language keywords used as object property names (only applies when usingas-needed
orconsistent-as-needed
) -
"unnecessary": true
(default) disallows quotes around object literal property names that are not strictly required (only applies when usingas-needed
) -
"unnecessary": false
allows quotes around object literal property names that are not strictly required (only applies when usingas-needed
) -
"numbers": true
requires quotes around numbers used as object property names (only applies when usingas-needed
)
always
Examples of incorrect code for this rule with the default "always"
option:
/*eslint quote-props: ["error", "always"]*/
var object = {
foo: "bar",
baz: 42,
"qux-lorem": true
};
Examples of correct code for this rule with the default "always"
option:
/*eslint quote-props: ["error", "always"]*/
/*eslint-env es6*/
var object1 = {
"foo": "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
'foo': 'bar',
'baz': 42,
'qux-lorem': true
};
var object3 = {
foo() {
return;
}
};
as-needed
Examples of incorrect code for this rule with the "as-needed"
option:
/*eslint quote-props: ["error", "as-needed"]*/
var object = {
"a": 0,
"0": 0,
"true": 0,
"null": 0
};
Examples of correct code for this rule with the "as-needed"
option:
/*eslint quote-props: ["error", "as-needed"]*/
/*eslint-env es6*/
var object1 = {
"a-b": 0,
"0x0": 0,
"1e2": 0
};
var object2 = {
foo: 'bar',
baz: 42,
true: 0,
0: 0,
'qux-lorem': true
};
var object3 = {
foo() {
return;
}
};
consistent
Examples of incorrect code for this rule with the "consistent"
option:
/*eslint quote-props: ["error", "consistent"]*/
var object1 = {
foo: "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
'foo': 'bar',
baz: 42
};
Examples of correct code for this rule with the "consistent"
option:
/*eslint quote-props: ["error", "consistent"]*/
var object1 = {
"foo": "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
'foo': 'bar',
'baz': 42
};
var object3 = {
foo: 'bar',
baz: 42
};
consistent-as-needed
Examples of incorrect code for this rule with the "consistent-as-needed"
option:
/*eslint quote-props: ["error", "consistent-as-needed"]*/
var object1 = {
foo: "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
'foo': 'bar',
'baz': 42
};
Examples of correct code for this rule with the "consistent-as-needed"
option:
/*eslint quote-props: ["error", "consistent-as-needed"]*/
var object1 = {
"foo": "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
foo: 'bar',
baz: 42
};
keywords
Examples of additional incorrect code for this rule with the "as-needed", { "keywords": true }
options:
/*eslint quote-props: ["error", "as-needed", { "keywords": true }]*/
var x = {
while: 1,
volatile: "foo"
};
Examples of additional incorrect code for this rule with the "consistent-as-needed", { "keywords": true }
options:
/*eslint quote-props: ["error", "consistent-as-needed", { "keywords": true }]*/
var x = {
"prop": 1,
"bar": "foo"
};
unnecessary
Examples of additional correct code for this rule with the "as-needed", { "unnecessary": false }
options:
/*eslint quote-props: ["error", "as-needed", { "keywords": true, "unnecessary": false }]*/
var x = {
"while": 1,
"foo": "bar" // Would normally have caused a warning
};
numbers
Examples of additional incorrect code for this rule with the "as-needed", { "numbers": true }
options:
/*eslint quote-props: ["error", "as-needed", { "numbers": true }]*/
var x = {
100: 1
}
When Not To Use It
If you don't care if property names are consistently wrapped in quotes or not, and you don't target legacy ES3 environments, turn this rule off.
Further Reading
'?' should be placed at the beginning of the line. Open
var sessionStorageId = requestDialogAction() === 'edit' ?
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
enforce consistent linebreak style for operators (operator-linebreak)
When a statement is too long to fit on a single line, line breaks are generally inserted next to the operators separating expressions. The first style coming to mind would be to place the operator at the end of the line, following the English punctuation rules.
var fullHeight = borderTop +
innerHeight +
borderBottom;
Some developers find that placing operators at the beginning of the line makes the code more readable.
var fullHeight = borderTop
+ innerHeight
+ borderBottom;
Rule Details
This rule enforces a consistent linebreak style for operators.
Options
This rule has one option, which can be a string option or an object option.
String option:
-
"after"
requires linebreaks to be placed after the operator -
"before"
requires linebreaks to be placed before the operator -
"none"
disallows linebreaks on either side of the operator
Object option:
-
"overrides"
overrides the global setting for specified operators
The default configuration is "after", { "overrides": { "?": "before", ":": "before" } }
after
Examples of incorrect code for this rule with the default "after"
option:
/*eslint operator-linebreak: ["error", "after"]*/
foo = 1
+
2;
foo = 1
+ 2;
foo
= 5;
if (someCondition
|| otherCondition) {
}
answer = everything
? 42
: foo;
Examples of correct code for this rule with the default "after"
option:
/*eslint operator-linebreak: ["error", "after"]*/
foo = 1 + 2;
foo = 1 +
2;
foo =
5;
if (someCondition ||
otherCondition) {
}
answer = everything ?
42 :
foo;
before
Examples of incorrect code for this rule with the "before"
option:
/*eslint operator-linebreak: ["error", "before"]*/
foo = 1 +
2;
foo =
5;
if (someCondition ||
otherCondition) {
}
answer = everything ?
42 :
foo;
Examples of correct code for this rule with the "before"
option:
/*eslint operator-linebreak: ["error", "before"]*/
foo = 1 + 2;
foo = 1
+ 2;
foo
= 5;
if (someCondition
|| otherCondition) {
}
answer = everything
? 42
: foo;
none
Examples of incorrect code for this rule with the "none"
option:
/*eslint operator-linebreak: ["error", "none"]*/
foo = 1 +
2;
foo = 1
+ 2;
if (someCondition ||
otherCondition) {
}
if (someCondition
|| otherCondition) {
}
answer = everything
? 42
: foo;
answer = everything ?
42 :
foo;
Examples of correct code for this rule with the "none"
option:
/*eslint operator-linebreak: ["error", "none"]*/
foo = 1 + 2;
foo = 5;
if (someCondition || otherCondition) {
}
answer = everything ? 42 : foo;
overrides
Examples of additional correct code for this rule with the { "overrides": { "+=": "before" } }
option:
/*eslint operator-linebreak: ["error", "after", { "overrides": { "+=": "before" } }]*/
var thing = 'thing';
thing
+= 's';
Examples of additional correct code for this rule with the { "overrides": { "?": "ignore", ":": "ignore" } }
option:
/*eslint operator-linebreak: ["error", "after", { "overrides": { "?": "ignore", ":": "ignore" } }]*/
answer = everything ?
42
: foo;
answer = everything
?
42
:
foo;
When Not To Use It
If your project will not be using a common operator line break style, turn this rule off.
Related Rules
- [comma-style](comma-style.md) Source: http://eslint.org/docs/rules/
Unexpected use of 'confirm'. Open
if (confirm(__('Restore previous changes?'))) {
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Disallow specific global variables (no-restricted-globals)
Disallowing usage of specific global variables can be useful if you want to allow a set of global variables by enabling an environment, but still want to disallow some of those.
For instance, early Internet Explorer versions exposed the current DOM event as a global variable
event
, but using this variable has been considered as a bad practice for a long time. Restricting
this will make sure this variable isn't used in browser code.
Rule Details
This rule allows you to specify global variable names that you don't want to use in your application.
Options
This rule takes a list of strings, where each string is a global to be restricted:
{
"rules": {
"no-restricted-globals": ["error", "event", "fdescribe"]
}
}
Alternatively, the rule also accepts objects, where the global name and an optional custom message are specified:
{
"rules": {
"no-restricted-globals": [
"error",
{
"name": "event",
"message": "Use local parameter instead."
},
{
"name": "fdescribe",
"message": "Do not commit fdescribe. Use describe instead."
}
]
}
}
Examples of incorrect code for sample "event", "fdescribe"
global variable names:
/*global event, fdescribe*/
/*eslint no-restricted-globals: ["error", "event", "fdescribe"]*/
function onClick() {
console.log(event);
}
fdescribe("foo", function() {
});
Examples of correct code for a sample "event"
global variable name:
/*global event*/
/*eslint no-restricted-globals: ["error", "event"]*/
import event from "event-module";
/*global event*/
/*eslint no-restricted-globals: ["error", "event"]*/
var event = 1;
Examples of incorrect code for a sample "event"
global variable name, along with a custom error message:
/*global event*/
/* eslint no-restricted-globals: ["error", { name: "error", message: "Use local parameter instead." }] */
function onClick() {
console.log(event); // Unexpected global variable 'event'. Use local parameter instead.
}
Related Rules
- [no-restricted-properties](no-restricted-properties.md)
- [no-restricted-syntax](no-restricted-syntax.md) Source: http://eslint.org/docs/rules/
Missing semicolon. Open
dialog.id = restoredDialog.id
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require or disallow semicolons instead of ASI (semi)
JavaScript is unique amongst the C-like languages in that it doesn't require semicolons at the end of each statement. In many cases, the JavaScript engine can determine that a semicolon should be in a certain spot and will automatically add it. This feature is known as automatic semicolon insertion (ASI) and is considered one of the more controversial features of JavaScript. For example, the following lines are both valid:
var name = "ESLint"
var website = "eslint.org";
On the first line, the JavaScript engine will automatically insert a semicolon, so this is not considered a syntax error. The JavaScript engine still knows how to interpret the line and knows that the line end indicates the end of the statement.
In the debate over ASI, there are generally two schools of thought. The first is that we should treat ASI as if it didn't exist and always include semicolons manually. The rationale is that it's easier to always include semicolons than to try to remember when they are or are not required, and thus decreases the possibility of introducing an error.
However, the ASI mechanism can sometimes be tricky to people who are using semicolons. For example, consider this code:
return
{
name: "ESLint"
};
This may look like a return
statement that returns an object literal, however, the JavaScript engine will interpret this code as:
return;
{
name: "ESLint";
}
Effectively, a semicolon is inserted after the return
statement, causing the code below it (a labeled literal inside a block) to be unreachable. This rule and the [no-unreachable](no-unreachable.md) rule will protect your code from such cases.
On the other side of the argument are those who say that since semicolons are inserted automatically, they are optional and do not need to be inserted manually. However, the ASI mechanism can also be tricky to people who don't use semicolons. For example, consider this code:
var globalCounter = { }
(function () {
var n = 0
globalCounter.increment = function () {
return ++n
}
})()
In this example, a semicolon will not be inserted after the first line, causing a run-time error (because an empty object is called as if it's a function). The [no-unexpected-multiline](no-unexpected-multiline.md) rule can protect your code from such cases.
Although ASI allows for more freedom over your coding style, it can also make your code behave in an unexpected way, whether you use semicolons or not. Therefore, it is best to know when ASI takes place and when it does not, and have ESLint protect your code from these potentially unexpected cases. In short, as once described by Isaac Schlueter, a \n
character always ends a statement (just like a semicolon) unless one of the following is true:
- The statement has an unclosed paren, array literal, or object literal or ends in some other way that is not a valid way to end a statement. (For instance, ending with
.
or,
.) - The line is
--
or++
(in which case it will decrement/increment the next token.) - It is a
for()
,while()
,do
,if()
, orelse
, and there is no{
- The next line starts with
[
,(
,+
,*
,/
,-
,,
,.
, or some other binary operator that can only be found between two tokens in a single expression.
Rule Details
This rule enforces consistent use of semicolons.
Options
This rule has two options, a string option and an object option.
String option:
-
"always"
(default) requires semicolons at the end of statements -
"never"
disallows semicolons as the end of statements (except to disambiguate statements beginning with[
,(
,/
,+
, or-
)
Object option (when "always"
):
-
"omitLastInOneLineBlock": true
ignores the last semicolon in a block in which its braces (and therefore the content of the block) are in the same line
Object option (when "never"
):
-
"beforeStatementContinuationChars": "any"
(default) ignores semicolons (or lacking semicolon) at the end of statements if the next line starts with[
,(
,/
,+
, or-
. -
"beforeStatementContinuationChars": "always"
requires semicolons at the end of statements if the next line starts with[
,(
,/
,+
, or-
. -
"beforeStatementContinuationChars": "never"
disallows semicolons as the end of statements if it doesn't make ASI hazard even if the next line starts with[
,(
,/
,+
, or-
.
always
Examples of incorrect code for this rule with the default "always"
option:
/*eslint semi: ["error", "always"]*/
var name = "ESLint"
object.method = function() {
// ...
}
Examples of correct code for this rule with the default "always"
option:
/*eslint semi: "error"*/
var name = "ESLint";
object.method = function() {
// ...
};
never
Examples of incorrect code for this rule with the "never"
option:
/*eslint semi: ["error", "never"]*/
var name = "ESLint";
object.method = function() {
// ...
};
Examples of correct code for this rule with the "never"
option:
/*eslint semi: ["error", "never"]*/
var name = "ESLint"
object.method = function() {
// ...
}
var name = "ESLint"
;(function() {
// ...
})()
import a from "a"
(function() {
// ...
})()
import b from "b"
;(function() {
// ...
})()
omitLastInOneLineBlock
Examples of additional correct code for this rule with the "always", { "omitLastInOneLineBlock": true }
options:
/*eslint semi: ["error", "always", { "omitLastInOneLineBlock": true}] */
if (foo) { bar() }
if (foo) { bar(); baz() }
beforeStatementContinuationChars
Examples of additional incorrect code for this rule with the "never", { "beforeStatementContinuationChars": "always" }
options:
/*eslint semi: ["error", "never", { "beforeStatementContinuationChars": "always"}] */
import a from "a"
(function() {
// ...
})()
Examples of additional incorrect code for this rule with the "never", { "beforeStatementContinuationChars": "never" }
options:
/*eslint semi: ["error", "never", { "beforeStatementContinuationChars": "never"}] */
import a from "a"
;(function() {
// ...
})()
When Not To Use It
If you do not want to enforce semicolon usage (or omission) in any particular way, then you can turn this rule off.
Further Reading
Related Rules
- [no-extra-semi](no-extra-semi.md)
- [no-unexpected-multiline](no-unexpected-multiline.md)
- [semi-spacing](semi-spacing.md) Source: http://eslint.org/docs/rules/
'&&' should be placed at the beginning of the line. Open
(value !== beingCloned) &&
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enforce consistent linebreak style for operators (operator-linebreak)
When a statement is too long to fit on a single line, line breaks are generally inserted next to the operators separating expressions. The first style coming to mind would be to place the operator at the end of the line, following the English punctuation rules.
var fullHeight = borderTop +
innerHeight +
borderBottom;
Some developers find that placing operators at the beginning of the line makes the code more readable.
var fullHeight = borderTop
+ innerHeight
+ borderBottom;
Rule Details
This rule enforces a consistent linebreak style for operators.
Options
This rule has one option, which can be a string option or an object option.
