MidnightRiders/MemberPortal

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app/javascript/vendor/foundation/foundation.equalizer.js

Summary

Maintainability
B
5 hrs
Test Coverage

Function equalize has 39 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    equalize : function (equalizer) {
      var isStacked = false,
          group = equalizer.data('equalizer'),
          settings = equalizer.data(this.attr_name(true)+'-init') || this.settings,
          vals,
Severity: Minor
Found in app/javascript/vendor/foundation/foundation.equalizer.js - About 1 hr to fix

    'Foundation' is not defined.
    Open

      Foundation.libs.equalizer = {

    Disallow Undeclared Variables (no-undef)

    This rule can help you locate potential ReferenceErrors resulting from misspellings of variable and parameter names, or accidental implicit globals (for example, from forgetting the var keyword in a for loop initializer).

    Rule Details

    Any reference to an undeclared variable causes a warning, unless the variable is explicitly mentioned in a /*global ...*/ comment.

    Examples of incorrect code for this rule:

    /*eslint no-undef: "error"*/
    
    var a = someFunction();
    b = 10;

    Examples of correct code for this rule with global declaration:

    /*global someFunction b:true*/
    /*eslint no-undef: "error"*/
    
    var a = someFunction();
    b = 10;

    The b:true syntax in /*global */ indicates that assignment to b is correct.

    Examples of incorrect code for this rule with global declaration:

    /*global b*/
    /*eslint no-undef: "error"*/
    
    b = 10;

    By default, variables declared in /*global */ are read-only, therefore assignment is incorrect.

    Options

    • typeof set to true will warn for variables used inside typeof check (Default false).

    typeof

    Examples of correct code for the default { "typeof": false } option:

    /*eslint no-undef: "error"*/
    
    if (typeof UndefinedIdentifier === "undefined") {
        // do something ...
    }

    You can use this option if you want to prevent typeof check on a variable which has not been declared.

    Examples of incorrect code for the { "typeof": true } option:

    /*eslint no-undef: ["error", { "typeof": true }] */
    
    if(typeof a === "string"){}

    Examples of correct code for the { "typeof": true } option with global declaration:

    /*global a*/
    /*eslint no-undef: ["error", { "typeof": true }] */
    
    if(typeof a === "string"){}

    Environments

    For convenience, ESLint provides shortcuts that pre-define global variables exposed by popular libraries and runtime environments. This rule supports these environments, as listed in Specifying Environments. A few examples are given below.

    browser

    Examples of correct code for this rule with browser environment:

    /*eslint no-undef: "error"*/
    /*eslint-env browser*/
    
    setTimeout(function() {
        alert("Hello");
    });

    node

    Examples of correct code for this rule with node environment:

    /*eslint no-undef: "error"*/
    /*eslint-env node*/
    
    var fs = require("fs");
    module.exports = function() {
        console.log(fs);
    };

    When Not To Use It

    If explicit declaration of global variables is not to your taste.

    Compatibility

    This rule provides compatibility with treatment of global variables in JSHint and JSLint. Source: http://eslint.org/docs/rules/

    Unnecessary semicolon.
    Open

    ;(function ($, window, document, undefined) {

    disallow unnecessary semicolons (no-extra-semi)

    Typing mistakes and misunderstandings about where semicolons are required can lead to semicolons that are unnecessary. While not technically an error, extra semicolons can cause confusion when reading code.

    Rule Details

    This rule disallows unnecessary semicolons.

    Examples of incorrect code for this rule:

    /*eslint no-extra-semi: "error"*/
    
    var x = 5;;
    
    function foo() {
        // code
    };

    Examples of correct code for this rule:

    /*eslint no-extra-semi: "error"*/
    
    var x = 5;
    
    var foo = function() {
        // code
    };

    When Not To Use It

    If you intentionally use extra semicolons then you can disable this rule.

    Related Rules

    'e' is defined but never used.
    Open

          this.S(window).off('.equalizer').on('resize.fndtn.equalizer', function (e) {

    Disallow Unused Variables (no-unused-vars)

    Variables that are declared and not used anywhere in the code are most likely an error due to incomplete refactoring. Such variables take up space in the code and can lead to confusion by readers.

    Rule Details

    This rule is aimed at eliminating unused variables, functions, and parameters of functions.

