ManageIQ/manageiq-ui-classic

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app/javascript/oldjs/remote_console.js

Summary

Maintainability
A
2 hrs
Test Coverage

Unexpected function expression.
Open

  $('#fullscreen').click(function() {

Require using arrow functions for callbacks (prefer-arrow-callback)

Arrow functions can be an attractive alternative to function expressions for callbacks or function arguments.

For example, arrow functions are automatically bound to their surrounding scope/context. This provides an alternative to the pre-ES6 standard of explicitly binding function expressions to achieve similar behavior.

Additionally, arrow functions are:

  • less verbose, and easier to reason about.

  • bound lexically regardless of where or when they are invoked.

Rule Details

This rule locates function expressions used as callbacks or function arguments. An error will be produced for any that could be replaced by an arrow function without changing the result.

The following examples will be flagged:

/* eslint prefer-arrow-callback: "error" */

foo(function(a) { return a; }); // ERROR
// prefer: foo(a => a)

foo(function() { return this.a; }.bind(this)); // ERROR
// prefer: foo(() => this.a)

Instances where an arrow function would not produce identical results will be ignored.

The following examples will not be flagged:

/* eslint prefer-arrow-callback: "error" */
/* eslint-env es6 */

// arrow function callback
foo(a => a); // OK

// generator as callback
foo(function*() { yield; }); // OK

// function expression not used as callback or function argument
var foo = function foo(a) { return a; }; // OK

// unbound function expression callback
foo(function() { return this.a; }); // OK

// recursive named function callback
foo(function bar(n) { return n && n + bar(n - 1); }); // OK

Options

Access further control over this rule's behavior via an options object.

Default: { allowNamedFunctions: false, allowUnboundThis: true }

allowNamedFunctions

By default { "allowNamedFunctions": false }, this boolean option prohibits using named functions as callbacks or function arguments.

Changing this value to true will reverse this option's behavior by allowing use of named functions without restriction.

{ "allowNamedFunctions": true } will not flag the following example:

/* eslint prefer-arrow-callback: [ "error", { "allowNamedFunctions": true } ] */

foo(function bar() {});

allowUnboundThis

By default { "allowUnboundThis": true }, this boolean option allows function expressions containing this to be used as callbacks, as long as the function in question has not been explicitly bound.

When set to false this option prohibits the use of function expressions as callbacks or function arguments entirely, without exception.

{ "allowUnboundThis": false } will flag the following examples:

/* eslint prefer-arrow-callback: [ "error", { "allowUnboundThis": false } ] */
/* eslint-env es6 */

foo(function() { this.a; });

foo(function() { (() => this); });

someArray.map(function(itm) { return this.doSomething(itm); }, someObject);

When Not To Use It

  • In environments that have not yet adopted ES6 language features (ES3/5).

  • In ES6+ environments that allow the use of function expressions when describing callbacks or function arguments.

Further Reading

Unexpected function expression.
Open

$(function() {

Require using arrow functions for callbacks (prefer-arrow-callback)

Arrow functions can be an attractive alternative to function expressions for callbacks or function arguments.

For example, arrow functions are automatically bound to their surrounding scope/context. This provides an alternative to the pre-ES6 standard of explicitly binding function expressions to achieve similar behavior.

Additionally, arrow functions are:

  • less verbose, and easier to reason about.

  • bound lexically regardless of where or when they are invoked.

Rule Details

This rule locates function expressions used as callbacks or function arguments. An error will be produced for any that could be replaced by an arrow function without changing the result.

The following examples will be flagged:

/* eslint prefer-arrow-callback: "error" */

foo(function(a) { return a; }); // ERROR
// prefer: foo(a => a)

foo(function() { return this.a; }.bind(this)); // ERROR
// prefer: foo(() => this.a)

Instances where an arrow function would not produce identical results will be ignored.

The following examples will not be flagged:

/* eslint prefer-arrow-callback: "error" */
/* eslint-env es6 */

// arrow function callback
foo(a => a); // OK

// generator as callback
foo(function*() { yield; }); // OK

// function expression not used as callback or function argument
var foo = function foo(a) { return a; }; // OK

// unbound function expression callback
foo(function() { return this.a; }); // OK

// recursive named function callback
foo(function bar(n) { return n && n + bar(n - 1); }); // OK

Options

Access further control over this rule's behavior via an options object.

Default: { allowNamedFunctions: false, allowUnboundThis: true }

allowNamedFunctions

By default { "allowNamedFunctions": false }, this boolean option prohibits using named functions as callbacks or function arguments.

Changing this value to true will reverse this option's behavior by allowing use of named functions without restriction.

{ "allowNamedFunctions": true } will not flag the following example:

/* eslint prefer-arrow-callback: [ "error", { "allowNamedFunctions": true } ] */

foo(function bar() {});

allowUnboundThis

By default { "allowUnboundThis": true }, this boolean option allows function expressions containing this to be used as callbacks, as long as the function in question has not been explicitly bound.