String option:
-
"after"
requires linebreaks to be placed after the operator -
"before"
requires linebreaks to be placed before the operator -
"none"
disallows linebreaks on either side of the operator
Object option:
-
"overrides"
overrides the global setting for specified operators
The default configuration is "after", { "overrides": { "?": "before", ":": "before" } }
after
Examples of incorrect code for this rule with the default "after"
option:
/*eslint operator-linebreak: ["error", "after"]*/
foo = 1
+
2;
foo = 1
+ 2;
foo
= 5;
if (someCondition
|| otherCondition) {
}
answer = everything
? 42
: foo;
Examples of correct code for this rule with the default "after"
option:
/*eslint operator-linebreak: ["error", "after"]*/
foo = 1 + 2;
foo = 1 +
2;
foo =
5;
if (someCondition ||
otherCondition) {
}
answer = everything ?
42 :
foo;
before
Examples of incorrect code for this rule with the "before"
option:
/*eslint operator-linebreak: ["error", "before"]*/
foo = 1 +
2;
foo =
5;
if (someCondition ||
otherCondition) {
}
answer = everything ?
42 :
foo;
Examples of correct code for this rule with the "before"
option:
/*eslint operator-linebreak: ["error", "before"]*/
foo = 1 + 2;
foo = 1
+ 2;
foo
= 5;
if (someCondition
|| otherCondition) {
}
answer = everything
? 42
: foo;
none
Examples of incorrect code for this rule with the "none"
option:
/*eslint operator-linebreak: ["error", "none"]*/
foo = 1 +
2;
foo = 1
+ 2;
if (someCondition ||
otherCondition) {
}
if (someCondition
|| otherCondition) {
}
answer = everything
? 42
: foo;
answer = everything ?
42 :
foo;
Examples of correct code for this rule with the "none"
option:
/*eslint operator-linebreak: ["error", "none"]*/
foo = 1 + 2;
foo = 5;
if (someCondition || otherCondition) {
}
answer = everything ? 42 : foo;
overrides
Examples of additional correct code for this rule with the { "overrides": { "+=": "before" } }
option:
/*eslint operator-linebreak: ["error", "after", { "overrides": { "+=": "before" } }]*/
var thing = 'thing';
thing
+= 's';
Examples of additional correct code for this rule with the { "overrides": { "?": "ignore", ":": "ignore" } }
option:
/*eslint operator-linebreak: ["error", "after", { "overrides": { "?": "ignore", ":": "ignore" } }]*/
answer = everything ?
42
: foo;
answer = everything
?
42
:
foo;
When Not To Use It
If your project will not be using a common operator line break style, turn this rule off.
Related Rules
- [comma-style](comma-style.md) Source: http://eslint.org/docs/rules/
Block must not be padded by blank lines. Open
function init(dialog) {
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require or disallow padding within blocks (padded-blocks)
Some style guides require block statements to start and end with blank lines. The goal is to improve readability by visually separating the block content and the surrounding code.
if (a) {
b();
}
Since it's good to have a consistent code style, you should either always write padded blocks or never do it.
Rule Details
This rule enforces consistent empty line padding within blocks.
Options
This rule has two options, the first one can be a string option or an object option. The second one is an object option, it can allow exceptions.
First option
String option:
-
"always"
(default) requires empty lines at the beginning and ending of block statements and classes -
"never"
disallows empty lines at the beginning and ending of block statements and classes
Object option:
-
"blocks"
require or disallow padding within block statements -
"classes"
require or disallow padding within classes -
"switches"
require or disallow padding withinswitch
statements
Second option
-
"allowSingleLineBlocks": true
allows single-line blocks
always
Examples of incorrect code for this rule with the default "always"
option:
/*eslint padded-blocks: ["error", "always"]*/
if (a) {
b();
}
if (a) { b(); }
if (a)
{
b();
}
if (a) {
b();
}
if (a) {
// comment
b();
}
Examples of correct code for this rule with the default "always"
option:
/*eslint padded-blocks: ["error", "always"]*/
if (a) {
b();
}
if (a)
{
b();
}
if (a) {
// comment
b();
}
never
Examples of incorrect code for this rule with the "never"
option:
/*eslint padded-blocks: ["error", "never"]*/
if (a) {
b();
}
if (a)
{
b();
}
if (a) {
b();
}
if (a) {
b();
}
Examples of correct code for this rule with the "never"
option:
/*eslint padded-blocks: ["error", "never"]*/
if (a) {
b();
}
if (a)
{
b();
}
blocks
Examples of incorrect code for this rule with the { "blocks": "always" }
option:
/*eslint padded-blocks: ["error", { "blocks": "always" }]*/
if (a) {
b();
}
if (a) { b(); }
if (a)
{
b();
}
if (a) {
b();
}
if (a) {
b();
}
if (a) {
// comment
b();
}
Examples of correct code for this rule with the { "blocks": "always" }
option:
/*eslint padded-blocks: ["error", { "blocks": "always" }]*/
if (a) {
b();
}
if (a)
{
b();
}
if (a) {
// comment
b();
}
Examples of incorrect code for this rule with the { "blocks": "never" }
option:
/*eslint padded-blocks: ["error", { "blocks": "never" }]*/
if (a) {
b();
}
if (a)
{
b();
}
if (a) {
b();
}
if (a) {
b();
}
Examples of correct code for this rule with the { "blocks": "never" }
option:
/*eslint padded-blocks: ["error", { "blocks": "never" }]*/
if (a) {
b();
}
if (a)
{
b();
}
classes
Examples of incorrect code for this rule with the { "classes": "always" }
option:
/*eslint padded-blocks: ["error", { "classes": "always" }]*/
class A {
constructor(){
}
}
Examples of correct code for this rule with the { "classes": "always" }
option:
/*eslint padded-blocks: ["error", { "classes": "always" }]*/
class A {
constructor(){
}
}
Examples of incorrect code for this rule with the { "classes": "never" }
option:
/*eslint padded-blocks: ["error", { "classes": "never" }]*/
class A {
constructor(){
}
}
Examples of correct code for this rule with the { "classes": "never" }
option:
/*eslint padded-blocks: ["error", { "classes": "never" }]*/
class A {
constructor(){
}
}
switches
Examples of incorrect code for this rule with the { "switches": "always" }
option:
/*eslint padded-blocks: ["error", { "switches": "always" }]*/
switch (a) {
case 0: foo();
}
Examples of correct code for this rule with the { "switches": "always" }
option:
/*eslint padded-blocks: ["error", { "switches": "always" }]*/
switch (a) {
case 0: foo();
}
if (a) {
b();
}
Examples of incorrect code for this rule with the { "switches": "never" }
option:
/*eslint padded-blocks: ["error", { "switches": "never" }]*/
switch (a) {
case 0: foo();
}
Examples of correct code for this rule with the { "switches": "never" }
option:
/*eslint padded-blocks: ["error", { "switches": "never" }]*/
switch (a) {
case 0: foo();
}
if (a) {
b();
}
always + allowSingleLineBlocks
Examples of incorrect code for this rule with the "always", {"allowSingleLineBlocks": true}
options:
/*eslint padded-blocks: ["error", "always", { allowSingleLineBlocks: true }]*/
if (a) {
b();
}
if (a) {
b();
}
if (a) {
b();
}
Examples of correct code for this rule with the "always", {"allowSingleLineBlocks": true}
options:
/*eslint padded-blocks: ["error", "always", { allowSingleLineBlocks: true }]*/
if (a) { b(); }
if (a) {
b();
}
When Not To Use It
You can turn this rule off if you are not concerned with the consistency of padding within blocks.
Related Rules
- [lines-between-class-members](lines-between-class-members.md)
- [padding-line-between-statements](padding-line-between-statements.md) Source: http://eslint.org/docs/rules/
Missing semicolon. Open
dialog.content[0].id = restoredDialog.content[0].id
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require or disallow semicolons instead of ASI (semi)
JavaScript is unique amongst the C-like languages in that it doesn't require semicolons at the end of each statement. In many cases, the JavaScript engine can determine that a semicolon should be in a certain spot and will automatically add it. This feature is known as automatic semicolon insertion (ASI) and is considered one of the more controversial features of JavaScript. For example, the following lines are both valid:
var name = "ESLint"
var website = "eslint.org";
On the first line, the JavaScript engine will automatically insert a semicolon, so this is not considered a syntax error. The JavaScript engine still knows how to interpret the line and knows that the line end indicates the end of the statement.
In the debate over ASI, there are generally two schools of thought. The first is that we should treat ASI as if it didn't exist and always include semicolons manually. The rationale is that it's easier to always include semicolons than to try to remember when they are or are not required, and thus decreases the possibility of introducing an error.
However, the ASI mechanism can sometimes be tricky to people who are using semicolons. For example, consider this code:
return
{
name: "ESLint"
};
This may look like a return
statement that returns an object literal, however, the JavaScript engine will interpret this code as:
return;
{
name: "ESLint";
}
Effectively, a semicolon is inserted after the return
statement, causing the code below it (a labeled literal inside a block) to be unreachable. This rule and the [no-unreachable](no-unreachable.md) rule will protect your code from such cases.
On the other side of the argument are those who say that since semicolons are inserted automatically, they are optional and do not need to be inserted manually. However, the ASI mechanism can also be tricky to people who don't use semicolons. For example, consider this code:
var globalCounter = { }
(function () {
var n = 0
globalCounter.increment = function () {
return ++n
}
})()
In this example, a semicolon will not be inserted after the first line, causing a run-time error (because an empty object is called as if it's a function). The [no-unexpected-multiline](no-unexpected-multiline.md) rule can protect your code from such cases.
Although ASI allows for more freedom over your coding style, it can also make your code behave in an unexpected way, whether you use semicolons or not. Therefore, it is best to know when ASI takes place and when it does not, and have ESLint protect your code from these potentially unexpected cases. In short, as once described by Isaac Schlueter, a \n
character always ends a statement (just like a semicolon) unless one of the following is true:
- The statement has an unclosed paren, array literal, or object literal or ends in some other way that is not a valid way to end a statement. (For instance, ending with
.
or,
.) - The line is
--
or++
(in which case it will decrement/increment the next token.) - It is a
for()
,while()
,do
,if()
, orelse
, and there is no{
- The next line starts with
[
,(
,+
,*
,/
,-
,,
,.
, or some other binary operator that can only be found between two tokens in a single expression.
Rule Details
This rule enforces consistent use of semicolons.
Options
This rule has two options, a string option and an object option.
String option:
-
"always"
(default) requires semicolons at the end of statements -
"never"
disallows semicolons as the end of statements (except to disambiguate statements beginning with[
,(
,/
,+
, or-
)
Object option (when "always"
):
-
"omitLastInOneLineBlock": true
ignores the last semicolon in a block in which its braces (and therefore the content of the block) are in the same line
Object option (when "never"
):
-
"beforeStatementContinuationChars": "any"
(default) ignores semicolons (or lacking semicolon) at the end of statements if the next line starts with[
,(
,/
,+
, or-
. -
"beforeStatementContinuationChars": "always"
requires semicolons at the end of statements if the next line starts with[
,(
,/
,+
, or-
. -
"beforeStatementContinuationChars": "never"
disallows semicolons as the end of statements if it doesn't make ASI hazard even if the next line starts with[
,(
,/
,+
, or-
.
always
Examples of incorrect code for this rule with the default "always"
option:
/*eslint semi: ["error", "always"]*/
var name = "ESLint"
object.method = function() {
// ...
}
Examples of correct code for this rule with the default "always"
option:
/*eslint semi: "error"*/
var name = "ESLint";
object.method = function() {
// ...
};
never
Examples of incorrect code for this rule with the "never"
option:
/*eslint semi: ["error", "never"]*/
var name = "ESLint";
object.method = function() {
// ...
};
Examples of correct code for this rule with the "never"
option:
/*eslint semi: ["error", "never"]*/
var name = "ESLint"
object.method = function() {
// ...
}
var name = "ESLint"
;(function() {
// ...
})()
import a from "a"
(function() {
// ...
})()
import b from "b"
;(function() {
// ...
})()
omitLastInOneLineBlock
Examples of additional correct code for this rule with the "always", { "omitLastInOneLineBlock": true }
options:
/*eslint semi: ["error", "always", { "omitLastInOneLineBlock": true}] */
if (foo) { bar() }
if (foo) { bar(); baz() }
beforeStatementContinuationChars
Examples of additional incorrect code for this rule with the "never", { "beforeStatementContinuationChars": "always" }
options:
/*eslint semi: ["error", "never", { "beforeStatementContinuationChars": "always"}] */
import a from "a"
(function() {
// ...
})()
Examples of additional incorrect code for this rule with the "never", { "beforeStatementContinuationChars": "never" }
options:
/*eslint semi: ["error", "never", { "beforeStatementContinuationChars": "never"}] */
import a from "a"
;(function() {
// ...
})()
When Not To Use It
If you do not want to enforce semicolon usage (or omission) in any particular way, then you can turn this rule off.
Further Reading
Related Rules
- [no-extra-semi](no-extra-semi.md)
- [no-unexpected-multiline](no-unexpected-multiline.md)
- [semi-spacing](semi-spacing.md) Source: http://eslint.org/docs/rules/
Unexpected function expression. Open
_.forEach(field.values, function(value) {
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Require using arrow functions for callbacks (prefer-arrow-callback)
Arrow functions can be an attractive alternative to function expressions for callbacks or function arguments.
For example, arrow functions are automatically bound to their surrounding scope/context. This provides an alternative to the pre-ES6 standard of explicitly binding function expressions to achieve similar behavior.
Additionally, arrow functions are:
less verbose, and easier to reason about.
bound lexically regardless of where or when they are invoked.
Rule Details
This rule locates function expressions used as callbacks or function arguments. An error will be produced for any that could be replaced by an arrow function without changing the result.
The following examples will be flagged:
/* eslint prefer-arrow-callback: "error" */
foo(function(a) { return a; }); // ERROR
// prefer: foo(a => a)
foo(function() { return this.a; }.bind(this)); // ERROR
// prefer: foo(() => this.a)
Instances where an arrow function would not produce identical results will be ignored.
The following examples will not be flagged:
/* eslint prefer-arrow-callback: "error" */
/* eslint-env es6 */
// arrow function callback
foo(a => a); // OK
// generator as callback
foo(function*() { yield; }); // OK
// function expression not used as callback or function argument
var foo = function foo(a) { return a; }; // OK
// unbound function expression callback
foo(function() { return this.a; }); // OK
// recursive named function callback
foo(function bar(n) { return n && n + bar(n - 1); }); // OK
Options
Access further control over this rule's behavior via an options object.
Default: { allowNamedFunctions: false, allowUnboundThis: true }
allowNamedFunctions
By default { "allowNamedFunctions": false }
, this boolean
option prohibits using named functions as callbacks or function arguments.
Changing this value to true
will reverse this option's behavior by allowing use of named functions without restriction.
{ "allowNamedFunctions": true }
will not flag the following example:
/* eslint prefer-arrow-callback: [ "error", { "allowNamedFunctions": true } ] */
foo(function bar() {});
allowUnboundThis
By default { "allowUnboundThis": true }
, this boolean
option allows function expressions containing this
to be used as callbacks, as long as the function in question has not been explicitly bound.
