ManageIQ/manageiq-ui-classic

View on GitHub
app/javascript/oldjs/miq_qe.js

Summary

Maintainability
C
1 day
Test Coverage

Function actionsToFunction has 173 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  actionsToFunction: function() {
    var startEnd = function(pageNumber) {
      var start = (pageNumber - 1) * this.settings.perpage;
      var end = start + this.settings.perpage;
      return {
Severity: Major
Found in app/javascript/oldjs/miq_qe.js - About 6 hrs to fix

Function actionsToFunction has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
Open

  actionsToFunction: function() {
    var startEnd = function(pageNumber) {
      var start = (pageNumber - 1) * this.settings.perpage;
      var end = start + this.settings.perpage;
      return {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Identifier 'new_func' is not in camel case.
Open

    var new_func = function() {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

Require CamelCase (camelcase)

When it comes to naming variables, style guides generally fall into one of two camps: camelcase (variableName) and underscores (variable_name). This rule focuses on using the camelcase approach. If your style guide calls for camelCasing your variable names, then this rule is for you!

Rule Details

This rule looks for any underscores (_) located within the source code. It ignores leading and trailing underscores and only checks those in the middle of a variable name. If ESLint decides that the variable is a constant (all uppercase), then no warning will be thrown. Otherwise, a warning will be thrown. This rule only flags definitions and assignments but not function calls. In case of ES6 import statements, this rule only targets the name of the variable that will be imported into the local module scope.

Options

This rule has an object option:

  • "properties": "always" (default) enforces camelcase style for property names
  • "properties": "never" does not check property names
  • "ignoreDestructuring": false (default) enforces camelcase style for destructured identifiers
  • "ignoreDestructuring": true does not check destructured identifiers
  • allow (string[]) list of properties to accept. Accept regex.

properties: "always"

Examples of incorrect code for this rule with the default { "properties": "always" } option:

/*eslint camelcase: "error"*/

import { no_camelcased } from "external-module"

var my_favorite_color = "#112C85";

function do_something() {
    // ...
}

obj.do_something = function() {
    // ...
};

function foo({ no_camelcased }) {
    // ...
};

function foo({ isCamelcased: no_camelcased }) {
    // ...
}

function foo({ no_camelcased = 'default value' }) {
    // ...
};

var obj = {
    my_pref: 1
};

var { category_id = 1 } = query;

var { foo: no_camelcased } = bar;

var { foo: bar_baz = 1 } = quz;

Examples of correct code for this rule with the default { "properties": "always" } option:

/*eslint camelcase: "error"*/

import { no_camelcased as camelCased } from "external-module";

var myFavoriteColor   = "#112C85";
var _myFavoriteColor  = "#112C85";
var myFavoriteColor_  = "#112C85";
var MY_FAVORITE_COLOR = "#112C85";
var foo = bar.baz_boom;
var foo = { qux: bar.baz_boom };

obj.do_something();
do_something();
new do_something();

var { category_id: category } = query;

function foo({ isCamelCased }) {
    // ...
};

function foo({ isCamelCased: isAlsoCamelCased }) {
    // ...
}

function foo({ isCamelCased = 'default value' }) {
    // ...
};

var { categoryId = 1 } = query;

var { foo: isCamelCased } = bar;

var { foo: isCamelCased = 1 } = quz;

properties: "never"

Examples of correct code for this rule with the { "properties": "never" } option:

/*eslint camelcase: ["error", {properties: "never"}]*/

var obj = {
    my_pref: 1
};

ignoreDestructuring: false

Examples of incorrect code for this rule with the default { "ignoreDestructuring": false } option:

/*eslint camelcase: "error"*/

var { category_id } = query;

var { category_id = 1 } = query;

var { category_id: category_id } = query;

var { category_id: category_alias } = query;

var { category_id: categoryId, ...other_props } = query;

ignoreDestructuring: true

Examples of incorrect code for this rule with the { "ignoreDestructuring": true } option:

/*eslint camelcase: ["error", {ignoreDestructuring: true}]*/

var { category_id: category_alias } = query;

var { category_id, ...other_props } = query;

Examples of correct code for this rule with the { "ignoreDestructuring": true } option:

/*eslint camelcase: ["error", {ignoreDestructuring: true}]*/

var { category_id } = query;

var { category_id = 1 } = query;

var { category_id: category_id } = query;

allow

Examples of correct code for this rule with the allow option:

/*eslint camelcase: ["error", {allow: ["UNSAFE_componentWillMount"]}]*/

function UNSAFE_componentWillMount() {
    // ...
}
/*eslint camelcase: ["error", {allow: ["^UNSAFE_"]}]*/

function UNSAFE_componentWillMount() {
    // ...
}

function UNSAFE_componentWillMount() {
    // ...
}

When Not To Use It

If you have established coding standards using a different naming convention (separating words with underscores), turn this rule off. Source: http://eslint.org/docs/rules/

Unexpected var, use let or const instead.
Open

  var setter = getter.assign;
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unexpected var, use let or const instead.
Open

        var index = this.gtlData.cols.indexOf(nameColumn[0]);
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unexpected function expression.
Open

        foundItem = rows.filter(function(oneRow) {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

Require using arrow functions for callbacks (prefer-arrow-callback)

Arrow functions can be an attractive alternative to function expressions for callbacks or function arguments.

For example, arrow functions are automatically bound to their surrounding scope/context. This provides an alternative to the pre-ES6 standard of explicitly binding function expressions to achieve similar behavior.

Additionally, arrow functions are:

  • less verbose, and easier to reason about.

  • bound lexically regardless of where or when they are invoked.

Rule Details

This rule locates function expressions used as callbacks or function arguments. An error will be produced for any that could be replaced by an arrow function without changing the result.

The following examples will be flagged:

/* eslint prefer-arrow-callback: "error" */

foo(function(a) { return a; }); // ERROR
// prefer: foo(a => a)

foo(function() { return this.a; }.bind(this)); // ERROR
// prefer: foo(() => this.a)

Instances where an arrow function would not produce identical results will be ignored.

The following examples will not be flagged:

/* eslint prefer-arrow-callback: "error" */
/* eslint-env es6 */

// arrow function callback
foo(a => a); // OK

// generator as callback
foo(function*() { yield; }); // OK

// function expression not used as callback or function argument
var foo = function foo(a) { return a; }; // OK

// unbound function expression callback
foo(function() { return this.a; }); // OK

// recursive named function callback
foo(function bar(n) { return n && n + bar(n - 1); }); // OK

Options

Access further control over this rule's behavior via an options object.

Default: { allowNamedFunctions: false, allowUnboundThis: true }

allowNamedFunctions

By default { "allowNamedFunctions": false }, this boolean option prohibits using named functions as callbacks or function arguments.

Changing this value to true will reverse this option's behavior by allowing use of named functions without restriction.

{ "allowNamedFunctions": true } will not flag the following example:

/* eslint prefer-arrow-callback: [ "error", { "allowNamedFunctions": true } ] */

foo(function bar() {});

allowUnboundThis

By default { "allowUnboundThis": true }, this boolean option allows function expressions containing this to be used as callbacks, as long as the function in question has not been explicitly bound.

When set to false this option prohibits the use of function expressions as callbacks or function arguments entirely, without exception.

{ "allowUnboundThis": false } will flag the following examples:

/* eslint prefer-arrow-callback: [ "error", { "allowUnboundThis": false } ] */
/* eslint-env es6 */

foo(function() { this.a; });

foo(function() { (() => this); });

someArray.map(function(itm) { return this.doSomething(itm); }, someObject);

When Not To Use It

  • In environments that have not yet adopted ES6 language features (ES3/5).

  • In ES6+ environments that allow the use of function expressions when describing callbacks or function arguments.

Further Reading

Unnecessarily quoted property 'get_items_per_page' found.
Open

      'get_items_per_page': function() {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require quotes around object literal property names (quote-props)

Object literal property names can be defined in two ways: using literals or using strings. For example, these two objects are equivalent:

var object1 = {
    property: true
};

var object2 = {
    "property": true
};

In many cases, it doesn't matter if you choose to use an identifier instead of a string or vice-versa. Even so, you might decide to enforce a consistent style in your code.

There are, however, some occasions when you must use quotes:

  1. If you are using an ECMAScript 3 JavaScript engine (such as IE8) and you want to use a keyword (such as if) as a property name. This restriction was removed in ECMAScript 5.
  2. You want to use a non-identifier character in your property name, such as having a property with a space like "one two".

Another example where quotes do matter is when using numeric literals as property keys:

var object = {
    1e2: 1,
    100: 2
};

This may look alright at first sight, but this code in fact throws a syntax error in ECMAScript 5 strict mode. This happens because 1e2 and 100 are coerced into strings before getting used as the property name. Both String(1e2) and String(100) happen to be equal to "100", which causes the "Duplicate data property in object literal not allowed in strict mode" error. Issues like that can be tricky to debug, so some prefer to require quotes around all property names.

Rule Details

This rule requires quotes around object literal property names.

Options

This rule has two options, a string option and an object option.

String option:

  • "always" (default) requires quotes around all object literal property names
  • "as-needed" disallows quotes around object literal property names that are not strictly required
  • "consistent" enforces a consistent quote style; in a given object, either all of the properties should be quoted, or none of the properties should be quoted
  • "consistent-as-needed" requires quotes around all object literal property names if any name strictly requires quotes, otherwise disallows quotes around object property names

Object option:

  • "keywords": true requires quotes around language keywords used as object property names (only applies when using as-needed or consistent-as-needed)
  • "unnecessary": true (default) disallows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "unnecessary": false allows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "numbers": true requires quotes around numbers used as object property names (only applies when using as-needed)

always

Examples of incorrect code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/

var object = {
    foo: "bar",
    baz: 42,
    "qux-lorem": true
};

Examples of correct code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/
/*eslint-env es6*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

as-needed

Examples of incorrect code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/

var object = {
    "a": 0,
    "0": 0,
    "true": 0,
    "null": 0
};

Examples of correct code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/
/*eslint-env es6*/

var object1 = {
    "a-b": 0,
    "0x0": 0,
    "1e2": 0
};

var object2 = {
    foo: 'bar',
    baz: 42,
    true: 0,
    0: 0,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

consistent

Examples of incorrect code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    baz: 42
};

Examples of correct code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

var object3 = {
    foo: 'bar',
    baz: 42
};

consistent-as-needed

Examples of incorrect code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

Examples of correct code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    foo: 'bar',
    baz: 42
};

keywords

Examples of additional incorrect code for this rule with the "as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true }]*/

var x = {
    while: 1,
    volatile: "foo"
};

Examples of additional incorrect code for this rule with the "consistent-as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "consistent-as-needed", { "keywords": true }]*/

var x = {
    "prop": 1,
    "bar": "foo"
};

unnecessary

Examples of additional correct code for this rule with the "as-needed", { "unnecessary": false } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true, "unnecessary": false }]*/

var x = {
    "while": 1,
    "foo": "bar"  // Would normally have caused a warning
};

numbers

Examples of additional incorrect code for this rule with the "as-needed", { "numbers": true } options:

/*eslint quote-props: ["error", "as-needed", { "numbers": true }]*/

var x = {
    100: 1
}

When Not To Use It

If you don't care if property names are consistently wrapped in quotes or not, and you don't target legacy ES3 environments, turn this rule off.

Further Reading

Unnecessarily quoted property 'get_sorting' found.
Open

      'get_sorting': function() {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require quotes around object literal property names (quote-props)

Object literal property names can be defined in two ways: using literals or using strings. For example, these two objects are equivalent:

var object1 = {
    property: true
};

var object2 = {
    "property": true
};

In many cases, it doesn't matter if you choose to use an identifier instead of a string or vice-versa. Even so, you might decide to enforce a consistent style in your code.

There are, however, some occasions when you must use quotes:

  1. If you are using an ECMAScript 3 JavaScript engine (such as IE8) and you want to use a keyword (such as if) as a property name. This restriction was removed in ECMAScript 5.
  2. You want to use a non-identifier character in your property name, such as having a property with a space like "one two".

Another example where quotes do matter is when using numeric literals as property keys:

var object = {
    1e2: 1,
    100: 2
};

This may look alright at first sight, but this code in fact throws a syntax error in ECMAScript 5 strict mode. This happens because 1e2 and 100 are coerced into strings before getting used as the property name. Both String(1e2) and String(100) happen to be equal to "100", which causes the "Duplicate data property in object literal not allowed in strict mode" error. Issues like that can be tricky to debug, so some prefer to require quotes around all property names.

Rule Details

This rule requires quotes around object literal property names.

Options

This rule has two options, a string option and an object option.

String option:

  • "always" (default) requires quotes around all object literal property names
  • "as-needed" disallows quotes around object literal property names that are not strictly required
  • "consistent" enforces a consistent quote style; in a given object, either all of the properties should be quoted, or none of the properties should be quoted
  • "consistent-as-needed" requires quotes around all object literal property names if any name strictly requires quotes, otherwise disallows quotes around object property names

Object option:

  • "keywords": true requires quotes around language keywords used as object property names (only applies when using as-needed or consistent-as-needed)
  • "unnecessary": true (default) disallows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "unnecessary": false allows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "numbers": true requires quotes around numbers used as object property names (only applies when using as-needed)

always

Examples of incorrect code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/

var object = {
    foo: "bar",
    baz: 42,
    "qux-lorem": true
};

Examples of correct code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/
/*eslint-env es6*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

as-needed

Examples of incorrect code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/

var object = {
    "a": 0,
    "0": 0,
    "true": 0,
    "null": 0
};

Examples of correct code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/
/*eslint-env es6*/

var object1 = {
    "a-b": 0,
    "0x0": 0,
    "1e2": 0
};

var object2 = {
    foo: 'bar',
    baz: 42,
    true: 0,
    0: 0,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

consistent

Examples of incorrect code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    baz: 42
};

Examples of correct code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

var object3 = {
    foo: 'bar',
    baz: 42
};

consistent-as-needed

Examples of incorrect code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

Examples of correct code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    foo: 'bar',
    baz: 42
};

keywords

Examples of additional incorrect code for this rule with the "as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true }]*/

var x = {
    while: 1,
    volatile: "foo"
};

Examples of additional incorrect code for this rule with the "consistent-as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "consistent-as-needed", { "keywords": true }]*/

var x = {
    "prop": 1,
    "bar": "foo"
};

unnecessary

Examples of additional correct code for this rule with the "as-needed", { "unnecessary": false } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true, "unnecessary": false }]*/

var x = {
    "while": 1,
    "foo": "bar"  // Would normally have caused a warning
};

numbers

Examples of additional incorrect code for this rule with the "as-needed", { "numbers": true } options:

/*eslint quote-props: ["error", "as-needed", { "numbers": true }]*/

var x = {
    100: 1
}

When Not To Use It

If you don't care if property names are consistently wrapped in quotes or not, and you don't target legacy ES3 environments, turn this rule off.

Further Reading

Use the rest parameters instead of 'arguments'.
Open

        return func.apply(this, arguments);
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

Suggest using the rest parameters instead of arguments (prefer-rest-params)

There are rest parameters in ES2015. We can use that feature for variadic functions instead of the arguments variable.

arguments does not have methods of Array.prototype, so it's a bit of an inconvenience.

Rule Details

This rule is aimed to flag usage of arguments variables.

Examples

Examples of incorrect code for this rule:

function foo() {
    console.log(arguments);
}

function foo(action) {
    var args = Array.prototype.slice.call(arguments, 1);
    action.apply(null, args);
}

function foo(action) {
    var args = [].slice.call(arguments, 1);
    action.apply(null, args);
}

Examples of correct code for this rule:

function foo(...args) {
    console.log(args);
}

function foo(action, ...args) {
    action.apply(null, args); // or `action(...args)`, related to the `prefer-spread` rule.
}

// Note: the implicit arguments can be overwritten.
function foo(arguments) {
    console.log(arguments); // This is the first argument.
}
function foo() {
    var arguments = 0;
    console.log(arguments); // This is a local variable.
}

When Not To Use It

This rule should not be used in ES3/5 environments.

In ES2015 (ES6) or later, if you don't want to be notified about arguments variables, then it's safe to disable this rule.

Related Rules

'&&' should be placed at the beginning of the line.
Open

  return (!ManageIQ.qe.isHidden(document.getElementById('spinner_div'))) &&
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

enforce consistent linebreak style for operators (operator-linebreak)

When a statement is too long to fit on a single line, line breaks are generally inserted next to the operators separating expressions. The first style coming to mind would be to place the operator at the end of the line, following the English punctuation rules.

var fullHeight = borderTop +
                 innerHeight +
                 borderBottom;

Some developers find that placing operators at the beginning of the line makes the code more readable.

var fullHeight = borderTop
               + innerHeight
               + borderBottom;

Rule Details

This rule enforces a consistent linebreak style for operators.

Options

This rule has one option, which can be a string option or an object option.

String option:

  • "after" requires linebreaks to be placed after the operator
  • "before" requires linebreaks to be placed before the operator
  • "none" disallows linebreaks on either side of the operator

Object option:

  • "overrides" overrides the global setting for specified operators

The default configuration is "after", { "overrides": { "?": "before", ":": "before" } }

after

Examples of incorrect code for this rule with the default "after" option:

/*eslint operator-linebreak: ["error", "after"]*/

foo = 1
+
2;

foo = 1
    + 2;

foo
    = 5;

if (someCondition
    || otherCondition) {
}

answer = everything
  ? 42
  : foo;

Examples of correct code for this rule with the default "after" option:

/*eslint operator-linebreak: ["error", "after"]*/

foo = 1 + 2;

foo = 1 +
      2;

foo =
    5;

if (someCondition ||
    otherCondition) {
}

answer = everything ?
  42 :
  foo;

before

Examples of incorrect code for this rule with the "before" option:

/*eslint operator-linebreak: ["error", "before"]*/

foo = 1 +
      2;

foo =
    5;

if (someCondition ||
    otherCondition) {
}

answer = everything ?
  42 :
  foo;

Examples of correct code for this rule with the "before" option:

/*eslint operator-linebreak: ["error", "before"]*/

foo = 1 + 2;

foo = 1
    + 2;

foo
    = 5;

if (someCondition
    || otherCondition) {
}

answer = everything
  ? 42
  : foo;

none

Examples of incorrect code for this rule with the "none" option:

/*eslint operator-linebreak: ["error", "none"]*/

foo = 1 +
      2;

foo = 1
    + 2;

if (someCondition ||
    otherCondition) {
}

if (someCondition
    || otherCondition) {
}

answer = everything
  ? 42
  : foo;

answer = everything ?
  42 :
  foo;

Examples of correct code for this rule with the "none" option:

/*eslint operator-linebreak: ["error", "none"]*/

foo = 1 + 2;

foo = 5;

if (someCondition || otherCondition) {
}

answer = everything ? 42 : foo;

overrides

Examples of additional correct code for this rule with the { "overrides": { "+=": "before" } } option:

/*eslint operator-linebreak: ["error", "after", { "overrides": { "+=": "before" } }]*/

var thing = 'thing';
thing
  += 's';

Examples of additional correct code for this rule with the { "overrides": { "?": "ignore", ":": "ignore" } } option:

/*eslint operator-linebreak: ["error", "after", { "overrides": { "?": "ignore", ":": "ignore" } }]*/

answer = everything ?
  42
  : foo;

answer = everything
  ?
  42
  :
  foo;

When Not To Use It

If your project will not be using a common operator line break style, turn this rule off.

Related Rules

Unexpected function expression.
Open

        cells: item.cells.reduce(function(acc, value, index) {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

Require using arrow functions for callbacks (prefer-arrow-callback)

Arrow functions can be an attractive alternative to function expressions for callbacks or function arguments.

For example, arrow functions are automatically bound to their surrounding scope/context. This provides an alternative to the pre-ES6 standard of explicitly binding function expressions to achieve similar behavior.

Additionally, arrow functions are:

  • less verbose, and easier to reason about.

  • bound lexically regardless of where or when they are invoked.

Rule Details

This rule locates function expressions used as callbacks or function arguments. An error will be produced for any that could be replaced by an arrow function without changing the result.

The following examples will be flagged:

/* eslint prefer-arrow-callback: "error" */

foo(function(a) { return a; }); // ERROR
// prefer: foo(a => a)

foo(function() { return this.a; }.bind(this)); // ERROR
// prefer: foo(() => this.a)

Instances where an arrow function would not produce identical results will be ignored.

The following examples will not be flagged:

/* eslint prefer-arrow-callback: "error" */
/* eslint-env es6 */

// arrow function callback
foo(a => a); // OK

// generator as callback
foo(function*() { yield; }); // OK

// function expression not used as callback or function argument
var foo = function foo(a) { return a; }; // OK

// unbound function expression callback
foo(function() { return this.a; }); // OK

// recursive named function callback
foo(function bar(n) { return n && n + bar(n - 1); }); // OK

Options

Access further control over this rule's behavior via an options object.

Default: { allowNamedFunctions: false, allowUnboundThis: true }

allowNamedFunctions

By default { "allowNamedFunctions": false }, this boolean option prohibits using named functions as callbacks or function arguments.

Changing this value to true will reverse this option's behavior by allowing use of named functions without restriction.

{ "allowNamedFunctions": true } will not flag the following example:

/* eslint prefer-arrow-callback: [ "error", { "allowNamedFunctions": true } ] */

foo(function bar() {});

allowUnboundThis

By default { "allowUnboundThis": true }, this boolean option allows function expressions containing this to be used as callbacks, as long as the function in question has not been explicitly bound.

When set to false this option prohibits the use of function expressions as callbacks or function arguments entirely, without exception.

{ "allowUnboundThis": false } will flag the following examples:

/* eslint prefer-arrow-callback: [ "error", { "allowUnboundThis": false } ] */
/* eslint-env es6 */

foo(function() { this.a; });

foo(function() { (() => this); });

someArray.map(function(itm) { return this.doSomething(itm); }, someObject);

When Not To Use It

  • In environments that have not yet adopted ES6 language features (ES3/5).

  • In ES6+ environments that allow the use of function expressions when describing callbacks or function arguments.

Further Reading

Unexpected function expression.
Open

        this.gtlData.rows.forEach(function(oneItem) {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

Require using arrow functions for callbacks (prefer-arrow-callback)

Arrow functions can be an attractive alternative to function expressions for callbacks or function arguments.

For example, arrow functions are automatically bound to their surrounding scope/context. This provides an alternative to the pre-ES6 standard of explicitly binding function expressions to achieve similar behavior.

Additionally, arrow functions are:

  • less verbose, and easier to reason about.

  • bound lexically regardless of where or when they are invoked.

Rule Details

This rule locates function expressions used as callbacks or function arguments. An error will be produced for any that could be replaced by an arrow function without changing the result.

The following examples will be flagged:

/* eslint prefer-arrow-callback: "error" */

foo(function(a) { return a; }); // ERROR
// prefer: foo(a => a)

foo(function() { return this.a; }.bind(this)); // ERROR
// prefer: foo(() => this.a)

Instances where an arrow function would not produce identical results will be ignored.

The following examples will not be flagged:

/* eslint prefer-arrow-callback: "error" */
/* eslint-env es6 */

// arrow function callback
foo(a => a); // OK

// generator as callback
foo(function*() { yield; }); // OK

// function expression not used as callback or function argument
var foo = function foo(a) { return a; }; // OK

// unbound function expression callback
foo(function() { return this.a; }); // OK

// recursive named function callback
foo(function bar(n) { return n && n + bar(n - 1); }); // OK

Options

Access further control over this rule's behavior via an options object.

Default: { allowNamedFunctions: false, allowUnboundThis: true }

allowNamedFunctions

By default { "allowNamedFunctions": false }, this boolean option prohibits using named functions as callbacks or function arguments.

Changing this value to true will reverse this option's behavior by allowing use of named functions without restriction.

{ "allowNamedFunctions": true } will not flag the following example:

/* eslint prefer-arrow-callback: [ "error", { "allowNamedFunctions": true } ] */

foo(function bar() {});

allowUnboundThis

By default { "allowUnboundThis": true }, this boolean option allows function expressions containing this to be used as callbacks, as long as the function in question has not been explicitly bound.

When set to false this option prohibits the use of function expressions as callbacks or function arguments entirely, without exception.

{ "allowUnboundThis": false } will flag the following examples:

/* eslint prefer-arrow-callback: [ "error", { "allowUnboundThis": false } ] */
/* eslint-env es6 */

foo(function() { this.a; });

foo(function() { (() => this); });

someArray.map(function(itm) { return this.doSomething(itm); }, someObject);

When Not To Use It

  • In environments that have not yet adopted ES6 language features (ES3/5).

  • In ES6+ environments that allow the use of function expressions when describing callbacks or function arguments.

