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app/javascript/tagging/tests/tagging.with.reducer.test.js

Summary

Maintainability
C
1 day
Test Coverage

Expected property shorthand.
Open

const initialState = {appState: { tags: tags, assignedTags: assignedTags }};

Require Object Literal Shorthand Syntax (object-shorthand)

ECMAScript 6 provides a concise form for defining object literal methods and properties. This syntax can make defining complex object literals much cleaner.

Here are a few common examples using the ES5 syntax:

// properties
var foo = {
    x: x,
    y: y,
    z: z,
};

// methods
var foo = {
    a: function() {},
    b: function() {}
};

Now here are ES6 equivalents:

/*eslint-env es6*/

// properties
var foo = {x, y, z};

// methods
var foo = {
    a() {},
    b() {}
};

Rule Details

This rule enforces the use of the shorthand syntax. This applies to all methods (including generators) defined in object literals and any properties defined where the key name matches name of the assigned variable.

Each of the following properties would warn:

/*eslint object-shorthand: "error"*/
/*eslint-env es6*/

var foo = {
    w: function() {},
    x: function *() {},
    [y]: function() {},
    z: z
};

In that case the expected syntax would have been:

/*eslint object-shorthand: "error"*/
/*eslint-env es6*/

var foo = {
    w() {},
    *x() {},
    [y]() {},
    z
};

This rule does not flag arrow functions inside of object literals. The following will not warn:

/*eslint object-shorthand: "error"*/
/*eslint-env es6*/

var foo = {
    x: (y) => y
};

See Also:

  • no-useless-rename which disallows renaming import, export, and destructured assignments to the same name.

Options

The rule takes an option which specifies when it should be applied. It can be set to one of the following values:

  • "always" (default) expects that the shorthand will be used whenever possible.
  • "methods" ensures the method shorthand is used (also applies to generators).
  • "properties" ensures the property shorthand is used (where the key and variable name match).
  • "never" ensures that no property or method shorthand is used in any object literal.
  • "consistent" ensures that either all shorthand or all long-form will be used in an object literal.
  • "consistent-as-needed" ensures that either all shorthand or all long-form will be used in an object literal, but ensures all shorthand whenever possible.

You can set the option in configuration like this:

{
    "object-shorthand": ["error", "always"]
}

Additionally, the rule takes an optional object configuration:

  • "avoidQuotes": true indicates that long-form syntax is preferred whenever the object key is a string literal (default: false). Note that this option can only be enabled when the string option is set to "always", "methods", or "properties".
  • "ignoreConstructors": true can be used to prevent the rule from reporting errors for constructor functions. (By default, the rule treats constructors the same way as other functions.) Note that this option can only be enabled when the string option is set to "always" or "methods".
  • "avoidExplicitReturnArrows": true indicates that methods are preferred over explicit-return arrow functions for function properties. (By default, the rule allows either of these.) Note that this option can only be enabled when the string option is set to "always" or "methods".

avoidQuotes

{
    "object-shorthand": ["error", "always", { "avoidQuotes": true }]
}

Example of incorrect code for this rule with the "always", { "avoidQuotes": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
/*eslint-env es6*/

var foo = {
    "bar-baz"() {}
};

Example of correct code for this rule with the "always", { "avoidQuotes": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
/*eslint-env es6*/

var foo = {
    "bar-baz": function() {},
    "qux": qux
};

ignoreConstructors

{
    "object-shorthand": ["error", "always", { "ignoreConstructors": true }]
}

Example of correct code for this rule with the "always", { "ignoreConstructors": true } option:

/*eslint object-shorthand: ["error", "always", { "ignoreConstructors": true }]*/
/*eslint-env es6*/

var foo = {
    ConstructorFunction: function() {}
};

avoidExplicitReturnArrows

{
    "object-shorthand": ["error", "always", { "avoidExplicitReturnArrows": true }]
}

Example of incorrect code for this rule with the "always", { "avoidExplicitReturnArrows": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
/*eslint-env es6*/

var foo = {
  foo: (bar, baz) => {
    return bar + baz;
  },

  qux: (foobar) => {
    return foobar * 2;
  }
};

Example of correct code for this rule with the "always", { "avoidExplicitReturnArrows": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
/*eslint-env es6*/

var foo = {
  foo(bar, baz) {
    return bar + baz;
  },

  qux: foobar => foobar * 2
};

Example of incorrect code for this rule with the "consistent" option:

/*eslint object-shorthand: [2, "consistent"]*/
/*eslint-env es6*/

var foo = {
    a,
    b: "foo",
};

Examples of correct code for this rule with the "consistent" option:

/*eslint object-shorthand: [2, "consistent"]*/
/*eslint-env es6*/

var foo = {
    a: a,
    b: "foo"
};

var bar = {
    a,
    b,
};

Example of incorrect code with the "consistent-as-needed" option, which is very similar to "consistent":

/*eslint object-shorthand: [2, "consistent-as-needed"]*/
/*eslint-env es6*/

var foo = {
    a: a,
    b: b,
};

When Not To Use It

Anyone not yet in an ES6 environment would not want to apply this rule. Others may find the terseness of the shorthand syntax harder to read and may not want to encourage it with this rule.

Further Reading

Object initializer - MDN Source: http://eslint.org/docs/rules/

Split 'let' declarations into multiple statements.
Open

let store,

enforce variables to be declared either together or separately in functions (one-var)

Variables can be declared at any point in JavaScript code using var, let, or const. There are many styles and preferences related to the declaration of variables, and one of those is deciding on how many variable declarations should be allowed in a single function.