When set to false
this option prohibits the use of function expressions as callbacks or function arguments entirely, without exception.
{ "allowUnboundThis": false }
will flag the following examples:
/* eslint prefer-arrow-callback: [ "error", { "allowUnboundThis": false } ] */
/* eslint-env es6 */
foo(function() { this.a; });
foo(function() { (() => this); });
someArray.map(function(itm) { return this.doSomething(itm); }, someObject);
When Not To Use It
In environments that have not yet adopted ES6 language features (ES3/5).
In ES6+ environments that allow the use of function expressions when describing callbacks or function arguments.
Further Reading
Unexpected function expression. Open
_.forEach(tab.dialog_groups, function(group) {
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Require using arrow functions for callbacks (prefer-arrow-callback)
Arrow functions can be an attractive alternative to function expressions for callbacks or function arguments.
For example, arrow functions are automatically bound to their surrounding scope/context. This provides an alternative to the pre-ES6 standard of explicitly binding function expressions to achieve similar behavior.
Additionally, arrow functions are:
less verbose, and easier to reason about.
bound lexically regardless of where or when they are invoked.
Rule Details
This rule locates function expressions used as callbacks or function arguments. An error will be produced for any that could be replaced by an arrow function without changing the result.
The following examples will be flagged:
/* eslint prefer-arrow-callback: "error" */
foo(function(a) { return a; }); // ERROR
// prefer: foo(a => a)
foo(function() { return this.a; }.bind(this)); // ERROR
// prefer: foo(() => this.a)
Instances where an arrow function would not produce identical results will be ignored.
The following examples will not be flagged:
/* eslint prefer-arrow-callback: "error" */
/* eslint-env es6 */
// arrow function callback
foo(a => a); // OK
// generator as callback
foo(function*() { yield; }); // OK
// function expression not used as callback or function argument
var foo = function foo(a) { return a; }; // OK
// unbound function expression callback
foo(function() { return this.a; }); // OK
// recursive named function callback
foo(function bar(n) { return n && n + bar(n - 1); }); // OK
Options
Access further control over this rule's behavior via an options object.
Default: { allowNamedFunctions: false, allowUnboundThis: true }
allowNamedFunctions
By default { "allowNamedFunctions": false }
, this boolean
option prohibits using named functions as callbacks or function arguments.
Changing this value to true
will reverse this option's behavior by allowing use of named functions without restriction.
{ "allowNamedFunctions": true }
will not flag the following example:
/* eslint prefer-arrow-callback: [ "error", { "allowNamedFunctions": true } ] */
foo(function bar() {});
allowUnboundThis
By default { "allowUnboundThis": true }
, this boolean
option allows function expressions containing this
to be used as callbacks, as long as the function in question has not been explicitly bound.
When set to false
this option prohibits the use of function expressions as callbacks or function arguments entirely, without exception.
{ "allowUnboundThis": false }
will flag the following examples:
/* eslint prefer-arrow-callback: [ "error", { "allowUnboundThis": false } ] */
/* eslint-env es6 */
foo(function() { this.a; });
foo(function() { (() => this); });
someArray.map(function(itm) { return this.doSomething(itm); }, someObject);
When Not To Use It
In environments that have not yet adopted ES6 language features (ES3/5).
In ES6+ environments that allow the use of function expressions when describing callbacks or function arguments.
Further Reading
'&&' should be placed at the beginning of the line. Open
_.isObject(value) &&
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enforce consistent linebreak style for operators (operator-linebreak)
When a statement is too long to fit on a single line, line breaks are generally inserted next to the operators separating expressions. The first style coming to mind would be to place the operator at the end of the line, following the English punctuation rules.
var fullHeight = borderTop +
innerHeight +
borderBottom;
Some developers find that placing operators at the beginning of the line makes the code more readable.
var fullHeight = borderTop
+ innerHeight
+ borderBottom;
Rule Details
This rule enforces a consistent linebreak style for operators.
Options
This rule has one option, which can be a string option or an object option.
String option:
-
"after"
requires linebreaks to be placed after the operator -
"before"
requires linebreaks to be placed before the operator -
"none"
disallows linebreaks on either side of the operator
Object option:
-
"overrides"
overrides the global setting for specified operators
The default configuration is "after", { "overrides": { "?": "before", ":": "before" } }
after
Examples of incorrect code for this rule with the default "after"
option:
/*eslint operator-linebreak: ["error", "after"]*/
foo = 1
+
2;
foo = 1
+ 2;
foo
= 5;
if (someCondition
|| otherCondition) {
}
answer = everything
? 42
: foo;
Examples of correct code for this rule with the default "after"
option:
/*eslint operator-linebreak: ["error", "after"]*/
foo = 1 + 2;
foo = 1 +
2;
foo =
5;
if (someCondition ||
otherCondition) {
}
answer = everything ?
42 :
foo;
before
Examples of incorrect code for this rule with the "before"
option:
/*eslint operator-linebreak: ["error", "before"]*/
foo = 1 +
2;
foo =
5;
if (someCondition ||
otherCondition) {
}
answer = everything ?
42 :
foo;
Examples of correct code for this rule with the "before"
option:
/*eslint operator-linebreak: ["error", "before"]*/
foo = 1 + 2;
foo = 1
+ 2;
foo
= 5;
if (someCondition
|| otherCondition) {
}
answer = everything
? 42
: foo;
none
Examples of incorrect code for this rule with the "none"
option:
/*eslint operator-linebreak: ["error", "none"]*/
foo = 1 +
2;
foo = 1
+ 2;
if (someCondition ||
otherCondition) {
}
if (someCondition
|| otherCondition) {
}
answer = everything
? 42
: foo;
answer = everything ?
42 :
foo;
Examples of correct code for this rule with the "none"
option:
/*eslint operator-linebreak: ["error", "none"]*/
foo = 1 + 2;
foo = 5;
if (someCondition || otherCondition) {
}
answer = everything ? 42 : foo;
overrides
Examples of additional correct code for this rule with the { "overrides": { "+=": "before" } }
option:
/*eslint operator-linebreak: ["error", "after", { "overrides": { "+=": "before" } }]*/
var thing = 'thing';
thing
+= 's';
Examples of additional correct code for this rule with the { "overrides": { "?": "ignore", ":": "ignore" } }
option:
/*eslint operator-linebreak: ["error", "after", { "overrides": { "?": "ignore", ":": "ignore" } }]*/
answer = everything ?
42
: foo;
answer = everything
?
42
:
foo;
When Not To Use It
If your project will not be using a common operator line break style, turn this rule off.
Related Rules
- [comma-style](comma-style.md) Source: http://eslint.org/docs/rules/
Unnecessarily quoted property 'position' found. Open
'position': 0,
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require quotes around object literal property names (quote-props)
Object literal property names can be defined in two ways: using literals or using strings. For example, these two objects are equivalent:
var object1 = {
property: true
};
var object2 = {
"property": true
};
In many cases, it doesn't matter if you choose to use an identifier instead of a string or vice-versa. Even so, you might decide to enforce a consistent style in your code.
There are, however, some occasions when you must use quotes:
- If you are using an ECMAScript 3 JavaScript engine (such as IE8) and you want to use a keyword (such as
if
) as a property name. This restriction was removed in ECMAScript 5. - You want to use a non-identifier character in your property name, such as having a property with a space like
"one two"
.
Another example where quotes do matter is when using numeric literals as property keys:
var object = {
1e2: 1,
100: 2
};
This may look alright at first sight, but this code in fact throws a syntax error in ECMAScript 5 strict mode. This happens because 1e2
and 100
are coerced into strings before getting used as the property name. Both String(1e2)
and String(100)
happen to be equal to "100"
, which causes the "Duplicate data property in object literal not allowed in strict mode" error. Issues like that can be tricky to debug, so some prefer to require quotes around all property names.
Rule Details
This rule requires quotes around object literal property names.
Options
This rule has two options, a string option and an object option.
String option:
-
"always"
(default) requires quotes around all object literal property names -
"as-needed"
disallows quotes around object literal property names that are not strictly required -
"consistent"
enforces a consistent quote style; in a given object, either all of the properties should be quoted, or none of the properties should be quoted -
"consistent-as-needed"
requires quotes around all object literal property names if any name strictly requires quotes, otherwise disallows quotes around object property names
Object option:
-
"keywords": true
requires quotes around language keywords used as object property names (only applies when usingas-needed
orconsistent-as-needed
) -
"unnecessary": true
(default) disallows quotes around object literal property names that are not strictly required (only applies when usingas-needed
) -
"unnecessary": false
allows quotes around object literal property names that are not strictly required (only applies when usingas-needed
) -
"numbers": true
requires quotes around numbers used as object property names (only applies when usingas-needed
)
always
Examples of incorrect code for this rule with the default "always"
option:
/*eslint quote-props: ["error", "always"]*/
var object = {
foo: "bar",
baz: 42,
"qux-lorem": true
};
Examples of correct code for this rule with the default "always"
option:
/*eslint quote-props: ["error", "always"]*/
/*eslint-env es6*/
var object1 = {
"foo": "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
'foo': 'bar',
'baz': 42,
'qux-lorem': true
};
var object3 = {
foo() {
return;
}
};
as-needed
Examples of incorrect code for this rule with the "as-needed"
option:
/*eslint quote-props: ["error", "as-needed"]*/
var object = {
"a": 0,
"0": 0,
"true": 0,
"null": 0
};
Examples of correct code for this rule with the "as-needed"
option:
/*eslint quote-props: ["error", "as-needed"]*/
/*eslint-env es6*/
var object1 = {
"a-b": 0,
"0x0": 0,
"1e2": 0
};
var object2 = {
foo: 'bar',
baz: 42,
true: 0,
0: 0,
'qux-lorem': true
};
var object3 = {
foo() {
return;
}
};
consistent
Examples of incorrect code for this rule with the "consistent"
option:
/*eslint quote-props: ["error", "consistent"]*/
var object1 = {
foo: "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
'foo': 'bar',
baz: 42
};
Examples of correct code for this rule with the "consistent"
option:
/*eslint quote-props: ["error", "consistent"]*/
var object1 = {
"foo": "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
'foo': 'bar',
'baz': 42
};
var object3 = {
foo: 'bar',
baz: 42
};
consistent-as-needed
Examples of incorrect code for this rule with the "consistent-as-needed"
option:
/*eslint quote-props: ["error", "consistent-as-needed"]*/
var object1 = {
foo: "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
'foo': 'bar',
'baz': 42
};
Examples of correct code for this rule with the "consistent-as-needed"
option:
/*eslint quote-props: ["error", "consistent-as-needed"]*/
var object1 = {
"foo": "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
foo: 'bar',
baz: 42
};
keywords
Examples of additional incorrect code for this rule with the "as-needed", { "keywords": true }
options:
/*eslint quote-props: ["error", "as-needed", { "keywords": true }]*/
var x = {
while: 1,
volatile: "foo"
};
Examples of additional incorrect code for this rule with the "consistent-as-needed", { "keywords": true }
options:
/*eslint quote-props: ["error", "consistent-as-needed", { "keywords": true }]*/
var x = {
"prop": 1,
"bar": "foo"
};
unnecessary
Examples of additional correct code for this rule with the "as-needed", { "unnecessary": false }
options:
/*eslint quote-props: ["error", "as-needed", { "keywords": true, "unnecessary": false }]*/
var x = {
"while": 1,
"foo": "bar" // Would normally have caused a warning
};
numbers
Examples of additional incorrect code for this rule with the "as-needed", { "numbers": true }
options:
/*eslint quote-props: ["error", "as-needed", { "numbers": true }]*/
var x = {
100: 1
}
When Not To Use It
If you don't care if property names are consistently wrapped in quotes or not, and you don't target legacy ES3 environments, turn this rule off.
Further Reading
Unexpected var, use let or const instead. Open
var keysToDelete = ['active', '$$hashKey', 'href', 'dynamicFieldList', 'id'];
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
require let
or const
instead of var
(no-var)
ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let
and const
keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes
such as:
var count = people.length;
var enoughFood = count > sandwiches.length;
if (enoughFood) {
var count = sandwiches.length; // accidentally overriding the count variable
console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}
// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");
Rule Details
This rule is aimed at discouraging the use of var
and encouraging the use of const
or let
instead.
Examples
Examples of incorrect code for this rule:
/*eslint no-var: "error"*/
var x = "y";
var CONFIG = {};
Examples of correct code for this rule:
/*eslint no-var: "error"*/
/*eslint-env es6*/
let x = "y";
const CONFIG = {};
When Not To Use It
In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their
codebase may not want to apply this rule if the cost of migrating from var
to let
is too costly.
Source: http://eslint.org/docs/rules/
Unexpected var, use let or const instead. Open
var action;
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
require let
or const
instead of var
(no-var)
ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let
and const
keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes
such as:
var count = people.length;
var enoughFood = count > sandwiches.length;
if (enoughFood) {
var count = sandwiches.length; // accidentally overriding the count variable
console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}
// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");
Rule Details
This rule is aimed at discouraging the use of var
and encouraging the use of const
or let
instead.
Examples
Examples of incorrect code for this rule:
/*eslint no-var: "error"*/
var x = "y";
var CONFIG = {};
Examples of correct code for this rule:
/*eslint no-var: "error"*/
/*eslint-env es6*/
let x = "y";
const CONFIG = {};
When Not To Use It
In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their
codebase may not want to apply this rule if the cost of migrating from var
to let
is too costly.
Source: http://eslint.org/docs/rules/
All 'var' declarations must be at the top of the function scope. Open
var dialogInitContent = {
- Read upRead up
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- Exclude checks
Require Variable Declarations to be at the top of their scope (vars-on-top)
The vars-on-top
rule generates warnings when variable declarations are not used serially at the top of a function scope or the top of a program.
By default variable declarations are always moved (“hoisted”) invisibly to the top of their containing scope by the JavaScript interpreter.
This rule forces the programmer to represent that behavior by manually moving the variable declaration to the top of its containing scope.
Rule Details
This rule aims to keep all variable declarations in the leading series of statements. Allowing multiple declarations helps promote maintainability and is thus allowed.
Examples of incorrect code for this rule:
/*eslint vars-on-top: "error"*/
// Variable declarations in a block:
function doSomething() {
var first;
if (true) {
first = true;
}
var second;
}
// Variable declaration in for initializer:
function doSomething() {
for (var i=0; i<10; i++) {}
}
/*eslint vars-on-top: "error"*/
// Variables after other statements:
f();
var a;
Examples of correct code for this rule:
/*eslint vars-on-top: "error"*/
function doSomething() {
var first;
var second; //multiple declarations are allowed at the top
if (true) {
first = true;
}
}
function doSomething() {
var i;
for (i=0; i<10; i++) {}
}
/*eslint vars-on-top: "error"*/
var a;
f();
/*eslint vars-on-top: "error"*/
// Directives may precede variable declarations.