Further Reading

Unexpected var, use let or const instead.
Open

          var responseData = getItem(foundItem);
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

All 'var' declarations must be at the top of the function scope.
Open

  var orig_debounce = _.debounce;
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

Require Variable Declarations to be at the top of their scope (vars-on-top)

The vars-on-top rule generates warnings when variable declarations are not used serially at the top of a function scope or the top of a program. By default variable declarations are always moved (“hoisted”) invisibly to the top of their containing scope by the JavaScript interpreter. This rule forces the programmer to represent that behavior by manually moving the variable declaration to the top of its containing scope.

Rule Details

This rule aims to keep all variable declarations in the leading series of statements. Allowing multiple declarations helps promote maintainability and is thus allowed.

Examples of incorrect code for this rule:

/*eslint vars-on-top: "error"*/

// Variable declarations in a block:
function doSomething() {
    var first;
    if (true) {
        first = true;
    }
    var second;
}

// Variable declaration in for initializer:
function doSomething() {
    for (var i=0; i<10; i++) {}
}
/*eslint vars-on-top: "error"*/

// Variables after other statements:
f();
var a;

Examples of correct code for this rule:

/*eslint vars-on-top: "error"*/

function doSomething() {
    var first;
    var second; //multiple declarations are allowed at the top
    if (true) {
        first = true;
    }
}

function doSomething() {
    var i;
    for (i=0; i<10; i++) {}
}
/*eslint vars-on-top: "error"*/

var a;
f();
/*eslint vars-on-top: "error"*/

// Directives may precede variable declarations.
"use strict";
var a;
f();

// Comments can describe variables.
function doSomething() {
    // this is the first var.
    var first;
    // this is the second var.
    var second
}

Further Reading

Unnecessarily quoted property 'next_page' found.
Open

      'next_page': function() {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require quotes around object literal property names (quote-props)

Object literal property names can be defined in two ways: using literals or using strings. For example, these two objects are equivalent:

var object1 = {
    property: true
};

var object2 = {
    "property": true
};

In many cases, it doesn't matter if you choose to use an identifier instead of a string or vice-versa. Even so, you might decide to enforce a consistent style in your code.

There are, however, some occasions when you must use quotes:

  1. If you are using an ECMAScript 3 JavaScript engine (such as IE8) and you want to use a keyword (such as if) as a property name. This restriction was removed in ECMAScript 5.
  2. You want to use a non-identifier character in your property name, such as having a property with a space like "one two".

Another example where quotes do matter is when using numeric literals as property keys:

var object = {
    1e2: 1,
    100: 2
};

This may look alright at first sight, but this code in fact throws a syntax error in ECMAScript 5 strict mode. This happens because 1e2 and 100 are coerced into strings before getting used as the property name. Both String(1e2) and String(100) happen to be equal to "100", which causes the "Duplicate data property in object literal not allowed in strict mode" error. Issues like that can be tricky to debug, so some prefer to require quotes around all property names.

Rule Details

This rule requires quotes around object literal property names.

Options

This rule has two options, a string option and an object option.

String option:

  • "always" (default) requires quotes around all object literal property names
  • "as-needed" disallows quotes around object literal property names that are not strictly required
  • "consistent" enforces a consistent quote style; in a given object, either all of the properties should be quoted, or none of the properties should be quoted
  • "consistent-as-needed" requires quotes around all object literal property names if any name strictly requires quotes, otherwise disallows quotes around object property names

Object option:

  • "keywords": true requires quotes around language keywords used as object property names (only applies when using as-needed or consistent-as-needed)
  • "unnecessary": true (default) disallows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "unnecessary": false allows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "numbers": true requires quotes around numbers used as object property names (only applies when using as-needed)

always

Examples of incorrect code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/

var object = {
    foo: "bar",
    baz: 42,
    "qux-lorem": true
};

Examples of correct code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/
/*eslint-env es6*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

as-needed

Examples of incorrect code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/

var object = {
    "a": 0,
    "0": 0,
    "true": 0,
    "null": 0
};

Examples of correct code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/
/*eslint-env es6*/

var object1 = {
    "a-b": 0,
    "0x0": 0,
    "1e2": 0
};

var object2 = {
    foo: 'bar',
    baz: 42,
    true: 0,
    0: 0,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

consistent

Examples of incorrect code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    baz: 42
};

Examples of correct code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

var object3 = {
    foo: 'bar',
    baz: 42
};

consistent-as-needed

Examples of incorrect code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

Examples of correct code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    foo: 'bar',
    baz: 42
};

keywords

Examples of additional incorrect code for this rule with the "as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true }]*/

var x = {
    while: 1,
    volatile: "foo"
};

Examples of additional incorrect code for this rule with the "consistent-as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "consistent-as-needed", { "keywords": true }]*/

var x = {
    "prop": 1,
    "bar": "foo"
};

unnecessary

Examples of additional correct code for this rule with the "as-needed", { "unnecessary": false } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true, "unnecessary": false }]*/

var x = {
    "while": 1,
    "foo": "bar"  // Would normally have caused a warning
};

numbers

Examples of additional incorrect code for this rule with the "as-needed", { "numbers": true } options:

/*eslint quote-props: ["error", "as-needed", { "numbers": true }]*/

var x = {
    100: 1
}

When Not To Use It

If you don't care if property names are consistently wrapped in quotes or not, and you don't target legacy ES3 environments, turn this rule off.

Further Reading

Unnecessarily quoted property 'get_all_items' found.
Open

      'get_all_items': function() {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require quotes around object literal property names (quote-props)

Object literal property names can be defined in two ways: using literals or using strings. For example, these two objects are equivalent:

var object1 = {
    property: true
};

var object2 = {
    "property": true
};

In many cases, it doesn't matter if you choose to use an identifier instead of a string or vice-versa. Even so, you might decide to enforce a consistent style in your code.

There are, however, some occasions when you must use quotes:

  1. If you are using an ECMAScript 3 JavaScript engine (such as IE8) and you want to use a keyword (such as if) as a property name. This restriction was removed in ECMAScript 5.
  2. You want to use a non-identifier character in your property name, such as having a property with a space like "one two".

Another example where quotes do matter is when using numeric literals as property keys:

var object = {
    1e2: 1,
    100: 2
};

This may look alright at first sight, but this code in fact throws a syntax error in ECMAScript 5 strict mode. This happens because 1e2 and 100 are coerced into strings before getting used as the property name. Both String(1e2) and String(100) happen to be equal to "100", which causes the "Duplicate data property in object literal not allowed in strict mode" error. Issues like that can be tricky to debug, so some prefer to require quotes around all property names.

Rule Details

This rule requires quotes around object literal property names.

Options

This rule has two options, a string option and an object option.

String option:

  • "always" (default) requires quotes around all object literal property names
  • "as-needed" disallows quotes around object literal property names that are not strictly required
  • "consistent" enforces a consistent quote style; in a given object, either all of the properties should be quoted, or none of the properties should be quoted
  • "consistent-as-needed" requires quotes around all object literal property names if any name strictly requires quotes, otherwise disallows quotes around object property names

Object option:

  • "keywords": true requires quotes around language keywords used as object property names (only applies when using as-needed or consistent-as-needed)
  • "unnecessary": true (default) disallows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "unnecessary": false allows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "numbers": true requires quotes around numbers used as object property names (only applies when using as-needed)

always

Examples of incorrect code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/

var object = {
    foo: "bar",
    baz: 42,
    "qux-lorem": true
};

Examples of correct code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/
/*eslint-env es6*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

as-needed

Examples of incorrect code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/

var object = {
    "a": 0,
    "0": 0,
    "true": 0,
    "null": 0
};

Examples of correct code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/
/*eslint-env es6*/

var object1 = {
    "a-b": 0,
    "0x0": 0,
    "1e2": 0
};

var object2 = {
    foo: 'bar',
    baz: 42,
    true: 0,
    0: 0,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

consistent

Examples of incorrect code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    baz: 42
};

Examples of correct code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

var object3 = {
    foo: 'bar',
    baz: 42
};

consistent-as-needed

Examples of incorrect code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

Examples of correct code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    foo: 'bar',
    baz: 42
};

keywords

Examples of additional incorrect code for this rule with the "as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true }]*/

var x = {
    while: 1,
    volatile: "foo"
};

Examples of additional incorrect code for this rule with the "consistent-as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "consistent-as-needed", { "keywords": true }]*/

var x = {
    "prop": 1,
    "bar": "foo"
};

unnecessary

Examples of additional correct code for this rule with the "as-needed", { "unnecessary": false } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true, "unnecessary": false }]*/

var x = {
    "while": 1,
    "foo": "bar"  // Would normally have caused a warning
};

numbers

Examples of additional incorrect code for this rule with the "as-needed", { "numbers": true } options:

/*eslint quote-props: ["error", "as-needed", { "numbers": true }]*/

var x = {
    100: 1
}

When Not To Use It

If you don't care if property names are consistently wrapped in quotes or not, and you don't target legacy ES3 environments, turn this rule off.

Further Reading

Unexpected var, use let or const instead.
Open

  var angular_elem = angular.element(elem);
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unexpected var, use let or const instead.
Open

      var start = (pageNumber - 1) * this.settings.perpage;
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unexpected var, use let or const instead.
Open

      var pageItems = startEnd(pageNumber);
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unnecessarily quoted property 'go_to_page' found.
Open

      'go_to_page': function(pageNumber) {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require quotes around object literal property names (quote-props)

Object literal property names can be defined in two ways: using literals or using strings. For example, these two objects are equivalent:

var object1 = {
    property: true
};

var object2 = {
    "property": true
};

In many cases, it doesn't matter if you choose to use an identifier instead of a string or vice-versa. Even so, you might decide to enforce a consistent style in your code.

There are, however, some occasions when you must use quotes:

  1. If you are using an ECMAScript 3 JavaScript engine (such as IE8) and you want to use a keyword (such as if) as a property name. This restriction was removed in ECMAScript 5.
  2. You want to use a non-identifier character in your property name, such as having a property with a space like "one two".

Another example where quotes do matter is when using numeric literals as property keys:

var object = {
    1e2: 1,
    100: 2
};

This may look alright at first sight, but this code in fact throws a syntax error in ECMAScript 5 strict mode. This happens because 1e2 and 100 are coerced into strings before getting used as the property name. Both String(1e2) and String(100) happen to be equal to "100", which causes the "Duplicate data property in object literal not allowed in strict mode" error. Issues like that can be tricky to debug, so some prefer to require quotes around all property names.

Rule Details

This rule requires quotes around object literal property names.

Options

This rule has two options, a string option and an object option.

String option:

  • "always" (default) requires quotes around all object literal property names
  • "as-needed" disallows quotes around object literal property names that are not strictly required
  • "consistent" enforces a consistent quote style; in a given object, either all of the properties should be quoted, or none of the properties should be quoted
  • "consistent-as-needed" requires quotes around all object literal property names if any name strictly requires quotes, otherwise disallows quotes around object property names

Object option:

  • "keywords": true requires quotes around language keywords used as object property names (only applies when using as-needed or consistent-as-needed)
  • "unnecessary": true (default) disallows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "unnecessary": false allows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "numbers": true requires quotes around numbers used as object property names (only applies when using as-needed)

always

Examples of incorrect code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/

var object = {
    foo: "bar",
    baz: 42,
    "qux-lorem": true
};

Examples of correct code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/
/*eslint-env es6*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

as-needed

Examples of incorrect code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/

var object = {
    "a": 0,
    "0": 0,
    "true": 0,
    "null": 0
};

Examples of correct code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/
/*eslint-env es6*/

var object1 = {
    "a-b": 0,
    "0x0": 0,
    "1e2": 0
};

var object2 = {
    foo: 'bar',
    baz: 42,
    true: 0,
    0: 0,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

consistent

Examples of incorrect code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    baz: 42
};

Examples of correct code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

var object3 = {
    foo: 'bar',
    baz: 42
};

consistent-as-needed

Examples of incorrect code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

Examples of correct code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    foo: 'bar',
    baz: 42
};

keywords

Examples of additional incorrect code for this rule with the "as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true }]*/

var x = {
    while: 1,
    volatile: "foo"
};

Examples of additional incorrect code for this rule with the "consistent-as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "consistent-as-needed", { "keywords": true }]*/

var x = {
    "prop": 1,
    "bar": "foo"
};

unnecessary

Examples of additional correct code for this rule with the "as-needed", { "unnecessary": false } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true, "unnecessary": false }]*/

var x = {
    "while": 1,
    "foo": "bar"  // Would normally have caused a warning
};

numbers

Examples of additional incorrect code for this rule with the "as-needed", { "numbers": true } options:

/*eslint quote-props: ["error", "as-needed", { "numbers": true }]*/

var x = {
    100: 1
}

When Not To Use It

If you don't care if property names are consistently wrapped in quotes or not, and you don't target legacy ES3 environments, turn this rule off.

Further Reading

Unnecessarily quoted property 'set_items_per_page' found.
Open

      'set_items_per_page': function(itemsPerPage) {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require quotes around object literal property names (quote-props)

Object literal property names can be defined in two ways: using literals or using strings. For example, these two objects are equivalent:

var object1 = {
    property: true
};

var object2 = {
    "property": true
};

In many cases, it doesn't matter if you choose to use an identifier instead of a string or vice-versa. Even so, you might decide to enforce a consistent style in your code.

There are, however, some occasions when you must use quotes:

  1. If you are using an ECMAScript 3 JavaScript engine (such as IE8) and you want to use a keyword (such as if) as a property name. This restriction was removed in ECMAScript 5.
  2. You want to use a non-identifier character in your property name, such as having a property with a space like "one two".

Another example where quotes do matter is when using numeric literals as property keys:

var object = {
    1e2: 1,
    100: 2
};

This may look alright at first sight, but this code in fact throws a syntax error in ECMAScript 5 strict mode. This happens because 1e2 and 100 are coerced into strings before getting used as the property name. Both String(1e2) and String(100) happen to be equal to "100", which causes the "Duplicate data property in object literal not allowed in strict mode" error. Issues like that can be tricky to debug, so some prefer to require quotes around all property names.

Rule Details

This rule requires quotes around object literal property names.

Options

This rule has two options, a string option and an object option.

String option:

  • "always" (default) requires quotes around all object literal property names
  • "as-needed" disallows quotes around object literal property names that are not strictly required
  • "consistent" enforces a consistent quote style; in a given object, either all of the properties should be quoted, or none of the properties should be quoted
  • "consistent-as-needed" requires quotes around all object literal property names if any name strictly requires quotes, otherwise disallows quotes around object property names

Object option:

  • "keywords": true requires quotes around language keywords used as object property names (only applies when using as-needed or consistent-as-needed)
  • "unnecessary": true (default) disallows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "unnecessary": false allows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "numbers": true requires quotes around numbers used as object property names (only applies when using as-needed)

always

Examples of incorrect code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/

var object = {
    foo: "bar",
    baz: 42,
    "qux-lorem": true
};

Examples of correct code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/
/*eslint-env es6*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

as-needed

Examples of incorrect code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/

var object = {
    "a": 0,
    "0": 0,
    "true": 0,
    "null": 0
};

Examples of correct code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/
/*eslint-env es6*/

var object1 = {
    "a-b": 0,
    "0x0": 0,
    "1e2": 0
};

var object2 = {
    foo: 'bar',
    baz: 42,
    true: 0,
    0: 0,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

consistent

Examples of incorrect code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    baz: 42
};

Examples of correct code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

var object3 = {
    foo: 'bar',
    baz: 42
};

consistent-as-needed

Examples of incorrect code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

Examples of correct code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    foo: 'bar',
    baz: 42
};

keywords

Examples of additional incorrect code for this rule with the "as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true }]*/

var x = {
    while: 1,
    volatile: "foo"
};

Examples of additional incorrect code for this rule with the "consistent-as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "consistent-as-needed", { "keywords": true }]*/

var x = {
    "prop": 1,
    "bar": "foo"
};

unnecessary

Examples of additional correct code for this rule with the "as-needed", { "unnecessary": false } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true, "unnecessary": false }]*/

var x = {
    "while": 1,
    "foo": "bar"  // Would normally have caused a warning
};

numbers

Examples of additional incorrect code for this rule with the "as-needed", { "numbers": true } options:

/*eslint quote-props: ["error", "as-needed", { "numbers": true }]*/

var x = {
    100: 1
}

When Not To Use It

If you don't care if property names are consistently wrapped in quotes or not, and you don't target legacy ES3 environments, turn this rule off.

Further Reading

Unexpected var, use let or const instead.
Open

    var new_debounced_func = function() {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unexpected function expression.
Open

  angular_elem.scope().$apply(function($scope) {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

Require using arrow functions for callbacks (prefer-arrow-callback)

Arrow functions can be an attractive alternative to function expressions for callbacks or function arguments.

For example, arrow functions are automatically bound to their surrounding scope/context. This provides an alternative to the pre-ES6 standard of explicitly binding function expressions to achieve similar behavior.

Additionally, arrow functions are:

  • less verbose, and easier to reason about.

  • bound lexically regardless of where or when they are invoked.

Rule Details

This rule locates function expressions used as callbacks or function arguments. An error will be produced for any that could be replaced by an arrow function without changing the result.

The following examples will be flagged:

/* eslint prefer-arrow-callback: "error" */

foo(function(a) { return a; }); // ERROR
// prefer: foo(a => a)

foo(function() { return this.a; }.bind(this)); // ERROR
// prefer: foo(() => this.a)

Instances where an arrow function would not produce identical results will be ignored.

The following examples will not be flagged:

/* eslint prefer-arrow-callback: "error" */
/* eslint-env es6 */

// arrow function callback
foo(a => a); // OK

// generator as callback
foo(function*() { yield; }); // OK

// function expression not used as callback or function argument
var foo = function foo(a) { return a; }; // OK

// unbound function expression callback
foo(function() { return this.a; }); // OK

// recursive named function callback
foo(function bar(n) { return n && n + bar(n - 1); }); // OK

Options

Access further control over this rule's behavior via an options object.

Default: { allowNamedFunctions: false, allowUnboundThis: true }

allowNamedFunctions

By default { "allowNamedFunctions": false }, this boolean option prohibits using named functions as callbacks or function arguments.

Changing this value to true will reverse this option's behavior by allowing use of named functions without restriction.

{ "allowNamedFunctions": true } will not flag the following example:

/* eslint prefer-arrow-callback: [ "error", { "allowNamedFunctions": true } ] */

foo(function bar() {});

allowUnboundThis

By default { "allowUnboundThis": true }, this boolean option allows function expressions containing this to be used as callbacks, as long as the function in question has not been explicitly bound.

When set to false this option prohibits the use of function expressions as callbacks or function arguments entirely, without exception.

{ "allowUnboundThis": false } will flag the following examples:

/* eslint prefer-arrow-callback: [ "error", { "allowUnboundThis": false } ] */
/* eslint-env es6 */

foo(function() { this.a; });

foo(function() { (() => this); });

someArray.map(function(itm) { return this.doSomething(itm); }, someObject);

When Not To Use It

  • In environments that have not yet adopted ES6 language features (ES3/5).

  • In ES6+ environments that allow the use of function expressions when describing callbacks or function arguments.

Further Reading

Unexpected var, use let or const instead.
Open

    var startEnd = function(pageNumber) {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unexpected var, use let or const instead.
Open

      var end = start + this.settings.perpage;
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unexpected var, use let or const instead.
Open

        var responseData = [];
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Use object destructuring.
Open

        var rows = this.gtlData.rows;
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

Prefer destructuring from arrays and objects (prefer-destructuring)

With JavaScript ES6, a new syntax was added for creating variables from an array index or object property, called destructuring. This rule enforces usage of destructuring instead of accessing a property through a member expression.

Rule Details

Options

This rule takes two sets of configuration objects. The first object parameter determines what types of destructuring the rule applies to.

The two properties, array and object, can be used to turn on or off the destructuring requirement for each of those types independently. By default, both are true.

Alternatively, you can use separate configurations for different assignment types. It accepts 2 other keys instead of array and object.

One key is VariableDeclarator and the other is AssignmentExpression, which can be used to control the destructuring requirement for each of those types independently. Each property accepts an object that accepts two properties, array and object, which can be used to control the destructuring requirement for each of array and object independently for variable declarations and assignment expressions. By default, array and object are set to true for both VariableDeclarator and AssignmentExpression.

The rule has a second object with a single key, enforceForRenamedProperties, which determines whether the object destructuring applies to renamed variables.

Examples of incorrect code for this rule:

// With `array` enabled
var foo = array[0];

// With `object` enabled
var foo = object.foo;
var foo = object['foo'];

Examples of correct code for this rule:

// With `array` enabled
var [ foo ] = array;
var foo = array[someIndex];

// With `object` enabled
var { foo } = object;

var foo = object.bar;

let foo;
({ foo } = object);

Examples of incorrect code when enforceForRenamedProperties is enabled:

var foo = object.bar;

Examples of correct code when enforceForRenamedProperties is enabled:

var { bar: foo } = object;

An example configuration, with the defaults array and object filled in, looks like this:

{
  "rules": {
    "prefer-destructuring": ["error", {
      "array": true,
      "object": true
    }, {
      "enforceForRenamedProperties": false
    }]
  }
}

The two properties, array and object, which can be used to turn on or off the destructuring requirement for each of those types independently. By default, both are true.

For example, the following configuration enforces only object destructuring, but not array destructuring:

{
  "rules": {
    "prefer-destructuring": ["error", {"object": true, "array": false}]
  }
}

An example configuration, with the defaults VariableDeclarator and AssignmentExpression filled in, looks like this:

{
  "rules": {
    "prefer-destructuring": ["error", {
      "VariableDeclarator": {
        "array": false,
        "object": true
      },
      "AssignmentExpression": {
        "array": true,
        "object": true
      }
    }, {
      "enforceForRenamedProperties": false
    }]
  }
}

The two properties, VariableDeclarator and AssignmentExpression, which can be used to turn on or off the destructuring requirement for array and object. By default, all values are true.

For example, the following configuration enforces object destructuring in variable declarations and enforces array destructuring in assignment expressions.

{
  "rules": {
    "prefer-destructuring": ["error", {
      "VariableDeclarator": {
        "array": false,
        "object": true
      },
      "AssignmentExpression": {
        "array": true,
        "object": false
      }
    }, {
      "enforceForRenamedProperties": false
    }]
  }
}

Examples of correct code when object destructuring in VariableDeclarator is enforced:

/* eslint prefer-destructuring: ["error", {VariableDeclarator: {object: true}}] */
var {bar: foo} = object;

Examples of correct code when array destructuring in AssignmentExpression is enforced:

/* eslint prefer-destructuring: ["error", {AssignmentExpression: {array: true}}] */
[bar] = array;

When Not To Use It

If you want to be able to access array indices or object properties directly, you can either configure the rule to your tastes or disable the rule entirely.

Additionally, if you intend to access large array indices directly, like:

var foo = array[100];

Then the array part of this rule is not recommended, as destructuring does not match this use case very well.

Or for non-iterable 'array-like' objects:

var $ = require('jquery');
var foo = $('body')[0];
var [bar] = $('body'); // fails with a TypeError

Further Reading

If you want to learn more about destructuring, check out the links below:

Unexpected var, use let or const instead.
Open

    var new_func = function() {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Use the rest parameters instead of 'arguments'.
Open

      return debounced_func.apply(this, arguments);
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

Suggest using the rest parameters instead of arguments (prefer-rest-params)

There are rest parameters in ES2015. We can use that feature for variadic functions instead of the arguments variable.

arguments does not have methods of Array.prototype, so it's a bit of an inconvenience.

Rule Details

This rule is aimed to flag usage of arguments variables.

Examples

Examples of incorrect code for this rule:

function foo() {
    console.log(arguments);
}

function foo(action) {
    var args = Array.prototype.slice.call(arguments, 1);
    action.apply(null, args);
}

function foo(action) {
    var args = [].slice.call(arguments, 1);
    action.apply(null, args);
}

Examples of correct code for this rule:

function foo(...args) {
    console.log(args);
}

function foo(action, ...args) {
    action.apply(null, args); // or `action(...args)`, related to the `prefer-spread` rule.
}

// Note: the implicit arguments can be overwritten.
function foo(arguments) {
    console.log(arguments); // This is the first argument.
}
function foo() {
    var arguments = 0;
    console.log(arguments); // This is a local variable.
}

When Not To Use It

This rule should not be used in ES3/5 environments.

In ES2015 (ES6) or later, if you don't want to be notified about arguments variables, then it's safe to disable this rule.

Related Rules

Unexpected var, use let or const instead.
Open

    var queryItem = function(identificator, columnName, rows, multiple) {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unexpected var, use let or const instead.
Open

      var nameColumn = this.gtlData.cols.filter(function(data) {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unexpected function expression.
Open

        foundItem = rows.filter(function(oneRow) {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

Require using arrow functions for callbacks (prefer-arrow-callback)

Arrow functions can be an attractive alternative to function expressions for callbacks or function arguments.

For example, arrow functions are automatically bound to their surrounding scope/context. This provides an alternative to the pre-ES6 standard of explicitly binding function expressions to achieve similar behavior.

