MarshallOfSound/Google-Play-Music-Desktop-Player-UNOFFICIAL-

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src/main/utils/PlaybackAPI.js

Summary

Maintainability
C
1 day
Test Coverage

PlaybackAPI has 29 functions (exceeds 20 allowed). Consider refactoring.
Open

class PlaybackAPI extends EventEmitter {
  constructor(filePrefix = '') {
    super();

    this.PATH = createJSON(`${filePrefix}playback`);
Severity: Minor
Found in src/main/utils/PlaybackAPI.js - About 3 hrs to fix

    Function reset has 37 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

      reset() {
        this.data = {
          playing: false,
          song: {
            title: null,
    Severity: Minor
    Found in src/main/utils/PlaybackAPI.js - About 1 hr to fix

      Function _save has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
      Open

        _save() {
          if (Settings.get('enableJSON_API', true)) {
            try {
              fs.writeFileSync(this.PATH, JSON.stringify(this.data, null, 4));
            } catch (e) {
      Severity: Minor
      Found in src/main/utils/PlaybackAPI.js - About 45 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

            try {
              fs.writeFileSync(this.PATH, JSON.stringify(this.data, null, 4));
            } catch (e) {
              if (this.saving) clearTimeout(this.saving);
              this.saving = setTimeout(this._save.bind(this), 275);
      Severity: Major
      Found in src/main/utils/PlaybackAPI.js and 1 other location - About 2 hrs to fix
      src/main/utils/Settings.js on lines 82..87

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 91.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 3 locations. Consider refactoring.
      Open

        _setRepeat(mode) {
          this.data.repeat = mode;
          this._fire('change:repeat', this.data.repeat);
          this._save();
        }
      Severity: Major
      Found in src/main/utils/PlaybackAPI.js and 2 other locations - About 55 mins to fix
      src/main/utils/PlaybackAPI.js on lines 139..143
      src/main/utils/PlaybackAPI.js on lines 145..149

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 54.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 3 locations. Consider refactoring.
      Open

        _setShuffle(mode) {
          this.data.shuffle = mode;
          this._fire('change:shuffle', this.data.shuffle);
          this._save();
        }
      Severity: Major
      Found in src/main/utils/PlaybackAPI.js and 2 other locations - About 55 mins to fix
      src/main/utils/PlaybackAPI.js on lines 139..143
      src/main/utils/PlaybackAPI.js on lines 151..155

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 54.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 3 locations. Consider refactoring.
      Open

        _setPlaybackSongLyrics(lyricString) {
          this.data.songLyrics = lyricString;
          this._fire('change:lyrics', this.data.songLyrics);
          this._save();
        }
      Severity: Major
      Found in src/main/utils/PlaybackAPI.js and 2 other locations - About 55 mins to fix
      src/main/utils/PlaybackAPI.js on lines 145..149
      src/main/utils/PlaybackAPI.js on lines 151..155

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 54.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

        _setPlaying(isPlaying) {
          this.data.playing = isPlaying;
          this._fire('change:state', isPlaying);
          this._save();
        }
      Severity: Minor
      Found in src/main/utils/PlaybackAPI.js and 1 other location - About 35 mins to fix
      src/main/utils/PlaybackAPI.js on lines 172..176

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 46.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

        _setVolume(newVolume) {
          this.data.volume = newVolume;
          this._fire('change:volume', newVolume);
          this._save();
        }
      Severity: Minor
      Found in src/main/utils/PlaybackAPI.js and 1 other location - About 35 mins to fix
      src/main/utils/PlaybackAPI.js on lines 102..106

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 46.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

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