    A variable is considered to be used if any of the following are true:

    • It represents a function that is called (doSomething())
    • It is read (var y = x)
    • It is passed into a function as an argument (doSomething(x))
    • It is read inside of a function that is passed to another function (doSomething(function() { foo(); }))

    A variable is not considered to be used if it is only ever assigned to (var x = 5) or declared.

    Examples of incorrect code for this rule:

    /*eslint no-unused-vars: "error"*/
    /*global some_unused_var*/
    
    // It checks variables you have defined as global
    some_unused_var = 42;
    
    var x;
    
    // Write-only variables are not considered as used.
    var y = 10;
    y = 5;
    
    // A read for a modification of itself is not considered as used.
    var z = 0;
    z = z + 1;
    
    // By default, unused arguments cause warnings.
    (function(foo) {
        return 5;
    })();
    
    // Unused recursive functions also cause warnings.
    function fact(n) {
        if (n < 2) return 1;
        return n * fact(n - 1);
    }
    
    // When a function definition destructures an array, unused entries from the array also cause warnings.
    function getY([x, y]) {
        return y;
    }

    Examples of correct code for this rule:

    /*eslint no-unused-vars: "error"*/
    
    var x = 10;
    alert(x);
    
    // foo is considered used here
    myFunc(function foo() {
        // ...
    }.bind(this));
    
    (function(foo) {
        return foo;
    })();
    
    var myFunc;
    myFunc = setTimeout(function() {
        // myFunc is considered used
        myFunc();
    }, 50);
    
    // Only the second argument from the descructured array is used.
    function getY([, y]) {
        return y;
    }

    exported

    In environments outside of CommonJS or ECMAScript modules, you may use var to create a global variable that may be used by other scripts. You can use the /* exported variableName */ comment block to indicate that this variable is being exported and therefore should not be considered unused.

    Note that /* exported */ has no effect for any of the following:

    • when the environment is node or commonjs
    • when parserOptions.sourceType is module
    • when ecmaFeatures.globalReturn is true

    The line comment // exported variableName will not work as exported is not line-specific.

    Examples of correct code for /* exported variableName */ operation:

    /* exported global_var */
    
    var global_var = 42;

    Options

    This rule takes one argument which can be a string or an object. The string settings are the same as those of the vars property (explained below).

    By default this rule is enabled with all option for variables and after-used for arguments.

    {
        "rules": {
            "no-unused-vars": ["error", { "vars": "all", "args": "after-used", "ignoreRestSiblings": false }]
        }
    }

    vars

    The vars option has two settings:

    • all checks all variables for usage, including those in the global scope. This is the default setting.
    • local checks only that locally-declared variables are used but will allow global variables to be unused.

    vars: local

    Examples of correct code for the { "vars": "local" } option:

    /*eslint no-unused-vars: ["error", { "vars": "local" }]*/
    /*global some_unused_var */
    
    some_unused_var = 42;

    varsIgnorePattern

    The varsIgnorePattern option specifies exceptions not to check for usage: variables whose names match a regexp pattern. For example, variables whose names contain ignored or Ignored.

    Examples of correct code for the { "varsIgnorePattern": "[iI]gnored" } option:

    /*eslint no-unused-vars: ["error", { "varsIgnorePattern": "[iI]gnored" }]*/
    
    var firstVarIgnored = 1;
    var secondVar = 2;
    console.log(secondVar);

    args

    The args option has three settings:

    • after-used - only the last argument must be used. This allows you, for instance, to have two named parameters to a function and as long as you use the second argument, ESLint will not warn you about the first. This is the default setting.
    • all - all named arguments must be used.
    • none - do not check arguments.

    args: after-used

    Examples of incorrect code for the default { "args": "after-used" } option:

    /*eslint no-unused-vars: ["error", { "args": "after-used" }]*/
    
    // 1 error
    // "baz" is defined but never used
    (function(foo, bar, baz) {
        return bar;
    })();

    Examples of correct code for the default { "args": "after-used" } option:

    /*eslint no-unused-vars: ["error", {"args": "after-used"}]*/
    
    (function(foo, bar, baz) {
        return baz;
    })();

    args: all

    Examples of incorrect code for the { "args": "all" } option:

    /*eslint no-unused-vars: ["error", { "args": "all" }]*/
    
    // 2 errors
    // "foo" is defined but never used
    // "baz" is defined but never used
    (function(foo, bar, baz) {
        return bar;
    })();

    args: none

    Examples of correct code for the { "args": "none" } option:

    /*eslint no-unused-vars: ["error", { "args": "none" }]*/
    
    (function(foo, bar, baz) {
        return bar;
    })();

    ignoreRestSiblings

    The ignoreRestSiblings option is a boolean (default: false). Using a Rest Property it is possible to "omit" properties from an object, but by default the sibling properties are marked as "unused". With this option enabled the rest property's siblings are ignored.