Additionally, arrow functions are:

  • less verbose, and easier to reason about.

  • bound lexically regardless of where or when they are invoked.

Rule Details

This rule locates function expressions used as callbacks or function arguments. An error will be produced for any that could be replaced by an arrow function without changing the result.

The following examples will be flagged:

/* eslint prefer-arrow-callback: "error" */

foo(function(a) { return a; }); // ERROR
// prefer: foo(a => a)

foo(function() { return this.a; }.bind(this)); // ERROR
// prefer: foo(() => this.a)

Instances where an arrow function would not produce identical results will be ignored.

The following examples will not be flagged:

/* eslint prefer-arrow-callback: "error" */
/* eslint-env es6 */

// arrow function callback
foo(a => a); // OK

// generator as callback
foo(function*() { yield; }); // OK

// function expression not used as callback or function argument
var foo = function foo(a) { return a; }; // OK

// unbound function expression callback
foo(function() { return this.a; }); // OK

// recursive named function callback
foo(function bar(n) { return n && n + bar(n - 1); }); // OK

Options

Access further control over this rule's behavior via an options object.

Default: { allowNamedFunctions: false, allowUnboundThis: true }

allowNamedFunctions

By default { "allowNamedFunctions": false }, this boolean option prohibits using named functions as callbacks or function arguments.

Changing this value to true will reverse this option's behavior by allowing use of named functions without restriction.

{ "allowNamedFunctions": true } will not flag the following example:

/* eslint prefer-arrow-callback: [ "error", { "allowNamedFunctions": true } ] */

foo(function bar() {});

allowUnboundThis

By default { "allowUnboundThis": true }, this boolean option allows function expressions containing this to be used as callbacks, as long as the function in question has not been explicitly bound.

When set to false this option prohibits the use of function expressions as callbacks or function arguments entirely, without exception.

{ "allowUnboundThis": false } will flag the following examples:

/* eslint prefer-arrow-callback: [ "error", { "allowUnboundThis": false } ] */
/* eslint-env es6 */

foo(function() { this.a; });

foo(function() { (() => this); });

someArray.map(function(itm) { return this.doSomething(itm); }, someObject);

When Not To Use It

  • In environments that have not yet adopted ES6 language features (ES3/5).

  • In ES6+ environments that allow the use of function expressions when describing callbacks or function arguments.

Further Reading

Unexpected var, use let or const instead.
Open

    var processItem = function(item) {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unexpected var, use let or const instead.
Open

        var item = this.gtlData.rows.filter(function(currItem) {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unexpected function expression.
Open

        var item = this.gtlData.rows.filter(function(currItem) {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

Require using arrow functions for callbacks (prefer-arrow-callback)

Arrow functions can be an attractive alternative to function expressions for callbacks or function arguments.

For example, arrow functions are automatically bound to their surrounding scope/context. This provides an alternative to the pre-ES6 standard of explicitly binding function expressions to achieve similar behavior.

Additionally, arrow functions are:

  • less verbose, and easier to reason about.

  • bound lexically regardless of where or when they are invoked.

Rule Details

This rule locates function expressions used as callbacks or function arguments. An error will be produced for any that could be replaced by an arrow function without changing the result.

The following examples will be flagged:

/* eslint prefer-arrow-callback: "error" */

foo(function(a) { return a; }); // ERROR
// prefer: foo(a => a)

foo(function() { return this.a; }.bind(this)); // ERROR
// prefer: foo(() => this.a)

Instances where an arrow function would not produce identical results will be ignored.

The following examples will not be flagged:

/* eslint prefer-arrow-callback: "error" */
/* eslint-env es6 */

// arrow function callback
foo(a => a); // OK

// generator as callback
foo(function*() { yield; }); // OK

// function expression not used as callback or function argument
var foo = function foo(a) { return a; }; // OK

// unbound function expression callback
foo(function() { return this.a; }); // OK

// recursive named function callback
foo(function bar(n) { return n && n + bar(n - 1); }); // OK

Options

Access further control over this rule's behavior via an options object.

Default: { allowNamedFunctions: false, allowUnboundThis: true }

allowNamedFunctions

By default { "allowNamedFunctions": false }, this boolean option prohibits using named functions as callbacks or function arguments.

Changing this value to true will reverse this option's behavior by allowing use of named functions without restriction.

{ "allowNamedFunctions": true } will not flag the following example:

/* eslint prefer-arrow-callback: [ "error", { "allowNamedFunctions": true } ] */

foo(function bar() {});

allowUnboundThis

By default { "allowUnboundThis": true }, this boolean option allows function expressions containing this to be used as callbacks, as long as the function in question has not been explicitly bound.

When set to false this option prohibits the use of function expressions as callbacks or function arguments entirely, without exception.

{ "allowUnboundThis": false } will flag the following examples:

/* eslint prefer-arrow-callback: [ "error", { "allowUnboundThis": false } ] */
/* eslint-env es6 */

foo(function() { this.a; });

foo(function() { (() => this); });

someArray.map(function(itm) { return this.doSomething(itm); }, someObject);

When Not To Use It

  • In environments that have not yet adopted ES6 language features (ES3/5).

  • In ES6+ environments that allow the use of function expressions when describing callbacks or function arguments.

Further Reading

Unexpected var, use let or const instead.
Open

        var result = {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unnecessarily quoted property 'get_item' found.
Open

      'get_item': function(identificator) {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require quotes around object literal property names (quote-props)

Object literal property names can be defined in two ways: using literals or using strings. For example, these two objects are equivalent:

var object1 = {
    property: true
};

var object2 = {
    "property": true
};

In many cases, it doesn't matter if you choose to use an identifier instead of a string or vice-versa. Even so, you might decide to enforce a consistent style in your code.

There are, however, some occasions when you must use quotes:

  1. If you are using an ECMAScript 3 JavaScript engine (such as IE8) and you want to use a keyword (such as if) as a property name. This restriction was removed in ECMAScript 5.
  2. You want to use a non-identifier character in your property name, such as having a property with a space like "one two".

Another example where quotes do matter is when using numeric literals as property keys:

var object = {
    1e2: 1,
    100: 2
};

This may look alright at first sight, but this code in fact throws a syntax error in ECMAScript 5 strict mode. This happens because 1e2 and 100 are coerced into strings before getting used as the property name. Both String(1e2) and String(100) happen to be equal to "100", which causes the "Duplicate data property in object literal not allowed in strict mode" error. Issues like that can be tricky to debug, so some prefer to require quotes around all property names.

Rule Details

This rule requires quotes around object literal property names.

Options

This rule has two options, a string option and an object option.

String option:

  • "always" (default) requires quotes around all object literal property names
  • "as-needed" disallows quotes around object literal property names that are not strictly required
  • "consistent" enforces a consistent quote style; in a given object, either all of the properties should be quoted, or none of the properties should be quoted
  • "consistent-as-needed" requires quotes around all object literal property names if any name strictly requires quotes, otherwise disallows quotes around object property names

Object option:

  • "keywords": true requires quotes around language keywords used as object property names (only applies when using as-needed or consistent-as-needed)
  • "unnecessary": true (default) disallows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "unnecessary": false allows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "numbers": true requires quotes around numbers used as object property names (only applies when using as-needed)

always

Examples of incorrect code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/

var object = {
    foo: "bar",
    baz: 42,
    "qux-lorem": true
};

Examples of correct code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/
/*eslint-env es6*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

as-needed

Examples of incorrect code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/

var object = {
    "a": 0,
    "0": 0,
    "true": 0,
    "null": 0
};

Examples of correct code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/
/*eslint-env es6*/

var object1 = {
    "a-b": 0,
    "0x0": 0,
    "1e2": 0
};

var object2 = {
    foo: 'bar',
    baz: 42,
    true: 0,
    0: 0,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

consistent

Examples of incorrect code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    baz: 42
};

Examples of correct code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

var object3 = {
    foo: 'bar',
    baz: 42
};

consistent-as-needed

Examples of incorrect code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

Examples of correct code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    foo: 'bar',
    baz: 42
};

keywords

Examples of additional incorrect code for this rule with the "as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true }]*/

var x = {
    while: 1,
    volatile: "foo"
};

Examples of additional incorrect code for this rule with the "consistent-as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "consistent-as-needed", { "keywords": true }]*/

var x = {
    "prop": 1,
    "bar": "foo"
};

unnecessary

Examples of additional correct code for this rule with the "as-needed", { "unnecessary": false } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true, "unnecessary": false }]*/

var x = {
    "while": 1,
    "foo": "bar"  // Would normally have caused a warning
};

numbers

Examples of additional incorrect code for this rule with the "as-needed", { "numbers": true } options:

/*eslint quote-props: ["error", "as-needed", { "numbers": true }]*/

var x = {
    100: 1
}

When Not To Use It

If you don't care if property names are consistently wrapped in quotes or not, and you don't target legacy ES3 environments, turn this rule off.

Further Reading

Unexpected var, use let or const instead.
Open

        var foundItem = queryItem(identificator, 'name', this.gtlData.rows, false);
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Identifier 'orig_debounce' is not in camel case.
Open

  var orig_debounce = _.debounce;
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

Require CamelCase (camelcase)

When it comes to naming variables, style guides generally fall into one of two camps: camelcase (variableName) and underscores (variable_name). This rule focuses on using the camelcase approach. If your style guide calls for camelCasing your variable names, then this rule is for you!

Rule Details

This rule looks for any underscores (_) located within the source code. It ignores leading and trailing underscores and only checks those in the middle of a variable name. If ESLint decides that the variable is a constant (all uppercase), then no warning will be thrown. Otherwise, a warning will be thrown. This rule only flags definitions and assignments but not function calls. In case of ES6 import statements, this rule only targets the name of the variable that will be imported into the local module scope.

Options

This rule has an object option:

  • "properties": "always" (default) enforces camelcase style for property names
  • "properties": "never" does not check property names
  • "ignoreDestructuring": false (default) enforces camelcase style for destructured identifiers
  • "ignoreDestructuring": true does not check destructured identifiers
  • allow (string[]) list of properties to accept. Accept regex.

properties: "always"

Examples of incorrect code for this rule with the default { "properties": "always" } option:

/*eslint camelcase: "error"*/

import { no_camelcased } from "external-module"

var my_favorite_color = "#112C85";

function do_something() {
    // ...
}

obj.do_something = function() {
    // ...
};

function foo({ no_camelcased }) {
    // ...
};

function foo({ isCamelcased: no_camelcased }) {
    // ...
}

function foo({ no_camelcased = 'default value' }) {
    // ...
};

var obj = {
    my_pref: 1
};

var { category_id = 1 } = query;

var { foo: no_camelcased } = bar;

var { foo: bar_baz = 1 } = quz;

Examples of correct code for this rule with the default { "properties": "always" } option:

/*eslint camelcase: "error"*/

import { no_camelcased as camelCased } from "external-module";

var myFavoriteColor   = "#112C85";
var _myFavoriteColor  = "#112C85";
var myFavoriteColor_  = "#112C85";
var MY_FAVORITE_COLOR = "#112C85";
var foo = bar.baz_boom;
var foo = { qux: bar.baz_boom };

obj.do_something();
do_something();
new do_something();

var { category_id: category } = query;

function foo({ isCamelCased }) {
    // ...
};

function foo({ isCamelCased: isAlsoCamelCased }) {
    // ...
}

function foo({ isCamelCased = 'default value' }) {
    // ...
};

var { categoryId = 1 } = query;

var { foo: isCamelCased } = bar;

var { foo: isCamelCased = 1 } = quz;

properties: "never"

Examples of correct code for this rule with the { "properties": "never" } option:

/*eslint camelcase: ["error", {properties: "never"}]*/

var obj = {
    my_pref: 1
};

ignoreDestructuring: false

Examples of incorrect code for this rule with the default { "ignoreDestructuring": false } option:

/*eslint camelcase: "error"*/

var { category_id } = query;

var { category_id = 1 } = query;

var { category_id: category_id } = query;

var { category_id: category_alias } = query;

var { category_id: categoryId, ...other_props } = query;

ignoreDestructuring: true

Examples of incorrect code for this rule with the { "ignoreDestructuring": true } option:

/*eslint camelcase: ["error", {ignoreDestructuring: true}]*/

var { category_id: category_alias } = query;

var { category_id, ...other_props } = query;

Examples of correct code for this rule with the { "ignoreDestructuring": true } option:

/*eslint camelcase: ["error", {ignoreDestructuring: true}]*/

var { category_id } = query;

var { category_id = 1 } = query;

var { category_id: category_id } = query;

allow

Examples of correct code for this rule with the allow option:

/*eslint camelcase: ["error", {allow: ["UNSAFE_componentWillMount"]}]*/

function UNSAFE_componentWillMount() {
    // ...
}
/*eslint camelcase: ["error", {allow: ["^UNSAFE_"]}]*/

function UNSAFE_componentWillMount() {
    // ...
}

function UNSAFE_componentWillMount() {
    // ...
}

When Not To Use It

If you have established coding standards using a different naming convention (separating words with underscores), turn this rule off. Source: http://eslint.org/docs/rules/

Identifier 'debounced_func' is not in camel case.
Open

    var debounced_func = orig_debounce.call(this, new_func, wait, options);
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

Require CamelCase (camelcase)

When it comes to naming variables, style guides generally fall into one of two camps: camelcase (variableName) and underscores (variable_name). This rule focuses on using the camelcase approach. If your style guide calls for camelCasing your variable names, then this rule is for you!

Rule Details

This rule looks for any underscores (_) located within the source code. It ignores leading and trailing underscores and only checks those in the middle of a variable name. If ESLint decides that the variable is a constant (all uppercase), then no warning will be thrown. Otherwise, a warning will be thrown. This rule only flags definitions and assignments but not function calls. In case of ES6 import statements, this rule only targets the name of the variable that will be imported into the local module scope.

Options

This rule has an object option:

  • "properties": "always" (default) enforces camelcase style for property names
  • "properties": "never" does not check property names
  • "ignoreDestructuring": false (default) enforces camelcase style for destructured identifiers
  • "ignoreDestructuring": true does not check destructured identifiers
  • allow (string[]) list of properties to accept. Accept regex.

properties: "always"

Examples of incorrect code for this rule with the default { "properties": "always" } option:

/*eslint camelcase: "error"*/

import { no_camelcased } from "external-module"

var my_favorite_color = "#112C85";

function do_something() {
    // ...
}

obj.do_something = function() {
    // ...
};

function foo({ no_camelcased }) {
    // ...
};

function foo({ isCamelcased: no_camelcased }) {
    // ...
}

function foo({ no_camelcased = 'default value' }) {
    // ...
};

var obj = {
    my_pref: 1
};

var { category_id = 1 } = query;

var { foo: no_camelcased } = bar;

var { foo: bar_baz = 1 } = quz;

Examples of correct code for this rule with the default { "properties": "always" } option:

/*eslint camelcase: "error"*/

import { no_camelcased as camelCased } from "external-module";

var myFavoriteColor   = "#112C85";
var _myFavoriteColor  = "#112C85";
var myFavoriteColor_  = "#112C85";
var MY_FAVORITE_COLOR = "#112C85";
var foo = bar.baz_boom;
var foo = { qux: bar.baz_boom };

obj.do_something();
do_something();
new do_something();

var { category_id: category } = query;

function foo({ isCamelCased }) {
    // ...
};

function foo({ isCamelCased: isAlsoCamelCased }) {
    // ...
}

function foo({ isCamelCased = 'default value' }) {
    // ...
};

var { categoryId = 1 } = query;

var { foo: isCamelCased } = bar;

var { foo: isCamelCased = 1 } = quz;

properties: "never"

Examples of correct code for this rule with the { "properties": "never" } option:

/*eslint camelcase: ["error", {properties: "never"}]*/

var obj = {
    my_pref: 1
};

ignoreDestructuring: false

Examples of incorrect code for this rule with the default { "ignoreDestructuring": false } option:

/*eslint camelcase: "error"*/

var { category_id } = query;

var { category_id = 1 } = query;

var { category_id: category_id } = query;

var { category_id: category_alias } = query;

var { category_id: categoryId, ...other_props } = query;

ignoreDestructuring: true

Examples of incorrect code for this rule with the { "ignoreDestructuring": true } option:

/*eslint camelcase: ["error", {ignoreDestructuring: true}]*/

var { category_id: category_alias } = query;

var { category_id, ...other_props } = query;

Examples of correct code for this rule with the { "ignoreDestructuring": true } option:

/*eslint camelcase: ["error", {ignoreDestructuring: true}]*/

var { category_id } = query;

var { category_id = 1 } = query;

var { category_id: category_id } = query;

allow

Examples of correct code for this rule with the allow option:

/*eslint camelcase: ["error", {allow: ["UNSAFE_componentWillMount"]}]*/

function UNSAFE_componentWillMount() {
    // ...
}
/*eslint camelcase: ["error", {allow: ["^UNSAFE_"]}]*/

function UNSAFE_componentWillMount() {
    // ...
}

function UNSAFE_componentWillMount() {
    // ...
}

When Not To Use It

If you have established coding standards using a different naming convention (separating words with underscores), turn this rule off. Source: http://eslint.org/docs/rules/

Unnecessarily quoted property 'select_item' found.
Open

      'select_item': function(id, isSelected) {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require quotes around object literal property names (quote-props)

Object literal property names can be defined in two ways: using literals or using strings. For example, these two objects are equivalent:

var object1 = {
    property: true
};

var object2 = {
    "property": true
};

In many cases, it doesn't matter if you choose to use an identifier instead of a string or vice-versa. Even so, you might decide to enforce a consistent style in your code.

There are, however, some occasions when you must use quotes:

  1. If you are using an ECMAScript 3 JavaScript engine (such as IE8) and you want to use a keyword (such as if) as a property name. This restriction was removed in ECMAScript 5.
  2. You want to use a non-identifier character in your property name, such as having a property with a space like "one two".

Another example where quotes do matter is when using numeric literals as property keys:

var object = {
    1e2: 1,
    100: 2
};

This may look alright at first sight, but this code in fact throws a syntax error in ECMAScript 5 strict mode. This happens because 1e2 and 100 are coerced into strings before getting used as the property name. Both String(1e2) and String(100) happen to be equal to "100", which causes the "Duplicate data property in object literal not allowed in strict mode" error. Issues like that can be tricky to debug, so some prefer to require quotes around all property names.

Rule Details

This rule requires quotes around object literal property names.

Options

This rule has two options, a string option and an object option.

String option:

  • "always" (default) requires quotes around all object literal property names
  • "as-needed" disallows quotes around object literal property names that are not strictly required
  • "consistent" enforces a consistent quote style; in a given object, either all of the properties should be quoted, or none of the properties should be quoted
  • "consistent-as-needed" requires quotes around all object literal property names if any name strictly requires quotes, otherwise disallows quotes around object property names

Object option:

  • "keywords": true requires quotes around language keywords used as object property names (only applies when using as-needed or consistent-as-needed)
  • "unnecessary": true (default) disallows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "unnecessary": false allows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "numbers": true requires quotes around numbers used as object property names (only applies when using as-needed)

always

Examples of incorrect code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/

var object = {
    foo: "bar",
    baz: 42,
    "qux-lorem": true
};

Examples of correct code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/
/*eslint-env es6*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

as-needed

Examples of incorrect code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/

var object = {
    "a": 0,
    "0": 0,
    "true": 0,
    "null": 0
};

Examples of correct code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/
/*eslint-env es6*/

var object1 = {
    "a-b": 0,
    "0x0": 0,
    "1e2": 0
};

var object2 = {
    foo: 'bar',
    baz: 42,
    true: 0,
    0: 0,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

consistent

Examples of incorrect code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    baz: 42
};

Examples of correct code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

var object3 = {
    foo: 'bar',
    baz: 42
};

consistent-as-needed

Examples of incorrect code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

Examples of correct code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    foo: 'bar',
    baz: 42
};

keywords

Examples of additional incorrect code for this rule with the "as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true }]*/

var x = {
    while: 1,
    volatile: "foo"
};

Examples of additional incorrect code for this rule with the "consistent-as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "consistent-as-needed", { "keywords": true }]*/

var x = {
    "prop": 1,
    "bar": "foo"
};

unnecessary

Examples of additional correct code for this rule with the "as-needed", { "unnecessary": false } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true, "unnecessary": false }]*/

var x = {
    "while": 1,
    "foo": "bar"  // Would normally have caused a warning
};

numbers

Examples of additional incorrect code for this rule with the "as-needed", { "numbers": true } options:

/*eslint quote-props: ["error", "as-needed", { "numbers": true }]*/

var x = {
    100: 1
}

When Not To Use It

If you don't care if property names are consistently wrapped in quotes or not, and you don't target legacy ES3 environments, turn this rule off.

Further Reading

Unnecessarily quoted property 'query' found.
Open

      'query': function(queryBy) {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require quotes around object literal property names (quote-props)

Object literal property names can be defined in two ways: using literals or using strings. For example, these two objects are equivalent:

var object1 = {
    property: true
};

var object2 = {
    "property": true
};

In many cases, it doesn't matter if you choose to use an identifier instead of a string or vice-versa. Even so, you might decide to enforce a consistent style in your code.

There are, however, some occasions when you must use quotes:

  1. If you are using an ECMAScript 3 JavaScript engine (such as IE8) and you want to use a keyword (such as if) as a property name. This restriction was removed in ECMAScript 5.
  2. You want to use a non-identifier character in your property name, such as having a property with a space like "one two".

Another example where quotes do matter is when using numeric literals as property keys:

var object = {
    1e2: 1,
    100: 2
};

This may look alright at first sight, but this code in fact throws a syntax error in ECMAScript 5 strict mode. This happens because 1e2 and 100 are coerced into strings before getting used as the property name. Both String(1e2) and String(100) happen to be equal to "100", which causes the "Duplicate data property in object literal not allowed in strict mode" error. Issues like that can be tricky to debug, so some prefer to require quotes around all property names.

Rule Details

This rule requires quotes around object literal property names.

Options

This rule has two options, a string option and an object option.

String option:

  • "always" (default) requires quotes around all object literal property names
  • "as-needed" disallows quotes around object literal property names that are not strictly required
  • "consistent" enforces a consistent quote style; in a given object, either all of the properties should be quoted, or none of the properties should be quoted
  • "consistent-as-needed" requires quotes around all object literal property names if any name strictly requires quotes, otherwise disallows quotes around object property names

Object option:

  • "keywords": true requires quotes around language keywords used as object property names (only applies when using as-needed or consistent-as-needed)
  • "unnecessary": true (default) disallows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "unnecessary": false allows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "numbers": true requires quotes around numbers used as object property names (only applies when using as-needed)

always

Examples of incorrect code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/

var object = {
    foo: "bar",
    baz: 42,
    "qux-lorem": true
};

Examples of correct code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/
/*eslint-env es6*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

as-needed

Examples of incorrect code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/

var object = {
    "a": 0,
    "0": 0,
    "true": 0,
    "null": 0
};

Examples of correct code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/
/*eslint-env es6*/

var object1 = {
    "a-b": 0,
    "0x0": 0,
    "1e2": 0
};

var object2 = {
    foo: 'bar',
    baz: 42,
    true: 0,
    0: 0,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

consistent

Examples of incorrect code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    baz: 42
};

Examples of correct code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

var object3 = {
    foo: 'bar',
    baz: 42
};

consistent-as-needed

Examples of incorrect code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

Examples of correct code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    foo: 'bar',
    baz: 42
};

keywords

Examples of additional incorrect code for this rule with the "as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true }]*/

var x = {
    while: 1,
    volatile: "foo"
};

Examples of additional incorrect code for this rule with the "consistent-as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "consistent-as-needed", { "keywords": true }]*/

var x = {
    "prop": 1,
    "bar": "foo"
};

unnecessary

Examples of additional correct code for this rule with the "as-needed", { "unnecessary": false } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true, "unnecessary": false }]*/

var x = {
    "while": 1,
    "foo": "bar"  // Would normally have caused a warning
};

numbers

Examples of additional incorrect code for this rule with the "as-needed", { "numbers": true } options:

/*eslint quote-props: ["error", "as-needed", { "numbers": true }]*/

var x = {
    100: 1
}

When Not To Use It

If you don't care if property names are consistently wrapped in quotes or not, and you don't target legacy ES3 environments, turn this rule off.

Further Reading

'||' should be placed at the beginning of the line.
Open

    (state.document !== 'complete') ||
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

enforce consistent linebreak style for operators (operator-linebreak)

When a statement is too long to fit on a single line, line breaks are generally inserted next to the operators separating expressions. The first style coming to mind would be to place the operator at the end of the line, following the English punctuation rules.

var fullHeight = borderTop +
                 innerHeight +
                 borderBottom;

Some developers find that placing operators at the beginning of the line makes the code more readable.

var fullHeight = borderTop
               + innerHeight
               + borderBottom;

Rule Details

This rule enforces a consistent linebreak style for operators.