There are two schools of thought in this regard:

  1. There should be just one variable declaration for all variables in the function. That declaration typically appears at the top of the function.
  2. You should use one variable declaration for each variable you want to define.

For instance:

// one variable declaration per function
function foo() {
    var bar, baz;
}

// multiple variable declarations per function
function foo() {
    var bar;
    var baz;
}

The single-declaration school of thought is based in pre-ECMAScript 6 behaviors, where there was no such thing as block scope, only function scope. Since all var statements are hoisted to the top of the function anyway, some believe that declaring all variables in a single declaration at the top of the function removes confusion around scoping rules.

Rule Details

This rule enforces variables to be declared either together or separately per function ( for var) or block (for let and const) scope.

Options

This rule has one option, which can be a string option or an object option.

String option:

  • "always" (default) requires one variable declaration per scope
  • "never" requires multiple variable declarations per scope
  • "consecutive" allows multiple variable declarations per scope but requires consecutive variable declarations to be combined into a single declaration

Object option:

  • "var": "always" requires one var declaration per function
  • "var": "never" requires multiple var declarations per function
  • "var": "consecutive" requires consecutive var declarations to be a single declaration
  • "let": "always" requires one let declaration per block
  • "let": "never" requires multiple let declarations per block
  • "let": "consecutive" requires consecutive let declarations to be a single declaration
  • "const": "always" requires one const declaration per block
  • "const": "never" requires multiple const declarations per block
  • "const": "consecutive" requires consecutive const declarations to be a single declaration
  • "separateRequires": true enforces requires to be separate from declarations

Alternate object option:

  • "initialized": "always" requires one variable declaration for initialized variables per scope
  • "initialized": "never" requires multiple variable declarations for initialized variables per scope
  • "initialized": "consecutive" requires consecutive variable declarations for initialized variables to be a single declaration
  • "uninitialized": "always" requires one variable declaration for uninitialized variables per scope
  • "uninitialized": "never" requires multiple variable declarations for uninitialized variables per scope
  • "uninitialized": "consecutive" requires consecutive variable declarations for uninitialized variables to be a single declaration

always

Examples of incorrect code for this rule with the default "always" option:

/*eslint one-var: ["error", "always"]*/
/*eslint-env es6*/

function foo() {
    var bar;
    var baz;
    let qux;
    let norf;
}

function foo(){
    const bar = false;
    const baz = true;
    let qux;
    let norf;
}

function foo() {
    var bar;

    if (baz) {
        var qux = true;
    }
}

Examples of correct code for this rule with the default "always" option:

/*eslint one-var: ["error", "always"]*/
/*eslint-env es6*/

function foo() {
    var bar,
        baz;
    let qux,
        norf;
}

function foo(){
    const bar = true,
        baz = false;
    let qux,
        norf;
}

function foo() {
    var bar,
        qux;

    if (baz) {
        qux = true;
    }
}

function foo(){
    let bar;

    if (baz) {
        let qux;
    }
}

never

Examples of incorrect code for this rule with the "never" option:

/*eslint one-var: ["error", "never"]*/
/*eslint-env es6*/

function foo() {
    var bar,
        baz;
    const bar = true,
        baz = false;
}

function foo() {
    var bar,
        qux;

    if (baz) {
        qux = true;
    }
}

function foo(){
    let bar = true,
        baz = false;
}

Examples of correct code for this rule with the "never" option:

/*eslint one-var: ["error", "never"]*/
/*eslint-env es6*/

function foo() {
    var bar;
    var baz;
}

function foo() {
    var bar;

    if (baz) {
        var qux = true;
    }
}

function foo() {
    let bar;

    if (baz) {
        let qux = true;
    }
}

consecutive

Examples of incorrect code for this rule with the "consecutive" option:

/*eslint one-var: ["error", "consecutive"]*/
/*eslint-env es6*/

function foo() {
    var bar;
    var baz;
}

function foo(){
    var bar = 1;
    var baz = 2;

    qux();

    var qux = 3;
    var quux;
}

Examples of correct code for this rule with the "consecutive" option:

/*eslint one-var: ["error", "consecutive"]*/
/*eslint-env es6*/


function foo() {
    var bar,
        baz;
}

function foo(){
    var bar = 1,
        baz = 2;

    qux();

    var qux = 3,
        quux;
}

var, let, and const

Examples of incorrect code for this rule with the { var: "always", let: "never", const: "never" } option:

/*eslint one-var: ["error", { var: "always", let: "never", const: "never" }]*/
/*eslint-env es6*/

function foo() {
    var bar;
    var baz;
    let qux,
        norf;
}

function foo() {
    const bar = 1,
          baz = 2;
    let qux,
        norf;
}

Examples of correct code for this rule with the { var: "always", let: "never", const: "never" } option:

/*eslint one-var: ["error", { var: "always", let: "never", const: "never" }]*/
/*eslint-env es6*/

function foo() {
    var bar,
        baz;
    let qux;
    let norf;
}

function foo() {
    const bar = 1;
    const baz = 2;
    let qux;
    let norf;
}

Examples of incorrect code for this rule with the { var: "never" } option:

/*eslint one-var: ["error", { var: "never" }]*/
/*eslint-env es6*/

function foo() {
    var bar,
        baz;
}

Examples of correct code for this rule with the { var: "never" } option:

/*eslint one-var: ["error", { var: "never" }]*/
/*eslint-env es6*/

function foo() {
    var bar,
        baz;
    const bar = 1; // `const` and `let` declarations are ignored if they are not specified
    const baz = 2;
    let qux;
    let norf;
}

Examples of incorrect code for this rule with the { separateRequires: true } option:

/*eslint one-var: ["error", { separateRequires: true, var: "always" }]*/
/*eslint-env node*/

var foo = require("foo"),
    bar = "bar";

Examples of correct code for this rule with the { separateRequires: true } option:

/*eslint one-var: ["error", { separateRequires: true, var: "always" }]*/
/*eslint-env node*/

var foo = require("foo");
var bar = "bar";
var foo = require("foo"),
    bar = require("bar");

Examples of incorrect code for this rule with the { var: "never", let: "consecutive", const: "consecutive" } option:

/*eslint one-var: ["error", { var: "never", let: "consecutive", const: "consecutive" }]*/
/*eslint-env es6*/

function foo() {
    let a,
        b;
    let c;

    var d,
        e;
}

function foo() {
    const a = 1,
        b = 2;
    const c = 3;

    var d,
        e;
}

Examples of correct code for this rule with the { var: "never", let: "consecutive", const: "consecutive" } option:

/*eslint one-var: ["error", { var: "never", let: "consecutive", const: "consecutive" }]*/
/*eslint-env es6*/

function foo() {
    let a,
        b;

    var d;
    var e;

    let f;
}

function foo() {
    const a = 1,
          b = 2;

    var c;
    var d;

    const e = 3;
}

Examples of incorrect code for this rule with the { var: "consecutive" } option:

/*eslint one-var: ["error", { var: "consecutive" }]*/
/*eslint-env es6*/

function foo() {
    var a;
    var b;
}

Examples of correct code for this rule with the { var: "consecutive" } option:

/*eslint one-var: ["error", { var: "consecutive" }]*/
/*eslint-env es6*/

function foo() {
    var a,
        b;
    const c = 1; // `const` and `let` declarations are ignored if they are not specified
    const d = 2;
    let e;
    let f;
}

initialized and uninitialized

Examples of incorrect code for this rule with the { "initialized": "always", "uninitialized": "never" } option:

/*eslint one-var: ["error", { "initialized": "always", "uninitialized": "never" }]*/
/*eslint-env es6*/

function foo() {
    var a, b, c;
    var foo = true;
    var bar = false;
}

Examples of correct code for this rule with the { "initialized": "always", "uninitialized": "never" } option:

/*eslint one-var: ["error", { "initialized": "always", "uninitialized": "never" }]*/

function foo() {
    var a;
    var b;
    var c;
    var foo = true,
        bar = false;
}

for (let z of foo) {
    doSomething(z);
}

let z;
for (z of foo) {
    doSomething(z);
}

Examples of incorrect code for this rule with the { "initialized": "never" } option:

/*eslint one-var: ["error", { "initialized": "never" }]*/
/*eslint-env es6*/

function foo() {
    var foo = true,
        bar = false;
}

Examples of correct code for this rule with the { "initialized": "never" } option:

/*eslint one-var: ["error", { "initialized": "never" }]*/

function foo() {
    var foo = true;
    var bar = false;
    var a, b, c; // Uninitialized variables are ignored
}

Examples of incorrect code for this rule with the { "initialized": "consecutive", "uninitialized": "never" } option:

/*eslint one-var: ["error", { "initialized": "consecutive", "uninitialized": "never" }]*/

function foo() {
    var a = 1;
    var b = 2;
    var c,
        d;
    var e = 3;
    var f = 4;
}

Examples of correct code for this rule with the { "initialized": "consecutive", "uninitialized": "never" } option:

/*eslint one-var: ["error", { "initialized": "consecutive", "uninitialized": "never" }]*/

function foo() {
    var a = 1,
        b = 2;
    var c;
    var d;
    var e = 3,
        f = 4;
}

Examples of incorrect code for this rule with the { "initialized": "consecutive" } option:

/*eslint one-var: ["error", { "initialized": "consecutive" }]*/

function foo() {
    var a = 1;
    var b = 2;

    foo();

    var c = 3;
    var d = 4;
}

Examples of correct code for this rule with the { "initialized": "consecutive" } option:

/*eslint one-var: ["error", { "initialized": "consecutive" }]*/

function foo() {
    var a = 1,
        b = 2;

    foo();

    var c = 3,
        d = 4;
}

Compatibility

A space is required after '{'.
Open

const initialState = {appState: { tags: tags, assignedTags: assignedTags }};

enforce consistent spacing inside braces (object-curly-spacing)

While formatting preferences are very personal, a number of style guides require or disallow spaces between curly braces in the following situations:

// simple object literals
var obj = { foo: "bar" };

// nested object literals
var obj = { foo: { zoo: "bar" } };

// destructuring assignment (EcmaScript 6)
var { x, y } = y;

// import/export declarations (EcmaScript 6)
import { foo } from "bar";
export { foo };

Rule Details

This rule enforces consistent spacing inside braces of object literals, destructuring assignments, and import/export specifiers.

Options

This rule has two options, a string option and an object option.