    Examples of correct code for the { "ignoreRestSiblings": true } option:

    /*eslint no-unused-vars: ["error", { "ignoreRestSiblings": true }]*/
    // 'type' is ignored because it has a rest property sibling.
    var { type, ...coords } = data;

    argsIgnorePattern

    The argsIgnorePattern option specifies exceptions not to check for usage: arguments whose names match a regexp pattern. For example, variables whose names begin with an underscore.

    Examples of correct code for the { "argsIgnorePattern": "^_" } option:

    /*eslint no-unused-vars: ["error", { "argsIgnorePattern": "^_" }]*/
    
    function foo(x, _y) {
        return x + 1;
    }
    foo();

    caughtErrors

    The caughtErrors option is used for catch block arguments validation.

    It has two settings:

    • none - do not check error objects. This is the default setting.
    • all - all named arguments must be used.

    caughtErrors: none

    Not specifying this rule is equivalent of assigning it to none.

    Examples of correct code for the { "caughtErrors": "none" } option:

    /*eslint no-unused-vars: ["error", { "caughtErrors": "none" }]*/
    
    try {
        //...
    } catch (err) {
        console.error("errors");
    }

    caughtErrors: all

    Examples of incorrect code for the { "caughtErrors": "all" } option:

    /*eslint no-unused-vars: ["error", { "caughtErrors": "all" }]*/
    
    // 1 error
    // "err" is defined but never used
    try {
        //...
    } catch (err) {
        console.error("errors");
    }

    caughtErrorsIgnorePattern

    The caughtErrorsIgnorePattern option specifies exceptions not to check for usage: catch arguments whose names match a regexp pattern. For example, variables whose names begin with a string 'ignore'.

    Examples of correct code for the { "caughtErrorsIgnorePattern": "^ignore" } option:

    /*eslint no-unused-vars: ["error", { "caughtErrorsIgnorePattern": "^ignore" }]*/
    
    try {
        //...
    } catch (ignoreErr) {
        console.error("errors");
    }

    When Not To Use It

    If you don't want to be notified about unused variables or function arguments, you can safely turn this rule off. Source: http://eslint.org/docs/rules/

    'Foundation' is not defined.
    Open

              if (Foundation.utils.hasOwnProperty(media_query)) {

    Disallow Undeclared Variables (no-undef)

    This rule can help you locate potential ReferenceErrors resulting from misspellings of variable and parameter names, or accidental implicit globals (for example, from forgetting the var keyword in a for loop initializer).

    Rule Details

    Any reference to an undeclared variable causes a warning, unless the variable is explicitly mentioned in a /*global ...*/ comment.

    Examples of incorrect code for this rule:

    /*eslint no-undef: "error"*/
    
    var a = someFunction();
    b = 10;

    Examples of correct code for this rule with global declaration:

    /*global someFunction b:true*/
    /*eslint no-undef: "error"*/
    
    var a = someFunction();
    b = 10;

    The b:true syntax in /*global */ indicates that assignment to b is correct.

    Examples of incorrect code for this rule with global declaration:

    /*global b*/
    /*eslint no-undef: "error"*/
    
    b = 10;

    By default, variables declared in /*global */ are read-only, therefore assignment is incorrect.

    Options

    • typeof set to true will warn for variables used inside typeof check (Default false).

    typeof

    Examples of correct code for the default { "typeof": false } option:

    /*eslint no-undef: "error"*/
    
    if (typeof UndefinedIdentifier === "undefined") {
        // do something ...
    }

    You can use this option if you want to prevent typeof check on a variable which has not been declared.