Options

This rule has one option, which can be a string option or an object option.

String option:

  • "after" requires linebreaks to be placed after the operator
  • "before" requires linebreaks to be placed before the operator
  • "none" disallows linebreaks on either side of the operator

Object option:

  • "overrides" overrides the global setting for specified operators

The default configuration is "after", { "overrides": { "?": "before", ":": "before" } }

after

Examples of incorrect code for this rule with the default "after" option:

/*eslint operator-linebreak: ["error", "after"]*/

foo = 1
+
2;

foo = 1
    + 2;

foo
    = 5;

if (someCondition
    || otherCondition) {
}

answer = everything
  ? 42
  : foo;

Examples of correct code for this rule with the default "after" option:

/*eslint operator-linebreak: ["error", "after"]*/

foo = 1 + 2;

foo = 1 +
      2;

foo =
    5;

if (someCondition ||
    otherCondition) {
}

answer = everything ?
  42 :
  foo;

before

Examples of incorrect code for this rule with the "before" option:

/*eslint operator-linebreak: ["error", "before"]*/

foo = 1 +
      2;

foo =
    5;

if (someCondition ||
    otherCondition) {
}

answer = everything ?
  42 :
  foo;

Examples of correct code for this rule with the "before" option:

/*eslint operator-linebreak: ["error", "before"]*/

foo = 1 + 2;

foo = 1
    + 2;

foo
    = 5;

if (someCondition
    || otherCondition) {
}

answer = everything
  ? 42
  : foo;

none

Examples of incorrect code for this rule with the "none" option:

/*eslint operator-linebreak: ["error", "none"]*/

foo = 1 +
      2;

foo = 1
    + 2;

if (someCondition ||
    otherCondition) {
}

if (someCondition
    || otherCondition) {
}

answer = everything
  ? 42
  : foo;

answer = everything ?
  42 :
  foo;

Examples of correct code for this rule with the "none" option:

/*eslint operator-linebreak: ["error", "none"]*/

foo = 1 + 2;

foo = 5;

if (someCondition || otherCondition) {
}

answer = everything ? 42 : foo;

overrides

Examples of additional correct code for this rule with the { "overrides": { "+=": "before" } } option:

/*eslint operator-linebreak: ["error", "after", { "overrides": { "+=": "before" } }]*/

var thing = 'thing';
thing
  += 's';

Examples of additional correct code for this rule with the { "overrides": { "?": "ignore", ":": "ignore" } } option:

/*eslint operator-linebreak: ["error", "after", { "overrides": { "?": "ignore", ":": "ignore" } }]*/

answer = everything ?
  42
  : foo;

answer = everything
  ?
  42
  :
  foo;

When Not To Use It

If your project will not be using a common operator line break style, turn this rule off.

Related Rules

Expected method shorthand.
Open

        is_selected: function() {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

Require Object Literal Shorthand Syntax (object-shorthand)

ECMAScript 6 provides a concise form for defining object literal methods and properties. This syntax can make defining complex object literals much cleaner.

Here are a few common examples using the ES5 syntax:

// properties
var foo = {
    x: x,
    y: y,
    z: z,
};

// methods
var foo = {
    a: function() {},
    b: function() {}
};

Now here are ES6 equivalents:

/*eslint-env es6*/

// properties
var foo = {x, y, z};

// methods
var foo = {
    a() {},
    b() {}
};

Rule Details

This rule enforces the use of the shorthand syntax. This applies to all methods (including generators) defined in object literals and any properties defined where the key name matches name of the assigned variable.

Each of the following properties would warn:

/*eslint object-shorthand: "error"*/
/*eslint-env es6*/

var foo = {
    w: function() {},
    x: function *() {},
    [y]: function() {},
    z: z
};

In that case the expected syntax would have been:

/*eslint object-shorthand: "error"*/
/*eslint-env es6*/

var foo = {
    w() {},
    *x() {},
    [y]() {},
    z
};

This rule does not flag arrow functions inside of object literals. The following will not warn:

/*eslint object-shorthand: "error"*/
/*eslint-env es6*/

var foo = {
    x: (y) => y
};

See Also:

  • no-useless-rename which disallows renaming import, export, and destructured assignments to the same name.

Options

The rule takes an option which specifies when it should be applied. It can be set to one of the following values:

  • "always" (default) expects that the shorthand will be used whenever possible.
  • "methods" ensures the method shorthand is used (also applies to generators).
  • "properties" ensures the property shorthand is used (where the key and variable name match).
  • "never" ensures that no property or method shorthand is used in any object literal.
  • "consistent" ensures that either all shorthand or all long-form will be used in an object literal.
  • "consistent-as-needed" ensures that either all shorthand or all long-form will be used in an object literal, but ensures all shorthand whenever possible.

You can set the option in configuration like this:

{
    "object-shorthand": ["error", "always"]
}

Additionally, the rule takes an optional object configuration:

  • "avoidQuotes": true indicates that long-form syntax is preferred whenever the object key is a string literal (default: false). Note that this option can only be enabled when the string option is set to "always", "methods", or "properties".
  • "ignoreConstructors": true can be used to prevent the rule from reporting errors for constructor functions. (By default, the rule treats constructors the same way as other functions.) Note that this option can only be enabled when the string option is set to "always" or "methods".
  • "avoidExplicitReturnArrows": true indicates that methods are preferred over explicit-return arrow functions for function properties. (By default, the rule allows either of these.) Note that this option can only be enabled when the string option is set to "always" or "methods".

avoidQuotes

{
    "object-shorthand": ["error", "always", { "avoidQuotes": true }]
}

Example of incorrect code for this rule with the "always", { "avoidQuotes": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
/*eslint-env es6*/

var foo = {
    "bar-baz"() {}
};

Example of correct code for this rule with the "always", { "avoidQuotes": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
/*eslint-env es6*/

var foo = {
    "bar-baz": function() {},
    "qux": qux
};

ignoreConstructors

{
    "object-shorthand": ["error", "always", { "ignoreConstructors": true }]
}

Example of correct code for this rule with the "always", { "ignoreConstructors": true } option:

/*eslint object-shorthand: ["error", "always", { "ignoreConstructors": true }]*/
/*eslint-env es6*/

var foo = {
    ConstructorFunction: function() {}
};

avoidExplicitReturnArrows

{
    "object-shorthand": ["error", "always", { "avoidExplicitReturnArrows": true }]
}

Example of incorrect code for this rule with the "always", { "avoidExplicitReturnArrows": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
/*eslint-env es6*/

var foo = {
  foo: (bar, baz) => {
    return bar + baz;
  },

  qux: (foobar) => {
    return foobar * 2;
  }
};

Example of correct code for this rule with the "always", { "avoidExplicitReturnArrows": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
/*eslint-env es6*/

var foo = {
  foo(bar, baz) {
    return bar + baz;
  },

  qux: foobar => foobar * 2
};

Example of incorrect code for this rule with the "consistent" option:

/*eslint object-shorthand: [2, "consistent"]*/
/*eslint-env es6*/

var foo = {
    a,
    b: "foo",
};

Examples of correct code for this rule with the "consistent" option:

/*eslint object-shorthand: [2, "consistent"]*/
/*eslint-env es6*/

var foo = {
    a: a,
    b: "foo"
};

var bar = {
    a,
    b,
};

Example of incorrect code with the "consistent-as-needed" option, which is very similar to "consistent":

/*eslint object-shorthand: [2, "consistent-as-needed"]*/
/*eslint-env es6*/

var foo = {
    a: a,
    b: b,
};

When Not To Use It

Anyone not yet in an ES6 environment would not want to apply this rule. Others may find the terseness of the shorthand syntax harder to read and may not want to encourage it with this rule.

Further Reading

Object initializer - MDN Source: http://eslint.org/docs/rules/

Unnecessarily quoted property 'last_page' found.
Open

      'last_page': function() {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require quotes around object literal property names (quote-props)

Object literal property names can be defined in two ways: using literals or using strings. For example, these two objects are equivalent:

var object1 = {
    property: true
};

var object2 = {
    "property": true
};

In many cases, it doesn't matter if you choose to use an identifier instead of a string or vice-versa. Even so, you might decide to enforce a consistent style in your code.

There are, however, some occasions when you must use quotes:

  1. If you are using an ECMAScript 3 JavaScript engine (such as IE8) and you want to use a keyword (such as if) as a property name. This restriction was removed in ECMAScript 5.
  2. You want to use a non-identifier character in your property name, such as having a property with a space like "one two".

Another example where quotes do matter is when using numeric literals as property keys:

var object = {
    1e2: 1,
    100: 2
};

This may look alright at first sight, but this code in fact throws a syntax error in ECMAScript 5 strict mode. This happens because 1e2 and 100 are coerced into strings before getting used as the property name. Both String(1e2) and String(100) happen to be equal to "100", which causes the "Duplicate data property in object literal not allowed in strict mode" error. Issues like that can be tricky to debug, so some prefer to require quotes around all property names.

Rule Details

This rule requires quotes around object literal property names.

Options

This rule has two options, a string option and an object option.

String option:

  • "always" (default) requires quotes around all object literal property names
  • "as-needed" disallows quotes around object literal property names that are not strictly required
  • "consistent" enforces a consistent quote style; in a given object, either all of the properties should be quoted, or none of the properties should be quoted
  • "consistent-as-needed" requires quotes around all object literal property names if any name strictly requires quotes, otherwise disallows quotes around object property names

Object option:

  • "keywords": true requires quotes around language keywords used as object property names (only applies when using as-needed or consistent-as-needed)
  • "unnecessary": true (default) disallows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "unnecessary": false allows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "numbers": true requires quotes around numbers used as object property names (only applies when using as-needed)

always

Examples of incorrect code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/

var object = {
    foo: "bar",
    baz: 42,
    "qux-lorem": true
};

Examples of correct code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/
/*eslint-env es6*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

as-needed

Examples of incorrect code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/

var object = {
    "a": 0,
    "0": 0,
    "true": 0,
    "null": 0
};

Examples of correct code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/
/*eslint-env es6*/

var object1 = {
    "a-b": 0,
    "0x0": 0,
    "1e2": 0
};

var object2 = {
    foo: 'bar',
    baz: 42,
    true: 0,
    0: 0,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

consistent

Examples of incorrect code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    baz: 42
};

Examples of correct code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

var object3 = {
    foo: 'bar',
    baz: 42
};

consistent-as-needed

Examples of incorrect code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

Examples of correct code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    foo: 'bar',
    baz: 42
};

keywords

Examples of additional incorrect code for this rule with the "as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true }]*/

var x = {
    while: 1,
    volatile: "foo"
};

Examples of additional incorrect code for this rule with the "consistent-as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "consistent-as-needed", { "keywords": true }]*/

var x = {
    "prop": 1,
    "bar": "foo"
};

unnecessary

Examples of additional correct code for this rule with the "as-needed", { "unnecessary": false } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true, "unnecessary": false }]*/

var x = {
    "while": 1,
    "foo": "bar"  // Would normally have caused a warning
};

numbers

Examples of additional incorrect code for this rule with the "as-needed", { "numbers": true } options:

/*eslint quote-props: ["error", "as-needed", { "numbers": true }]*/

var x = {
    100: 1
}

When Not To Use It

If you don't care if property names are consistently wrapped in quotes or not, and you don't target legacy ES3 environments, turn this rule off.

Further Reading

Unnecessarily quoted property 'set_sorting' found.
Open

      'set_sorting': function(sortBy) {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require quotes around object literal property names (quote-props)

Object literal property names can be defined in two ways: using literals or using strings. For example, these two objects are equivalent:

var object1 = {
    property: true
};

var object2 = {
    "property": true
};

In many cases, it doesn't matter if you choose to use an identifier instead of a string or vice-versa. Even so, you might decide to enforce a consistent style in your code.

There are, however, some occasions when you must use quotes:

  1. If you are using an ECMAScript 3 JavaScript engine (such as IE8) and you want to use a keyword (such as if) as a property name. This restriction was removed in ECMAScript 5.
  2. You want to use a non-identifier character in your property name, such as having a property with a space like "one two".

Another example where quotes do matter is when using numeric literals as property keys:

var object = {
    1e2: 1,
    100: 2
};

This may look alright at first sight, but this code in fact throws a syntax error in ECMAScript 5 strict mode. This happens because 1e2 and 100 are coerced into strings before getting used as the property name. Both String(1e2) and String(100) happen to be equal to "100", which causes the "Duplicate data property in object literal not allowed in strict mode" error. Issues like that can be tricky to debug, so some prefer to require quotes around all property names.

Rule Details

This rule requires quotes around object literal property names.

Options

This rule has two options, a string option and an object option.

String option:

  • "always" (default) requires quotes around all object literal property names
  • "as-needed" disallows quotes around object literal property names that are not strictly required
  • "consistent" enforces a consistent quote style; in a given object, either all of the properties should be quoted, or none of the properties should be quoted
  • "consistent-as-needed" requires quotes around all object literal property names if any name strictly requires quotes, otherwise disallows quotes around object property names

Object option:

  • "keywords": true requires quotes around language keywords used as object property names (only applies when using as-needed or consistent-as-needed)
  • "unnecessary": true (default) disallows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "unnecessary": false allows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "numbers": true requires quotes around numbers used as object property names (only applies when using as-needed)

always

Examples of incorrect code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/

var object = {
    foo: "bar",
    baz: 42,
    "qux-lorem": true
};

Examples of correct code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/
/*eslint-env es6*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

as-needed

Examples of incorrect code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/

var object = {
    "a": 0,
    "0": 0,
    "true": 0,
    "null": 0
};

Examples of correct code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/
/*eslint-env es6*/

var object1 = {
    "a-b": 0,
    "0x0": 0,
    "1e2": 0
};

var object2 = {
    foo: 'bar',
    baz: 42,
    true: 0,
    0: 0,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

consistent

Examples of incorrect code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    baz: 42
};

Examples of correct code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

var object3 = {
    foo: 'bar',
    baz: 42
};

consistent-as-needed

Examples of incorrect code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

Examples of correct code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    foo: 'bar',
    baz: 42
};

keywords

Examples of additional incorrect code for this rule with the "as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true }]*/

var x = {
    while: 1,
    volatile: "foo"
};

Examples of additional incorrect code for this rule with the "consistent-as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "consistent-as-needed", { "keywords": true }]*/

var x = {
    "prop": 1,
    "bar": "foo"
};

unnecessary

Examples of additional correct code for this rule with the "as-needed", { "unnecessary": false } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true, "unnecessary": false }]*/

var x = {
    "while": 1,
    "foo": "bar"  // Would normally have caused a warning
};

numbers

Examples of additional incorrect code for this rule with the "as-needed", { "numbers": true } options:

/*eslint quote-props: ["error", "as-needed", { "numbers": true }]*/

var x = {
    100: 1
}

When Not To Use It

If you don't care if property names are consistently wrapped in quotes or not, and you don't target legacy ES3 environments, turn this rule off.

Further Reading

Unexpected var, use let or const instead.
Open

    var debounced_func = orig_debounce.call(this, new_func, wait, options);
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Missing semicolon.
Open

    }
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require or disallow semicolons instead of ASI (semi)

JavaScript is unique amongst the C-like languages in that it doesn't require semicolons at the end of each statement. In many cases, the JavaScript engine can determine that a semicolon should be in a certain spot and will automatically add it. This feature is known as automatic semicolon insertion (ASI) and is considered one of the more controversial features of JavaScript. For example, the following lines are both valid:

var name = "ESLint"
var website = "eslint.org";

On the first line, the JavaScript engine will automatically insert a semicolon, so this is not considered a syntax error. The JavaScript engine still knows how to interpret the line and knows that the line end indicates the end of the statement.

In the debate over ASI, there are generally two schools of thought. The first is that we should treat ASI as if it didn't exist and always include semicolons manually. The rationale is that it's easier to always include semicolons than to try to remember when they are or are not required, and thus decreases the possibility of introducing an error.

However, the ASI mechanism can sometimes be tricky to people who are using semicolons. For example, consider this code:

return
{
    name: "ESLint"
};

This may look like a return statement that returns an object literal, however, the JavaScript engine will interpret this code as:

return;
{
    name: "ESLint";
}

Effectively, a semicolon is inserted after the return statement, causing the code below it (a labeled literal inside a block) to be unreachable. This rule and the [no-unreachable](no-unreachable.md) rule will protect your code from such cases.

On the other side of the argument are those who say that since semicolons are inserted automatically, they are optional and do not need to be inserted manually. However, the ASI mechanism can also be tricky to people who don't use semicolons. For example, consider this code:

var globalCounter = { }

(function () {
    var n = 0
    globalCounter.increment = function () {
        return ++n
    }
})()

In this example, a semicolon will not be inserted after the first line, causing a run-time error (because an empty object is called as if it's a function). The [no-unexpected-multiline](no-unexpected-multiline.md) rule can protect your code from such cases.

Although ASI allows for more freedom over your coding style, it can also make your code behave in an unexpected way, whether you use semicolons or not. Therefore, it is best to know when ASI takes place and when it does not, and have ESLint protect your code from these potentially unexpected cases. In short, as once described by Isaac Schlueter, a \n character always ends a statement (just like a semicolon) unless one of the following is true:

  1. The statement has an unclosed paren, array literal, or object literal or ends in some other way that is not a valid way to end a statement. (For instance, ending with . or ,.)
  2. The line is -- or ++ (in which case it will decrement/increment the next token.)
  3. It is a for(), while(), do, if(), or else, and there is no {
  4. The next line starts with [, (, +, *, /, -, ,, ., or some other binary operator that can only be found between two tokens in a single expression.

Rule Details

This rule enforces consistent use of semicolons.

Options

This rule has two options, a string option and an object option.

String option:

  • "always" (default) requires semicolons at the end of statements
  • "never" disallows semicolons as the end of statements (except to disambiguate statements beginning with [, (, /, +, or -)

Object option (when "always"):

  • "omitLastInOneLineBlock": true ignores the last semicolon in a block in which its braces (and therefore the content of the block) are in the same line

Object option (when "never"):

  • "beforeStatementContinuationChars": "any" (default) ignores semicolons (or lacking semicolon) at the end of statements if the next line starts with [, (, /, +, or -.
  • "beforeStatementContinuationChars": "always" requires semicolons at the end of statements if the next line starts with [, (, /, +, or -.
  • "beforeStatementContinuationChars": "never" disallows semicolons as the end of statements if it doesn't make ASI hazard even if the next line starts with [, (, /, +, or -.

always

Examples of incorrect code for this rule with the default "always" option:

/*eslint semi: ["error", "always"]*/

var name = "ESLint"

object.method = function() {
    // ...
}

Examples of correct code for this rule with the default "always" option:

/*eslint semi: "error"*/

var name = "ESLint";

object.method = function() {
    // ...
};

never

Examples of incorrect code for this rule with the "never" option:

/*eslint semi: ["error", "never"]*/

var name = "ESLint";

object.method = function() {
    // ...
};

Examples of correct code for this rule with the "never" option:

/*eslint semi: ["error", "never"]*/

var name = "ESLint"

object.method = function() {
    // ...
}

var name = "ESLint"

;(function() {
    // ...
})()

import a from "a"
(function() {
    // ...
})()

import b from "b"
;(function() {
    // ...
})()

omitLastInOneLineBlock

Examples of additional correct code for this rule with the "always", { "omitLastInOneLineBlock": true } options:

/*eslint semi: ["error", "always", { "omitLastInOneLineBlock": true}] */

if (foo) { bar() }

if (foo) { bar(); baz() }

beforeStatementContinuationChars

Examples of additional incorrect code for this rule with the "never", { "beforeStatementContinuationChars": "always" } options:

/*eslint semi: ["error", "never", { "beforeStatementContinuationChars": "always"}] */
import a from "a"

(function() {
    // ...
})()

Examples of additional incorrect code for this rule with the "never", { "beforeStatementContinuationChars": "never" } options:

/*eslint semi: ["error", "never", { "beforeStatementContinuationChars": "never"}] */
import a from "a"

;(function() {
    // ...
})()

When Not To Use It

If you do not want to enforce semicolon usage (or omission) in any particular way, then you can turn this rule off.

Further Reading

Related Rules

  • [no-extra-semi](no-extra-semi.md)
  • [no-unexpected-multiline](no-unexpected-multiline.md)
  • [semi-spacing](semi-spacing.md) Source: http://eslint.org/docs/rules/

Unexpected var, use let or const instead.
Open

  var getter = $parse(elem.getAttribute('ng-model'));
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

'||' should be placed at the beginning of the line.
Open

  return (state.autofocus != 0) ||
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

enforce consistent linebreak style for operators (operator-linebreak)

When a statement is too long to fit on a single line, line breaks are generally inserted next to the operators separating expressions. The first style coming to mind would be to place the operator at the end of the line, following the English punctuation rules.

var fullHeight = borderTop +
                 innerHeight +
                 borderBottom;

Some developers find that placing operators at the beginning of the line makes the code more readable.

var fullHeight = borderTop
               + innerHeight
               + borderBottom;

Rule Details

This rule enforces a consistent linebreak style for operators.

Options

This rule has one option, which can be a string option or an object option.

String option:

  • "after" requires linebreaks to be placed after the operator
  • "before" requires linebreaks to be placed before the operator
  • "none" disallows linebreaks on either side of the operator

Object option:

  • "overrides" overrides the global setting for specified operators

The default configuration is "after", { "overrides": { "?": "before", ":": "before" } }

after

Examples of incorrect code for this rule with the default "after" option:

/*eslint operator-linebreak: ["error", "after"]*/

foo = 1
+
2;

foo = 1
    + 2;

foo
    = 5;

if (someCondition
    || otherCondition) {
}

answer = everything
  ? 42
  : foo;

Examples of correct code for this rule with the default "after" option:

/*eslint operator-linebreak: ["error", "after"]*/

foo = 1 + 2;

foo = 1 +
      2;

foo =
    5;

if (someCondition ||
    otherCondition) {
}

answer = everything ?
  42 :
  foo;

before

Examples of incorrect code for this rule with the "before" option:

/*eslint operator-linebreak: ["error", "before"]*/

foo = 1 +
      2;

foo =
    5;

if (someCondition ||
    otherCondition) {
}

answer = everything ?
  42 :
  foo;

Examples of correct code for this rule with the "before" option:

/*eslint operator-linebreak: ["error", "before"]*/

foo = 1 + 2;

foo = 1
    + 2;

foo
    = 5;

if (someCondition
    || otherCondition) {
}

answer = everything
  ? 42
  : foo;

none

Examples of incorrect code for this rule with the "none" option:

/*eslint operator-linebreak: ["error", "none"]*/

foo = 1 +
      2;

foo = 1
    + 2;

if (someCondition ||
    otherCondition) {
}

if (someCondition
    || otherCondition) {
}

answer = everything
  ? 42
  : foo;

answer = everything ?
  42 :
  foo;

Examples of correct code for this rule with the "none" option:

/*eslint operator-linebreak: ["error", "none"]*/

foo = 1 + 2;

foo = 5;

if (someCondition || otherCondition) {
}

answer = everything ? 42 : foo;

overrides

Examples of additional correct code for this rule with the { "overrides": { "+=": "before" } } option:

/*eslint operator-linebreak: ["error", "after", { "overrides": { "+=": "before" } }]*/

var thing = 'thing';
thing
  += 's';

Examples of additional correct code for this rule with the { "overrides": { "?": "ignore", ":": "ignore" } } option:

/*eslint operator-linebreak: ["error", "after", { "overrides": { "?": "ignore", ":": "ignore" } }]*/

answer = everything ?
  42
  : foo;

answer = everything
  ?
  42
  :
  foo;

When Not To Use It

If your project will not be using a common operator line break style, turn this rule off.

Related Rules

Expected property shorthand.
Open

        end: end,
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

Require Object Literal Shorthand Syntax (object-shorthand)

ECMAScript 6 provides a concise form for defining object literal methods and properties. This syntax can make defining complex object literals much cleaner.

Here are a few common examples using the ES5 syntax:

// properties
var foo = {
    x: x,
    y: y,
    z: z,
};

// methods
var foo = {
    a: function() {},
    b: function() {}
};

Now here are ES6 equivalents:

/*eslint-env es6*/

// properties
var foo = {x, y, z};

// methods
var foo = {
    a() {},
    b() {}
};

Rule Details

This rule enforces the use of the shorthand syntax. This applies to all methods (including generators) defined in object literals and any properties defined where the key name matches name of the assigned variable.

Each of the following properties would warn:

/*eslint object-shorthand: "error"*/
/*eslint-env es6*/

var foo = {
    w: function() {},
    x: function *() {},
    [y]: function() {},
    z: z
};

In that case the expected syntax would have been:

/*eslint object-shorthand: "error"*/
/*eslint-env es6*/

var foo = {
    w() {},
    *x() {},
    [y]() {},
    z
};

This rule does not flag arrow functions inside of object literals. The following will not warn:

/*eslint object-shorthand: "error"*/
/*eslint-env es6*/

var foo = {
    x: (y) => y
};

See Also:

  • no-useless-rename which disallows renaming import, export, and destructured assignments to the same name.