String option:

  • "never" (default) disallows spacing inside of braces
  • "always" requires spacing inside of braces (except {})

Object option:

  • "arraysInObjects": true requires spacing inside of braces of objects beginning and/or ending with an array element (applies when the first option is set to never)
  • "arraysInObjects": false disallows spacing inside of braces of objects beginning and/or ending with an array element (applies when the first option is set to always)
  • "objectsInObjects": true requires spacing inside of braces of objects beginning and/or ending with an object element (applies when the first option is set to never)
  • "objectsInObjects": false disallows spacing inside of braces of objects beginning and/or ending with an object element (applies when the first option is set to always)

never

Examples of incorrect code for this rule with the default "never" option:

/*eslint object-curly-spacing: ["error", "never"]*/

var obj = { 'foo': 'bar' };
var obj = {'foo': 'bar' };
var obj = { baz: {'foo': 'qux'}, bar};
var obj = {baz: { 'foo': 'qux'}, bar};
var {x } = y;
import { foo } from 'bar';

Examples of correct code for this rule with the default "never" option:

/*eslint object-curly-spacing: ["error", "never"]*/

var obj = {'foo': 'bar'};
var obj = {'foo': {'bar': 'baz'}, 'qux': 'quxx'};
var obj = {
  'foo': 'bar'
};
var obj = {'foo': 'bar'
};
var obj = {
  'foo':'bar'};
var obj = {};
var {x} = y;
import {foo} from 'bar';

always

Examples of incorrect code for this rule with the "always" option:

/*eslint object-curly-spacing: ["error", "always"]*/

var obj = {'foo': 'bar'};
var obj = {'foo': 'bar' };
var obj = { baz: {'foo': 'qux'}, bar};
var obj = {baz: { 'foo': 'qux' }, bar};
var obj = {'foo': 'bar'
};
var obj = {
  'foo':'bar'};
var {x} = y;
import {foo } from 'bar';

Examples of correct code for this rule with the "always" option:

/*eslint object-curly-spacing: ["error", "always"]*/

var obj = {};
var obj = { 'foo': 'bar' };
var obj = { 'foo': { 'bar': 'baz' }, 'qux': 'quxx' };
var obj = {
  'foo': 'bar'
};
var { x } = y;
import { foo } from 'bar';

arraysInObjects

Examples of additional correct code for this rule with the "never", { "arraysInObjects": true } options:

/*eslint object-curly-spacing: ["error", "never", { "arraysInObjects": true }]*/

var obj = {"foo": [ 1, 2 ] };
var obj = {"foo": [ "baz", "bar" ] };

Examples of additional correct code for this rule with the "always", { "arraysInObjects": false } options:

/*eslint object-curly-spacing: ["error", "always", { "arraysInObjects": false }]*/

var obj = { "foo": [ 1, 2 ]};
var obj = { "foo": [ "baz", "bar" ]};

objectsInObjects

Examples of additional correct code for this rule with the "never", { "objectsInObjects": true } options:

/*eslint object-curly-spacing: ["error", "never", { "objectsInObjects": true }]*/

var obj = {"foo": {"baz": 1, "bar": 2} };

Examples of additional correct code for this rule with the "always", { "objectsInObjects": false } options:

/*eslint object-curly-spacing: ["error", "always", { "objectsInObjects": false }]*/

var obj = { "foo": { "baz": 1, "bar": 2 }};

When Not To Use It

You can turn this rule off if you are not concerned with the consistency of spacing between curly braces.

Related Rules

  • [array-bracket-spacing](array-bracket-spacing.md)
  • [comma-spacing](comma-spacing.md)
  • [computed-property-spacing](computed-property-spacing.md)
  • [space-in-parens](space-in-parens.md) Source: http://eslint.org/docs/rules/

Expected property shorthand.
Open

const initialState = {appState: { tags: tags, assignedTags: assignedTags }};

Require Object Literal Shorthand Syntax (object-shorthand)

ECMAScript 6 provides a concise form for defining object literal methods and properties. This syntax can make defining complex object literals much cleaner.

Here are a few common examples using the ES5 syntax:

// properties
var foo = {
    x: x,
    y: y,
    z: z,
};

// methods
var foo = {
    a: function() {},
    b: function() {}
};

Now here are ES6 equivalents:

/*eslint-env es6*/

// properties
var foo = {x, y, z};

// methods
var foo = {
    a() {},
    b() {}
};

Rule Details

This rule enforces the use of the shorthand syntax. This applies to all methods (including generators) defined in object literals and any properties defined where the key name matches name of the assigned variable.

Each of the following properties would warn:

/*eslint object-shorthand: "error"*/
/*eslint-env es6*/

var foo = {
    w: function() {},
    x: function *() {},
    [y]: function() {},
    z: z
};

In that case the expected syntax would have been:

/*eslint object-shorthand: "error"*/
/*eslint-env es6*/

var foo = {
    w() {},
    *x() {},
    [y]() {},
    z
};

This rule does not flag arrow functions inside of object literals. The following will not warn:

/*eslint object-shorthand: "error"*/
/*eslint-env es6*/

var foo = {
    x: (y) => y
};

See Also:

  • no-useless-rename which disallows renaming import, export, and destructured assignments to the same name.

Options

The rule takes an option which specifies when it should be applied. It can be set to one of the following values:

  • "always" (default) expects that the shorthand will be used whenever possible.
  • "methods" ensures the method shorthand is used (also applies to generators).
  • "properties" ensures the property shorthand is used (where the key and variable name match).
  • "never" ensures that no property or method shorthand is used in any object literal.
  • "consistent" ensures that either all shorthand or all long-form will be used in an object literal.
  • "consistent-as-needed" ensures that either all shorthand or all long-form will be used in an object literal, but ensures all shorthand whenever possible.