"use strict";
var a;
f();
// Comments can describe variables.
function doSomething() {
// this is the first var.
var first;
// this is the second var.
var second
}
Further Reading
Unexpected var, use let or const instead. Open
var dialogInitContent = {
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
require let
or const
instead of var
(no-var)
ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let
and const
keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes
such as:
var count = people.length;
var enoughFood = count > sandwiches.length;
if (enoughFood) {
var count = sandwiches.length; // accidentally overriding the count variable
console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}
// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");
Rule Details
This rule is aimed at discouraging the use of var
and encouraging the use of const
or let
instead.
Examples
Examples of incorrect code for this rule:
/*eslint no-var: "error"*/
var x = "y";
var CONFIG = {};
Examples of correct code for this rule:
/*eslint no-var: "error"*/
/*eslint-env es6*/
let x = "y";
const CONFIG = {};
When Not To Use It
In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their
codebase may not want to apply this rule if the cost of migrating from var
to let
is too costly.
Source: http://eslint.org/docs/rules/
Unnecessarily quoted property 'content' found. Open
'content': [{
- Read upRead up
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- Exclude checks
require quotes around object literal property names (quote-props)
Object literal property names can be defined in two ways: using literals or using strings. For example, these two objects are equivalent:
var object1 = {
property: true
};
var object2 = {
"property": true
};
In many cases, it doesn't matter if you choose to use an identifier instead of a string or vice-versa. Even so, you might decide to enforce a consistent style in your code.
There are, however, some occasions when you must use quotes:
- If you are using an ECMAScript 3 JavaScript engine (such as IE8) and you want to use a keyword (such as
if
) as a property name. This restriction was removed in ECMAScript 5. - You want to use a non-identifier character in your property name, such as having a property with a space like
"one two"
.
Another example where quotes do matter is when using numeric literals as property keys:
var object = {
1e2: 1,
100: 2
};
This may look alright at first sight, but this code in fact throws a syntax error in ECMAScript 5 strict mode. This happens because 1e2
and 100
are coerced into strings before getting used as the property name. Both String(1e2)
and String(100)
happen to be equal to "100"
, which causes the "Duplicate data property in object literal not allowed in strict mode" error. Issues like that can be tricky to debug, so some prefer to require quotes around all property names.
Rule Details
This rule requires quotes around object literal property names.
Options
This rule has two options, a string option and an object option.
String option:
-
"always"
(default) requires quotes around all object literal property names -
"as-needed"
disallows quotes around object literal property names that are not strictly required -
"consistent"
enforces a consistent quote style; in a given object, either all of the properties should be quoted, or none of the properties should be quoted -
"consistent-as-needed"
requires quotes around all object literal property names if any name strictly requires quotes, otherwise disallows quotes around object property names
Object option:
-
"keywords": true
requires quotes around language keywords used as object property names (only applies when usingas-needed
orconsistent-as-needed
) -
"unnecessary": true
(default) disallows quotes around object literal property names that are not strictly required (only applies when usingas-needed
) -
"unnecessary": false
allows quotes around object literal property names that are not strictly required (only applies when usingas-needed
) -
"numbers": true
requires quotes around numbers used as object property names (only applies when usingas-needed
)
always
Examples of incorrect code for this rule with the default "always"
option:
/*eslint quote-props: ["error", "always"]*/
var object = {
foo: "bar",
baz: 42,
"qux-lorem": true
};
Examples of correct code for this rule with the default "always"
option:
/*eslint quote-props: ["error", "always"]*/
/*eslint-env es6*/
var object1 = {
"foo": "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
'foo': 'bar',
'baz': 42,
'qux-lorem': true
};
var object3 = {
foo() {
return;
}
};
as-needed
Examples of incorrect code for this rule with the "as-needed"
option:
/*eslint quote-props: ["error", "as-needed"]*/
var object = {
"a": 0,
"0": 0,
"true": 0,
"null": 0
};
Examples of correct code for this rule with the "as-needed"
option:
/*eslint quote-props: ["error", "as-needed"]*/
/*eslint-env es6*/
var object1 = {
"a-b": 0,
"0x0": 0,
"1e2": 0
};
var object2 = {
foo: 'bar',
baz: 42,
true: 0,
0: 0,
'qux-lorem': true
};
var object3 = {
foo() {
return;
}
};
consistent
Examples of incorrect code for this rule with the "consistent"
option:
/*eslint quote-props: ["error", "consistent"]*/
var object1 = {
foo: "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
'foo': 'bar',
baz: 42
};
Examples of correct code for this rule with the "consistent"
option:
/*eslint quote-props: ["error", "consistent"]*/
var object1 = {
"foo": "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
'foo': 'bar',
'baz': 42
};
var object3 = {
foo: 'bar',
baz: 42
};
consistent-as-needed
Examples of incorrect code for this rule with the "consistent-as-needed"
option:
/*eslint quote-props: ["error", "consistent-as-needed"]*/
var object1 = {
foo: "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
'foo': 'bar',
'baz': 42
};
Examples of correct code for this rule with the "consistent-as-needed"
option:
/*eslint quote-props: ["error", "consistent-as-needed"]*/
var object1 = {
"foo": "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
foo: 'bar',
baz: 42
};
keywords
Examples of additional incorrect code for this rule with the "as-needed", { "keywords": true }
options:
/*eslint quote-props: ["error", "as-needed", { "keywords": true }]*/
var x = {
while: 1,
volatile: "foo"
};
Examples of additional incorrect code for this rule with the "consistent-as-needed", { "keywords": true }
options:
/*eslint quote-props: ["error", "consistent-as-needed", { "keywords": true }]*/
var x = {
"prop": 1,
"bar": "foo"
};
unnecessary
Examples of additional correct code for this rule with the "as-needed", { "unnecessary": false }
options:
/*eslint quote-props: ["error", "as-needed", { "keywords": true, "unnecessary": false }]*/
var x = {
"while": 1,
"foo": "bar" // Would normally have caused a warning
};
numbers
Examples of additional incorrect code for this rule with the "as-needed", { "numbers": true }
options:
/*eslint quote-props: ["error", "as-needed", { "numbers": true }]*/
var x = {
100: 1
}
When Not To Use It
If you don't care if property names are consistently wrapped in quotes or not, and you don't target legacy ES3 environments, turn this rule off.
Further Reading
Unexpected var, use let or const instead. Open
var dynamicFields = [];
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
require let
or const
instead of var
(no-var)
ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let
and const
keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes
such as:
var count = people.length;
var enoughFood = count > sandwiches.length;
if (enoughFood) {
var count = sandwiches.length; // accidentally overriding the count variable
console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}
// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");
Rule Details
This rule is aimed at discouraging the use of var
and encouraging the use of const
or let
instead.
Examples
Examples of incorrect code for this rule:
/*eslint no-var: "error"*/
var x = "y";
var CONFIG = {};
Examples of correct code for this rule:
/*eslint no-var: "error"*/
/*eslint-env es6*/
let x = "y";
const CONFIG = {};
When Not To Use It
In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their
codebase may not want to apply this rule if the cost of migrating from var
to let
is too costly.
Source: http://eslint.org/docs/rules/
Unexpected function expression. Open
_.forEach(dialog.dialog_tabs, function(tab) {
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- Exclude checks
Require using arrow functions for callbacks (prefer-arrow-callback)
Arrow functions can be an attractive alternative to function expressions for callbacks or function arguments.
For example, arrow functions are automatically bound to their surrounding scope/context. This provides an alternative to the pre-ES6 standard of explicitly binding function expressions to achieve similar behavior.
Additionally, arrow functions are:
less verbose, and easier to reason about.
bound lexically regardless of where or when they are invoked.
Rule Details
This rule locates function expressions used as callbacks or function arguments. An error will be produced for any that could be replaced by an arrow function without changing the result.
The following examples will be flagged:
/* eslint prefer-arrow-callback: "error" */
foo(function(a) { return a; }); // ERROR
// prefer: foo(a => a)
foo(function() { return this.a; }.bind(this)); // ERROR
// prefer: foo(() => this.a)
Instances where an arrow function would not produce identical results will be ignored.
The following examples will not be flagged:
/* eslint prefer-arrow-callback: "error" */
/* eslint-env es6 */
// arrow function callback
foo(a => a); // OK
// generator as callback
foo(function*() { yield; }); // OK
// function expression not used as callback or function argument
var foo = function foo(a) { return a; }; // OK
// unbound function expression callback
foo(function() { return this.a; }); // OK
// recursive named function callback
foo(function bar(n) { return n && n + bar(n - 1); }); // OK
Options
Access further control over this rule's behavior via an options object.
Default: { allowNamedFunctions: false, allowUnboundThis: true }
allowNamedFunctions
By default { "allowNamedFunctions": false }
, this boolean
option prohibits using named functions as callbacks or function arguments.
Changing this value to true
will reverse this option's behavior by allowing use of named functions without restriction.
{ "allowNamedFunctions": true }
will not flag the following example:
/* eslint prefer-arrow-callback: [ "error", { "allowNamedFunctions": true } ] */
foo(function bar() {});
allowUnboundThis
By default { "allowUnboundThis": true }
, this boolean
option allows function expressions containing this
to be used as callbacks, as long as the function in question has not been explicitly bound.
When set to false
this option prohibits the use of function expressions as callbacks or function arguments entirely, without exception.
{ "allowUnboundThis": false }
will flag the following examples:
/* eslint prefer-arrow-callback: [ "error", { "allowUnboundThis": false } ] */
/* eslint-env es6 */
foo(function() { this.a; });
foo(function() { (() => this); });
someArray.map(function(itm) { return this.doSomething(itm); }, someObject);
When Not To Use It
In environments that have not yet adopted ES6 language features (ES3/5).
In ES6+ environments that allow the use of function expressions when describing callbacks or function arguments.
Further Reading
All 'var' declarations must be at the top of the function scope. Open
var beingCloned = null; // hack that solves recursion problem for cloneDeepWith
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- Exclude checks
Require Variable Declarations to be at the top of their scope (vars-on-top)
The vars-on-top
rule generates warnings when variable declarations are not used serially at the top of a function scope or the top of a program.
By default variable declarations are always moved (“hoisted”) invisibly to the top of their containing scope by the JavaScript interpreter.
This rule forces the programmer to represent that behavior by manually moving the variable declaration to the top of its containing scope.
Rule Details
This rule aims to keep all variable declarations in the leading series of statements. Allowing multiple declarations helps promote maintainability and is thus allowed.
Examples of incorrect code for this rule:
/*eslint vars-on-top: "error"*/
// Variable declarations in a block:
function doSomething() {
var first;
if (true) {
first = true;
}
var second;
}
// Variable declaration in for initializer:
function doSomething() {
for (var i=0; i<10; i++) {}
}
/*eslint vars-on-top: "error"*/
// Variables after other statements:
f();
var a;
Examples of correct code for this rule:
/*eslint vars-on-top: "error"*/
function doSomething() {
var first;
var second; //multiple declarations are allowed at the top
if (true) {
first = true;
}
}
function doSomething() {
var i;
for (i=0; i<10; i++) {}
}
/*eslint vars-on-top: "error"*/
var a;
f();
/*eslint vars-on-top: "error"*/
// Directives may precede variable declarations.
"use strict";
var a;
f();
// Comments can describe variables.
function doSomething() {
// this is the first var.
var first;
// this is the second var.
var second
}
Further Reading
Unexpected string concatenation. Open
dialogId = '/' + DialogEditor.getDialogId();
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- Exclude checks
Suggest using template literals instead of string concatenation. (prefer-template)
In ES2015 (ES6), we can use template literals instead of string concatenation.
var str = "Hello, " + name + "!";
/*eslint-env es6*/
var str = `Hello, ${name}!`;
Rule Details
This rule is aimed to flag usage of +
operators with strings.
Examples
Examples of incorrect code for this rule:
/*eslint prefer-template: "error"*/
var str = "Hello, " + name + "!";
var str = "Time: " + (12 * 60 * 60 * 1000);
Examples of correct code for this rule:
/*eslint prefer-template: "error"*/
/*eslint-env es6*/
var str = "Hello World!";
var str = `Hello, ${name}!`;
var str = `Time: ${12 * 60 * 60 * 1000}`;
// This is reported by `no-useless-concat`.
var str = "Hello, " + "World!";
When Not To Use It
This rule should not be used in ES3/5 environments.
In ES2015 (ES6) or later, if you don't want to be notified about string concatenation, you can safely disable this rule.
Related Rules
- [no-useless-concat](no-useless-concat.md)
- [quotes](quotes.md) Source: http://eslint.org/docs/rules/
Unexpected var, use let or const instead. Open
var useCustomizer =
- Read upRead up
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- Exclude checks
require let
or const
instead of var
(no-var)
ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let
and const
keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes
such as:
var count = people.length;
var enoughFood = count > sandwiches.length;
if (enoughFood) {
var count = sandwiches.length; // accidentally overriding the count variable
console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}
// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");
Rule Details
This rule is aimed at discouraging the use of var
and encouraging the use of const
or let
instead.
Examples
Examples of incorrect code for this rule:
/*eslint no-var: "error"*/
var x = "y";
var CONFIG = {};
Examples of correct code for this rule:
/*eslint no-var: "error"*/
/*eslint-env es6*/
let x = "y";
const CONFIG = {};
When Not To Use It
In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their
codebase may not want to apply this rule if the cost of migrating from var
to let
is too costly.
Source: http://eslint.org/docs/rules/
There should be no line break before or after '='. Open
var useCustomizer =
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- Exclude checks
enforce consistent linebreak style for operators (operator-linebreak)
When a statement is too long to fit on a single line, line breaks are generally inserted next to the operators separating expressions. The first style coming to mind would be to place the operator at the end of the line, following the English punctuation rules.
var fullHeight = borderTop +
innerHeight +
borderBottom;
Some developers find that placing operators at the beginning of the line makes the code more readable.
var fullHeight = borderTop
+ innerHeight
+ borderBottom;
Rule Details
This rule enforces a consistent linebreak style for operators.
Options
This rule has one option, which can be a string option or an object option.
String option:
-
"after"
requires linebreaks to be placed after the operator -
"before"
requires linebreaks to be placed before the operator -
"none"
disallows linebreaks on either side of the operator
Object option:
-
"overrides"
overrides the global setting for specified operators
The default configuration is "after", { "overrides": { "?": "before", ":": "before" } }
after
Examples of incorrect code for this rule with the default "after"
option:
/*eslint operator-linebreak: ["error", "after"]*/
foo = 1
+
2;
foo = 1
+ 2;
foo
= 5;
if (someCondition
|| otherCondition) {
}
answer = everything
? 42
: foo;
Examples of correct code for this rule with the default "after"
option:
/*eslint operator-linebreak: ["error", "after"]*/
foo = 1 + 2;
foo = 1 +
2;
foo =
5;
if (someCondition ||
otherCondition) {
}
answer = everything ?
42 :
foo;
before
Examples of incorrect code for this rule with the "before"
option:
/*eslint operator-linebreak: ["error", "before"]*/
foo = 1 +
2;
foo =
5;
if (someCondition ||
otherCondition) {
}
answer = everything ?