Options

The rule takes an option which specifies when it should be applied. It can be set to one of the following values:

  • "always" (default) expects that the shorthand will be used whenever possible.
  • "methods" ensures the method shorthand is used (also applies to generators).
  • "properties" ensures the property shorthand is used (where the key and variable name match).
  • "never" ensures that no property or method shorthand is used in any object literal.
  • "consistent" ensures that either all shorthand or all long-form will be used in an object literal.
  • "consistent-as-needed" ensures that either all shorthand or all long-form will be used in an object literal, but ensures all shorthand whenever possible.

You can set the option in configuration like this:

{
    "object-shorthand": ["error", "always"]
}

Additionally, the rule takes an optional object configuration:

  • "avoidQuotes": true indicates that long-form syntax is preferred whenever the object key is a string literal (default: false). Note that this option can only be enabled when the string option is set to "always", "methods", or "properties".
  • "ignoreConstructors": true can be used to prevent the rule from reporting errors for constructor functions. (By default, the rule treats constructors the same way as other functions.) Note that this option can only be enabled when the string option is set to "always" or "methods".
  • "avoidExplicitReturnArrows": true indicates that methods are preferred over explicit-return arrow functions for function properties. (By default, the rule allows either of these.) Note that this option can only be enabled when the string option is set to "always" or "methods".

avoidQuotes

{
    "object-shorthand": ["error", "always", { "avoidQuotes": true }]
}

Example of incorrect code for this rule with the "always", { "avoidQuotes": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
/*eslint-env es6*/

var foo = {
    "bar-baz"() {}
};

Example of correct code for this rule with the "always", { "avoidQuotes": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
/*eslint-env es6*/

var foo = {
    "bar-baz": function() {},
    "qux": qux
};

ignoreConstructors

{
    "object-shorthand": ["error", "always", { "ignoreConstructors": true }]
}

Example of correct code for this rule with the "always", { "ignoreConstructors": true } option:

/*eslint object-shorthand: ["error", "always", { "ignoreConstructors": true }]*/
/*eslint-env es6*/

var foo = {
    ConstructorFunction: function() {}
};

avoidExplicitReturnArrows

{
    "object-shorthand": ["error", "always", { "avoidExplicitReturnArrows": true }]
}

Example of incorrect code for this rule with the "always", { "avoidExplicitReturnArrows": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
/*eslint-env es6*/

var foo = {
  foo: (bar, baz) => {
    return bar + baz;
  },

  qux: (foobar) => {
    return foobar * 2;
  }
};

Example of correct code for this rule with the "always", { "avoidExplicitReturnArrows": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
/*eslint-env es6*/

var foo = {
  foo(bar, baz) {
    return bar + baz;
  },

  qux: foobar => foobar * 2
};

Example of incorrect code for this rule with the "consistent" option:

/*eslint object-shorthand: [2, "consistent"]*/
/*eslint-env es6*/

var foo = {
    a,
    b: "foo",
};

Examples of correct code for this rule with the "consistent" option:

/*eslint object-shorthand: [2, "consistent"]*/
/*eslint-env es6*/

var foo = {
    a: a,
    b: "foo"
};

var bar = {
    a,
    b,
};

Example of incorrect code with the "consistent-as-needed" option, which is very similar to "consistent":

/*eslint object-shorthand: [2, "consistent-as-needed"]*/
/*eslint-env es6*/

var foo = {
    a: a,
    b: b,
};

When Not To Use It

Anyone not yet in an ES6 environment would not want to apply this rule. Others may find the terseness of the shorthand syntax harder to read and may not want to encourage it with this rule.

Further Reading

Object initializer - MDN Source: http://eslint.org/docs/rules/

Unexpected function expression.
Open

        Object.keys(queryBy).forEach(function(oneKey) {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

Require using arrow functions for callbacks (prefer-arrow-callback)

Arrow functions can be an attractive alternative to function expressions for callbacks or function arguments.

For example, arrow functions are automatically bound to their surrounding scope/context. This provides an alternative to the pre-ES6 standard of explicitly binding function expressions to achieve similar behavior.

Additionally, arrow functions are:

  • less verbose, and easier to reason about.

  • bound lexically regardless of where or when they are invoked.

Rule Details

This rule locates function expressions used as callbacks or function arguments. An error will be produced for any that could be replaced by an arrow function without changing the result.

The following examples will be flagged:

/* eslint prefer-arrow-callback: "error" */

foo(function(a) { return a; }); // ERROR
// prefer: foo(a => a)

foo(function() { return this.a; }.bind(this)); // ERROR
// prefer: foo(() => this.a)

Instances where an arrow function would not produce identical results will be ignored.

The following examples will not be flagged:

/* eslint prefer-arrow-callback: "error" */
/* eslint-env es6 */

// arrow function callback
foo(a => a); // OK

// generator as callback
foo(function*() { yield; }); // OK

// function expression not used as callback or function argument
var foo = function foo(a) { return a; }; // OK

// unbound function expression callback
foo(function() { return this.a; }); // OK

// recursive named function callback
foo(function bar(n) { return n && n + bar(n - 1); }); // OK

Options

Access further control over this rule's behavior via an options object.

Default: { allowNamedFunctions: false, allowUnboundThis: true }

allowNamedFunctions

By default { "allowNamedFunctions": false }, this boolean option prohibits using named functions as callbacks or function arguments.

Changing this value to true will reverse this option's behavior by allowing use of named functions without restriction.

{ "allowNamedFunctions": true } will not flag the following example:

/* eslint prefer-arrow-callback: [ "error", { "allowNamedFunctions": true } ] */

foo(function bar() {});

allowUnboundThis

By default { "allowUnboundThis": true }, this boolean option allows function expressions containing this to be used as callbacks, as long as the function in question has not been explicitly bound.

When set to false this option prohibits the use of function expressions as callbacks or function arguments entirely, without exception.

{ "allowUnboundThis": false } will flag the following examples:

/* eslint prefer-arrow-callback: [ "error", { "allowUnboundThis": false } ] */
/* eslint-env es6 */

foo(function() { this.a; });

foo(function() { (() => this); });

someArray.map(function(itm) { return this.doSomething(itm); }, someObject);

When Not To Use It

  • In environments that have not yet adopted ES6 language features (ES3/5).

  • In ES6+ environments that allow the use of function expressions when describing callbacks or function arguments.

Further Reading

Unexpected var, use let or const instead.
Open

        var foundItem = queryItem(identificator, 'name', this.gtlData.rows, false);
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Identifier 'angular_elem' is not in camel case.
Open

  var angular_elem = angular.element(elem);
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

Require CamelCase (camelcase)

When it comes to naming variables, style guides generally fall into one of two camps: camelcase (variableName) and underscores (variable_name). This rule focuses on using the camelcase approach. If your style guide calls for camelCasing your variable names, then this rule is for you!

Rule Details

This rule looks for any underscores (_) located within the source code. It ignores leading and trailing underscores and only checks those in the middle of a variable name. If ESLint decides that the variable is a constant (all uppercase), then no warning will be thrown. Otherwise, a warning will be thrown. This rule only flags definitions and assignments but not function calls. In case of ES6 import statements, this rule only targets the name of the variable that will be imported into the local module scope.

Options

This rule has an object option:

  • "properties": "always" (default) enforces camelcase style for property names
  • "properties": "never" does not check property names
  • "ignoreDestructuring": false (default) enforces camelcase style for destructured identifiers
  • "ignoreDestructuring": true does not check destructured identifiers
  • allow (string[]) list of properties to accept. Accept regex.

properties: "always"

Examples of incorrect code for this rule with the default { "properties": "always" } option:

/*eslint camelcase: "error"*/

import { no_camelcased } from "external-module"

var my_favorite_color = "#112C85";

function do_something() {
    // ...
}

obj.do_something = function() {
    // ...
};

function foo({ no_camelcased }) {
    // ...
};

function foo({ isCamelcased: no_camelcased }) {
    // ...
}

function foo({ no_camelcased = 'default value' }) {
    // ...
};

var obj = {
    my_pref: 1
};

var { category_id = 1 } = query;

var { foo: no_camelcased } = bar;

var { foo: bar_baz = 1 } = quz;

Examples of correct code for this rule with the default { "properties": "always" } option:

/*eslint camelcase: "error"*/

import { no_camelcased as camelCased } from "external-module";

var myFavoriteColor   = "#112C85";
var _myFavoriteColor  = "#112C85";
var myFavoriteColor_  = "#112C85";
var MY_FAVORITE_COLOR = "#112C85";
var foo = bar.baz_boom;
var foo = { qux: bar.baz_boom };

obj.do_something();
do_something();
new do_something();

var { category_id: category } = query;

function foo({ isCamelCased }) {
    // ...
};

function foo({ isCamelCased: isAlsoCamelCased }) {
    // ...
}

function foo({ isCamelCased = 'default value' }) {
    // ...
};

var { categoryId = 1 } = query;

var { foo: isCamelCased } = bar;

var { foo: isCamelCased = 1 } = quz;

properties: "never"

Examples of correct code for this rule with the { "properties": "never" } option:

/*eslint camelcase: ["error", {properties: "never"}]*/

var obj = {
    my_pref: 1
};

ignoreDestructuring: false

Examples of incorrect code for this rule with the default { "ignoreDestructuring": false } option:

/*eslint camelcase: "error"*/

var { category_id } = query;

var { category_id = 1 } = query;

var { category_id: category_id } = query;

var { category_id: category_alias } = query;

var { category_id: categoryId, ...other_props } = query;

ignoreDestructuring: true

Examples of incorrect code for this rule with the { "ignoreDestructuring": true } option:

/*eslint camelcase: ["error", {ignoreDestructuring: true}]*/

var { category_id: category_alias } = query;

var { category_id, ...other_props } = query;

Examples of correct code for this rule with the { "ignoreDestructuring": true } option:

/*eslint camelcase: ["error", {ignoreDestructuring: true}]*/

var { category_id } = query;

var { category_id = 1 } = query;

var { category_id: category_id } = query;

allow

Examples of correct code for this rule with the allow option:

/*eslint camelcase: ["error", {allow: ["UNSAFE_componentWillMount"]}]*/

function UNSAFE_componentWillMount() {
    // ...
}
/*eslint camelcase: ["error", {allow: ["^UNSAFE_"]}]*/

function UNSAFE_componentWillMount() {
    // ...
}

function UNSAFE_componentWillMount() {
    // ...
}

When Not To Use It

If you have established coding standards using a different naming convention (separating words with underscores), turn this rule off. Source: http://eslint.org/docs/rules/

'||' should be placed at the beginning of the line.
Open

    (state.debounce) ||
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

enforce consistent linebreak style for operators (operator-linebreak)

When a statement is too long to fit on a single line, line breaks are generally inserted next to the operators separating expressions. The first style coming to mind would be to place the operator at the end of the line, following the English punctuation rules.

var fullHeight = borderTop +
                 innerHeight +
                 borderBottom;

Some developers find that placing operators at the beginning of the line makes the code more readable.

var fullHeight = borderTop
               + innerHeight
               + borderBottom;

Rule Details

This rule enforces a consistent linebreak style for operators.

Options

This rule has one option, which can be a string option or an object option.

String option:

  • "after" requires linebreaks to be placed after the operator
  • "before" requires linebreaks to be placed before the operator
  • "none" disallows linebreaks on either side of the operator

Object option:

  • "overrides" overrides the global setting for specified operators

The default configuration is "after", { "overrides": { "?": "before", ":": "before" } }

after

Examples of incorrect code for this rule with the default "after" option:

/*eslint operator-linebreak: ["error", "after"]*/

foo = 1
+
2;

foo = 1
    + 2;

foo
    = 5;

if (someCondition
    || otherCondition) {
}

answer = everything
  ? 42
  : foo;

Examples of correct code for this rule with the default "after" option:

/*eslint operator-linebreak: ["error", "after"]*/

foo = 1 + 2;

foo = 1 +
      2;

foo =
    5;

if (someCondition ||
    otherCondition) {
}

answer = everything ?
  42 :
  foo;

before

Examples of incorrect code for this rule with the "before" option:

/*eslint operator-linebreak: ["error", "before"]*/

foo = 1 +
      2;

foo =
    5;

if (someCondition ||
    otherCondition) {
}

answer = everything ?
  42 :
  foo;

Examples of correct code for this rule with the "before" option:

/*eslint operator-linebreak: ["error", "before"]*/

foo = 1 + 2;

foo = 1
    + 2;

foo
    = 5;

if (someCondition
    || otherCondition) {
}

answer = everything
  ? 42
  : foo;

none

Examples of incorrect code for this rule with the "none" option:

/*eslint operator-linebreak: ["error", "none"]*/

foo = 1 +
      2;

foo = 1
    + 2;

if (someCondition ||
    otherCondition) {
}

if (someCondition
    || otherCondition) {
}

answer = everything
  ? 42
  : foo;

answer = everything ?
  42 :
  foo;

Examples of correct code for this rule with the "none" option:

/*eslint operator-linebreak: ["error", "none"]*/

foo = 1 + 2;

foo = 5;

if (someCondition || otherCondition) {
}

answer = everything ? 42 : foo;

overrides

Examples of additional correct code for this rule with the { "overrides": { "+=": "before" } } option:

/*eslint operator-linebreak: ["error", "after", { "overrides": { "+=": "before" } }]*/

var thing = 'thing';
thing
  += 's';

Examples of additional correct code for this rule with the { "overrides": { "?": "ignore", ":": "ignore" } } option:

/*eslint operator-linebreak: ["error", "after", { "overrides": { "?": "ignore", ":": "ignore" } }]*/

answer = everything ?
  42
  : foo;

answer = everything
  ?
  42
  :
  foo;

When Not To Use It

If your project will not be using a common operator line break style, turn this rule off.

Related Rules

Unexpected var, use let or const instead.
Open

      var foundItem;
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unexpected var, use let or const instead.
Open

          var colName = this.gtlData.cols[index].text || index;
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unexpected function expression.
Open

        var item = this.gtlData.rows.filter(function(currItem) {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

Require using arrow functions for callbacks (prefer-arrow-callback)

Arrow functions can be an attractive alternative to function expressions for callbacks or function arguments.

For example, arrow functions are automatically bound to their surrounding scope/context. This provides an alternative to the pre-ES6 standard of explicitly binding function expressions to achieve similar behavior.

Additionally, arrow functions are:

  • less verbose, and easier to reason about.

  • bound lexically regardless of where or when they are invoked.

Rule Details

This rule locates function expressions used as callbacks or function arguments. An error will be produced for any that could be replaced by an arrow function without changing the result.

The following examples will be flagged:

/* eslint prefer-arrow-callback: "error" */

foo(function(a) { return a; }); // ERROR
// prefer: foo(a => a)

foo(function() { return this.a; }.bind(this)); // ERROR
// prefer: foo(() => this.a)

Instances where an arrow function would not produce identical results will be ignored.

The following examples will not be flagged:

/* eslint prefer-arrow-callback: "error" */
/* eslint-env es6 */

// arrow function callback
foo(a => a); // OK

// generator as callback
foo(function*() { yield; }); // OK

// function expression not used as callback or function argument
var foo = function foo(a) { return a; }; // OK

// unbound function expression callback
foo(function() { return this.a; }); // OK

// recursive named function callback
foo(function bar(n) { return n && n + bar(n - 1); }); // OK

Options

Access further control over this rule's behavior via an options object.

Default: { allowNamedFunctions: false, allowUnboundThis: true }

allowNamedFunctions

By default { "allowNamedFunctions": false }, this boolean option prohibits using named functions as callbacks or function arguments.

Changing this value to true will reverse this option's behavior by allowing use of named functions without restriction.

{ "allowNamedFunctions": true } will not flag the following example:

/* eslint prefer-arrow-callback: [ "error", { "allowNamedFunctions": true } ] */

foo(function bar() {});

allowUnboundThis

By default { "allowUnboundThis": true }, this boolean option allows function expressions containing this to be used as callbacks, as long as the function in question has not been explicitly bound.

When set to false this option prohibits the use of function expressions as callbacks or function arguments entirely, without exception.

{ "allowUnboundThis": false } will flag the following examples:

/* eslint prefer-arrow-callback: [ "error", { "allowUnboundThis": false } ] */
/* eslint-env es6 */

foo(function() { this.a; });

foo(function() { (() => this); });

someArray.map(function(itm) { return this.doSomething(itm); }, someObject);

When Not To Use It

  • In environments that have not yet adopted ES6 language features (ES3/5).

  • In ES6+ environments that allow the use of function expressions when describing callbacks or function arguments.

Further Reading

Unnecessarily quoted property 'get_current_page' found.
Open

      'get_current_page': function() {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require quotes around object literal property names (quote-props)

Object literal property names can be defined in two ways: using literals or using strings. For example, these two objects are equivalent:

var object1 = {
    property: true
};

var object2 = {
    "property": true
};

In many cases, it doesn't matter if you choose to use an identifier instead of a string or vice-versa. Even so, you might decide to enforce a consistent style in your code.

There are, however, some occasions when you must use quotes:

  1. If you are using an ECMAScript 3 JavaScript engine (such as IE8) and you want to use a keyword (such as if) as a property name. This restriction was removed in ECMAScript 5.
  2. You want to use a non-identifier character in your property name, such as having a property with a space like "one two".

Another example where quotes do matter is when using numeric literals as property keys:

var object = {
    1e2: 1,
    100: 2
};

This may look alright at first sight, but this code in fact throws a syntax error in ECMAScript 5 strict mode. This happens because 1e2 and 100 are coerced into strings before getting used as the property name. Both String(1e2) and String(100) happen to be equal to "100", which causes the "Duplicate data property in object literal not allowed in strict mode" error. Issues like that can be tricky to debug, so some prefer to require quotes around all property names.

Rule Details

This rule requires quotes around object literal property names.

Options

This rule has two options, a string option and an object option.

String option:

  • "always" (default) requires quotes around all object literal property names
  • "as-needed" disallows quotes around object literal property names that are not strictly required
  • "consistent" enforces a consistent quote style; in a given object, either all of the properties should be quoted, or none of the properties should be quoted
  • "consistent-as-needed" requires quotes around all object literal property names if any name strictly requires quotes, otherwise disallows quotes around object property names

Object option:

  • "keywords": true requires quotes around language keywords used as object property names (only applies when using as-needed or consistent-as-needed)
  • "unnecessary": true (default) disallows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "unnecessary": false allows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "numbers": true requires quotes around numbers used as object property names (only applies when using as-needed)

always

Examples of incorrect code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/

var object = {
    foo: "bar",
    baz: 42,
    "qux-lorem": true
};

Examples of correct code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/
/*eslint-env es6*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

as-needed

Examples of incorrect code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/

var object = {
    "a": 0,
    "0": 0,
    "true": 0,
    "null": 0
};

Examples of correct code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/
/*eslint-env es6*/

var object1 = {
    "a-b": 0,
    "0x0": 0,
    "1e2": 0
};

var object2 = {
    foo: 'bar',
    baz: 42,
    true: 0,
    0: 0,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

consistent

Examples of incorrect code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    baz: 42
};

Examples of correct code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

var object3 = {
    foo: 'bar',
    baz: 42
};

consistent-as-needed

Examples of incorrect code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

Examples of correct code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    foo: 'bar',
    baz: 42
};

keywords

Examples of additional incorrect code for this rule with the "as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true }]*/

var x = {
    while: 1,
    volatile: "foo"
};

Examples of additional incorrect code for this rule with the "consistent-as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "consistent-as-needed", { "keywords": true }]*/

var x = {
    "prop": 1,
    "bar": "foo"
};

unnecessary

Examples of additional correct code for this rule with the "as-needed", { "unnecessary": false } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true, "unnecessary": false }]*/

var x = {
    "while": 1,
    "foo": "bar"  // Would normally have caused a warning
};

numbers

Examples of additional incorrect code for this rule with the "as-needed", { "numbers": true } options:

/*eslint quote-props: ["error", "as-needed", { "numbers": true }]*/

var x = {
    100: 1
}

When Not To Use It

If you don't care if property names are consistently wrapped in quotes or not, and you don't target legacy ES3 environments, turn this rule off.

Further Reading

All 'var' declarations must be at the top of the function scope.
Open

          var responseData = getItem(foundItem);
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

Require Variable Declarations to be at the top of their scope (vars-on-top)

The vars-on-top rule generates warnings when variable declarations are not used serially at the top of a function scope or the top of a program. By default variable declarations are always moved (“hoisted”) invisibly to the top of their containing scope by the JavaScript interpreter. This rule forces the programmer to represent that behavior by manually moving the variable declaration to the top of its containing scope.

Rule Details

This rule aims to keep all variable declarations in the leading series of statements. Allowing multiple declarations helps promote maintainability and is thus allowed.

Examples of incorrect code for this rule:

/*eslint vars-on-top: "error"*/

// Variable declarations in a block:
function doSomething() {
    var first;
    if (true) {
        first = true;
    }
    var second;
}

// Variable declaration in for initializer:
function doSomething() {
    for (var i=0; i<10; i++) {}
}
/*eslint vars-on-top: "error"*/

// Variables after other statements:
f();
var a;

Examples of correct code for this rule:

/*eslint vars-on-top: "error"*/

function doSomething() {
    var first;
    var second; //multiple declarations are allowed at the top
    if (true) {
        first = true;
    }
}

function doSomething() {
    var i;
    for (i=0; i<10; i++) {}
}
/*eslint vars-on-top: "error"*/

var a;
f();
/*eslint vars-on-top: "error"*/

// Directives may precede variable declarations.
"use strict";
var a;
f();

// Comments can describe variables.
function doSomething() {
    // this is the first var.
    var first;
    // this is the second var.
    var second
}

Further Reading

Identifier 'debounce_index' is not in camel case.
Open

    var debounce_index = ManageIQ.qe.get_debounce_index();
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

Require CamelCase (camelcase)

When it comes to naming variables, style guides generally fall into one of two camps: camelcase (variableName) and underscores (variable_name). This rule focuses on using the camelcase approach. If your style guide calls for camelCasing your variable names, then this rule is for you!

Rule Details

This rule looks for any underscores (_) located within the source code. It ignores leading and trailing underscores and only checks those in the middle of a variable name. If ESLint decides that the variable is a constant (all uppercase), then no warning will be thrown. Otherwise, a warning will be thrown. This rule only flags definitions and assignments but not function calls. In case of ES6 import statements, this rule only targets the name of the variable that will be imported into the local module scope.

Options

This rule has an object option:

  • "properties": "always" (default) enforces camelcase style for property names
  • "properties": "never" does not check property names
  • "ignoreDestructuring": false (default) enforces camelcase style for destructured identifiers
  • "ignoreDestructuring": true does not check destructured identifiers
  • allow (string[]) list of properties to accept. Accept regex.

properties: "always"

Examples of incorrect code for this rule with the default { "properties": "always" } option:

/*eslint camelcase: "error"*/

import { no_camelcased } from "external-module"

var my_favorite_color = "#112C85";

function do_something() {
    // ...
}

obj.do_something = function() {
    // ...
};

function foo({ no_camelcased }) {
    // ...
};

function foo({ isCamelcased: no_camelcased }) {
    // ...
}

function foo({ no_camelcased = 'default value' }) {
    // ...
};

var obj = {
    my_pref: 1
};

var { category_id = 1 } = query;

var { foo: no_camelcased } = bar;

var { foo: bar_baz = 1 } = quz;

Examples of correct code for this rule with the default { "properties": "always" } option:

/*eslint camelcase: "error"*/

import { no_camelcased as camelCased } from "external-module";

var myFavoriteColor   = "#112C85";
var _myFavoriteColor  = "#112C85";
var myFavoriteColor_  = "#112C85";
var MY_FAVORITE_COLOR = "#112C85";
var foo = bar.baz_boom;
var foo = { qux: bar.baz_boom };

obj.do_something();
do_something();
new do_something();

var { category_id: category } = query;

function foo({ isCamelCased }) {
    // ...
};

function foo({ isCamelCased: isAlsoCamelCased }) {
    // ...
}

function foo({ isCamelCased = 'default value' }) {
    // ...
};

var { categoryId = 1 } = query;

var { foo: isCamelCased } = bar;

var { foo: isCamelCased = 1 } = quz;

properties: "never"

Examples of correct code for this rule with the { "properties": "never" } option:

/*eslint camelcase: ["error", {properties: "never"}]*/

var obj = {
    my_pref: 1
};

ignoreDestructuring: false

Examples of incorrect code for this rule with the default { "ignoreDestructuring": false } option:

/*eslint camelcase: "error"*/

var { category_id } = query;

var { category_id = 1 } = query;

var { category_id: category_id } = query;

var { category_id: category_alias } = query;

var { category_id: categoryId, ...other_props } = query;

ignoreDestructuring: true

Examples of incorrect code for this rule with the { "ignoreDestructuring": true } option:

/*eslint camelcase: ["error", {ignoreDestructuring: true}]*/

var { category_id: category_alias } = query;

var { category_id, ...other_props } = query;

Examples of correct code for this rule with the { "ignoreDestructuring": true } option:

/*eslint camelcase: ["error", {ignoreDestructuring: true}]*/

var { category_id } = query;

var { category_id = 1 } = query;

var { category_id: category_id } = query;

allow

Examples of correct code for this rule with the allow option:

/*eslint camelcase: ["error", {allow: ["UNSAFE_componentWillMount"]}]*/

function UNSAFE_componentWillMount() {
    // ...
}
/*eslint camelcase: ["error", {allow: ["^UNSAFE_"]}]*/

function UNSAFE_componentWillMount() {
    // ...
}

function UNSAFE_componentWillMount() {
    // ...
}

When Not To Use It

If you have established coding standards using a different naming convention (separating words with underscores), turn this rule off. Source: http://eslint.org/docs/rules/

Missing semicolon.
Open

    }
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require or disallow semicolons instead of ASI (semi)

JavaScript is unique amongst the C-like languages in that it doesn't require semicolons at the end of each statement. In many cases, the JavaScript engine can determine that a semicolon should be in a certain spot and will automatically add it. This feature is known as automatic semicolon insertion (ASI) and is considered one of the more controversial features of JavaScript. For example, the following lines are both valid:

var name = "ESLint"
var website = "eslint.org";

On the first line, the JavaScript engine will automatically insert a semicolon, so this is not considered a syntax error. The JavaScript engine still knows how to interpret the line and knows that the line end indicates the end of the statement.