You can set the option in configuration like this:

{
    "object-shorthand": ["error", "always"]
}

Additionally, the rule takes an optional object configuration:

  • "avoidQuotes": true indicates that long-form syntax is preferred whenever the object key is a string literal (default: false). Note that this option can only be enabled when the string option is set to "always", "methods", or "properties".
  • "ignoreConstructors": true can be used to prevent the rule from reporting errors for constructor functions. (By default, the rule treats constructors the same way as other functions.) Note that this option can only be enabled when the string option is set to "always" or "methods".
  • "avoidExplicitReturnArrows": true indicates that methods are preferred over explicit-return arrow functions for function properties. (By default, the rule allows either of these.) Note that this option can only be enabled when the string option is set to "always" or "methods".

avoidQuotes

{
    "object-shorthand": ["error", "always", { "avoidQuotes": true }]
}

Example of incorrect code for this rule with the "always", { "avoidQuotes": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
/*eslint-env es6*/

var foo = {
    "bar-baz"() {}
};

Example of correct code for this rule with the "always", { "avoidQuotes": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
/*eslint-env es6*/

var foo = {
    "bar-baz": function() {},
    "qux": qux
};

ignoreConstructors

{
    "object-shorthand": ["error", "always", { "ignoreConstructors": true }]
}

Example of correct code for this rule with the "always", { "ignoreConstructors": true } option:

/*eslint object-shorthand: ["error", "always", { "ignoreConstructors": true }]*/
/*eslint-env es6*/

var foo = {
    ConstructorFunction: function() {}
};

avoidExplicitReturnArrows

{
    "object-shorthand": ["error", "always", { "avoidExplicitReturnArrows": true }]
}

Example of incorrect code for this rule with the "always", { "avoidExplicitReturnArrows": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
/*eslint-env es6*/

var foo = {
  foo: (bar, baz) => {
    return bar + baz;
  },

  qux: (foobar) => {
    return foobar * 2;
  }
};

Example of correct code for this rule with the "always", { "avoidExplicitReturnArrows": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
/*eslint-env es6*/

var foo = {
  foo(bar, baz) {
    return bar + baz;
  },

  qux: foobar => foobar * 2
};

Example of incorrect code for this rule with the "consistent" option:

/*eslint object-shorthand: [2, "consistent"]*/
/*eslint-env es6*/

var foo = {
    a,
    b: "foo",
};

Examples of correct code for this rule with the "consistent" option:

/*eslint object-shorthand: [2, "consistent"]*/
/*eslint-env es6*/

var foo = {
    a: a,
    b: "foo"
};

var bar = {
    a,
    b,
};

Example of incorrect code with the "consistent-as-needed" option, which is very similar to "consistent":

/*eslint object-shorthand: [2, "consistent-as-needed"]*/
/*eslint-env es6*/

var foo = {
    a: a,
    b: b,
};

When Not To Use It

Anyone not yet in an ES6 environment would not want to apply this rule. Others may find the terseness of the shorthand syntax harder to read and may not want to encourage it with this rule.

Further Reading

Object initializer - MDN Source: http://eslint.org/docs/rules/

A space is required before '}'.
Open

const initialState = {appState: { tags: tags, assignedTags: assignedTags }};

enforce consistent spacing inside braces (object-curly-spacing)

While formatting preferences are very personal, a number of style guides require or disallow spaces between curly braces in the following situations:

// simple object literals
var obj = { foo: "bar" };

// nested object literals
var obj = { foo: { zoo: "bar" } };

// destructuring assignment (EcmaScript 6)
var { x, y } = y;

// import/export declarations (EcmaScript 6)
import { foo } from "bar";
export { foo };

Rule Details

This rule enforces consistent spacing inside braces of object literals, destructuring assignments, and import/export specifiers.

Options

This rule has two options, a string option and an object option.

String option:

  • "never" (default) disallows spacing inside of braces
  • "always" requires spacing inside of braces (except {})

Object option:

  • "arraysInObjects": true requires spacing inside of braces of objects beginning and/or ending with an array element (applies when the first option is set to never)
  • "arraysInObjects": false disallows spacing inside of braces of objects beginning and/or ending with an array element (applies when the first option is set to always)
  • "objectsInObjects": true requires spacing inside of braces of objects beginning and/or ending with an object element (applies when the first option is set to never)
  • "objectsInObjects": false disallows spacing inside of braces of objects beginning and/or ending with an object element (applies when the first option is set to always)

never

Examples of incorrect code for this rule with the default "never" option:

/*eslint object-curly-spacing: ["error", "never"]*/

var obj = { 'foo': 'bar' };
var obj = {'foo': 'bar' };
var obj = { baz: {'foo': 'qux'}, bar};
var obj = {baz: { 'foo': 'qux'}, bar};
var {x } = y;
import { foo } from 'bar';

Examples of correct code for this rule with the default "never" option:

/*eslint object-curly-spacing: ["error", "never"]*/

var obj = {'foo': 'bar'};
var obj = {'foo': {'bar': 'baz'}, 'qux': 'quxx'};
var obj = {
  'foo': 'bar'
};
var obj = {'foo': 'bar'
};
var obj = {
  'foo':'bar'};
var obj = {};
var {x} = y;
import {foo} from 'bar';

always

Examples of incorrect code for this rule with the "always" option:

/*eslint object-curly-spacing: ["error", "always"]*/

var obj = {'foo': 'bar'};
var obj = {'foo': 'bar' };
var obj = { baz: {'foo': 'qux'}, bar};
var obj = {baz: { 'foo': 'qux' }, bar};
var obj = {'foo': 'bar'
};
var obj = {
  'foo':'bar'};
var {x} = y;
import {foo } from 'bar';

Examples of correct code for this rule with the "always" option:

/*eslint object-curly-spacing: ["error", "always"]*/

var obj = {};
var obj = { 'foo': 'bar' };
var obj = { 'foo': { 'bar': 'baz' }, 'qux': 'quxx' };
var obj = {
  'foo': 'bar'
};
var { x } = y;
import { foo } from 'bar';

arraysInObjects

Examples of additional correct code for this rule with the "never", { "arraysInObjects": true } options:

/*eslint object-curly-spacing: ["error", "never", { "arraysInObjects": true }]*/

var obj = {"foo": [ 1, 2 ] };
var obj = {"foo": [ "baz", "bar" ] };