42 :
foo;
Examples of correct code for this rule with the "before"
option:
/*eslint operator-linebreak: ["error", "before"]*/
foo = 1 + 2;
foo = 1
+ 2;
foo
= 5;
if (someCondition
|| otherCondition) {
}
answer = everything
? 42
: foo;
none
Examples of incorrect code for this rule with the "none"
option:
/*eslint operator-linebreak: ["error", "none"]*/
foo = 1 +
2;
foo = 1
+ 2;
if (someCondition ||
otherCondition) {
}
if (someCondition
|| otherCondition) {
}
answer = everything
? 42
: foo;
answer = everything ?
42 :
foo;
Examples of correct code for this rule with the "none"
option:
/*eslint operator-linebreak: ["error", "none"]*/
foo = 1 + 2;
foo = 5;
if (someCondition || otherCondition) {
}
answer = everything ? 42 : foo;
overrides
Examples of additional correct code for this rule with the { "overrides": { "+=": "before" } }
option:
/*eslint operator-linebreak: ["error", "after", { "overrides": { "+=": "before" } }]*/
var thing = 'thing';
thing
+= 's';
Examples of additional correct code for this rule with the { "overrides": { "?": "ignore", ":": "ignore" } }
option:
/*eslint operator-linebreak: ["error", "after", { "overrides": { "?": "ignore", ":": "ignore" } }]*/
answer = everything ?
42
: foo;
answer = everything
?
42
:
foo;
When Not To Use It
If your project will not be using a common operator line break style, turn this rule off.
Related Rules
- [comma-style](comma-style.md) Source: http://eslint.org/docs/rules/
Unexpected var, use let or const instead. Open
var copy = _.cloneDeepWith(value, customizer);
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
require let
or const
instead of var
(no-var)
ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let
and const
keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes
such as:
var count = people.length;
var enoughFood = count > sandwiches.length;
if (enoughFood) {
var count = sandwiches.length; // accidentally overriding the count variable
console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}
// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");
Rule Details
This rule is aimed at discouraging the use of var
and encouraging the use of const
or let
instead.
Examples
Examples of incorrect code for this rule:
/*eslint no-var: "error"*/
var x = "y";
var CONFIG = {};
Examples of correct code for this rule:
/*eslint no-var: "error"*/
/*eslint-env es6*/
let x = "y";
const CONFIG = {};
When Not To Use It
In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their
codebase may not want to apply this rule if the cost of migrating from var
to let
is too costly.
Source: http://eslint.org/docs/rules/
Unexpected function expression. Open
keysToDelete.forEach(function(key) {
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Require using arrow functions for callbacks (prefer-arrow-callback)
Arrow functions can be an attractive alternative to function expressions for callbacks or function arguments.
For example, arrow functions are automatically bound to their surrounding scope/context. This provides an alternative to the pre-ES6 standard of explicitly binding function expressions to achieve similar behavior.
Additionally, arrow functions are:
less verbose, and easier to reason about.
bound lexically regardless of where or when they are invoked.
Rule Details
This rule locates function expressions used as callbacks or function arguments. An error will be produced for any that could be replaced by an arrow function without changing the result.
The following examples will be flagged:
/* eslint prefer-arrow-callback: "error" */
foo(function(a) { return a; }); // ERROR
// prefer: foo(a => a)
foo(function() { return this.a; }.bind(this)); // ERROR
// prefer: foo(() => this.a)
Instances where an arrow function would not produce identical results will be ignored.
The following examples will not be flagged:
/* eslint prefer-arrow-callback: "error" */
/* eslint-env es6 */
// arrow function callback
foo(a => a); // OK
// generator as callback
foo(function*() { yield; }); // OK
// function expression not used as callback or function argument
var foo = function foo(a) { return a; }; // OK
// unbound function expression callback
foo(function() { return this.a; }); // OK
// recursive named function callback
foo(function bar(n) { return n && n + bar(n - 1); }); // OK
Options
Access further control over this rule's behavior via an options object.
Default: { allowNamedFunctions: false, allowUnboundThis: true }
allowNamedFunctions
By default { "allowNamedFunctions": false }
, this boolean
option prohibits using named functions as callbacks or function arguments.
Changing this value to true
will reverse this option's behavior by allowing use of named functions without restriction.
{ "allowNamedFunctions": true }
will not flag the following example:
/* eslint prefer-arrow-callback: [ "error", { "allowNamedFunctions": true } ] */
foo(function bar() {});
allowUnboundThis
By default { "allowUnboundThis": true }
, this boolean
option allows function expressions containing this
to be used as callbacks, as long as the function in question has not been explicitly bound.
When set to false
this option prohibits the use of function expressions as callbacks or function arguments entirely, without exception.
{ "allowUnboundThis": false }
will flag the following examples:
/* eslint prefer-arrow-callback: [ "error", { "allowUnboundThis": false } ] */
/* eslint-env es6 */
foo(function() { this.a; });
foo(function() { (() => this); });
someArray.map(function(itm) { return this.doSomething(itm); }, someObject);
When Not To Use It
In environments that have not yet adopted ES6 language features (ES3/5).
In ES6+ environments that allow the use of function expressions when describing callbacks or function arguments.
Further Reading
Unexpected use of 'confirm'. Open
if (confirm(__('Abandon changes?'))) {
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Disallow specific global variables (no-restricted-globals)
Disallowing usage of specific global variables can be useful if you want to allow a set of global variables by enabling an environment, but still want to disallow some of those.
For instance, early Internet Explorer versions exposed the current DOM event as a global variable
event
, but using this variable has been considered as a bad practice for a long time. Restricting
this will make sure this variable isn't used in browser code.
Rule Details
This rule allows you to specify global variable names that you don't want to use in your application.
Options
This rule takes a list of strings, where each string is a global to be restricted:
{
"rules": {
"no-restricted-globals": ["error", "event", "fdescribe"]
}
}
Alternatively, the rule also accepts objects, where the global name and an optional custom message are specified:
{
"rules": {
"no-restricted-globals": [
"error",
{
"name": "event",
"message": "Use local parameter instead."
},
{
"name": "fdescribe",
"message": "Do not commit fdescribe. Use describe instead."
}
]
}
}
Examples of incorrect code for sample "event", "fdescribe"
global variable names:
/*global event, fdescribe*/
/*eslint no-restricted-globals: ["error", "event", "fdescribe"]*/
function onClick() {
console.log(event);
}
fdescribe("foo", function() {
});
Examples of correct code for a sample "event"
global variable name:
/*global event*/
/*eslint no-restricted-globals: ["error", "event"]*/
import event from "event-module";
/*global event*/
/*eslint no-restricted-globals: ["error", "event"]*/
var event = 1;
Examples of incorrect code for a sample "event"
global variable name, along with a custom error message:
/*global event*/
/* eslint no-restricted-globals: ["error", { name: "error", message: "Use local parameter instead." }] */
function onClick() {
console.log(event); // Unexpected global variable 'event'. Use local parameter instead.
}
Related Rules
- [no-restricted-properties](no-restricted-properties.md)
- [no-restricted-syntax](no-restricted-syntax.md) Source: http://eslint.org/docs/rules/
Unexpected var, use let or const instead. Open
var url = '/miq_ae_customization/explorer';
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require let
or const
instead of var
(no-var)
ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let
and const
keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes
such as:
var count = people.length;
var enoughFood = count > sandwiches.length;
if (enoughFood) {
var count = sandwiches.length; // accidentally overriding the count variable
console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}
// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");
Rule Details
This rule is aimed at discouraging the use of var
and encouraging the use of const
or let
instead.
Examples
Examples of incorrect code for this rule:
/*eslint no-var: "error"*/
var x = "y";
var CONFIG = {};
Examples of correct code for this rule:
/*eslint no-var: "error"*/
/*eslint-env es6*/
let x = "y";
const CONFIG = {};
When Not To Use It
In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their
codebase may not want to apply this rule if the cost of migrating from var
to let
is too costly.
Source: http://eslint.org/docs/rules/
Expected property shorthand. Open
var flash = { message: message };
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Require Object Literal Shorthand Syntax (object-shorthand)
ECMAScript 6 provides a concise form for defining object literal methods and properties. This syntax can make defining complex object literals much cleaner.
Here are a few common examples using the ES5 syntax:
// properties
var foo = {
x: x,
y: y,
z: z,
};
// methods
var foo = {
a: function() {},
b: function() {}
};
Now here are ES6 equivalents:
/*eslint-env es6*/
// properties
var foo = {x, y, z};
// methods
var foo = {
a() {},
b() {}
};
Rule Details
This rule enforces the use of the shorthand syntax. This applies to all methods (including generators) defined in object literals and any properties defined where the key name matches name of the assigned variable.
Each of the following properties would warn:
/*eslint object-shorthand: "error"*/
/*eslint-env es6*/
var foo = {
w: function() {},
x: function *() {},
[y]: function() {},
z: z
};
In that case the expected syntax would have been:
/*eslint object-shorthand: "error"*/
/*eslint-env es6*/
var foo = {
w() {},
*x() {},
[y]() {},
z
};
This rule does not flag arrow functions inside of object literals. The following will not warn:
/*eslint object-shorthand: "error"*/
/*eslint-env es6*/
var foo = {
x: (y) => y
};
See Also:
-
no-useless-rename
which disallows renaming import, export, and destructured assignments to the same name.
Options
The rule takes an option which specifies when it should be applied. It can be set to one of the following values:
-
"always"
(default) expects that the shorthand will be used whenever possible. -
"methods"
ensures the method shorthand is used (also applies to generators). -
"properties"
ensures the property shorthand is used (where the key and variable name match). -
"never"
ensures that no property or method shorthand is used in any object literal. -
"consistent"
ensures that either all shorthand or all long-form will be used in an object literal. -
"consistent-as-needed"
ensures that either all shorthand or all long-form will be used in an object literal, but ensures all shorthand whenever possible.
You can set the option in configuration like this:
{
"object-shorthand": ["error", "always"]
}
Additionally, the rule takes an optional object configuration:
-
"avoidQuotes": true
indicates that long-form syntax is preferred whenever the object key is a string literal (default:false
). Note that this option can only be enabled when the string option is set to"always"
,"methods"
, or"properties"
. -
"ignoreConstructors": true
can be used to prevent the rule from reporting errors for constructor functions. (By default, the rule treats constructors the same way as other functions.) Note that this option can only be enabled when the string option is set to"always"
or"methods"
. -
"avoidExplicitReturnArrows": true
indicates that methods are preferred over explicit-return arrow functions for function properties. (By default, the rule allows either of these.) Note that this option can only be enabled when the string option is set to"always"
or"methods"
.
avoidQuotes
{
"object-shorthand": ["error", "always", { "avoidQuotes": true }]
}
Example of incorrect code for this rule with the "always", { "avoidQuotes": true }
option:
/*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
/*eslint-env es6*/
var foo = {
"bar-baz"() {}
};
Example of correct code for this rule with the "always", { "avoidQuotes": true }
option:
/*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
/*eslint-env es6*/
var foo = {
"bar-baz": function() {},
"qux": qux
};
ignoreConstructors
{
"object-shorthand": ["error", "always", { "ignoreConstructors": true }]
}
Example of correct code for this rule with the "always", { "ignoreConstructors": true }
option:
/*eslint object-shorthand: ["error", "always", { "ignoreConstructors": true }]*/
/*eslint-env es6*/
var foo = {
ConstructorFunction: function() {}
};
avoidExplicitReturnArrows
{
"object-shorthand": ["error", "always", { "avoidExplicitReturnArrows": true }]
}
Example of incorrect code for this rule with the "always", { "avoidExplicitReturnArrows": true }
option:
/*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
/*eslint-env es6*/
var foo = {
foo: (bar, baz) => {
return bar + baz;
},
qux: (foobar) => {
return foobar * 2;
}
};
Example of correct code for this rule with the "always", { "avoidExplicitReturnArrows": true }
option:
/*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
/*eslint-env es6*/
var foo = {
foo(bar, baz) {
return bar + baz;
},
qux: foobar => foobar * 2
};
Example of incorrect code for this rule with the "consistent"
option:
/*eslint object-shorthand: [2, "consistent"]*/
/*eslint-env es6*/
var foo = {
a,
b: "foo",
};
Examples of correct code for this rule with the "consistent"
option:
/*eslint object-shorthand: [2, "consistent"]*/
/*eslint-env es6*/
var foo = {
a: a,
b: "foo"
};
var bar = {
a,
b,
};
Example of incorrect code with the "consistent-as-needed"
option, which is very similar to "consistent"
:
/*eslint object-shorthand: [2, "consistent-as-needed"]*/
/*eslint-env es6*/
var foo = {
a: a,
b: b,
};
When Not To Use It
Anyone not yet in an ES6 environment would not want to apply this rule. Others may find the terseness of the shorthand syntax harder to read and may not want to encourage it with this rule.
Further Reading
Object initializer - MDN Source: http://eslint.org/docs/rules/
Unexpected var, use let or const instead. Open
var vm = this;
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require let
or const
instead of var
(no-var)
ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let
and const
keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes
such as:
var count = people.length;
var enoughFood = count > sandwiches.length;
if (enoughFood) {
var count = sandwiches.length; // accidentally overriding the count variable
console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}
// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");
Rule Details
This rule is aimed at discouraging the use of var
and encouraging the use of const
or let
instead.
Examples
Examples of incorrect code for this rule:
/*eslint no-var: "error"*/
var x = "y";
var CONFIG = {};
Examples of correct code for this rule:
/*eslint no-var: "error"*/
/*eslint-env es6*/
let x = "y";
const CONFIG = {};
When Not To Use It
In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their
codebase may not want to apply this rule if the cost of migrating from var
to let
is too costly.
Source: http://eslint.org/docs/rules/
Unexpected var, use let or const instead. Open
var sessionStorageId = requestDialogAction() === 'edit' ?
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- Exclude checks
require let
or const
instead of var
(no-var)
ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let
and const
keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes
such as:
var count = people.length;
var enoughFood = count > sandwiches.length;
if (enoughFood) {
var count = sandwiches.length; // accidentally overriding the count variable
console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}
// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");
Rule Details
This rule is aimed at discouraging the use of var
and encouraging the use of const
or let
instead.
Examples
Examples of incorrect code for this rule:
/*eslint no-var: "error"*/
var x = "y";
var CONFIG = {};
Examples of correct code for this rule:
/*eslint no-var: "error"*/
/*eslint-env es6*/
let x = "y";
const CONFIG = {};
When Not To Use It
In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their
codebase may not want to apply this rule if the cost of migrating from var
to let
is too costly.
Source: http://eslint.org/docs/rules/
There should be no spaces inside this paren. Open
if (restoredDialog !== null ) {
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Disallow or enforce spaces inside of parentheses (space-in-parens)
Some style guides require or disallow spaces inside of parentheses:
foo( 'bar' );
var x = ( 1 + 2 ) * 3;
foo('bar');
var x = (1 + 2) * 3;
Rule Details
This rule will enforce consistency of spacing directly inside of parentheses, by disallowing or requiring one or more spaces to the right of (
and to the left of )
. In either case, ()
will still be allowed.