In the debate over ASI, there are generally two schools of thought. The first is that we should treat ASI as if it didn't exist and always include semicolons manually. The rationale is that it's easier to always include semicolons than to try to remember when they are or are not required, and thus decreases the possibility of introducing an error.

However, the ASI mechanism can sometimes be tricky to people who are using semicolons. For example, consider this code:

return
{
    name: "ESLint"
};

This may look like a return statement that returns an object literal, however, the JavaScript engine will interpret this code as:

return;
{
    name: "ESLint";
}

Effectively, a semicolon is inserted after the return statement, causing the code below it (a labeled literal inside a block) to be unreachable. This rule and the [no-unreachable](no-unreachable.md) rule will protect your code from such cases.

On the other side of the argument are those who say that since semicolons are inserted automatically, they are optional and do not need to be inserted manually. However, the ASI mechanism can also be tricky to people who don't use semicolons. For example, consider this code:

var globalCounter = { }

(function () {
    var n = 0
    globalCounter.increment = function () {
        return ++n
    }
})()

In this example, a semicolon will not be inserted after the first line, causing a run-time error (because an empty object is called as if it's a function). The [no-unexpected-multiline](no-unexpected-multiline.md) rule can protect your code from such cases.

Although ASI allows for more freedom over your coding style, it can also make your code behave in an unexpected way, whether you use semicolons or not. Therefore, it is best to know when ASI takes place and when it does not, and have ESLint protect your code from these potentially unexpected cases. In short, as once described by Isaac Schlueter, a \n character always ends a statement (just like a semicolon) unless one of the following is true:

  1. The statement has an unclosed paren, array literal, or object literal or ends in some other way that is not a valid way to end a statement. (For instance, ending with . or ,.)
  2. The line is -- or ++ (in which case it will decrement/increment the next token.)
  3. It is a for(), while(), do, if(), or else, and there is no {
  4. The next line starts with [, (, +, *, /, -, ,, ., or some other binary operator that can only be found between two tokens in a single expression.

Rule Details

This rule enforces consistent use of semicolons.

Options

This rule has two options, a string option and an object option.

String option:

  • "always" (default) requires semicolons at the end of statements
  • "never" disallows semicolons as the end of statements (except to disambiguate statements beginning with [, (, /, +, or -)

Object option (when "always"):

  • "omitLastInOneLineBlock": true ignores the last semicolon in a block in which its braces (and therefore the content of the block) are in the same line

Object option (when "never"):

  • "beforeStatementContinuationChars": "any" (default) ignores semicolons (or lacking semicolon) at the end of statements if the next line starts with [, (, /, +, or -.
  • "beforeStatementContinuationChars": "always" requires semicolons at the end of statements if the next line starts with [, (, /, +, or -.
  • "beforeStatementContinuationChars": "never" disallows semicolons as the end of statements if it doesn't make ASI hazard even if the next line starts with [, (, /, +, or -.

always

Examples of incorrect code for this rule with the default "always" option:

/*eslint semi: ["error", "always"]*/

var name = "ESLint"

object.method = function() {
    // ...
}

Examples of correct code for this rule with the default "always" option:

/*eslint semi: "error"*/

var name = "ESLint";

object.method = function() {
    // ...
};

never

Examples of incorrect code for this rule with the "never" option:

/*eslint semi: ["error", "never"]*/

var name = "ESLint";

object.method = function() {
    // ...
};

Examples of correct code for this rule with the "never" option:

/*eslint semi: ["error", "never"]*/

var name = "ESLint"

object.method = function() {
    // ...
}

var name = "ESLint"

;(function() {
    // ...
})()

import a from "a"
(function() {
    // ...
})()

import b from "b"
;(function() {
    // ...
})()

omitLastInOneLineBlock

Examples of additional correct code for this rule with the "always", { "omitLastInOneLineBlock": true } options:

/*eslint semi: ["error", "always", { "omitLastInOneLineBlock": true}] */

if (foo) { bar() }

if (foo) { bar(); baz() }

beforeStatementContinuationChars

Examples of additional incorrect code for this rule with the "never", { "beforeStatementContinuationChars": "always" } options:

/*eslint semi: ["error", "never", { "beforeStatementContinuationChars": "always"}] */
import a from "a"

(function() {
    // ...
})()

Examples of additional incorrect code for this rule with the "never", { "beforeStatementContinuationChars": "never" } options:

/*eslint semi: ["error", "never", { "beforeStatementContinuationChars": "never"}] */
import a from "a"

;(function() {
    // ...
})()

When Not To Use It

If you do not want to enforce semicolon usage (or omission) in any particular way, then you can turn this rule off.

Further Reading

Related Rules

  • [no-extra-semi](no-extra-semi.md)
  • [no-unexpected-multiline](no-unexpected-multiline.md)
  • [semi-spacing](semi-spacing.md) Source: http://eslint.org/docs/rules/

Unexpected var, use let or const instead.
Open

  var state = ManageIQ.qe.inFlight();
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

'||' should be placed at the beginning of the line.
Open

    (state.jquery != 0) ||
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

enforce consistent linebreak style for operators (operator-linebreak)

When a statement is too long to fit on a single line, line breaks are generally inserted next to the operators separating expressions. The first style coming to mind would be to place the operator at the end of the line, following the English punctuation rules.

var fullHeight = borderTop +
                 innerHeight +
                 borderBottom;

Some developers find that placing operators at the beginning of the line makes the code more readable.

var fullHeight = borderTop
               + innerHeight
               + borderBottom;

Rule Details

This rule enforces a consistent linebreak style for operators.

Options

This rule has one option, which can be a string option or an object option.

String option:

  • "after" requires linebreaks to be placed after the operator
  • "before" requires linebreaks to be placed before the operator
  • "none" disallows linebreaks on either side of the operator

Object option:

  • "overrides" overrides the global setting for specified operators

The default configuration is "after", { "overrides": { "?": "before", ":": "before" } }

after

Examples of incorrect code for this rule with the default "after" option:

/*eslint operator-linebreak: ["error", "after"]*/

foo = 1
+
2;

foo = 1
    + 2;

foo
    = 5;

if (someCondition
    || otherCondition) {
}

answer = everything
  ? 42
  : foo;

Examples of correct code for this rule with the default "after" option:

/*eslint operator-linebreak: ["error", "after"]*/

foo = 1 + 2;

foo = 1 +
      2;

foo =
    5;

if (someCondition ||
    otherCondition) {
}

answer = everything ?
  42 :
  foo;

before

Examples of incorrect code for this rule with the "before" option:

/*eslint operator-linebreak: ["error", "before"]*/

foo = 1 +
      2;

foo =
    5;

if (someCondition ||
    otherCondition) {
}

answer = everything ?
  42 :
  foo;

Examples of correct code for this rule with the "before" option:

/*eslint operator-linebreak: ["error", "before"]*/

foo = 1 + 2;

foo = 1
    + 2;

foo
    = 5;

if (someCondition
    || otherCondition) {
}

answer = everything
  ? 42
  : foo;

none

Examples of incorrect code for this rule with the "none" option:

/*eslint operator-linebreak: ["error", "none"]*/

foo = 1 +
      2;

foo = 1
    + 2;

if (someCondition ||
    otherCondition) {
}

if (someCondition
    || otherCondition) {
}

answer = everything
  ? 42
  : foo;

answer = everything ?
  42 :
  foo;

Examples of correct code for this rule with the "none" option:

/*eslint operator-linebreak: ["error", "none"]*/

foo = 1 + 2;

foo = 5;

if (someCondition || otherCondition) {
}

answer = everything ? 42 : foo;

overrides

Examples of additional correct code for this rule with the { "overrides": { "+=": "before" } } option:

/*eslint operator-linebreak: ["error", "after", { "overrides": { "+=": "before" } }]*/

var thing = 'thing';
thing
  += 's';

Examples of additional correct code for this rule with the { "overrides": { "?": "ignore", ":": "ignore" } } option:

/*eslint operator-linebreak: ["error", "after", { "overrides": { "?": "ignore", ":": "ignore" } }]*/

answer = everything ?
  42
  : foo;

answer = everything
  ?
  42
  :
  foo;

When Not To Use It

If your project will not be using a common operator line break style, turn this rule off.

Related Rules

Expected method shorthand.
Open

  actionsToFunction: function() {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

Require Object Literal Shorthand Syntax (object-shorthand)

ECMAScript 6 provides a concise form for defining object literal methods and properties. This syntax can make defining complex object literals much cleaner.

Here are a few common examples using the ES5 syntax:

// properties
var foo = {
    x: x,
    y: y,
    z: z,
};

// methods
var foo = {
    a: function() {},
    b: function() {}
};

Now here are ES6 equivalents:

/*eslint-env es6*/

// properties
var foo = {x, y, z};

// methods
var foo = {
    a() {},
    b() {}
};

Rule Details

This rule enforces the use of the shorthand syntax. This applies to all methods (including generators) defined in object literals and any properties defined where the key name matches name of the assigned variable.

Each of the following properties would warn:

/*eslint object-shorthand: "error"*/
/*eslint-env es6*/

var foo = {
    w: function() {},
    x: function *() {},
    [y]: function() {},
    z: z
};

In that case the expected syntax would have been:

/*eslint object-shorthand: "error"*/
/*eslint-env es6*/

var foo = {
    w() {},
    *x() {},
    [y]() {},
    z
};

This rule does not flag arrow functions inside of object literals. The following will not warn:

/*eslint object-shorthand: "error"*/
/*eslint-env es6*/

var foo = {
    x: (y) => y
};

See Also:

  • no-useless-rename which disallows renaming import, export, and destructured assignments to the same name.

Options

The rule takes an option which specifies when it should be applied. It can be set to one of the following values:

  • "always" (default) expects that the shorthand will be used whenever possible.
  • "methods" ensures the method shorthand is used (also applies to generators).
  • "properties" ensures the property shorthand is used (where the key and variable name match).
  • "never" ensures that no property or method shorthand is used in any object literal.
  • "consistent" ensures that either all shorthand or all long-form will be used in an object literal.
  • "consistent-as-needed" ensures that either all shorthand or all long-form will be used in an object literal, but ensures all shorthand whenever possible.

You can set the option in configuration like this:

{
    "object-shorthand": ["error", "always"]
}

Additionally, the rule takes an optional object configuration:

  • "avoidQuotes": true indicates that long-form syntax is preferred whenever the object key is a string literal (default: false). Note that this option can only be enabled when the string option is set to "always", "methods", or "properties".
  • "ignoreConstructors": true can be used to prevent the rule from reporting errors for constructor functions. (By default, the rule treats constructors the same way as other functions.) Note that this option can only be enabled when the string option is set to "always" or "methods".
  • "avoidExplicitReturnArrows": true indicates that methods are preferred over explicit-return arrow functions for function properties. (By default, the rule allows either of these.) Note that this option can only be enabled when the string option is set to "always" or "methods".

avoidQuotes

{
    "object-shorthand": ["error", "always", { "avoidQuotes": true }]
}

Example of incorrect code for this rule with the "always", { "avoidQuotes": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
/*eslint-env es6*/

var foo = {
    "bar-baz"() {}
};

Example of correct code for this rule with the "always", { "avoidQuotes": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
/*eslint-env es6*/

var foo = {
    "bar-baz": function() {},
    "qux": qux
};

ignoreConstructors

{
    "object-shorthand": ["error", "always", { "ignoreConstructors": true }]
}

Example of correct code for this rule with the "always", { "ignoreConstructors": true } option:

/*eslint object-shorthand: ["error", "always", { "ignoreConstructors": true }]*/
/*eslint-env es6*/

var foo = {
    ConstructorFunction: function() {}
};

avoidExplicitReturnArrows

{
    "object-shorthand": ["error", "always", { "avoidExplicitReturnArrows": true }]
}

Example of incorrect code for this rule with the "always", { "avoidExplicitReturnArrows": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
/*eslint-env es6*/

var foo = {
  foo: (bar, baz) => {
    return bar + baz;
  },

  qux: (foobar) => {
    return foobar * 2;
  }
};

Example of correct code for this rule with the "always", { "avoidExplicitReturnArrows": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
/*eslint-env es6*/

var foo = {
  foo(bar, baz) {
    return bar + baz;
  },

  qux: foobar => foobar * 2
};

Example of incorrect code for this rule with the "consistent" option:

/*eslint object-shorthand: [2, "consistent"]*/
/*eslint-env es6*/

var foo = {
    a,
    b: "foo",
};

Examples of correct code for this rule with the "consistent" option:

/*eslint object-shorthand: [2, "consistent"]*/
/*eslint-env es6*/

var foo = {
    a: a,
    b: "foo"
};

var bar = {
    a,
    b,
};

Example of incorrect code with the "consistent-as-needed" option, which is very similar to "consistent":

/*eslint object-shorthand: [2, "consistent-as-needed"]*/
/*eslint-env es6*/

var foo = {
    a: a,
    b: b,
};

When Not To Use It

Anyone not yet in an ES6 environment would not want to apply this rule. Others may find the terseness of the shorthand syntax harder to read and may not want to encourage it with this rule.

Further Reading

Object initializer - MDN Source: http://eslint.org/docs/rules/

Unexpected var, use let or const instead.
Open

    var goToPage = function(pageNumber) {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unnecessarily quoted property 'select_all' found.
Open

      'select_all': function(isSelected) {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require quotes around object literal property names (quote-props)

Object literal property names can be defined in two ways: using literals or using strings. For example, these two objects are equivalent:

var object1 = {
    property: true
};

var object2 = {
    "property": true
};

In many cases, it doesn't matter if you choose to use an identifier instead of a string or vice-versa. Even so, you might decide to enforce a consistent style in your code.

There are, however, some occasions when you must use quotes:

  1. If you are using an ECMAScript 3 JavaScript engine (such as IE8) and you want to use a keyword (such as if) as a property name. This restriction was removed in ECMAScript 5.
  2. You want to use a non-identifier character in your property name, such as having a property with a space like "one two".

Another example where quotes do matter is when using numeric literals as property keys:

var object = {
    1e2: 1,
    100: 2
};

This may look alright at first sight, but this code in fact throws a syntax error in ECMAScript 5 strict mode. This happens because 1e2 and 100 are coerced into strings before getting used as the property name. Both String(1e2) and String(100) happen to be equal to "100", which causes the "Duplicate data property in object literal not allowed in strict mode" error. Issues like that can be tricky to debug, so some prefer to require quotes around all property names.

Rule Details

This rule requires quotes around object literal property names.

Options

This rule has two options, a string option and an object option.

String option:

  • "always" (default) requires quotes around all object literal property names
  • "as-needed" disallows quotes around object literal property names that are not strictly required
  • "consistent" enforces a consistent quote style; in a given object, either all of the properties should be quoted, or none of the properties should be quoted
  • "consistent-as-needed" requires quotes around all object literal property names if any name strictly requires quotes, otherwise disallows quotes around object property names

Object option:

  • "keywords": true requires quotes around language keywords used as object property names (only applies when using as-needed or consistent-as-needed)
  • "unnecessary": true (default) disallows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "unnecessary": false allows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "numbers": true requires quotes around numbers used as object property names (only applies when using as-needed)

always

Examples of incorrect code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/

var object = {
    foo: "bar",
    baz: 42,
    "qux-lorem": true
};

Examples of correct code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/
/*eslint-env es6*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

as-needed

Examples of incorrect code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/

var object = {
    "a": 0,
    "0": 0,
    "true": 0,
    "null": 0
};

Examples of correct code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/
/*eslint-env es6*/

var object1 = {
    "a-b": 0,
    "0x0": 0,
    "1e2": 0
};

var object2 = {
    foo: 'bar',
    baz: 42,
    true: 0,
    0: 0,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

consistent

Examples of incorrect code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    baz: 42
};

Examples of correct code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

var object3 = {
    foo: 'bar',
    baz: 42
};

consistent-as-needed

Examples of incorrect code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

Examples of correct code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    foo: 'bar',
    baz: 42
};

keywords

Examples of additional incorrect code for this rule with the "as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true }]*/

var x = {
    while: 1,
    volatile: "foo"
};

Examples of additional incorrect code for this rule with the "consistent-as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "consistent-as-needed", { "keywords": true }]*/

var x = {
    "prop": 1,
    "bar": "foo"
};

unnecessary

Examples of additional correct code for this rule with the "as-needed", { "unnecessary": false } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true, "unnecessary": false }]*/

var x = {
    "while": 1,
    "foo": "bar"  // Would normally have caused a warning
};

numbers

Examples of additional incorrect code for this rule with the "as-needed", { "numbers": true } options:

/*eslint quote-props: ["error", "as-needed", { "numbers": true }]*/

var x = {
    100: 1
}

When Not To Use It

If you don't care if property names are consistently wrapped in quotes or not, and you don't target legacy ES3 environments, turn this rule off.

Further Reading

Unexpected var, use let or const instead.
Open

  var $parse = angular_elem.injector().get('$parse');
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unexpected function expression.
Open

            this.gtlData.cols.filter(function(item) {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

Require using arrow functions for callbacks (prefer-arrow-callback)

Arrow functions can be an attractive alternative to function expressions for callbacks or function arguments.

For example, arrow functions are automatically bound to their surrounding scope/context. This provides an alternative to the pre-ES6 standard of explicitly binding function expressions to achieve similar behavior.

Additionally, arrow functions are:

  • less verbose, and easier to reason about.

  • bound lexically regardless of where or when they are invoked.

Rule Details

This rule locates function expressions used as callbacks or function arguments. An error will be produced for any that could be replaced by an arrow function without changing the result.

The following examples will be flagged:

/* eslint prefer-arrow-callback: "error" */

foo(function(a) { return a; }); // ERROR
// prefer: foo(a => a)

foo(function() { return this.a; }.bind(this)); // ERROR
// prefer: foo(() => this.a)

Instances where an arrow function would not produce identical results will be ignored.

The following examples will not be flagged:

/* eslint prefer-arrow-callback: "error" */
/* eslint-env es6 */

// arrow function callback
foo(a => a); // OK

// generator as callback
foo(function*() { yield; }); // OK

// function expression not used as callback or function argument
var foo = function foo(a) { return a; }; // OK

// unbound function expression callback
foo(function() { return this.a; }); // OK

// recursive named function callback
foo(function bar(n) { return n && n + bar(n - 1); }); // OK

Options

Access further control over this rule's behavior via an options object.

Default: { allowNamedFunctions: false, allowUnboundThis: true }

allowNamedFunctions

By default { "allowNamedFunctions": false }, this boolean option prohibits using named functions as callbacks or function arguments.

Changing this value to true will reverse this option's behavior by allowing use of named functions without restriction.

{ "allowNamedFunctions": true } will not flag the following example:

/* eslint prefer-arrow-callback: [ "error", { "allowNamedFunctions": true } ] */

foo(function bar() {});

allowUnboundThis

By default { "allowUnboundThis": true }, this boolean option allows function expressions containing this to be used as callbacks, as long as the function in question has not been explicitly bound.

When set to false this option prohibits the use of function expressions as callbacks or function arguments entirely, without exception.

{ "allowUnboundThis": false } will flag the following examples:

/* eslint prefer-arrow-callback: [ "error", { "allowUnboundThis": false } ] */
/* eslint-env es6 */

foo(function() { this.a; });

foo(function() { (() => this); });

someArray.map(function(itm) { return this.doSomething(itm); }, someObject);

When Not To Use It

  • In environments that have not yet adopted ES6 language features (ES3/5).

  • In ES6+ environments that allow the use of function expressions when describing callbacks or function arguments.

Further Reading

Identifier 'new_debounced_func' is not in camel case.
Open

    var new_debounced_func = function() {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

Require CamelCase (camelcase)

When it comes to naming variables, style guides generally fall into one of two camps: camelcase (variableName) and underscores (variable_name). This rule focuses on using the camelcase approach. If your style guide calls for camelCasing your variable names, then this rule is for you!

Rule Details

This rule looks for any underscores (_) located within the source code. It ignores leading and trailing underscores and only checks those in the middle of a variable name. If ESLint decides that the variable is a constant (all uppercase), then no warning will be thrown. Otherwise, a warning will be thrown. This rule only flags definitions and assignments but not function calls. In case of ES6 import statements, this rule only targets the name of the variable that will be imported into the local module scope.

Options

This rule has an object option:

  • "properties": "always" (default) enforces camelcase style for property names
  • "properties": "never" does not check property names
  • "ignoreDestructuring": false (default) enforces camelcase style for destructured identifiers
  • "ignoreDestructuring": true does not check destructured identifiers
  • allow (string[]) list of properties to accept. Accept regex.

properties: "always"

Examples of incorrect code for this rule with the default { "properties": "always" } option:

/*eslint camelcase: "error"*/

import { no_camelcased } from "external-module"

var my_favorite_color = "#112C85";

function do_something() {
    // ...
}

obj.do_something = function() {
    // ...
};

function foo({ no_camelcased }) {
    // ...
};

function foo({ isCamelcased: no_camelcased }) {
    // ...
}

function foo({ no_camelcased = 'default value' }) {
    // ...
};

var obj = {
    my_pref: 1
};

var { category_id = 1 } = query;

var { foo: no_camelcased } = bar;

var { foo: bar_baz = 1 } = quz;

Examples of correct code for this rule with the default { "properties": "always" } option:

/*eslint camelcase: "error"*/

import { no_camelcased as camelCased } from "external-module";

var myFavoriteColor   = "#112C85";
var _myFavoriteColor  = "#112C85";
var myFavoriteColor_  = "#112C85";
var MY_FAVORITE_COLOR = "#112C85";
var foo = bar.baz_boom;
var foo = { qux: bar.baz_boom };

obj.do_something();
do_something();
new do_something();

var { category_id: category } = query;

function foo({ isCamelCased }) {
    // ...
};

function foo({ isCamelCased: isAlsoCamelCased }) {
    // ...
}

function foo({ isCamelCased = 'default value' }) {
    // ...
};

var { categoryId = 1 } = query;

var { foo: isCamelCased } = bar;

var { foo: isCamelCased = 1 } = quz;

properties: "never"

Examples of correct code for this rule with the { "properties": "never" } option:

/*eslint camelcase: ["error", {properties: "never"}]*/

var obj = {
    my_pref: 1
};

ignoreDestructuring: false

Examples of incorrect code for this rule with the default { "ignoreDestructuring": false } option:

/*eslint camelcase: "error"*/

var { category_id } = query;

var { category_id = 1 } = query;

var { category_id: category_id } = query;

var { category_id: category_alias } = query;

var { category_id: categoryId, ...other_props } = query;

ignoreDestructuring: true

Examples of incorrect code for this rule with the { "ignoreDestructuring": true } option:

/*eslint camelcase: ["error", {ignoreDestructuring: true}]*/

var { category_id: category_alias } = query;

var { category_id, ...other_props } = query;

Examples of correct code for this rule with the { "ignoreDestructuring": true } option:

/*eslint camelcase: ["error", {ignoreDestructuring: true}]*/

var { category_id } = query;

var { category_id = 1 } = query;

var { category_id: category_id } = query;

allow

Examples of correct code for this rule with the allow option:

/*eslint camelcase: ["error", {allow: ["UNSAFE_componentWillMount"]}]*/

function UNSAFE_componentWillMount() {
    // ...
}
/*eslint camelcase: ["error", {allow: ["^UNSAFE_"]}]*/

function UNSAFE_componentWillMount() {
    // ...
}

function UNSAFE_componentWillMount() {
    // ...
}

When Not To Use It

If you have established coding standards using a different naming convention (separating words with underscores), turn this rule off. Source: http://eslint.org/docs/rules/

Identifier 'new_debounced_func' is not in camel case.
Open

    return new_debounced_func;
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

Require CamelCase (camelcase)

When it comes to naming variables, style guides generally fall into one of two camps: camelcase (variableName) and underscores (variable_name). This rule focuses on using the camelcase approach. If your style guide calls for camelCasing your variable names, then this rule is for you!