Examples of additional correct code for this rule with the "always", { "arraysInObjects": false } options:

/*eslint object-curly-spacing: ["error", "always", { "arraysInObjects": false }]*/

var obj = { "foo": [ 1, 2 ]};
var obj = { "foo": [ "baz", "bar" ]};

objectsInObjects

Examples of additional correct code for this rule with the "never", { "objectsInObjects": true } options:

/*eslint object-curly-spacing: ["error", "never", { "objectsInObjects": true }]*/

var obj = {"foo": {"baz": 1, "bar": 2} };

Examples of additional correct code for this rule with the "always", { "objectsInObjects": false } options:

/*eslint object-curly-spacing: ["error", "always", { "objectsInObjects": false }]*/

var obj = { "foo": { "baz": 1, "bar": 2 }};

When Not To Use It

You can turn this rule off if you are not concerned with the consistency of spacing between curly braces.

Related Rules

  • [array-bracket-spacing](array-bracket-spacing.md)
  • [comma-spacing](comma-spacing.md)
  • [computed-property-spacing](computed-property-spacing.md)
  • [space-in-parens](space-in-parens.md) Source: http://eslint.org/docs/rules/

'Tagging' is defined but never used.
Open

import Tagging from '../components/Tagging/Tagging';

Disallow Unused Variables (no-unused-vars)

Variables that are declared and not used anywhere in the code are most likely an error due to incomplete refactoring. Such variables take up space in the code and can lead to confusion by readers.

Rule Details

This rule is aimed at eliminating unused variables, functions, and function parameters.

A variable foo is considered to be used if any of the following are true:

  • It is called (foo()) or constructed (new foo())
  • It is read (var bar = foo)
  • It is passed into a function as an argument (doSomething(foo))
  • It is read inside of a function that is passed to another function (doSomething(function() { foo(); }))

A variable is not considered to be used if it is only ever declared (var foo = 5) or assigned to (foo = 7).

Examples of incorrect code for this rule:

/*eslint no-unused-vars: "error"*/
/*global some_unused_var*/

// It checks variables you have defined as global
some_unused_var = 42;

var x;

// Write-only variables are not considered as used.
var y = 10;
y = 5;

// A read for a modification of itself is not considered as used.
var z = 0;
z = z + 1;

// By default, unused arguments cause warnings.
(function(foo) {
    return 5;
})();

// Unused recursive functions also cause warnings.
function fact(n) {
    if (n < 2) return 1;
    return n * fact(n - 1);
}

// When a function definition destructures an array, unused entries from the array also cause warnings.
function getY([x, y]) {
    return y;
}

Examples of correct code for this rule:

/*eslint no-unused-vars: "error"*/

var x = 10;
alert(x);

// foo is considered used here
myFunc(function foo() {
    // ...
}.bind(this));

(function(foo) {
    return foo;
})();

var myFunc;
myFunc = setTimeout(function() {
    // myFunc is considered used
    myFunc();
}, 50);

// Only the second argument from the descructured array is used.
function getY([, y]) {
    return y;
}

exported

In environments outside of CommonJS or ECMAScript modules, you may use var to create a global variable that may be used by other scripts. You can use the /* exported variableName */ comment block to indicate that this variable is being exported and therefore should not be considered unused.

Note that /* exported */ has no effect for any of the following:

  • when the environment is node or commonjs
  • when parserOptions.sourceType is module
  • when ecmaFeatures.globalReturn is true

The line comment // exported variableName will not work as exported is not line-specific.

Examples of correct code for /* exported variableName */ operation:

/* exported global_var */

var global_var = 42;

Options

This rule takes one argument which can be a string or an object. The string settings are the same as those of the vars property (explained below).

By default this rule is enabled with all option for variables and after-used for arguments.

{
    "rules": {
        "no-unused-vars": ["error", { "vars": "all", "args": "after-used", "ignoreRestSiblings": false }]
    }
}

vars

The vars option has two settings:

  • all checks all variables for usage, including those in the global scope. This is the default setting.
  • local checks only that locally-declared variables are used but will allow global variables to be unused.

vars: local

Examples of correct code for the { "vars": "local" } option:

/*eslint no-unused-vars: ["error", { "vars": "local" }]*/
/*global some_unused_var */

some_unused_var = 42;

varsIgnorePattern

The varsIgnorePattern option specifies exceptions not to check for usage: variables whose names match a regexp pattern. For example, variables whose names contain ignored or Ignored.

Examples of correct code for the { "varsIgnorePattern": "[iI]gnored" } option:

/*eslint no-unused-vars: ["error", { "varsIgnorePattern": "[iI]gnored" }]*/

var firstVarIgnored = 1;
var secondVar = 2;
console.log(secondVar);

args

The args option has three settings:

  • after-used - unused positional arguments that occur before the last used argument will not be checked, but all named arguments and all positional arguments after the last used argument will be checked.
  • all - all named arguments must be used.
  • none - do not check arguments.

args: after-used

Examples of incorrect code for the default { "args": "after-used" } option:

/*eslint no-unused-vars: ["error", { "args": "after-used" }]*/

// 2 errors, for the parameters after the last used parameter (bar)
// "baz" is defined but never used
// "qux" is defined but never used
(function(foo, bar, baz, qux) {
    return bar;
})();

Examples of correct code for the default { "args": "after-used" } option:

/*eslint no-unused-vars: ["error", {"args": "after-used"}]*/

(function(foo, bar, baz, qux) {
    return qux;
})();

args: all

Examples of incorrect code for the { "args": "all" } option:

/*eslint no-unused-vars: ["error", { "args": "all" }]*/

// 2 errors
// "foo" is defined but never used
// "baz" is defined but never used
(function(foo, bar, baz) {
    return bar;
})();

args: none

Examples of correct code for the { "args": "none" } option:

/*eslint no-unused-vars: ["error", { "args": "none" }]*/

(function(foo, bar, baz) {
    return bar;
})();

ignoreRestSiblings

The ignoreRestSiblings option is a boolean (default: false). Using a Rest Property it is possible to "omit" properties from an object, but by default the sibling properties are marked as "unused". With this option enabled the rest property's siblings are ignored.