When set to false this option prohibits the use of function expressions as callbacks or function arguments entirely, without exception.

{ "allowUnboundThis": false } will flag the following examples:

/* eslint prefer-arrow-callback: [ "error", { "allowUnboundThis": false } ] */
/* eslint-env es6 */

foo(function() { this.a; });

foo(function() { (() => this); });

someArray.map(function(itm) { return this.doSomething(itm); }, someObject);

When Not To Use It

  • In environments that have not yet adopted ES6 language features (ES3/5).

  • In ES6+ environments that allow the use of function expressions when describing callbacks or function arguments.

Further Reading

Expected a default case.
Open

    switch (true) {

Require Default Case in Switch Statements (default-case)

Some code conventions require that all switch statements have a default case, even if the default case is empty, such as:

switch (foo) {
    case 1:
        doSomething();
        break;

    case 2:
        doSomething();
        break;

    default:
        // do nothing
}

The thinking is that it's better to always explicitly state what the default behavior should be so that it's clear whether or not the developer forgot to include the default behavior by mistake.

Other code conventions allow you to skip the default case so long as there is a comment indicating the omission is intentional, such as:

switch (foo) {
    case 1:
        doSomething();
        break;

    case 2:
        doSomething();
        break;

    // no default
}

Once again, the intent here is to show that the developer intended for there to be no default behavior.

Rule Details

This rule aims to require default case in switch statements. You may optionally include a // no default after the last case if there is no default case. The comment may be in any desired case, such as // No Default.

Examples of incorrect code for this rule:

/*eslint default-case: "error"*/

switch (a) {
    case 1:
        /* code */
        break;
}

Examples of correct code for this rule:

/*eslint default-case: "error"*/

switch (a) {
    case 1:
        /* code */
        break;

    default:
        /* code */
        break;
}


switch (a) {
    case 1:
        /* code */
        break;

    // no default
}

switch (a) {
    case 1:
        /* code */
        break;

    // No Default
}

Options

This rule accepts a single options argument:

  • Set the commentPattern option to a regular expression string to change the default /^no default$/i comment test pattern

commentPattern

Examples of correct code for the { "commentPattern": "^skip\\sdefault" } option:

/*eslint default-case: ["error", { "commentPattern": "^skip\\sdefault" }]*/

switch(a) {
    case 1:
        /* code */
        break;

    // skip default
}

switch(a) {
    case 1:
        /* code */
        break;

    // skip default case
}

When Not To Use It

If you don't want to enforce a default case for switch statements, you can safely disable this rule.

Related Rules

Similar blocks of code found in 4 locations. Consider refactoring.
Open

      case document.msFullscreenEnabled:
        if (document.msFullscreenElement) {
          document.msExitFullscreen();
        } else {
          document.documentElement.msRequestFullscreen();
Severity: Major
Found in app/javascript/oldjs/remote_console.js and 3 other locations - About 40 mins to fix
app/javascript/oldjs/remote_console.js on lines 4..10
app/javascript/oldjs/remote_console.js on lines 11..17
app/javascript/oldjs/remote_console.js on lines 18..24

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 48.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 4 locations. Consider refactoring.
Open

      case document.fullScreenEnabled:
        if (document.fullscreenElement) {
          document.exitFullscreen();
        } else {
          document.documentElement.requestFullscreen();
Severity: Major
Found in app/javascript/oldjs/remote_console.js and 3 other locations - About 40 mins to fix
app/javascript/oldjs/remote_console.js on lines 11..17
app/javascript/oldjs/remote_console.js on lines 18..24
app/javascript/oldjs/remote_console.js on lines 25..31

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 48.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 4 locations. Consider refactoring.
Open

      case document.mozFullScreenEnabled:
        if (document.mozFullScreenElement) {
          document.mozCancelFullScreen();
        } else {
          document.documentElement.mozRequestFullScreen();
Severity: Major
Found in app/javascript/oldjs/remote_console.js and 3 other locations - About 40 mins to fix
app/javascript/oldjs/remote_console.js on lines 4..10
app/javascript/oldjs/remote_console.js on lines 11..17
app/javascript/oldjs/remote_console.js on lines 25..31

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 48.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 4 locations. Consider refactoring.
Open

      case document.webkitFullscreenEnabled:
        if (document.webkitFullscreenElement) {
          document.webkitExitFullscreen();
        } else {
          document.documentElement.webkitRequestFullscreen();
Severity: Major
Found in app/javascript/oldjs/remote_console.js and 3 other locations - About 40 mins to fix
app/javascript/oldjs/remote_console.js on lines 4..10
app/javascript/oldjs/remote_console.js on lines 18..24
app/javascript/oldjs/remote_console.js on lines 25..31

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 48.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

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