Options
There are two options for this rule:
-
"never"
(default) enforces zero spaces inside of parentheses -
"always"
enforces a space inside of parentheses
Depending on your coding conventions, you can choose either option by specifying it in your configuration:
"space-in-parens": ["error", "always"]
"never"
Examples of incorrect code for this rule with the default "never"
option:
/*eslint space-in-parens: ["error", "never"]*/
foo( 'bar');
foo('bar' );
foo( 'bar' );
var foo = ( 1 + 2 ) * 3;
( function () { return 'bar'; }() );
Examples of correct code for this rule with the default "never"
option:
/*eslint space-in-parens: ["error", "never"]*/
foo();
foo('bar');
var foo = (1 + 2) * 3;
(function () { return 'bar'; }());
"always"
Examples of incorrect code for this rule with the "always"
option:
/*eslint space-in-parens: ["error", "always"]*/
foo( 'bar');
foo('bar' );
foo('bar');
var foo = (1 + 2) * 3;
(function () { return 'bar'; }());
Examples of correct code for this rule with the "always"
option:
/*eslint space-in-parens: ["error", "always"]*/
foo();
foo( 'bar' );
var foo = ( 1 + 2 ) * 3;
( function () { return 'bar'; }() );
Exceptions
An object literal may be used as a third array item to specify exceptions, with the key "exceptions"
and an array as the value. These exceptions work in the context of the first option. That is, if "always"
is set to enforce spacing, then any "exception" will disallow spacing. Conversely, if "never"
is set to disallow spacing, then any "exception" will enforce spacing.
The following exceptions are available: ["{}", "[]", "()", "empty"]
.
Examples of incorrect code for this rule with the "never", { "exceptions": ["{}"] }
option:
/*eslint space-in-parens: ["error", "never", { "exceptions": ["{}"] }]*/
foo({bar: 'baz'});
foo(1, {bar: 'baz'});
Examples of correct code for this rule with the "never", { "exceptions": ["{}"] }
option:
/*eslint space-in-parens: ["error", "never", { "exceptions": ["{}"] }]*/
foo( {bar: 'baz'} );
foo(1, {bar: 'baz'} );
Examples of incorrect code for this rule with the "always", { "exceptions": ["{}"] }
option:
/*eslint space-in-parens: ["error", "always", { "exceptions": ["{}"] }]*/
foo( {bar: 'baz'} );
foo( 1, {bar: 'baz'} );
Examples of correct code for this rule with the "always", { "exceptions": ["{}"] }
option:
/*eslint space-in-parens: ["error", "always", { "exceptions": ["{}"] }]*/
foo({bar: 'baz'});
foo( 1, {bar: 'baz'});
Examples of incorrect code for this rule with the "never", { "exceptions": ["[]"] }
option:
/*eslint space-in-parens: ["error", "never", { "exceptions": ["[]"] }]*/
foo([bar, baz]);
foo([bar, baz], 1);
Examples of correct code for this rule with the "never", { "exceptions": ["[]"] }
option:
/*eslint space-in-parens: ["error", "never", { "exceptions": ["[]"] }]*/
foo( [bar, baz] );
foo( [bar, baz], 1);
Examples of incorrect code for this rule with the "always", { "exceptions": ["[]"] }
option:
/*eslint space-in-parens: ["error", "always", { "exceptions": ["[]"] }]*/
foo( [bar, baz] );
foo( [bar, baz], 1 );
Examples of correct code for this rule with the "always", { "exceptions": ["[]"] }
option:
/*eslint space-in-parens: ["error", "always", { "exceptions": ["[]"] }]*/
foo([bar, baz]);
foo([bar, baz], 1 );
Examples of incorrect code for this rule with the "never", { "exceptions": ["()"] }]
option:
/*eslint space-in-parens: ["error", "never", { "exceptions": ["()"] }]*/
foo((1 + 2));
foo((1 + 2), 1);
Examples of correct code for this rule with the "never", { "exceptions": ["()"] }]
option:
/*eslint space-in-parens: ["error", "never", { "exceptions": ["()"] }]*/
foo( (1 + 2) );
foo( (1 + 2), 1);
Examples of incorrect code for this rule with the "always", { "exceptions": ["()"] }]
option:
/*eslint space-in-parens: ["error", "always", { "exceptions": ["()"] }]*/
foo( ( 1 + 2 ) );
foo( ( 1 + 2 ), 1 );
Examples of correct code for this rule with the "always", { "exceptions": ["()"] }]
option:
/*eslint space-in-parens: ["error", "always", { "exceptions": ["()"] }]*/
foo(( 1 + 2 ));
foo(( 1 + 2 ), 1 );
The "empty"
exception concerns empty parentheses, and works the same way as the other exceptions, inverting the first option.
Example of incorrect code for this rule with the "never", { "exceptions": ["empty"] }]
option:
/*eslint space-in-parens: ["error", "never", { "exceptions": ["empty"] }]*/
foo();
Example of correct code for this rule with the "never", { "exceptions": ["empty"] }]
option:
/*eslint space-in-parens: ["error", "never", { "exceptions": ["empty"] }]*/
foo( );
Example of incorrect code for this rule with the "always", { "exceptions": ["empty"] }]
option:
/*eslint space-in-parens: ["error", "always", { "exceptions": ["empty"] }]*/
foo( );
Example of correct code for this rule with the "always", { "exceptions": ["empty"] }]
option:
/*eslint space-in-parens: ["error", "always", { "exceptions": ["empty"] }]*/
foo();
You can include multiple entries in the "exceptions"
array.
Examples of incorrect code for this rule with the "always", { "exceptions": ["{}", "[]"] }]
option:
/*eslint space-in-parens: ["error", "always", { "exceptions": ["{}", "[]"] }]*/
bar( {bar:'baz'} );
baz( 1, [1,2] );
foo( {bar: 'baz'}, [1, 2] );
Examples of correct code for this rule with the "always", { "exceptions": ["{}", "[]"] }]
option:
/*eslint space-in-parens: ["error", "always", { "exceptions": ["{}", "[]"] }]*/
bar({bar:'baz'});
baz( 1, [1,2]);
foo({bar: 'baz'}, [1, 2]);
When Not To Use It
You can turn this rule off if you are not concerned with the consistency of spacing between parentheses.
Related Rules
- [space-in-brackets](space-in-brackets.md) (deprecated) Source: http://eslint.org/docs/rules/
Unexpected string concatenation. Open
dialog.label = dialog.content[0].label = "Copy of " + dialog.label;
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Suggest using template literals instead of string concatenation. (prefer-template)
In ES2015 (ES6), we can use template literals instead of string concatenation.
var str = "Hello, " + name + "!";
/*eslint-env es6*/
var str = `Hello, ${name}!`;
Rule Details
This rule is aimed to flag usage of +
operators with strings.
Examples
Examples of incorrect code for this rule:
/*eslint prefer-template: "error"*/
var str = "Hello, " + name + "!";
var str = "Time: " + (12 * 60 * 60 * 1000);
Examples of correct code for this rule:
/*eslint prefer-template: "error"*/
/*eslint-env es6*/
var str = "Hello World!";
var str = `Hello, ${name}!`;
var str = `Time: ${12 * 60 * 60 * 1000}`;
// This is reported by `no-useless-concat`.
var str = "Hello, " + "World!";
When Not To Use It
This rule should not be used in ES3/5 environments.
In ES2015 (ES6) or later, if you don't want to be notified about string concatenation, you can safely disable this rule.
Related Rules
- [no-useless-concat](no-useless-concat.md)
- [quotes](quotes.md) Source: http://eslint.org/docs/rules/
Unexpected var, use let or const instead. Open
var dialogData;
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- Exclude checks
require let
or const
instead of var
(no-var)
ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let
and const
keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes
such as:
var count = people.length;
var enoughFood = count > sandwiches.length;
if (enoughFood) {
var count = sandwiches.length; // accidentally overriding the count variable
console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}
// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");
Rule Details
This rule is aimed at discouraging the use of var
and encouraging the use of const
or let
instead.
Examples
Examples of incorrect code for this rule:
/*eslint no-var: "error"*/
var x = "y";
var CONFIG = {};
Examples of correct code for this rule:
/*eslint no-var: "error"*/
/*eslint-env es6*/
let x = "y";
const CONFIG = {};
When Not To Use It
In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their
codebase may not want to apply this rule if the cost of migrating from var
to let
is too costly.
Source: http://eslint.org/docs/rules/
Unexpected var, use let or const instead. Open
var dialogId;
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
require let
or const
instead of var
(no-var)
ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let
and const
keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes
such as:
var count = people.length;
var enoughFood = count > sandwiches.length;
if (enoughFood) {
var count = sandwiches.length; // accidentally overriding the count variable
console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}
// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");
Rule Details
This rule is aimed at discouraging the use of var
and encouraging the use of const
or let
instead.
Examples
Examples of incorrect code for this rule:
/*eslint no-var: "error"*/
var x = "y";
var CONFIG = {};
Examples of correct code for this rule:
/*eslint no-var: "error"*/
/*eslint-env es6*/
let x = "y";
const CONFIG = {};
When Not To Use It
In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their
codebase may not want to apply this rule if the cost of migrating from var
to let
is too costly.
Source: http://eslint.org/docs/rules/
Unexpected var, use let or const instead. Open
var flash = { message: message };
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
require let
or const
instead of var
(no-var)
ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let
and const
keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes
such as:
var count = people.length;
var enoughFood = count > sandwiches.length;
if (enoughFood) {
var count = sandwiches.length; // accidentally overriding the count variable
console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}
// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");
Rule Details
This rule is aimed at discouraging the use of var
and encouraging the use of const
or let
instead.
Examples
Examples of incorrect code for this rule:
/*eslint no-var: "error"*/
var x = "y";
var CONFIG = {};
Examples of correct code for this rule:
/*eslint no-var: "error"*/
/*eslint-env es6*/
let x = "y";
const CONFIG = {};
When Not To Use It
In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their
codebase may not want to apply this rule if the cost of migrating from var
to let
is too costly.
Source: http://eslint.org/docs/rules/
Unnecessarily quoted property 'label' found. Open
'label': __('New section'),
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require quotes around object literal property names (quote-props)
Object literal property names can be defined in two ways: using literals or using strings. For example, these two objects are equivalent:
var object1 = {
property: true
};
var object2 = {
"property": true
};
In many cases, it doesn't matter if you choose to use an identifier instead of a string or vice-versa. Even so, you might decide to enforce a consistent style in your code.
There are, however, some occasions when you must use quotes:
- If you are using an ECMAScript 3 JavaScript engine (such as IE8) and you want to use a keyword (such as
if
) as a property name. This restriction was removed in ECMAScript 5. - You want to use a non-identifier character in your property name, such as having a property with a space like
"one two"
.
Another example where quotes do matter is when using numeric literals as property keys:
var object = {
1e2: 1,
100: 2
};
This may look alright at first sight, but this code in fact throws a syntax error in ECMAScript 5 strict mode. This happens because 1e2
and 100
are coerced into strings before getting used as the property name. Both String(1e2)
and String(100)
happen to be equal to "100"
, which causes the "Duplicate data property in object literal not allowed in strict mode" error. Issues like that can be tricky to debug, so some prefer to require quotes around all property names.
Rule Details
This rule requires quotes around object literal property names.
Options
This rule has two options, a string option and an object option.
String option:
-
"always"
(default) requires quotes around all object literal property names -
"as-needed"
disallows quotes around object literal property names that are not strictly required -
"consistent"
enforces a consistent quote style; in a given object, either all of the properties should be quoted, or none of the properties should be quoted -
"consistent-as-needed"
requires quotes around all object literal property names if any name strictly requires quotes, otherwise disallows quotes around object property names
Object option:
-
"keywords": true
requires quotes around language keywords used as object property names (only applies when usingas-needed
orconsistent-as-needed
) -
"unnecessary": true
(default) disallows quotes around object literal property names that are not strictly required (only applies when usingas-needed
) -
"unnecessary": false
allows quotes around object literal property names that are not strictly required (only applies when usingas-needed
) -
"numbers": true
requires quotes around numbers used as object property names (only applies when usingas-needed
)
always
Examples of incorrect code for this rule with the default "always"
option:
/*eslint quote-props: ["error", "always"]*/
var object = {
foo: "bar",
baz: 42,
"qux-lorem": true
};
Examples of correct code for this rule with the default "always"
option:
/*eslint quote-props: ["error", "always"]*/
/*eslint-env es6*/
var object1 = {
"foo": "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
'foo': 'bar',
'baz': 42,
'qux-lorem': true
};
var object3 = {
foo() {
return;
}
};
as-needed
Examples of incorrect code for this rule with the "as-needed"
option:
/*eslint quote-props: ["error", "as-needed"]*/
var object = {
"a": 0,
"0": 0,
"true": 0,
"null": 0
};
Examples of correct code for this rule with the "as-needed"
option:
/*eslint quote-props: ["error", "as-needed"]*/
/*eslint-env es6*/
var object1 = {
"a-b": 0,
"0x0": 0,
"1e2": 0
};
var object2 = {
foo: 'bar',
baz: 42,
true: 0,
0: 0,
'qux-lorem': true
};
var object3 = {
foo() {
return;
}
};
consistent
Examples of incorrect code for this rule with the "consistent"
option:
/*eslint quote-props: ["error", "consistent"]*/
var object1 = {
foo: "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
'foo': 'bar',
baz: 42
};
Examples of correct code for this rule with the "consistent"
option:
/*eslint quote-props: ["error", "consistent"]*/
var object1 = {
"foo": "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
'foo': 'bar',
'baz': 42
};
var object3 = {
foo: 'bar',
baz: 42
};
consistent-as-needed
Examples of incorrect code for this rule with the "consistent-as-needed"
option:
/*eslint quote-props: ["error", "consistent-as-needed"]*/
var object1 = {
foo: "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
'foo': 'bar',
'baz': 42
};
Examples of correct code for this rule with the "consistent-as-needed"
option:
/*eslint quote-props: ["error", "consistent-as-needed"]*/
var object1 = {
"foo": "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
foo: 'bar',
baz: 42
};
keywords
Examples of additional incorrect code for this rule with the "as-needed", { "keywords": true }
options:
/*eslint quote-props: ["error", "as-needed", { "keywords": true }]*/
var x = {
while: 1,
volatile: "foo"
};
Examples of additional incorrect code for this rule with the "consistent-as-needed", { "keywords": true }
options:
/*eslint quote-props: ["error", "consistent-as-needed", { "keywords": true }]*/
var x = {
"prop": 1,
"bar": "foo"
};
unnecessary
Examples of additional correct code for this rule with the "as-needed", { "unnecessary": false }
options:
/*eslint quote-props: ["error", "as-needed", { "keywords": true, "unnecessary": false }]*/
var x = {
"while": 1,
"foo": "bar" // Would normally have caused a warning
};
numbers
Examples of additional incorrect code for this rule with the "as-needed", { "numbers": true }
options:
/*eslint quote-props: ["error", "as-needed", { "numbers": true }]*/
var x = {
100: 1
}
When Not To Use It
If you don't care if property names are consistently wrapped in quotes or not, and you don't target legacy ES3 environments, turn this rule off.