Examples of correct code for the { "ignoreRestSiblings": true } option:

/*eslint no-unused-vars: ["error", { "ignoreRestSiblings": true }]*/
// 'type' is ignored because it has a rest property sibling.
var { type, ...coords } = data;

argsIgnorePattern

The argsIgnorePattern option specifies exceptions not to check for usage: arguments whose names match a regexp pattern. For example, variables whose names begin with an underscore.

Examples of correct code for the { "argsIgnorePattern": "^_" } option:

/*eslint no-unused-vars: ["error", { "argsIgnorePattern": "^_" }]*/

function foo(x, _y) {
    return x + 1;
}
foo();

caughtErrors

The caughtErrors option is used for catch block arguments validation.

It has two settings:

  • none - do not check error objects. This is the default setting.
  • all - all named arguments must be used.

caughtErrors: none

Not specifying this rule is equivalent of assigning it to none.

Examples of correct code for the { "caughtErrors": "none" } option:

/*eslint no-unused-vars: ["error", { "caughtErrors": "none" }]*/

try {
    //...
} catch (err) {
    console.error("errors");
}

caughtErrors: all

Examples of incorrect code for the { "caughtErrors": "all" } option:

/*eslint no-unused-vars: ["error", { "caughtErrors": "all" }]*/

// 1 error
// "err" is defined but never used
try {
    //...
} catch (err) {
    console.error("errors");
}

caughtErrorsIgnorePattern

The caughtErrorsIgnorePattern option specifies exceptions not to check for usage: catch arguments whose names match a regexp pattern. For example, variables whose names begin with a string 'ignore'.

Examples of correct code for the { "caughtErrorsIgnorePattern": "^ignore" } option:

/*eslint no-unused-vars: ["error", { "caughtErrorsIgnorePattern": "^ignore" }]*/

try {
    //...
} catch (ignoreErr) {
    console.error("errors");
}

When Not To Use It

If you don't want to be notified about unused variables or function arguments, you can safely turn this rule off. Source: http://eslint.org/docs/rules/

'mount' is defined but never used.
Open

import { shallow, mount } from 'enzyme';

Disallow Unused Variables (no-unused-vars)

Variables that are declared and not used anywhere in the code are most likely an error due to incomplete refactoring. Such variables take up space in the code and can lead to confusion by readers.

Rule Details

This rule is aimed at eliminating unused variables, functions, and function parameters.

A variable foo is considered to be used if any of the following are true:

  • It is called (foo()) or constructed (new foo())
  • It is read (var bar = foo)
  • It is passed into a function as an argument (doSomething(foo))
  • It is read inside of a function that is passed to another function (doSomething(function() { foo(); }))

A variable is not considered to be used if it is only ever declared (var foo = 5) or assigned to (foo = 7).

Examples of incorrect code for this rule:

/*eslint no-unused-vars: "error"*/
/*global some_unused_var*/

// It checks variables you have defined as global
some_unused_var = 42;

var x;

// Write-only variables are not considered as used.
var y = 10;
y = 5;

// A read for a modification of itself is not considered as used.
var z = 0;
z = z + 1;

// By default, unused arguments cause warnings.
(function(foo) {
    return 5;
})();

// Unused recursive functions also cause warnings.
function fact(n) {
    if (n < 2) return 1;
    return n * fact(n - 1);
}

// When a function definition destructures an array, unused entries from the array also cause warnings.
function getY([x, y]) {
    return y;
}

Examples of correct code for this rule:

/*eslint no-unused-vars: "error"*/

var x = 10;
alert(x);

// foo is considered used here
myFunc(function foo() {
    // ...
}.bind(this));

(function(foo) {
    return foo;
})();

var myFunc;
myFunc = setTimeout(function() {
    // myFunc is considered used
    myFunc();
}, 50);

// Only the second argument from the descructured array is used.
function getY([, y]) {
    return y;
}

exported

In environments outside of CommonJS or ECMAScript modules, you may use var to create a global variable that may be used by other scripts. You can use the /* exported variableName */ comment block to indicate that this variable is being exported and therefore should not be considered unused.

Note that /* exported */ has no effect for any of the following:

  • when the environment is node or commonjs
  • when parserOptions.sourceType is module
  • when ecmaFeatures.globalReturn is true

The line comment // exported variableName will not work as exported is not line-specific.

Examples of correct code for /* exported variableName */ operation:

/* exported global_var */

var global_var = 42;

Options

This rule takes one argument which can be a string or an object. The string settings are the same as those of the vars property (explained below).

By default this rule is enabled with all option for variables and after-used for arguments.

{
    "rules": {
        "no-unused-vars": ["error", { "vars": "all", "args": "after-used", "ignoreRestSiblings": false }]
    }
}

vars

The vars option has two settings:

  • all checks all variables for usage, including those in the global scope. This is the default setting.
  • local checks only that locally-declared variables are used but will allow global variables to be unused.

vars: local

Examples of correct code for the { "vars": "local" } option:

/*eslint no-unused-vars: ["error", { "vars": "local" }]*/
/*global some_unused_var */

some_unused_var = 42;

varsIgnorePattern

The varsIgnorePattern option specifies exceptions not to check for usage: variables whose names match a regexp pattern. For example, variables whose names contain ignored or Ignored.