Rule Details

This rule looks for any underscores (_) located within the source code. It ignores leading and trailing underscores and only checks those in the middle of a variable name. If ESLint decides that the variable is a constant (all uppercase), then no warning will be thrown. Otherwise, a warning will be thrown. This rule only flags definitions and assignments but not function calls. In case of ES6 import statements, this rule only targets the name of the variable that will be imported into the local module scope.

Options

This rule has an object option:

  • "properties": "always" (default) enforces camelcase style for property names
  • "properties": "never" does not check property names
  • "ignoreDestructuring": false (default) enforces camelcase style for destructured identifiers
  • "ignoreDestructuring": true does not check destructured identifiers
  • allow (string[]) list of properties to accept. Accept regex.

properties: "always"

Examples of incorrect code for this rule with the default { "properties": "always" } option:

/*eslint camelcase: "error"*/

import { no_camelcased } from "external-module"

var my_favorite_color = "#112C85";

function do_something() {
    // ...
}

obj.do_something = function() {
    // ...
};

function foo({ no_camelcased }) {
    // ...
};

function foo({ isCamelcased: no_camelcased }) {
    // ...
}

function foo({ no_camelcased = 'default value' }) {
    // ...
};

var obj = {
    my_pref: 1
};

var { category_id = 1 } = query;

var { foo: no_camelcased } = bar;

var { foo: bar_baz = 1 } = quz;

Examples of correct code for this rule with the default { "properties": "always" } option:

/*eslint camelcase: "error"*/

import { no_camelcased as camelCased } from "external-module";

var myFavoriteColor   = "#112C85";
var _myFavoriteColor  = "#112C85";
var myFavoriteColor_  = "#112C85";
var MY_FAVORITE_COLOR = "#112C85";
var foo = bar.baz_boom;
var foo = { qux: bar.baz_boom };

obj.do_something();
do_something();
new do_something();

var { category_id: category } = query;

function foo({ isCamelCased }) {
    // ...
};

function foo({ isCamelCased: isAlsoCamelCased }) {
    // ...
}

function foo({ isCamelCased = 'default value' }) {
    // ...
};

var { categoryId = 1 } = query;

var { foo: isCamelCased } = bar;

var { foo: isCamelCased = 1 } = quz;

properties: "never"

Examples of correct code for this rule with the { "properties": "never" } option:

/*eslint camelcase: ["error", {properties: "never"}]*/

var obj = {
    my_pref: 1
};

ignoreDestructuring: false

Examples of incorrect code for this rule with the default { "ignoreDestructuring": false } option:

/*eslint camelcase: "error"*/

var { category_id } = query;

var { category_id = 1 } = query;

var { category_id: category_id } = query;

var { category_id: category_alias } = query;

var { category_id: categoryId, ...other_props } = query;

ignoreDestructuring: true

Examples of incorrect code for this rule with the { "ignoreDestructuring": true } option:

/*eslint camelcase: ["error", {ignoreDestructuring: true}]*/

var { category_id: category_alias } = query;

var { category_id, ...other_props } = query;

Examples of correct code for this rule with the { "ignoreDestructuring": true } option:

/*eslint camelcase: ["error", {ignoreDestructuring: true}]*/

var { category_id } = query;

var { category_id = 1 } = query;

var { category_id: category_id } = query;

allow

Examples of correct code for this rule with the allow option:

/*eslint camelcase: ["error", {allow: ["UNSAFE_componentWillMount"]}]*/

function UNSAFE_componentWillMount() {
    // ...
}
/*eslint camelcase: ["error", {allow: ["^UNSAFE_"]}]*/

function UNSAFE_componentWillMount() {
    // ...
}

function UNSAFE_componentWillMount() {
    // ...
}

When Not To Use It

If you have established coding standards using a different naming convention (separating words with underscores), turn this rule off. Source: http://eslint.org/docs/rules/

Unexpected var, use let or const instead.
Open

        var item = this.gtlData.rows.filter(function(currItem) {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unnecessarily quoted property 'get_pages_amount' found.
Open

      'get_pages_amount': function() {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require quotes around object literal property names (quote-props)

Object literal property names can be defined in two ways: using literals or using strings. For example, these two objects are equivalent:

var object1 = {
    property: true
};

var object2 = {
    "property": true
};

In many cases, it doesn't matter if you choose to use an identifier instead of a string or vice-versa. Even so, you might decide to enforce a consistent style in your code.

There are, however, some occasions when you must use quotes:

  1. If you are using an ECMAScript 3 JavaScript engine (such as IE8) and you want to use a keyword (such as if) as a property name. This restriction was removed in ECMAScript 5.
  2. You want to use a non-identifier character in your property name, such as having a property with a space like "one two".

Another example where quotes do matter is when using numeric literals as property keys:

var object = {
    1e2: 1,
    100: 2
};

This may look alright at first sight, but this code in fact throws a syntax error in ECMAScript 5 strict mode. This happens because 1e2 and 100 are coerced into strings before getting used as the property name. Both String(1e2) and String(100) happen to be equal to "100", which causes the "Duplicate data property in object literal not allowed in strict mode" error. Issues like that can be tricky to debug, so some prefer to require quotes around all property names.

Rule Details

This rule requires quotes around object literal property names.

Options

This rule has two options, a string option and an object option.

String option:

  • "always" (default) requires quotes around all object literal property names
  • "as-needed" disallows quotes around object literal property names that are not strictly required
  • "consistent" enforces a consistent quote style; in a given object, either all of the properties should be quoted, or none of the properties should be quoted
  • "consistent-as-needed" requires quotes around all object literal property names if any name strictly requires quotes, otherwise disallows quotes around object property names

Object option:

  • "keywords": true requires quotes around language keywords used as object property names (only applies when using as-needed or consistent-as-needed)
  • "unnecessary": true (default) disallows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "unnecessary": false allows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "numbers": true requires quotes around numbers used as object property names (only applies when using as-needed)

always

Examples of incorrect code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/

var object = {
    foo: "bar",
    baz: 42,
    "qux-lorem": true
};

Examples of correct code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/
/*eslint-env es6*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

as-needed

Examples of incorrect code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/

var object = {
    "a": 0,
    "0": 0,
    "true": 0,
    "null": 0
};

Examples of correct code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/
/*eslint-env es6*/

var object1 = {
    "a-b": 0,
    "0x0": 0,
    "1e2": 0
};

var object2 = {
    foo: 'bar',
    baz: 42,
    true: 0,
    0: 0,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

consistent

Examples of incorrect code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    baz: 42
};

Examples of correct code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

var object3 = {
    foo: 'bar',
    baz: 42
};

consistent-as-needed

Examples of incorrect code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

Examples of correct code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    foo: 'bar',
    baz: 42
};

keywords

Examples of additional incorrect code for this rule with the "as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true }]*/

var x = {
    while: 1,
    volatile: "foo"
};

Examples of additional incorrect code for this rule with the "consistent-as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "consistent-as-needed", { "keywords": true }]*/

var x = {
    "prop": 1,
    "bar": "foo"
};

unnecessary

Examples of additional correct code for this rule with the "as-needed", { "unnecessary": false } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true, "unnecessary": false }]*/

var x = {
    "while": 1,
    "foo": "bar"  // Would normally have caused a warning
};

numbers

Examples of additional incorrect code for this rule with the "as-needed", { "numbers": true } options:

/*eslint quote-props: ["error", "as-needed", { "numbers": true }]*/

var x = {
    100: 1
}

When Not To Use It

If you don't care if property names are consistently wrapped in quotes or not, and you don't target legacy ES3 environments, turn this rule off.

Further Reading

Unnecessarily quoted property 'is_displayed' found.
Open

      'is_displayed': function(identificator) {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require quotes around object literal property names (quote-props)

Object literal property names can be defined in two ways: using literals or using strings. For example, these two objects are equivalent:

var object1 = {
    property: true
};

var object2 = {
    "property": true
};

In many cases, it doesn't matter if you choose to use an identifier instead of a string or vice-versa. Even so, you might decide to enforce a consistent style in your code.

There are, however, some occasions when you must use quotes:

  1. If you are using an ECMAScript 3 JavaScript engine (such as IE8) and you want to use a keyword (such as if) as a property name. This restriction was removed in ECMAScript 5.
  2. You want to use a non-identifier character in your property name, such as having a property with a space like "one two".

Another example where quotes do matter is when using numeric literals as property keys:

var object = {
    1e2: 1,
    100: 2
};

This may look alright at first sight, but this code in fact throws a syntax error in ECMAScript 5 strict mode. This happens because 1e2 and 100 are coerced into strings before getting used as the property name. Both String(1e2) and String(100) happen to be equal to "100", which causes the "Duplicate data property in object literal not allowed in strict mode" error. Issues like that can be tricky to debug, so some prefer to require quotes around all property names.

Rule Details

This rule requires quotes around object literal property names.

Options

This rule has two options, a string option and an object option.

String option:

  • "always" (default) requires quotes around all object literal property names
  • "as-needed" disallows quotes around object literal property names that are not strictly required
  • "consistent" enforces a consistent quote style; in a given object, either all of the properties should be quoted, or none of the properties should be quoted
  • "consistent-as-needed" requires quotes around all object literal property names if any name strictly requires quotes, otherwise disallows quotes around object property names

Object option:

  • "keywords": true requires quotes around language keywords used as object property names (only applies when using as-needed or consistent-as-needed)
  • "unnecessary": true (default) disallows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "unnecessary": false allows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "numbers": true requires quotes around numbers used as object property names (only applies when using as-needed)

always

Examples of incorrect code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/

var object = {
    foo: "bar",
    baz: 42,
    "qux-lorem": true
};

Examples of correct code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/
/*eslint-env es6*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

as-needed

Examples of incorrect code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/

var object = {
    "a": 0,
    "0": 0,
    "true": 0,
    "null": 0
};

Examples of correct code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/
/*eslint-env es6*/

var object1 = {
    "a-b": 0,
    "0x0": 0,
    "1e2": 0
};

var object2 = {
    foo: 'bar',
    baz: 42,
    true: 0,
    0: 0,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

consistent

Examples of incorrect code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    baz: 42
};

Examples of correct code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

var object3 = {
    foo: 'bar',
    baz: 42
};

consistent-as-needed

Examples of incorrect code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

Examples of correct code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    foo: 'bar',
    baz: 42
};

keywords

Examples of additional incorrect code for this rule with the "as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true }]*/

var x = {
    while: 1,
    volatile: "foo"
};

Examples of additional incorrect code for this rule with the "consistent-as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "consistent-as-needed", { "keywords": true }]*/

var x = {
    "prop": 1,
    "bar": "foo"
};

unnecessary

Examples of additional correct code for this rule with the "as-needed", { "unnecessary": false } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true, "unnecessary": false }]*/

var x = {
    "while": 1,
    "foo": "bar"  // Would normally have caused a warning
};

numbers

Examples of additional incorrect code for this rule with the "as-needed", { "numbers": true } options:

/*eslint quote-props: ["error", "as-needed", { "numbers": true }]*/

var x = {
    100: 1
}

When Not To Use It

If you don't care if property names are consistently wrapped in quotes or not, and you don't target legacy ES3 environments, turn this rule off.

Further Reading

Unexpected var, use let or const instead.
Open

  var orig_debounce = _.debounce;
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unexpected var, use let or const instead.
Open

    var debounce_index = ManageIQ.qe.get_debounce_index();
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Expected property shorthand.
Open

        start: start,
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

Require Object Literal Shorthand Syntax (object-shorthand)

ECMAScript 6 provides a concise form for defining object literal methods and properties. This syntax can make defining complex object literals much cleaner.

Here are a few common examples using the ES5 syntax:

// properties
var foo = {
    x: x,
    y: y,
    z: z,
};

// methods
var foo = {
    a: function() {},
    b: function() {}
};

Now here are ES6 equivalents:

/*eslint-env es6*/

// properties
var foo = {x, y, z};

// methods
var foo = {
    a() {},
    b() {}
};

Rule Details

This rule enforces the use of the shorthand syntax. This applies to all methods (including generators) defined in object literals and any properties defined where the key name matches name of the assigned variable.

Each of the following properties would warn:

/*eslint object-shorthand: "error"*/
/*eslint-env es6*/

var foo = {
    w: function() {},
    x: function *() {},
    [y]: function() {},
    z: z
};

In that case the expected syntax would have been:

/*eslint object-shorthand: "error"*/
/*eslint-env es6*/

var foo = {
    w() {},
    *x() {},
    [y]() {},
    z
};

This rule does not flag arrow functions inside of object literals. The following will not warn:

/*eslint object-shorthand: "error"*/
/*eslint-env es6*/

var foo = {
    x: (y) => y
};

See Also:

  • no-useless-rename which disallows renaming import, export, and destructured assignments to the same name.

Options

The rule takes an option which specifies when it should be applied. It can be set to one of the following values:

  • "always" (default) expects that the shorthand will be used whenever possible.
  • "methods" ensures the method shorthand is used (also applies to generators).
  • "properties" ensures the property shorthand is used (where the key and variable name match).
  • "never" ensures that no property or method shorthand is used in any object literal.
  • "consistent" ensures that either all shorthand or all long-form will be used in an object literal.
  • "consistent-as-needed" ensures that either all shorthand or all long-form will be used in an object literal, but ensures all shorthand whenever possible.

You can set the option in configuration like this:

{
    "object-shorthand": ["error", "always"]
}

Additionally, the rule takes an optional object configuration:

  • "avoidQuotes": true indicates that long-form syntax is preferred whenever the object key is a string literal (default: false). Note that this option can only be enabled when the string option is set to "always", "methods", or "properties".
  • "ignoreConstructors": true can be used to prevent the rule from reporting errors for constructor functions. (By default, the rule treats constructors the same way as other functions.) Note that this option can only be enabled when the string option is set to "always" or "methods".
  • "avoidExplicitReturnArrows": true indicates that methods are preferred over explicit-return arrow functions for function properties. (By default, the rule allows either of these.) Note that this option can only be enabled when the string option is set to "always" or "methods".

avoidQuotes

{
    "object-shorthand": ["error", "always", { "avoidQuotes": true }]
}

Example of incorrect code for this rule with the "always", { "avoidQuotes": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
/*eslint-env es6*/

var foo = {
    "bar-baz"() {}
};

Example of correct code for this rule with the "always", { "avoidQuotes": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
/*eslint-env es6*/

var foo = {
    "bar-baz": function() {},
    "qux": qux
};

ignoreConstructors

{
    "object-shorthand": ["error", "always", { "ignoreConstructors": true }]
}

Example of correct code for this rule with the "always", { "ignoreConstructors": true } option:

/*eslint object-shorthand: ["error", "always", { "ignoreConstructors": true }]*/
/*eslint-env es6*/

var foo = {
    ConstructorFunction: function() {}
};

avoidExplicitReturnArrows

{
    "object-shorthand": ["error", "always", { "avoidExplicitReturnArrows": true }]
}

Example of incorrect code for this rule with the "always", { "avoidExplicitReturnArrows": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
/*eslint-env es6*/

var foo = {
  foo: (bar, baz) => {
    return bar + baz;
  },

  qux: (foobar) => {
    return foobar * 2;
  }
};

Example of correct code for this rule with the "always", { "avoidExplicitReturnArrows": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
/*eslint-env es6*/

var foo = {
  foo(bar, baz) {
    return bar + baz;
  },

  qux: foobar => foobar * 2
};

Example of incorrect code for this rule with the "consistent" option:

/*eslint object-shorthand: [2, "consistent"]*/
/*eslint-env es6*/

var foo = {
    a,
    b: "foo",
};

Examples of correct code for this rule with the "consistent" option:

/*eslint object-shorthand: [2, "consistent"]*/
/*eslint-env es6*/

var foo = {
    a: a,
    b: "foo"
};

var bar = {
    a,
    b,
};

Example of incorrect code with the "consistent-as-needed" option, which is very similar to "consistent":

/*eslint object-shorthand: [2, "consistent-as-needed"]*/
/*eslint-env es6*/

var foo = {
    a: a,
    b: b,
};

When Not To Use It

Anyone not yet in an ES6 environment would not want to apply this rule. Others may find the terseness of the shorthand syntax harder to read and may not want to encourage it with this rule.

Further Reading

Object initializer - MDN Source: http://eslint.org/docs/rules/

All 'var' declarations must be at the top of the function scope.
Open

        var index = this.gtlData.cols.indexOf(nameColumn[0]);
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

Require Variable Declarations to be at the top of their scope (vars-on-top)

The vars-on-top rule generates warnings when variable declarations are not used serially at the top of a function scope or the top of a program. By default variable declarations are always moved (“hoisted”) invisibly to the top of their containing scope by the JavaScript interpreter. This rule forces the programmer to represent that behavior by manually moving the variable declaration to the top of its containing scope.

Rule Details

This rule aims to keep all variable declarations in the leading series of statements. Allowing multiple declarations helps promote maintainability and is thus allowed.

Examples of incorrect code for this rule:

/*eslint vars-on-top: "error"*/

// Variable declarations in a block:
function doSomething() {
    var first;
    if (true) {
        first = true;
    }
    var second;
}

// Variable declaration in for initializer:
function doSomething() {
    for (var i=0; i<10; i++) {}
}
/*eslint vars-on-top: "error"*/

// Variables after other statements:
f();
var a;

Examples of correct code for this rule:

/*eslint vars-on-top: "error"*/

function doSomething() {
    var first;
    var second; //multiple declarations are allowed at the top
    if (true) {
        first = true;
    }
}

function doSomething() {
    var i;
    for (i=0; i<10; i++) {}
}
/*eslint vars-on-top: "error"*/

var a;
f();
/*eslint vars-on-top: "error"*/

// Directives may precede variable declarations.
"use strict";
var a;
f();

// Comments can describe variables.
function doSomething() {
    // this is the first var.
    var first;
    // this is the second var.
    var second
}

Further Reading

Unexpected var, use let or const instead.
Open

    var getItem = function(item) {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unnecessarily quoted property 'first_page' found.
Open

      'first_page': function() {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require quotes around object literal property names (quote-props)

Object literal property names can be defined in two ways: using literals or using strings. For example, these two objects are equivalent:

var object1 = {
    property: true
};

var object2 = {
    "property": true
};

In many cases, it doesn't matter if you choose to use an identifier instead of a string or vice-versa. Even so, you might decide to enforce a consistent style in your code.

There are, however, some occasions when you must use quotes:

  1. If you are using an ECMAScript 3 JavaScript engine (such as IE8) and you want to use a keyword (such as if) as a property name. This restriction was removed in ECMAScript 5.
  2. You want to use a non-identifier character in your property name, such as having a property with a space like "one two".

Another example where quotes do matter is when using numeric literals as property keys:

var object = {
    1e2: 1,
    100: 2
};

This may look alright at first sight, but this code in fact throws a syntax error in ECMAScript 5 strict mode. This happens because 1e2 and 100 are coerced into strings before getting used as the property name. Both String(1e2) and String(100) happen to be equal to "100", which causes the "Duplicate data property in object literal not allowed in strict mode" error. Issues like that can be tricky to debug, so some prefer to require quotes around all property names.

Rule Details

This rule requires quotes around object literal property names.

Options

This rule has two options, a string option and an object option.

String option:

  • "always" (default) requires quotes around all object literal property names
  • "as-needed" disallows quotes around object literal property names that are not strictly required
  • "consistent" enforces a consistent quote style; in a given object, either all of the properties should be quoted, or none of the properties should be quoted
  • "consistent-as-needed" requires quotes around all object literal property names if any name strictly requires quotes, otherwise disallows quotes around object property names

Object option:

  • "keywords": true requires quotes around language keywords used as object property names (only applies when using as-needed or consistent-as-needed)
  • "unnecessary": true (default) disallows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "unnecessary": false allows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "numbers": true requires quotes around numbers used as object property names (only applies when using as-needed)

always

Examples of incorrect code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/

var object = {
    foo: "bar",
    baz: 42,
    "qux-lorem": true
};

Examples of correct code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/
/*eslint-env es6*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

as-needed

Examples of incorrect code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/

var object = {
    "a": 0,
    "0": 0,
    "true": 0,
    "null": 0
};

Examples of correct code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/
/*eslint-env es6*/

var object1 = {
    "a-b": 0,
    "0x0": 0,
    "1e2": 0
};

var object2 = {
    foo: 'bar',
    baz: 42,
    true: 0,
    0: 0,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

consistent

Examples of incorrect code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    baz: 42
};

Examples of correct code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

var object3 = {
    foo: 'bar',
    baz: 42
};

consistent-as-needed

Examples of incorrect code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

Examples of correct code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    foo: 'bar',
    baz: 42
};

keywords

Examples of additional incorrect code for this rule with the "as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true }]*/

var x = {
    while: 1,
    volatile: "foo"
};

Examples of additional incorrect code for this rule with the "consistent-as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "consistent-as-needed", { "keywords": true }]*/

var x = {
    "prop": 1,
    "bar": "foo"
};

unnecessary

Examples of additional correct code for this rule with the "as-needed", { "unnecessary": false } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true, "unnecessary": false }]*/

var x = {
    "while": 1,
    "foo": "bar"  // Would normally have caused a warning
};

numbers

Examples of additional incorrect code for this rule with the "as-needed", { "numbers": true } options:

/*eslint quote-props: ["error", "as-needed", { "numbers": true }]*/

var x = {
    100: 1
}

When Not To Use It

If you don't care if property names are consistently wrapped in quotes or not, and you don't target legacy ES3 environments, turn this rule off.

Further Reading

Unexpected var, use let or const instead.
Open

        var rows = this.gtlData.rows;
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unexpected function expression.
Open

      var nameColumn = this.gtlData.cols.filter(function(data) {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

Require using arrow functions for callbacks (prefer-arrow-callback)

Arrow functions can be an attractive alternative to function expressions for callbacks or function arguments.

For example, arrow functions are automatically bound to their surrounding scope/context. This provides an alternative to the pre-ES6 standard of explicitly binding function expressions to achieve similar behavior.

Additionally, arrow functions are:

  • less verbose, and easier to reason about.

  • bound lexically regardless of where or when they are invoked.

Rule Details

This rule locates function expressions used as callbacks or function arguments. An error will be produced for any that could be replaced by an arrow function without changing the result.

The following examples will be flagged:

/* eslint prefer-arrow-callback: "error" */

foo(function(a) { return a; }); // ERROR
// prefer: foo(a => a)

foo(function() { return this.a; }.bind(this)); // ERROR
// prefer: foo(() => this.a)

Instances where an arrow function would not produce identical results will be ignored.

The following examples will not be flagged:

/* eslint prefer-arrow-callback: "error" */
/* eslint-env es6 */

// arrow function callback
foo(a => a); // OK

// generator as callback
foo(function*() { yield; }); // OK

// function expression not used as callback or function argument
var foo = function foo(a) { return a; }; // OK

// unbound function expression callback
foo(function() { return this.a; }); // OK

// recursive named function callback
foo(function bar(n) { return n && n + bar(n - 1); }); // OK

Options

Access further control over this rule's behavior via an options object.

Default: { allowNamedFunctions: false, allowUnboundThis: true }

allowNamedFunctions

By default { "allowNamedFunctions": false }, this boolean option prohibits using named functions as callbacks or function arguments.

Changing this value to true will reverse this option's behavior by allowing use of named functions without restriction.

{ "allowNamedFunctions": true } will not flag the following example:

/* eslint prefer-arrow-callback: [ "error", { "allowNamedFunctions": true } ] */

foo(function bar() {});

allowUnboundThis

By default { "allowUnboundThis": true }, this boolean option allows function expressions containing this to be used as callbacks, as long as the function in question has not been explicitly bound.

When set to false this option prohibits the use of function expressions as callbacks or function arguments entirely, without exception.

{ "allowUnboundThis": false } will flag the following examples:

/* eslint prefer-arrow-callback: [ "error", { "allowUnboundThis": false } ] */
/* eslint-env es6 */

foo(function() { this.a; });

foo(function() { (() => this); });

someArray.map(function(itm) { return this.doSomething(itm); }, someObject);

When Not To Use It

  • In environments that have not yet adopted ES6 language features (ES3/5).