Further Reading
Unexpected var, use let or const instead. Open
var restoredDialog = DialogEditor.restoreSessionStorage(sessionStorageId);
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require let
or const
instead of var
(no-var)
ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let
and const
keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes
such as:
var count = people.length;
var enoughFood = count > sandwiches.length;
if (enoughFood) {
var count = sandwiches.length; // accidentally overriding the count variable
console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}
// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");
Rule Details
This rule is aimed at discouraging the use of var
and encouraging the use of const
or let
instead.
Examples
Examples of incorrect code for this rule:
/*eslint no-var: "error"*/
var x = "y";
var CONFIG = {};
Examples of correct code for this rule:
/*eslint no-var: "error"*/
/*eslint-env es6*/
let x = "y";
const CONFIG = {};
When Not To Use It
In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their
codebase may not want to apply this rule if the cost of migrating from var
to let
is too costly.
Source: http://eslint.org/docs/rules/
Unnecessarily quoted property 'dialog_groups' found. Open
'dialog_groups': [{
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
require quotes around object literal property names (quote-props)
Object literal property names can be defined in two ways: using literals or using strings. For example, these two objects are equivalent:
var object1 = {
property: true
};
var object2 = {
"property": true
};
In many cases, it doesn't matter if you choose to use an identifier instead of a string or vice-versa. Even so, you might decide to enforce a consistent style in your code.
There are, however, some occasions when you must use quotes:
- If you are using an ECMAScript 3 JavaScript engine (such as IE8) and you want to use a keyword (such as
if
) as a property name. This restriction was removed in ECMAScript 5. - You want to use a non-identifier character in your property name, such as having a property with a space like
"one two"
.
Another example where quotes do matter is when using numeric literals as property keys:
var object = {
1e2: 1,
100: 2
};
This may look alright at first sight, but this code in fact throws a syntax error in ECMAScript 5 strict mode. This happens because 1e2
and 100
are coerced into strings before getting used as the property name. Both String(1e2)
and String(100)
happen to be equal to "100"
, which causes the "Duplicate data property in object literal not allowed in strict mode" error. Issues like that can be tricky to debug, so some prefer to require quotes around all property names.
Rule Details
This rule requires quotes around object literal property names.
Options
This rule has two options, a string option and an object option.
String option:
-
"always"
(default) requires quotes around all object literal property names -
"as-needed"
disallows quotes around object literal property names that are not strictly required -
"consistent"
enforces a consistent quote style; in a given object, either all of the properties should be quoted, or none of the properties should be quoted -
"consistent-as-needed"
requires quotes around all object literal property names if any name strictly requires quotes, otherwise disallows quotes around object property names
Object option:
-
"keywords": true
requires quotes around language keywords used as object property names (only applies when usingas-needed
orconsistent-as-needed
) -
"unnecessary": true
(default) disallows quotes around object literal property names that are not strictly required (only applies when usingas-needed
) -
"unnecessary": false
allows quotes around object literal property names that are not strictly required (only applies when usingas-needed
) -
"numbers": true
requires quotes around numbers used as object property names (only applies when usingas-needed
)
always
Examples of incorrect code for this rule with the default "always"
option:
/*eslint quote-props: ["error", "always"]*/
var object = {
foo: "bar",
baz: 42,
"qux-lorem": true
};
Examples of correct code for this rule with the default "always"
option:
/*eslint quote-props: ["error", "always"]*/
/*eslint-env es6*/
var object1 = {
"foo": "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
'foo': 'bar',
'baz': 42,
'qux-lorem': true
};
var object3 = {
foo() {
return;
}
};
as-needed
Examples of incorrect code for this rule with the "as-needed"
option:
/*eslint quote-props: ["error", "as-needed"]*/
var object = {
"a": 0,
"0": 0,
"true": 0,
"null": 0
};
Examples of correct code for this rule with the "as-needed"
option:
/*eslint quote-props: ["error", "as-needed"]*/
/*eslint-env es6*/
var object1 = {
"a-b": 0,
"0x0": 0,
"1e2": 0
};
var object2 = {
foo: 'bar',
baz: 42,
true: 0,
0: 0,
'qux-lorem': true
};
var object3 = {
foo() {
return;
}
};
consistent
Examples of incorrect code for this rule with the "consistent"
option:
/*eslint quote-props: ["error", "consistent"]*/
var object1 = {
foo: "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
'foo': 'bar',
baz: 42
};
Examples of correct code for this rule with the "consistent"
option:
/*eslint quote-props: ["error", "consistent"]*/
var object1 = {
"foo": "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
'foo': 'bar',
'baz': 42
};
var object3 = {
foo: 'bar',
baz: 42
};
consistent-as-needed
Examples of incorrect code for this rule with the "consistent-as-needed"
option:
/*eslint quote-props: ["error", "consistent-as-needed"]*/
var object1 = {
foo: "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
'foo': 'bar',
'baz': 42
};
Examples of correct code for this rule with the "consistent-as-needed"
option:
/*eslint quote-props: ["error", "consistent-as-needed"]*/
var object1 = {
"foo": "bar",
"baz": 42,
"qux-lorem": true
};
var object2 = {
foo: 'bar',
baz: 42
};
keywords
Examples of additional incorrect code for this rule with the "as-needed", { "keywords": true }
options:
/*eslint quote-props: ["error", "as-needed", { "keywords": true }]*/
var x = {
while: 1,
volatile: "foo"
};
Examples of additional incorrect code for this rule with the "consistent-as-needed", { "keywords": true }
options:
/*eslint quote-props: ["error", "consistent-as-needed", { "keywords": true }]*/
var x = {
"prop": 1,
"bar": "foo"
};
unnecessary
Examples of additional correct code for this rule with the "as-needed", { "unnecessary": false }
options:
/*eslint quote-props: ["error", "as-needed", { "keywords": true, "unnecessary": false }]*/
var x = {
"while": 1,
"foo": "bar" // Would normally have caused a warning
};
numbers
Examples of additional incorrect code for this rule with the "as-needed", { "numbers": true }
options:
/*eslint quote-props: ["error", "as-needed", { "numbers": true }]*/
var x = {
100: 1
}
When Not To Use It
If you don't care if property names are consistently wrapped in quotes or not, and you don't target legacy ES3 environments, turn this rule off.
Further Reading
Unexpected chained assignment. Open
dialog.label = dialog.content[0].label = "Copy of " + dialog.label;
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Disallow Use of Chained Assignment Expressions (no-multi-assign)
Chaining the assignment of variables can lead to unexpected results and be difficult to read.
a = b = c = d;
Rule Details
This rule disallows using multiple assignments within a single statement.
Examples of incorrect code for this rule:
/*eslint no-multi-assign: "error"*/
var a = b = c = 5;
var foo = bar = "baz";
var a =
b =
c;
Examples of correct code for this rule:
/*eslint no-multi-assign: "error"*/
var a = 5;
var b = 5;
var c = 5;
var foo = "baz";
var bar = "baz";
var a = c;
var b = c;
Related Rules
- [max-statements-per-line](max-statements-per-line.md) Source: http://eslint.org/docs/rules/
Unexpected function expression. Open
_.forEach(tab.dialog_groups, function(group) {
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Require using arrow functions for callbacks (prefer-arrow-callback)
Arrow functions can be an attractive alternative to function expressions for callbacks or function arguments.
For example, arrow functions are automatically bound to their surrounding scope/context. This provides an alternative to the pre-ES6 standard of explicitly binding function expressions to achieve similar behavior.
Additionally, arrow functions are:
less verbose, and easier to reason about.
bound lexically regardless of where or when they are invoked.
Rule Details
This rule locates function expressions used as callbacks or function arguments. An error will be produced for any that could be replaced by an arrow function without changing the result.
The following examples will be flagged:
/* eslint prefer-arrow-callback: "error" */
foo(function(a) { return a; }); // ERROR
// prefer: foo(a => a)
foo(function() { return this.a; }.bind(this)); // ERROR
// prefer: foo(() => this.a)
Instances where an arrow function would not produce identical results will be ignored.
The following examples will not be flagged:
/* eslint prefer-arrow-callback: "error" */
/* eslint-env es6 */
// arrow function callback
foo(a => a); // OK
// generator as callback
foo(function*() { yield; }); // OK
// function expression not used as callback or function argument
var foo = function foo(a) { return a; }; // OK
// unbound function expression callback
foo(function() { return this.a; }); // OK
// recursive named function callback
foo(function bar(n) { return n && n + bar(n - 1); }); // OK
Options
Access further control over this rule's behavior via an options object.
Default: { allowNamedFunctions: false, allowUnboundThis: true }
allowNamedFunctions
By default { "allowNamedFunctions": false }
, this boolean
option prohibits using named functions as callbacks or function arguments.
Changing this value to true
will reverse this option's behavior by allowing use of named functions without restriction.
{ "allowNamedFunctions": true }
will not flag the following example:
/* eslint prefer-arrow-callback: [ "error", { "allowNamedFunctions": true } ] */
foo(function bar() {});
allowUnboundThis
By default { "allowUnboundThis": true }
, this boolean
option allows function expressions containing this
to be used as callbacks, as long as the function in question has not been explicitly bound.
When set to false
this option prohibits the use of function expressions as callbacks or function arguments entirely, without exception.
{ "allowUnboundThis": false }
will flag the following examples:
/* eslint prefer-arrow-callback: [ "error", { "allowUnboundThis": false } ] */
/* eslint-env es6 */
foo(function() { this.a; });
foo(function() { (() => this); });
someArray.map(function(itm) { return this.doSomething(itm); }, someObject);
When Not To Use It
In environments that have not yet adopted ES6 language features (ES3/5).
In ES6+ environments that allow the use of function expressions when describing callbacks or function arguments.
Further Reading
Unexpected var, use let or const instead. Open
var beingCloned = null; // hack that solves recursion problem for cloneDeepWith
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
require let
or const
instead of var
(no-var)
ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let
and const
keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes
such as:
var count = people.length;
var enoughFood = count > sandwiches.length;
if (enoughFood) {
var count = sandwiches.length; // accidentally overriding the count variable
console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}
// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");
Rule Details
This rule is aimed at discouraging the use of var
and encouraging the use of const
or let
instead.
Examples
Examples of incorrect code for this rule:
/*eslint no-var: "error"*/
var x = "y";
var CONFIG = {};
Examples of correct code for this rule:
/*eslint no-var: "error"*/
/*eslint-env es6*/
let x = "y";
const CONFIG = {};
When Not To Use It
In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their
codebase may not want to apply this rule if the cost of migrating from var
to let
is too costly.
Source: http://eslint.org/docs/rules/
Unexpected function expression. Open
keysToDelete.some(function(key) {
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Require using arrow functions for callbacks (prefer-arrow-callback)
Arrow functions can be an attractive alternative to function expressions for callbacks or function arguments.
For example, arrow functions are automatically bound to their surrounding scope/context. This provides an alternative to the pre-ES6 standard of explicitly binding function expressions to achieve similar behavior.
Additionally, arrow functions are:
less verbose, and easier to reason about.
bound lexically regardless of where or when they are invoked.
Rule Details
This rule locates function expressions used as callbacks or function arguments. An error will be produced for any that could be replaced by an arrow function without changing the result.
The following examples will be flagged:
/* eslint prefer-arrow-callback: "error" */
foo(function(a) { return a; }); // ERROR
// prefer: foo(a => a)
foo(function() { return this.a; }.bind(this)); // ERROR
// prefer: foo(() => this.a)
Instances where an arrow function would not produce identical results will be ignored.
The following examples will not be flagged:
/* eslint prefer-arrow-callback: "error" */
/* eslint-env es6 */
// arrow function callback
foo(a => a); // OK
// generator as callback
foo(function*() { yield; }); // OK
// function expression not used as callback or function argument
var foo = function foo(a) { return a; }; // OK
// unbound function expression callback
foo(function() { return this.a; }); // OK
// recursive named function callback
foo(function bar(n) { return n && n + bar(n - 1); }); // OK
Options
Access further control over this rule's behavior via an options object.
Default: { allowNamedFunctions: false, allowUnboundThis: true }
allowNamedFunctions
By default { "allowNamedFunctions": false }
, this boolean
option prohibits using named functions as callbacks or function arguments.
Changing this value to true
will reverse this option's behavior by allowing use of named functions without restriction.
{ "allowNamedFunctions": true }
will not flag the following example:
/* eslint prefer-arrow-callback: [ "error", { "allowNamedFunctions": true } ] */
foo(function bar() {});
allowUnboundThis
By default { "allowUnboundThis": true }
, this boolean
option allows function expressions containing this
to be used as callbacks, as long as the function in question has not been explicitly bound.
When set to false
this option prohibits the use of function expressions as callbacks or function arguments entirely, without exception.
{ "allowUnboundThis": false }
will flag the following examples:
/* eslint prefer-arrow-callback: [ "error", { "allowUnboundThis": false } ] */
/* eslint-env es6 */
foo(function() { this.a; });
foo(function() { (() => this); });
someArray.map(function(itm) { return this.doSomething(itm); }, someObject);
When Not To Use It
In environments that have not yet adopted ES6 language features (ES3/5).
In ES6+ environments that allow the use of function expressions when describing callbacks or function arguments.
Further Reading
Unexpected function expression. Open
_.forEach(group.dialog_fields, function(field) {
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Require using arrow functions for callbacks (prefer-arrow-callback)
Arrow functions can be an attractive alternative to function expressions for callbacks or function arguments.
For example, arrow functions are automatically bound to their surrounding scope/context. This provides an alternative to the pre-ES6 standard of explicitly binding function expressions to achieve similar behavior.
Additionally, arrow functions are:
less verbose, and easier to reason about.
bound lexically regardless of where or when they are invoked.
Rule Details
This rule locates function expressions used as callbacks or function arguments. An error will be produced for any that could be replaced by an arrow function without changing the result.
The following examples will be flagged:
/* eslint prefer-arrow-callback: "error" */
foo(function(a) { return a; }); // ERROR
// prefer: foo(a => a)
foo(function() { return this.a; }.bind(this)); // ERROR
// prefer: foo(() => this.a)
Instances where an arrow function would not produce identical results will be ignored.
The following examples will not be flagged:
/* eslint prefer-arrow-callback: "error" */
/* eslint-env es6 */
// arrow function callback
foo(a => a); // OK
// generator as callback
foo(function*() { yield; }); // OK
// function expression not used as callback or function argument
var foo = function foo(a) { return a; }; // OK
// unbound function expression callback
foo(function() { return this.a; }); // OK
// recursive named function callback
foo(function bar(n) { return n && n + bar(n - 1); }); // OK
Options
Access further control over this rule's behavior via an options object.