Examples of correct code for the { "varsIgnorePattern": "[iI]gnored" } option:

/*eslint no-unused-vars: ["error", { "varsIgnorePattern": "[iI]gnored" }]*/

var firstVarIgnored = 1;
var secondVar = 2;
console.log(secondVar);

args

The args option has three settings:

  • after-used - unused positional arguments that occur before the last used argument will not be checked, but all named arguments and all positional arguments after the last used argument will be checked.
  • all - all named arguments must be used.
  • none - do not check arguments.

args: after-used

Examples of incorrect code for the default { "args": "after-used" } option:

/*eslint no-unused-vars: ["error", { "args": "after-used" }]*/

// 2 errors, for the parameters after the last used parameter (bar)
// "baz" is defined but never used
// "qux" is defined but never used
(function(foo, bar, baz, qux) {
    return bar;
})();

Examples of correct code for the default { "args": "after-used" } option:

/*eslint no-unused-vars: ["error", {"args": "after-used"}]*/

(function(foo, bar, baz, qux) {
    return qux;
})();

args: all

Examples of incorrect code for the { "args": "all" } option:

/*eslint no-unused-vars: ["error", { "args": "all" }]*/

// 2 errors
// "foo" is defined but never used
// "baz" is defined but never used
(function(foo, bar, baz) {
    return bar;
})();

args: none

Examples of correct code for the { "args": "none" } option:

/*eslint no-unused-vars: ["error", { "args": "none" }]*/

(function(foo, bar, baz) {
    return bar;
})();

ignoreRestSiblings

The ignoreRestSiblings option is a boolean (default: false). Using a Rest Property it is possible to "omit" properties from an object, but by default the sibling properties are marked as "unused". With this option enabled the rest property's siblings are ignored.

Examples of correct code for the { "ignoreRestSiblings": true } option:

/*eslint no-unused-vars: ["error", { "ignoreRestSiblings": true }]*/
// 'type' is ignored because it has a rest property sibling.
var { type, ...coords } = data;

argsIgnorePattern

The argsIgnorePattern option specifies exceptions not to check for usage: arguments whose names match a regexp pattern. For example, variables whose names begin with an underscore.

Examples of correct code for the { "argsIgnorePattern": "^_" } option:

/*eslint no-unused-vars: ["error", { "argsIgnorePattern": "^_" }]*/

function foo(x, _y) {
    return x + 1;
}
foo();

caughtErrors

The caughtErrors option is used for catch block arguments validation.

It has two settings:

  • none - do not check error objects. This is the default setting.
  • all - all named arguments must be used.

caughtErrors: none

Not specifying this rule is equivalent of assigning it to none.

Examples of correct code for the { "caughtErrors": "none" } option:

/*eslint no-unused-vars: ["error", { "caughtErrors": "none" }]*/

try {
    //...
} catch (err) {
    console.error("errors");
}

caughtErrors: all

Examples of incorrect code for the { "caughtErrors": "all" } option:

/*eslint no-unused-vars: ["error", { "caughtErrors": "all" }]*/

// 1 error
// "err" is defined but never used
try {
    //...
} catch (err) {
    console.error("errors");
}

caughtErrorsIgnorePattern

The caughtErrorsIgnorePattern option specifies exceptions not to check for usage: catch arguments whose names match a regexp pattern. For example, variables whose names begin with a string 'ignore'.

Examples of correct code for the { "caughtErrorsIgnorePattern": "^ignore" } option:

/*eslint no-unused-vars: ["error", { "caughtErrorsIgnorePattern": "^ignore" }]*/

try {
    //...
} catch (ignoreErr) {
    console.error("errors");
}

When Not To Use It

If you don't want to be notified about unused variables or function arguments, you can safely turn this rule off. Source: http://eslint.org/docs/rules/

Identical blocks of code found in 2 locations. Consider refactoring.
Open

const tags = [
  { description: 'Name', id: 1, values: [{ description: 'Pepa', id: 11 }, { description: 'Franta', id: 12 }] },
  { description: 'Number', id: 2, values: [{ description: '1', id: 21 }, { description: '2', id: 22 }] },
  { description: 'Animal', id: 3, values: [{ description: 'Duck', id: 31 }, { description: 'Cat', id: 32 }, { description: 'Dog', id: 33 }] },
  { description: 'Food', id: 4, values: [{ description: 'Steak', id: 41 }, { description: 'Duck', id: 42 }, { description: 'Salad', id: 43 }] },
Severity: Major
Found in app/javascript/tagging/tests/tagging.with.reducer.test.js and 1 other location - About 1 day to fix
app/javascript/tagging/tests/tagging.with.buttons.test.js on lines 9..20

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 242.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  beforeEach(() => {
    store = mockStore(initialState);
    wrapper = shallow(<Provider store={store}><TaggingConnected /></Provider>);
  });
Severity: Major
Found in app/javascript/tagging/tests/tagging.with.reducer.test.js and 1 other location - About 1 hr to fix
app/javascript/tagging/tests/tagging.with.buttons.test.js on lines 48..51

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 58.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

../components/Tagging/Tagging import should occur after import of react-redux
Open

import Tagging from '../components/Tagging/Tagging';

For more information visit Source: http://eslint.org/docs/rules/

../containers/tagging import should occur after import of react-redux
Open

import { TaggingConnected } from '../containers/tagging';

For more information visit Source: http://eslint.org/docs/rules/

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