Showing 2,015 of 18,390 total issues
Method current_tree_item
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def current_tree_item(tree)
return {:title => tree[:text], :key => tree[:key]} if tree[:key] == x_node
if tree.include?(:nodes)
tree[:nodes].each do |node|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method update
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def update
assert_privileges("chargeback_assignments")
clear_flash_msg
return unless load_edit("cbassign_edit__#{params[:id]}", "index")
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method process_params_model_view
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def process_params_model_view(params, options)
model_view = options[:model_name].constantize if options[:model_name]
model_view ||= model_string_to_constant(params[:model_name]) if params[:model_name]
model_view ||= model_from_active_tree(params[:active_tree].to_sym) if params[:active_tree]
model_view || controller_to_model
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method render_chart
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def render_chart
assert_privileges("view_graph")
if params[:report]
rpt = MiqReport.for_user(current_user).find_by(:name => params[:report])
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method filter_ids_in_region
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def filter_ids_in_region(ids, label)
in_reg, out_reg = ApplicationRecord.partition_ids_by_remote_region(ids)
if ids.length == 1
add_flash(_("The selected %{label} is not in the current region") % {:label => label}, :error) if in_reg.empty?
elsif in_reg.empty?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_record_display_name
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def get_record_display_name(record)
return record.label if record.respond_to?("label")
return record.name if record.respond_to?("name")
return record.description if record.respond_to?("description") && record.description.present?
return record.ext_management_system.name if record.respond_to?("ems_id")
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method determine_root_node_info
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def determine_root_node_info
case x_active_tree
when :db_tree
db_get_node_info
when :export_tree
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method previous_page_url
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def previous_page_url
if params[:id]
show_url = "/#{params[:controller]}/show"
previous_breadcrumb_url == show_url ? "#{show_url}/#{params[:id]}" : previous_breadcrumb_url
elsif params[:miq_grid_checks]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method gfv_pivots
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def gfv_pivots
@edit[:new][:pivot] ||= ReportController::PivotOptions.new
@edit[:new][:pivot].update(params)
if params[:chosen_pivot1] || params[:chosen_pivot2] || params[:chosen_pivot3]
if @edit[:new][:pivot].by1 == ReportHelper::NOTHING_STRING
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method set_edit_new_cols
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def set_edit_new_cols
if params[:col1] || params[:col2]
if params[:col1] && params[:col1] != [""]
@edit[:new][:col1] = params[:col1].collect { |w| w.split("_").last.to_i }
@edit[:new][:col2].delete_if { |w| @edit[:new][:col1].include?(w) }
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method x_get_tree_kids
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def x_get_tree_kids(parent, count_only, parents)
generator = self.class.kids_generators.detect { |k, v| v if parent.kind_of?(k) }
return nil unless generator
method = generator[1][0]
attributes = generator[1][1..-1].collect do |attribute_name|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method menu_set_form_vars
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def menu_set_form_vars
# session[:changed] = @changed = false
@edit = {}
@edit[:new] = []
@edit[:key] = "menu_edit__#{session[:role_choice] ? session[:role_choice] : "new"}"
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method friendly_model_name
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def friendly_model_name(model)
# First part is a model name
tables = model.split(".")
retname = ""
# The rest are table names
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method alert_build_snmp_variables
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def alert_build_snmp_variables
@edit[:new][:snmp][:snmp_version] = "v1" if @edit[:new][:snmp][:snmp_version].blank?
@edit[:snmp_var_types] = MiqSnmp.available_types
@edit[:new][:snmp][:variables] ||= []
10.times do |i|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method move_menu_cols_left
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def move_menu_cols_left
if params[:available_reports].blank? || params[:available_reports][0] == ""
add_flash(_("No fields were selected to move left"), :error)
else
@edit[:available_reports].each do |af| # Go thru all available columns
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method miq_report_schedule_delete
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def miq_report_schedule_delete
assert_privileges("miq_report_schedule_delete")
scheds = find_records_with_rbac(MiqSchedule, checked_or_params)
single_name = scheds.first.name if scheds.length == 1
process_schedules(scheds, "destroy") unless scheds.empty?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method to_h
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def to_h
{
:key => key,
:text => escape(text),
:tooltip => escape(tooltip),
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method move_menu_cols_top
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def move_menu_cols_top
if params[:selected_reports].blank? || params[:selected_reports][0] == ""
add_flash(_("No fields were selected to move up") % "", :error)
return
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method set_display
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def set_display
@display = params[:display]
@display ||= default_display unless pagination_or_gtl_request?
@display ||= 'generic_objects' if role_allows?(:feature => "generic_object_view") && @record.number_of(:generic_objects).positive?
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method edit
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def edit
@_params[:pressed] ||= "miq_alert_edit"
assert_privileges(params[:pressed]) if params[:pressed]
case params[:button]
when "cancel"
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"