  • In ES6+ environments that allow the use of function expressions when describing callbacks or function arguments.

Further Reading

Unnecessarily quoted property 'click_item' found.
Open

      'click_item': function(id) {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require quotes around object literal property names (quote-props)

Object literal property names can be defined in two ways: using literals or using strings. For example, these two objects are equivalent:

var object1 = {
    property: true
};

var object2 = {
    "property": true
};

In many cases, it doesn't matter if you choose to use an identifier instead of a string or vice-versa. Even so, you might decide to enforce a consistent style in your code.

There are, however, some occasions when you must use quotes:

  1. If you are using an ECMAScript 3 JavaScript engine (such as IE8) and you want to use a keyword (such as if) as a property name. This restriction was removed in ECMAScript 5.
  2. You want to use a non-identifier character in your property name, such as having a property with a space like "one two".

Another example where quotes do matter is when using numeric literals as property keys:

var object = {
    1e2: 1,
    100: 2
};

This may look alright at first sight, but this code in fact throws a syntax error in ECMAScript 5 strict mode. This happens because 1e2 and 100 are coerced into strings before getting used as the property name. Both String(1e2) and String(100) happen to be equal to "100", which causes the "Duplicate data property in object literal not allowed in strict mode" error. Issues like that can be tricky to debug, so some prefer to require quotes around all property names.

Rule Details

This rule requires quotes around object literal property names.

Options

This rule has two options, a string option and an object option.

String option:

  • "always" (default) requires quotes around all object literal property names
  • "as-needed" disallows quotes around object literal property names that are not strictly required
  • "consistent" enforces a consistent quote style; in a given object, either all of the properties should be quoted, or none of the properties should be quoted
  • "consistent-as-needed" requires quotes around all object literal property names if any name strictly requires quotes, otherwise disallows quotes around object property names

Object option:

  • "keywords": true requires quotes around language keywords used as object property names (only applies when using as-needed or consistent-as-needed)
  • "unnecessary": true (default) disallows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "unnecessary": false allows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "numbers": true requires quotes around numbers used as object property names (only applies when using as-needed)

always

Examples of incorrect code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/

var object = {
    foo: "bar",
    baz: 42,
    "qux-lorem": true
};

Examples of correct code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/
/*eslint-env es6*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

as-needed

Examples of incorrect code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/

var object = {
    "a": 0,
    "0": 0,
    "true": 0,
    "null": 0
};

Examples of correct code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/
/*eslint-env es6*/

var object1 = {
    "a-b": 0,
    "0x0": 0,
    "1e2": 0
};

var object2 = {
    foo: 'bar',
    baz: 42,
    true: 0,
    0: 0,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

consistent

Examples of incorrect code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    baz: 42
};

Examples of correct code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

var object3 = {
    foo: 'bar',
    baz: 42
};

consistent-as-needed

Examples of incorrect code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

Examples of correct code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    foo: 'bar',
    baz: 42
};

keywords

Examples of additional incorrect code for this rule with the "as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true }]*/

var x = {
    while: 1,
    volatile: "foo"
};

Examples of additional incorrect code for this rule with the "consistent-as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "consistent-as-needed", { "keywords": true }]*/

var x = {
    "prop": 1,
    "bar": "foo"
};

unnecessary

Examples of additional correct code for this rule with the "as-needed", { "unnecessary": false } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true, "unnecessary": false }]*/

var x = {
    "while": 1,
    "foo": "bar"  // Would normally have caused a warning
};

numbers

Examples of additional incorrect code for this rule with the "as-needed", { "numbers": true } options:

/*eslint quote-props: ["error", "as-needed", { "numbers": true }]*/

var x = {
    100: 1
}

When Not To Use It

If you don't care if property names are consistently wrapped in quotes or not, and you don't target legacy ES3 environments, turn this rule off.

Further Reading

Unexpected function expression.
Open

        this.gtlData.rows.forEach(function(item) {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

Require using arrow functions for callbacks (prefer-arrow-callback)

Arrow functions can be an attractive alternative to function expressions for callbacks or function arguments.

For example, arrow functions are automatically bound to their surrounding scope/context. This provides an alternative to the pre-ES6 standard of explicitly binding function expressions to achieve similar behavior.

Additionally, arrow functions are:

  • less verbose, and easier to reason about.

  • bound lexically regardless of where or when they are invoked.

Rule Details

This rule locates function expressions used as callbacks or function arguments. An error will be produced for any that could be replaced by an arrow function without changing the result.

The following examples will be flagged:

/* eslint prefer-arrow-callback: "error" */

foo(function(a) { return a; }); // ERROR
// prefer: foo(a => a)

foo(function() { return this.a; }.bind(this)); // ERROR
// prefer: foo(() => this.a)

Instances where an arrow function would not produce identical results will be ignored.

The following examples will not be flagged:

/* eslint prefer-arrow-callback: "error" */
/* eslint-env es6 */

// arrow function callback
foo(a => a); // OK

// generator as callback
foo(function*() { yield; }); // OK

// function expression not used as callback or function argument
var foo = function foo(a) { return a; }; // OK

// unbound function expression callback
foo(function() { return this.a; }); // OK

// recursive named function callback
foo(function bar(n) { return n && n + bar(n - 1); }); // OK

Options

Access further control over this rule's behavior via an options object.

Default: { allowNamedFunctions: false, allowUnboundThis: true }

allowNamedFunctions

By default { "allowNamedFunctions": false }, this boolean option prohibits using named functions as callbacks or function arguments.

Changing this value to true will reverse this option's behavior by allowing use of named functions without restriction.

{ "allowNamedFunctions": true } will not flag the following example:

/* eslint prefer-arrow-callback: [ "error", { "allowNamedFunctions": true } ] */

foo(function bar() {});

allowUnboundThis

By default { "allowUnboundThis": true }, this boolean option allows function expressions containing this to be used as callbacks, as long as the function in question has not been explicitly bound.

When set to false this option prohibits the use of function expressions as callbacks or function arguments entirely, without exception.

{ "allowUnboundThis": false } will flag the following examples:

/* eslint prefer-arrow-callback: [ "error", { "allowUnboundThis": false } ] */
/* eslint-env es6 */

foo(function() { this.a; });

foo(function() { (() => this); });

someArray.map(function(itm) { return this.doSomething(itm); }, someObject);

When Not To Use It

  • In environments that have not yet adopted ES6 language features (ES3/5).

  • In ES6+ environments that allow the use of function expressions when describing callbacks or function arguments.

Further Reading

Unnecessarily quoted property 'previous_page' found.
Open

      'previous_page': function() {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require quotes around object literal property names (quote-props)

Object literal property names can be defined in two ways: using literals or using strings. For example, these two objects are equivalent:

var object1 = {
    property: true
};

var object2 = {
    "property": true
};

In many cases, it doesn't matter if you choose to use an identifier instead of a string or vice-versa. Even so, you might decide to enforce a consistent style in your code.

There are, however, some occasions when you must use quotes:

  1. If you are using an ECMAScript 3 JavaScript engine (such as IE8) and you want to use a keyword (such as if) as a property name. This restriction was removed in ECMAScript 5.
  2. You want to use a non-identifier character in your property name, such as having a property with a space like "one two".

Another example where quotes do matter is when using numeric literals as property keys:

var object = {
    1e2: 1,
    100: 2
};

This may look alright at first sight, but this code in fact throws a syntax error in ECMAScript 5 strict mode. This happens because 1e2 and 100 are coerced into strings before getting used as the property name. Both String(1e2) and String(100) happen to be equal to "100", which causes the "Duplicate data property in object literal not allowed in strict mode" error. Issues like that can be tricky to debug, so some prefer to require quotes around all property names.

Rule Details

This rule requires quotes around object literal property names.

Options

This rule has two options, a string option and an object option.

String option:

  • "always" (default) requires quotes around all object literal property names
  • "as-needed" disallows quotes around object literal property names that are not strictly required
  • "consistent" enforces a consistent quote style; in a given object, either all of the properties should be quoted, or none of the properties should be quoted
  • "consistent-as-needed" requires quotes around all object literal property names if any name strictly requires quotes, otherwise disallows quotes around object property names

Object option:

  • "keywords": true requires quotes around language keywords used as object property names (only applies when using as-needed or consistent-as-needed)
  • "unnecessary": true (default) disallows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "unnecessary": false allows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "numbers": true requires quotes around numbers used as object property names (only applies when using as-needed)

always

Examples of incorrect code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/

var object = {
    foo: "bar",
    baz: 42,
    "qux-lorem": true
};

Examples of correct code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/
/*eslint-env es6*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

as-needed

Examples of incorrect code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/

var object = {
    "a": 0,
    "0": 0,
    "true": 0,
    "null": 0
};

Examples of correct code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/
/*eslint-env es6*/

var object1 = {
    "a-b": 0,
    "0x0": 0,
    "1e2": 0
};

var object2 = {
    foo: 'bar',
    baz: 42,
    true: 0,
    0: 0,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

consistent

Examples of incorrect code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    baz: 42
};

Examples of correct code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

var object3 = {
    foo: 'bar',
    baz: 42
};

consistent-as-needed

Examples of incorrect code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

Examples of correct code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    foo: 'bar',
    baz: 42
};

keywords

Examples of additional incorrect code for this rule with the "as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true }]*/

var x = {
    while: 1,
    volatile: "foo"
};

Examples of additional incorrect code for this rule with the "consistent-as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "consistent-as-needed", { "keywords": true }]*/

var x = {
    "prop": 1,
    "bar": "foo"
};

unnecessary

Examples of additional correct code for this rule with the "as-needed", { "unnecessary": false } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true, "unnecessary": false }]*/

var x = {
    "while": 1,
    "foo": "bar"  // Would normally have caused a warning
};

numbers

Examples of additional incorrect code for this rule with the "as-needed", { "numbers": true } options:

/*eslint quote-props: ["error", "as-needed", { "numbers": true }]*/

var x = {
    100: 1
}

When Not To Use It

If you don't care if property names are consistently wrapped in quotes or not, and you don't target legacy ES3 environments, turn this rule off.

Further Reading

Unnecessarily quoted property 'pagination_range' found.
Open

      'pagination_range': function() {
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

require quotes around object literal property names (quote-props)

Object literal property names can be defined in two ways: using literals or using strings. For example, these two objects are equivalent:

var object1 = {
    property: true
};

var object2 = {
    "property": true
};

In many cases, it doesn't matter if you choose to use an identifier instead of a string or vice-versa. Even so, you might decide to enforce a consistent style in your code.

There are, however, some occasions when you must use quotes:

  1. If you are using an ECMAScript 3 JavaScript engine (such as IE8) and you want to use a keyword (such as if) as a property name. This restriction was removed in ECMAScript 5.
  2. You want to use a non-identifier character in your property name, such as having a property with a space like "one two".

Another example where quotes do matter is when using numeric literals as property keys:

var object = {
    1e2: 1,
    100: 2
};

This may look alright at first sight, but this code in fact throws a syntax error in ECMAScript 5 strict mode. This happens because 1e2 and 100 are coerced into strings before getting used as the property name. Both String(1e2) and String(100) happen to be equal to "100", which causes the "Duplicate data property in object literal not allowed in strict mode" error. Issues like that can be tricky to debug, so some prefer to require quotes around all property names.

Rule Details

This rule requires quotes around object literal property names.

Options

This rule has two options, a string option and an object option.

String option:

  • "always" (default) requires quotes around all object literal property names
  • "as-needed" disallows quotes around object literal property names that are not strictly required
  • "consistent" enforces a consistent quote style; in a given object, either all of the properties should be quoted, or none of the properties should be quoted
  • "consistent-as-needed" requires quotes around all object literal property names if any name strictly requires quotes, otherwise disallows quotes around object property names

Object option:

  • "keywords": true requires quotes around language keywords used as object property names (only applies when using as-needed or consistent-as-needed)
  • "unnecessary": true (default) disallows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "unnecessary": false allows quotes around object literal property names that are not strictly required (only applies when using as-needed)
  • "numbers": true requires quotes around numbers used as object property names (only applies when using as-needed)

always

Examples of incorrect code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/

var object = {
    foo: "bar",
    baz: 42,
    "qux-lorem": true
};

Examples of correct code for this rule with the default "always" option:

/*eslint quote-props: ["error", "always"]*/
/*eslint-env es6*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

as-needed

Examples of incorrect code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/

var object = {
    "a": 0,
    "0": 0,
    "true": 0,
    "null": 0
};

Examples of correct code for this rule with the "as-needed" option:

/*eslint quote-props: ["error", "as-needed"]*/
/*eslint-env es6*/

var object1 = {
    "a-b": 0,
    "0x0": 0,
    "1e2": 0
};

var object2 = {
    foo: 'bar',
    baz: 42,
    true: 0,
    0: 0,
    'qux-lorem': true
};

var object3 = {
    foo() {
        return;
    }
};

consistent

Examples of incorrect code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    baz: 42
};

Examples of correct code for this rule with the "consistent" option:

/*eslint quote-props: ["error", "consistent"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

var object3 = {
    foo: 'bar',
    baz: 42
};

consistent-as-needed

Examples of incorrect code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    foo: "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    'foo': 'bar',
    'baz': 42
};

Examples of correct code for this rule with the "consistent-as-needed" option:

/*eslint quote-props: ["error", "consistent-as-needed"]*/

var object1 = {
    "foo": "bar",
    "baz": 42,
    "qux-lorem": true
};

var object2 = {
    foo: 'bar',
    baz: 42
};

keywords

Examples of additional incorrect code for this rule with the "as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true }]*/

var x = {
    while: 1,
    volatile: "foo"
};

Examples of additional incorrect code for this rule with the "consistent-as-needed", { "keywords": true } options:

/*eslint quote-props: ["error", "consistent-as-needed", { "keywords": true }]*/

var x = {
    "prop": 1,
    "bar": "foo"
};

unnecessary

Examples of additional correct code for this rule with the "as-needed", { "unnecessary": false } options:

/*eslint quote-props: ["error", "as-needed", { "keywords": true, "unnecessary": false }]*/

var x = {
    "while": 1,
    "foo": "bar"  // Would normally have caused a warning
};

numbers

Examples of additional incorrect code for this rule with the "as-needed", { "numbers": true } options:

/*eslint quote-props: ["error", "as-needed", { "numbers": true }]*/

var x = {
    100: 1
}

When Not To Use It

If you don't care if property names are consistently wrapped in quotes or not, and you don't target legacy ES3 environments, turn this rule off.

Further Reading

'elem' is not defined.
Open

  var getter = $parse(elem.getAttribute('ng-model'));
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

Disallow Undeclared Variables (no-undef)

This rule can help you locate potential ReferenceErrors resulting from misspellings of variable and parameter names, or accidental implicit globals (for example, from forgetting the var keyword in a for loop initializer).

Rule Details

Any reference to an undeclared variable causes a warning, unless the variable is explicitly mentioned in a /*global ...*/ comment, or specified in the globals key in the configuration file. A common use case for these is if you intentionally use globals that are defined elsewhere (e.g. in a script sourced from HTML).

Examples of incorrect code for this rule:

/*eslint no-undef: "error"*/

var a = someFunction();
b = 10;

Examples of correct code for this rule with global declaration:

/*global someFunction b:true*/
/*eslint no-undef: "error"*/

var a = someFunction();
b = 10;

The b:true syntax in /*global */ indicates that assignment to b is correct.

Examples of incorrect code for this rule with global declaration:

/*global b*/
/*eslint no-undef: "error"*/

b = 10;

By default, variables declared in /*global */ are read-only, therefore assignment is incorrect.

Options

  • typeof set to true will warn for variables used inside typeof check (Default false).

typeof

Examples of correct code for the default { "typeof": false } option:

/*eslint no-undef: "error"*/

if (typeof UndefinedIdentifier === "undefined") {
    // do something ...
}

You can use this option if you want to prevent typeof check on a variable which has not been declared.

Examples of incorrect code for the { "typeof": true } option:

/*eslint no-undef: ["error", { "typeof": true }] */

if(typeof a === "string"){}

Examples of correct code for the { "typeof": true } option with global declaration:

/*global a*/
/*eslint no-undef: ["error", { "typeof": true }] */

if(typeof a === "string"){}

Environments

For convenience, ESLint provides shortcuts that pre-define global variables exposed by popular libraries and runtime environments. This rule supports these environments, as listed in [Specifying Environments](../user-guide/configuring.md#specifying-environments). A few examples are given below.

browser

Examples of correct code for this rule with browser environment:

/*eslint no-undef: "error"*/
/*eslint-env browser*/

setTimeout(function() {
    alert("Hello");
});

Node.js

Examples of correct code for this rule with node environment:

/*eslint no-undef: "error"*/
/*eslint-env node*/

var fs = require("fs");
module.exports = function() {
    console.log(fs);
};

When Not To Use It

If explicit declaration of global variables is not to your taste.

Compatibility

This rule provides compatibility with treatment of global variables in JSHint and JSLint. Source: http://eslint.org/docs/rules/

Expected '!==' and instead saw '!='.
Open

    (state.jquery != 0) ||
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

Require === and !== (eqeqeq)

It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

  • [] == false
  • [] == ![]
  • 3 == "03"

If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

Rule Details

This rule is aimed at eliminating the type-unsafe equality operators.

Examples of incorrect code for this rule:

/*eslint eqeqeq: "error"*/

if (x == 42) { }

if ("" == text) { }

if (obj.getStuff() != undefined) { }

The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

Options

always

The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

Examples of incorrect code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a == b
foo == true
bananas != 1
value == undefined
typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

Examples of correct code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a === b
foo === true
bananas !== 1
value === undefined
typeof foo === 'undefined'
'hello' !== 'world'
0 === 0
true === true
foo === null

This rule optionally takes a second argument, which should be an object with the following supported properties:

  • "null": Customize how this rule treats null literals. Possible values:
    • always (default) - Always use === or !==.
    • never - Never use === or !== with null.
    • ignore - Do not apply this rule to null.

smart

The "smart" option enforces the use of === and !== except for these cases:

  • Comparing two literal values
  • Evaluating the value of typeof
  • Comparing against null

Examples of incorrect code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

// comparing two variables requires ===
a == b

// only one side is a literal
foo == true
bananas != 1

// comparing to undefined requires ===
value == undefined

Examples of correct code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

allow-null

Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell ESLint to always enforce strict equality except when comparing with the null literal.

["error", "always", {"null": "ignore"}]

When Not To Use It

If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

'elem' is not defined.
Open

  var angular_elem = angular.element(elem);
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

Disallow Undeclared Variables (no-undef)

This rule can help you locate potential ReferenceErrors resulting from misspellings of variable and parameter names, or accidental implicit globals (for example, from forgetting the var keyword in a for loop initializer).

Rule Details

Any reference to an undeclared variable causes a warning, unless the variable is explicitly mentioned in a /*global ...*/ comment, or specified in the globals key in the configuration file. A common use case for these is if you intentionally use globals that are defined elsewhere (e.g. in a script sourced from HTML).

Examples of incorrect code for this rule:

/*eslint no-undef: "error"*/

var a = someFunction();
b = 10;

Examples of correct code for this rule with global declaration:

/*global someFunction b:true*/
/*eslint no-undef: "error"*/

var a = someFunction();
b = 10;

The b:true syntax in /*global */ indicates that assignment to b is correct.

Examples of incorrect code for this rule with global declaration:

/*global b*/
/*eslint no-undef: "error"*/

b = 10;

By default, variables declared in /*global */ are read-only, therefore assignment is incorrect.

Options

  • typeof set to true will warn for variables used inside typeof check (Default false).

typeof

Examples of correct code for the default { "typeof": false } option:

/*eslint no-undef: "error"*/

if (typeof UndefinedIdentifier === "undefined") {
    // do something ...
}

You can use this option if you want to prevent typeof check on a variable which has not been declared.

Examples of incorrect code for the { "typeof": true } option:

/*eslint no-undef: ["error", { "typeof": true }] */

if(typeof a === "string"){}

Examples of correct code for the { "typeof": true } option with global declaration:

/*global a*/
/*eslint no-undef: ["error", { "typeof": true }] */

if(typeof a === "string"){}

Environments

For convenience, ESLint provides shortcuts that pre-define global variables exposed by popular libraries and runtime environments. This rule supports these environments, as listed in [Specifying Environments](../user-guide/configuring.md#specifying-environments). A few examples are given below.

browser

Examples of correct code for this rule with browser environment:

/*eslint no-undef: "error"*/
/*eslint-env browser*/

setTimeout(function() {
    alert("Hello");
});

Node.js

Examples of correct code for this rule with node environment:

/*eslint no-undef: "error"*/
/*eslint-env node*/

var fs = require("fs");
module.exports = function() {
    console.log(fs);
};

When Not To Use It

If explicit declaration of global variables is not to your taste.

Compatibility

This rule provides compatibility with treatment of global variables in JSHint and JSLint. Source: http://eslint.org/docs/rules/

Unary operator '++' used.
Open

  return ManageIQ.qe.debounce_counter++;
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

disallow the unary operators ++ and -- (no-plusplus)

Because the unary ++ and -- operators are subject to automatic semicolon insertion, differences in whitespace can change semantics of source code.

var i = 10;
var j = 20;

i ++
j
// i = 11, j = 20
var i = 10;
var j = 20;

i
++
j
// i = 10, j = 21

Rule Details

This rule disallows the unary operators ++ and --.

Examples of incorrect code for this rule:

/*eslint no-plusplus: "error"*/

var foo = 0;
foo++;

var bar = 42;
bar--;

for (i = 0; i < l; i++) {
    return;
}

Examples of correct code for this rule:

/*eslint no-plusplus: "error"*/

var foo = 0;
foo += 1;

var bar = 42;
bar -= 1;

for (i = 0; i < l; i += 1) {
    return;
}

Options

This rule has an object option.

  • "allowForLoopAfterthoughts": true allows unary operators ++ and -- in the afterthought (final expression) of a for loop.

allowForLoopAfterthoughts

Examples of correct code for this rule with the { "allowForLoopAfterthoughts": true } option:

/*eslint no-plusplus: ["error", { "allowForLoopAfterthoughts": true }]*/

for (i = 0; i < l; i++) {
    return;
}

for (i = 0; i < l; i--) {
    return;
}

Source: http://eslint.org/docs/rules/

Expected '!==' and instead saw '!='.
Open

  return (state.autofocus != 0) ||
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js by eslint

Require === and !== (eqeqeq)

It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

  • [] == false
  • [] == ![]
  • 3 == "03"

If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

Rule Details

This rule is aimed at eliminating the type-unsafe equality operators.

Examples of incorrect code for this rule:

/*eslint eqeqeq: "error"*/

if (x == 42) { }

if ("" == text) { }

if (obj.getStuff() != undefined) { }

The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

Options

always

The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

Examples of incorrect code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a == b
foo == true
bananas != 1
value == undefined
typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

Examples of correct code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a === b
foo === true
bananas !== 1
value === undefined
typeof foo === 'undefined'
'hello' !== 'world'
0 === 0
true === true
foo === null

This rule optionally takes a second argument, which should be an object with the following supported properties:

  • "null": Customize how this rule treats null literals. Possible values:
    • always (default) - Always use === or !==.
    • never - Never use === or !== with null.
    • ignore - Do not apply this rule to null.

smart

The "smart" option enforces the use of === and !== except for these cases:

  • Comparing two literal values
  • Evaluating the value of typeof
  • Comparing against null

Examples of incorrect code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

// comparing two variables requires ===
a == b

// only one side is a literal
foo == true
bananas != 1

// comparing to undefined requires ===
value == undefined

Examples of correct code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

allow-null

Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell ESLint to always enforce strict equality except when comparing with the null literal.

["error", "always", {"null": "ignore"}]

When Not To Use It

If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

Similar blocks of code found in 3 locations. Consider refactoring.
Open

      'get_items_per_page': function() {
        ManageIQ.qe.gtl.result = this.settings.perpage;
        return this.settings.perpage;
      },
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js and 2 other locations - About 40 mins to fix
app/javascript/oldjs/miq_qe.js on lines 208..211
app/javascript/oldjs/miq_qe.js on lines 212..215

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 48.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

      'get_current_page': function() {
        ManageIQ.qe.gtl.result = this.settings.current;
        return this.settings.current;
      },
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js and 2 other locations - About 40 mins to fix
app/javascript/oldjs/miq_qe.js on lines 212..215
app/javascript/oldjs/miq_qe.js on lines 216..219

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 48.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

      'get_pages_amount': function() {
        ManageIQ.qe.gtl.result = this.settings.total;
        return this.settings.total;
      },
Severity: Minor
Found in app/javascript/oldjs/miq_qe.js and 2 other locations - About 40 mins to fix
app/javascript/oldjs/miq_qe.js on lines 208..211
app/javascript/oldjs/miq_qe.js on lines 216..219

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 48.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

There are no issues that match your filters.

Category
Status