Default: { allowNamedFunctions: false, allowUnboundThis: true }
allowNamedFunctions
By default { "allowNamedFunctions": false }
, this boolean
option prohibits using named functions as callbacks or function arguments.
Changing this value to true
will reverse this option's behavior by allowing use of named functions without restriction.
{ "allowNamedFunctions": true }
will not flag the following example:
/* eslint prefer-arrow-callback: [ "error", { "allowNamedFunctions": true } ] */
foo(function bar() {});
allowUnboundThis
By default { "allowUnboundThis": true }
, this boolean
option allows function expressions containing this
to be used as callbacks, as long as the function in question has not been explicitly bound.
When set to false
this option prohibits the use of function expressions as callbacks or function arguments entirely, without exception.
{ "allowUnboundThis": false }
will flag the following examples:
/* eslint prefer-arrow-callback: [ "error", { "allowUnboundThis": false } ] */
/* eslint-env es6 */
foo(function() { this.a; });
foo(function() { (() => this); });
someArray.map(function(itm) { return this.doSomething(itm); }, someObject);
When Not To Use It
In environments that have not yet adopted ES6 language features (ES3/5).
In ES6+ environments that allow the use of function expressions when describing callbacks or function arguments.
Further Reading
Unexpected function expression. Open
_.forEach(dialog.dialog_tabs, function(tab) {
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Require using arrow functions for callbacks (prefer-arrow-callback)
Arrow functions can be an attractive alternative to function expressions for callbacks or function arguments.
For example, arrow functions are automatically bound to their surrounding scope/context. This provides an alternative to the pre-ES6 standard of explicitly binding function expressions to achieve similar behavior.
Additionally, arrow functions are:
less verbose, and easier to reason about.
bound lexically regardless of where or when they are invoked.
Rule Details
This rule locates function expressions used as callbacks or function arguments. An error will be produced for any that could be replaced by an arrow function without changing the result.
The following examples will be flagged:
/* eslint prefer-arrow-callback: "error" */
foo(function(a) { return a; }); // ERROR
// prefer: foo(a => a)
foo(function() { return this.a; }.bind(this)); // ERROR
// prefer: foo(() => this.a)
Instances where an arrow function would not produce identical results will be ignored.
The following examples will not be flagged:
/* eslint prefer-arrow-callback: "error" */
/* eslint-env es6 */
// arrow function callback
foo(a => a); // OK
// generator as callback
foo(function*() { yield; }); // OK
// function expression not used as callback or function argument
var foo = function foo(a) { return a; }; // OK
// unbound function expression callback
foo(function() { return this.a; }); // OK
// recursive named function callback
foo(function bar(n) { return n && n + bar(n - 1); }); // OK
Options
Access further control over this rule's behavior via an options object.
Default: { allowNamedFunctions: false, allowUnboundThis: true }
allowNamedFunctions
By default { "allowNamedFunctions": false }
, this boolean
option prohibits using named functions as callbacks or function arguments.
Changing this value to true
will reverse this option's behavior by allowing use of named functions without restriction.
{ "allowNamedFunctions": true }
will not flag the following example:
/* eslint prefer-arrow-callback: [ "error", { "allowNamedFunctions": true } ] */
foo(function bar() {});
allowUnboundThis
By default { "allowUnboundThis": true }
, this boolean
option allows function expressions containing this
to be used as callbacks, as long as the function in question has not been explicitly bound.
When set to false
this option prohibits the use of function expressions as callbacks or function arguments entirely, without exception.
{ "allowUnboundThis": false }
will flag the following examples:
/* eslint prefer-arrow-callback: [ "error", { "allowUnboundThis": false } ] */
/* eslint-env es6 */
foo(function() { this.a; });
foo(function() { (() => this); });
someArray.map(function(itm) { return this.doSomething(itm); }, someObject);
When Not To Use It
In environments that have not yet adopted ES6 language features (ES3/5).
In ES6+ environments that allow the use of function expressions when describing callbacks or function arguments.
Further Reading
All 'var' declarations must be at the top of the function scope. Open
var copy = _.cloneDeepWith(value, customizer);
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Require Variable Declarations to be at the top of their scope (vars-on-top)
The vars-on-top
rule generates warnings when variable declarations are not used serially at the top of a function scope or the top of a program.
By default variable declarations are always moved (“hoisted”) invisibly to the top of their containing scope by the JavaScript interpreter.
This rule forces the programmer to represent that behavior by manually moving the variable declaration to the top of its containing scope.
Rule Details
This rule aims to keep all variable declarations in the leading series of statements. Allowing multiple declarations helps promote maintainability and is thus allowed.
Examples of incorrect code for this rule:
/*eslint vars-on-top: "error"*/
// Variable declarations in a block:
function doSomething() {
var first;
if (true) {
first = true;
}
var second;
}
// Variable declaration in for initializer:
function doSomething() {
for (var i=0; i<10; i++) {}
}
/*eslint vars-on-top: "error"*/
// Variables after other statements:
f();
var a;
Examples of correct code for this rule:
/*eslint vars-on-top: "error"*/
function doSomething() {
var first;
var second; //multiple declarations are allowed at the top
if (true) {
first = true;
}
}
function doSomething() {
var i;
for (i=0; i<10; i++) {}
}
/*eslint vars-on-top: "error"*/
var a;
f();
/*eslint vars-on-top: "error"*/
// Directives may precede variable declarations.
"use strict";
var a;
f();
// Comments can describe variables.
function doSomething() {
// this is the first var.
var first;
// this is the second var.
var second
}
Further Reading
Unexpected var, use let or const instead. Open
var allFields = [];
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require let
or const
instead of var
(no-var)
ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let
and const
keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes
such as:
var count = people.length;
var enoughFood = count > sandwiches.length;
if (enoughFood) {
var count = sandwiches.length; // accidentally overriding the count variable
console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}
// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");
Rule Details
This rule is aimed at discouraging the use of var
and encouraging the use of const
or let
instead.
Examples
Examples of incorrect code for this rule:
/*eslint no-var: "error"*/
var x = "y";
var CONFIG = {};
Examples of correct code for this rule:
/*eslint no-var: "error"*/
/*eslint-env es6*/
let x = "y";
const CONFIG = {};
When Not To Use It
In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their
codebase may not want to apply this rule if the cost of migrating from var
to let
is too costly.
Source: http://eslint.org/docs/rules/
Unexpected function expression. Open
_.forEach(group.dialog_fields, function(field) {
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Require using arrow functions for callbacks (prefer-arrow-callback)
Arrow functions can be an attractive alternative to function expressions for callbacks or function arguments.
For example, arrow functions are automatically bound to their surrounding scope/context. This provides an alternative to the pre-ES6 standard of explicitly binding function expressions to achieve similar behavior.
Additionally, arrow functions are:
less verbose, and easier to reason about.
bound lexically regardless of where or when they are invoked.
Rule Details
This rule locates function expressions used as callbacks or function arguments. An error will be produced for any that could be replaced by an arrow function without changing the result.
The following examples will be flagged:
/* eslint prefer-arrow-callback: "error" */
foo(function(a) { return a; }); // ERROR
// prefer: foo(a => a)
foo(function() { return this.a; }.bind(this)); // ERROR
// prefer: foo(() => this.a)
Instances where an arrow function would not produce identical results will be ignored.
The following examples will not be flagged:
/* eslint prefer-arrow-callback: "error" */
/* eslint-env es6 */
// arrow function callback
foo(a => a); // OK
// generator as callback
foo(function*() { yield; }); // OK
// function expression not used as callback or function argument
var foo = function foo(a) { return a; }; // OK
// unbound function expression callback
foo(function() { return this.a; }); // OK
// recursive named function callback
foo(function bar(n) { return n && n + bar(n - 1); }); // OK
Options
Access further control over this rule's behavior via an options object.
Default: { allowNamedFunctions: false, allowUnboundThis: true }
allowNamedFunctions
By default { "allowNamedFunctions": false }
, this boolean
option prohibits using named functions as callbacks or function arguments.
Changing this value to true
will reverse this option's behavior by allowing use of named functions without restriction.
{ "allowNamedFunctions": true }
will not flag the following example:
/* eslint prefer-arrow-callback: [ "error", { "allowNamedFunctions": true } ] */
foo(function bar() {});
allowUnboundThis
By default { "allowUnboundThis": true }
, this boolean
option allows function expressions containing this
to be used as callbacks, as long as the function in question has not been explicitly bound.
When set to false
this option prohibits the use of function expressions as callbacks or function arguments entirely, without exception.
{ "allowUnboundThis": false }
will flag the following examples:
/* eslint prefer-arrow-callback: [ "error", { "allowUnboundThis": false } ] */
/* eslint-env es6 */
foo(function() { this.a; });
foo(function() { (() => this); });
someArray.map(function(itm) { return this.doSomething(itm); }, someObject);
When Not To Use It
In environments that have not yet adopted ES6 language features (ES3/5).
In ES6+ environments that allow the use of function expressions when describing callbacks or function arguments.
Further Reading
Do not access Object.prototype method 'hasOwnProperty' from target object. Open
if (field.resource_action.hasOwnProperty(item)) {
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Disallow use of Object.prototypes builtins directly (no-prototype-builtins)
In ECMAScript 5.1, Object.create
was added, which enables the creation of objects with a specified [[Prototype]]
. Object.create(null)
is a common pattern used to create objects that will be used as a Map. This can lead to errors when it is assumed that objects will have properties from Object.prototype
. This rule prevents calling some Object.prototype
methods directly from an object.
Additionally, objects can have properties that shadow the builtins on Object.prototype
, potentially causing unintended behavior or denial-of-service security vulnerabilities. For example, it would be unsafe for a webserver to parse JSON input from a client and call hasOwnProperty
directly on the resulting object, because a malicious client could send a JSON value like {"hasOwnProperty": 1}
and cause the server to crash.
To avoid subtle bugs like this, it's better to always call these methods from Object.prototype
. For example, foo.hasOwnProperty("bar")
should be replaced with Object.prototype.hasOwnProperty.call(foo, "bar")
.
Rule Details
This rule disallows calling some Object.prototype
methods directly on object instances.
Examples of incorrect code for this rule:
/*eslint no-prototype-builtins: "error"*/
var hasBarProperty = foo.hasOwnProperty("bar");
var isPrototypeOfBar = foo.isPrototypeOf(bar);
var barIsEnumerable = foo.propertyIsEnumerable("bar");
Examples of correct code for this rule:
/*eslint no-prototype-builtins: "error"*/
var hasBarProperty = Object.prototype.hasOwnProperty.call(foo, "bar");
var isPrototypeOfBar = Object.prototype.isPrototypeOf.call(foo, bar);
var barIsEnumerable = {}.propertyIsEnumerable.call(foo, "bar");
When Not To Use It
You may want to turn this rule off if your code only touches objects with hardcoded keys, and you will never use an object that shadows an Object.prototype
method or which does not inherit from Object.prototype
.
Source: http://eslint.org/docs/rules/
Do not access Object.prototype method 'hasOwnProperty' from target object. Open
if (field.resource_action.hasOwnProperty('workflow_name')) {
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Disallow use of Object.prototypes builtins directly (no-prototype-builtins)
In ECMAScript 5.1, Object.create
was added, which enables the creation of objects with a specified [[Prototype]]
. Object.create(null)
is a common pattern used to create objects that will be used as a Map. This can lead to errors when it is assumed that objects will have properties from Object.prototype
. This rule prevents calling some Object.prototype
methods directly from an object.
Additionally, objects can have properties that shadow the builtins on Object.prototype
, potentially causing unintended behavior or denial-of-service security vulnerabilities. For example, it would be unsafe for a webserver to parse JSON input from a client and call hasOwnProperty
directly on the resulting object, because a malicious client could send a JSON value like {"hasOwnProperty": 1}
and cause the server to crash.
To avoid subtle bugs like this, it's better to always call these methods from Object.prototype
. For example, foo.hasOwnProperty("bar")
should be replaced with Object.prototype.hasOwnProperty.call(foo, "bar")
.
Rule Details
This rule disallows calling some Object.prototype
methods directly on object instances.
Examples of incorrect code for this rule:
/*eslint no-prototype-builtins: "error"*/
var hasBarProperty = foo.hasOwnProperty("bar");
var isPrototypeOfBar = foo.isPrototypeOf(bar);
var barIsEnumerable = foo.propertyIsEnumerable("bar");
Examples of correct code for this rule:
/*eslint no-prototype-builtins: "error"*/
var hasBarProperty = Object.prototype.hasOwnProperty.call(foo, "bar");
var isPrototypeOfBar = Object.prototype.isPrototypeOf.call(foo, bar);
var barIsEnumerable = {}.propertyIsEnumerable.call(foo, "bar");
When Not To Use It
You may want to turn this rule off if your code only touches objects with hardcoded keys, and you will never use an object that shadows an Object.prototype
method or which does not inherit from Object.prototype
.
Source: http://eslint.org/docs/rules/
Do not access Object.prototype method 'hasOwnProperty' from target object. Open
if (field.hasOwnProperty('automation_type')) {
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Disallow use of Object.prototypes builtins directly (no-prototype-builtins)
In ECMAScript 5.1, Object.create
was added, which enables the creation of objects with a specified [[Prototype]]
. Object.create(null)
is a common pattern used to create objects that will be used as a Map. This can lead to errors when it is assumed that objects will have properties from Object.prototype
. This rule prevents calling some Object.prototype
methods directly from an object.
Additionally, objects can have properties that shadow the builtins on Object.prototype
, potentially causing unintended behavior or denial-of-service security vulnerabilities. For example, it would be unsafe for a webserver to parse JSON input from a client and call hasOwnProperty
directly on the resulting object, because a malicious client could send a JSON value like {"hasOwnProperty": 1}
and cause the server to crash.
To avoid subtle bugs like this, it's better to always call these methods from Object.prototype
. For example, foo.hasOwnProperty("bar")
should be replaced with Object.prototype.hasOwnProperty.call(foo, "bar")
.
Rule Details
This rule disallows calling some Object.prototype
methods directly on object instances.
Examples of incorrect code for this rule:
/*eslint no-prototype-builtins: "error"*/
var hasBarProperty = foo.hasOwnProperty("bar");
var isPrototypeOfBar = foo.isPrototypeOf(bar);
var barIsEnumerable = foo.propertyIsEnumerable("bar");
Examples of correct code for this rule:
/*eslint no-prototype-builtins: "error"*/
var hasBarProperty = Object.prototype.hasOwnProperty.call(foo, "bar");
var isPrototypeOfBar = Object.prototype.isPrototypeOf.call(foo, bar);
var barIsEnumerable = {}.propertyIsEnumerable.call(foo, "bar");
When Not To Use It
You may want to turn this rule off if your code only touches objects with hardcoded keys, and you will never use an object that shadows an Object.prototype
method or which does not inherit from Object.prototype
.
Source: http://eslint.org/docs/rules/
Identical blocks of code found in 2 locations. Consider refactoring. Open
_.forEach(field.values, function(value) {
if (value[0] === null) {
value[1] = __(value[1]);
}
});
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 56.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76