ManageIQ/manageiq-ui-classic

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Method demote_server has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

  def demote_server
    assert_privileges("demote_server")
    if @sb[:diag_selected_model] != "AssignedServerRole"
      add_flash(_("Setting priority is not allowed for the selected item"), :error)
    else
Severity: Minor
Found in app/controllers/ops_controller/diagnostics.rb - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method build_server_tree has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

  def build_server_tree(parent)
    @server_tree = if @sb[:diag_tree_type] == "roles"
                     TreeBuilderRolesByServer.new(:roles_by_server_tree, @sb, true, :root => parent)
                   else
                     TreeBuilderServersByRole.new(:servers_by_role_tree, @sb, true, :root => parent)
Severity: Minor
Found in app/controllers/ops_controller/diagnostics.rb - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method label_tag_mapping_delete has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

  def label_tag_mapping_delete
    assert_privileges("region_edit")
    mapping = ProviderTagMapping.find(params[:id])
    category = mapping.tag.classification
    label_name = mapping.label_name
Severity: Minor
Found in app/controllers/ops_controller/settings/label_tag_mapping.rb - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method show_record has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

  def show_record(_id = nil)
    @display = params[:display] || "main" unless pagination_or_gtl_request?
    @lastaction = "show"
    @showtype   = "config"

Severity: Minor
Found in app/controllers/storage_controller.rb - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method settings_load_edit has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

  def settings_load_edit
    if selected?(x_node, "z") && @sb[:active_tab] != "settings_advanced"
      # if zone node is selected
      return unless load_edit("#{@sb[:active_tab]}_edit__#{@sb[:selected_zone_id]}", "replace_cell__explorer")

Severity: Minor
Found in app/controllers/ops_controller/settings/common.rb - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method cluster_tree_settings has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

  def cluster_tree_settings(model, id)
    if id == "NonCluster" # Clicked on all non-clustered hosts
      @edit[:new][:non_cl_hosts].each { |c| c[:capture] = params[:check] == "1" }
    elsif model == "EmsCluster" # Clicked on a cluster
      @edit[:new][id.to_i].each { |h| h[:capture] = params[:check] == "1" }
Severity: Minor
Found in app/controllers/ops_controller/settings/cap_and_u.rb - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method update has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

  def update
    assert_privileges('my_settings_default_filters')
    tab_vars(@tabform.split('_').last)
    if params["save"]
      case @tabform
Severity: Minor
Found in app/controllers/configuration_controller.rb - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method promote_server has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

  def promote_server
    assert_privileges("promote_server")
    if @sb[:diag_selected_model] != "AssignedServerRole"
      add_flash(_("Setting priority is not allowed for the selected item"), :error)
    else
Severity: Minor
Found in app/controllers/ops_controller/diagnostics.rb - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method filters_field_changed has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

  def filters_field_changed
    assert_privileges('my_settings_default_filters')
    return unless load_edit("config_edit__ui3", "configuration")

    id = params[:id].split('-').last.to_i
Severity: Minor
Found in app/controllers/configuration_controller.rb - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method pause_or_resume_emss has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

      def pause_or_resume_emss(options)
        assert_privileges(params[:pressed])
        # Test if multiple providers have been selected via checkboxes
        if params[:miq_grid_checks].present? || params.keys.any? { |k| k.starts_with?('check') }
          emss = find_checked_items
Severity: Minor
Found in app/controllers/mixins/ems_common/pause_resume.rb - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method pxe_server_get_node_info has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

  def pxe_server_get_node_info(treenodeid)
    if treenodeid == "root"
      pxe_server_list
      @right_cell_text = _("All PXE Servers")
      @right_cell_div  = "pxe_server_list"
Severity: Minor
Found in app/controllers/pxe_controller/pxe_servers.rb - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method pxe_image_type_list has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

  def pxe_image_type_list
    assert_privileges('pxe_image_type_view')
    @lastaction = "pxe_image_type_list"
    @force_no_grid_xml   = true
    if params[:ppsetting]                                             # User selected new per page value
Severity: Minor
Found in app/controllers/pxe_controller/pxe_image_types.rb - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method pxe_server_list has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

  def pxe_server_list
    assert_privileges('pxe_server_view')
    @lastaction = "pxe_server_list"
    @force_no_grid_xml   = true
    if params[:ppsetting]                                             # User selected new per page value
Severity: Minor
Found in app/controllers/pxe_controller/pxe_servers.rb - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method edit has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

    def edit
      assert_privileges("#{permission_prefix}_edit")
      begin
        @ems = find_record_with_rbac(model, params[:id]) ## TODO is params[:id] supposed to be checked_item_id? This assumes only one id is passed in
      rescue => err
Severity: Minor
Found in app/controllers/mixins/ems_common.rb - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method special_page_breadcrumb has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

    def special_page_breadcrumb(variable, explorer = false, x_node = nil)
      # breadcrumb_url = url(controller_url, notshow, variable.first[:id])
      # EMS has key instead of name
      return if !variable || variable.count != 1

Severity: Minor
Found in app/controllers/mixins/breadcrumbs_mixin.rb - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method st_upload_image has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

  def st_upload_image
    assert_privileges("st_catalog_edit")

    err = false
    identify_catalog(params[:id])
Severity: Minor
Found in app/controllers/catalog_controller.rb - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method dialog_get_node_info has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

  def dialog_get_node_info(treenodeid)
    if treenodeid == "root"
      dialog_list
      @right_cell_text = _("All Dialogs")
    else
Severity: Minor
Found in app/controllers/miq_ae_customization_controller/dialogs.rb - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method ot_remove_submit has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

  def ot_remove_submit
    assert_privileges("orchestration_template_remove")
    elements = find_records_with_rbac(OrchestrationTemplate, checked_or_params)
    elements.each do |ot|
      if ot.in_use?
Severity: Minor
Found in app/controllers/catalog_controller.rb - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method old_dialogs_list has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

  def old_dialogs_list
    assert_privileges('old_dialogs_accord') # feature like miq_ae_customization_old_dialogs_list is missing
    @lastaction = "old_dialogs_list"
    @force_no_grid_xml   = true
    @dialog = nil
Severity: Minor
Found in app/controllers/miq_ae_customization_controller/old_dialogs.rb - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method dialog_list has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

  def dialog_list
    assert_privileges('dialog_accord') # feature like miq_ae_customization_dialog_list is missing
    @lastaction = "dialog_list"
    @explorer = true

Severity: Minor
Found in app/controllers/miq_ae_customization_controller/dialogs.rb - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

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