    Examples of incorrect code for the { "typeof": true } option:

    /*eslint no-undef: ["error", { "typeof": true }] */
    
    if(typeof a === "string"){}

    Examples of correct code for the { "typeof": true } option with global declaration:

    /*global a*/
    /*eslint no-undef: ["error", { "typeof": true }] */
    
    if(typeof a === "string"){}

    Environments

    For convenience, ESLint provides shortcuts that pre-define global variables exposed by popular libraries and runtime environments. This rule supports these environments, as listed in Specifying Environments. A few examples are given below.

    browser

    Examples of correct code for this rule with browser environment:

    /*eslint no-undef: "error"*/
    /*eslint-env browser*/
    
    setTimeout(function() {
        alert("Hello");
    });

    node

    Examples of correct code for this rule with node environment:

    /*eslint no-undef: "error"*/
    /*eslint-env node*/
    
    var fs = require("fs");
    module.exports = function() {
        console.log(fs);
    };

    When Not To Use It

    If explicit declaration of global variables is not to your taste.

    Compatibility

    This rule provides compatibility with treatment of global variables in JSHint and JSLint. Source: http://eslint.org/docs/rules/

    'undefined' is defined but never used.
    Open

    ;(function ($, window, document, undefined) {

    Disallow Unused Variables (no-unused-vars)

    Variables that are declared and not used anywhere in the code are most likely an error due to incomplete refactoring. Such variables take up space in the code and can lead to confusion by readers.

    Rule Details

    This rule is aimed at eliminating unused variables, functions, and parameters of functions.

    A variable is considered to be used if any of the following are true:

    • It represents a function that is called (doSomething())
    • It is read (var y = x)
    • It is passed into a function as an argument (doSomething(x))
    • It is read inside of a function that is passed to another function (doSomething(function() { foo(); }))

    A variable is not considered to be used if it is only ever assigned to (var x = 5) or declared.

    Examples of incorrect code for this rule:

    /*eslint no-unused-vars: "error"*/
    /*global some_unused_var*/
    
    // It checks variables you have defined as global
    some_unused_var = 42;
    
    var x;
    
    // Write-only variables are not considered as used.
    var y = 10;
    y = 5;
    
    // A read for a modification of itself is not considered as used.
    var z = 0;
    z = z + 1;
    
    // By default, unused arguments cause warnings.
    (function(foo) {
        return 5;
    })();
    
    // Unused recursive functions also cause warnings.
    function fact(n) {
        if (n < 2) return 1;
        return n * fact(n - 1);
    }
    
    // When a function definition destructures an array, unused entries from the array also cause warnings.
    function getY([x, y]) {
        return y;
    }

    Examples of correct code for this rule:

    /*eslint no-unused-vars: "error"*/
    
    var x = 10;
    alert(x);
    
    // foo is considered used here
    myFunc(function foo() {
        // ...
    }.bind(this));
    
    (function(foo) {
        return foo;
    })();
    
    var myFunc;
    myFunc = setTimeout(function() {
        // myFunc is considered used
        myFunc();
    }, 50);
    
    // Only the second argument from the descructured array is used.
    function getY([, y]) {
        return y;
    }

    exported

    In environments outside of CommonJS or ECMAScript modules, you may use var to create a global variable that may be used by other scripts. You can use the /* exported variableName */ comment block to indicate that this variable is being exported and therefore should not be considered unused.

    Note that /* exported */ has no effect for any of the following:

    • when the environment is node or commonjs
    • when parserOptions.sourceType is module
    • when ecmaFeatures.globalReturn is true

    The line comment // exported variableName will not work as exported is not line-specific.

    Examples of correct code for /* exported variableName */ operation:

    /* exported global_var */
    
    var global_var = 42;

    Options

    This rule takes one argument which can be a string or an object. The string settings are the same as those of the vars property (explained below).

    By default this rule is enabled with all option for variables and after-used for arguments.

    {
        "rules": {
            "no-unused-vars": ["error", { "vars": "all", "args": "after-used", "ignoreRestSiblings": false }]
        }
    }

    vars

    The vars option has two settings:

    • all checks all variables for usage, including those in the global scope. This is the default setting.
    • local checks only that locally-declared variables are used but will allow global variables to be unused.

    vars: local

    Examples of correct code for the { "vars": "local" } option:

    /*eslint no-unused-vars: ["error", { "vars": "local" }]*/
    /*global some_unused_var */
    
    some_unused_var = 42;

    varsIgnorePattern

    The varsIgnorePattern option specifies exceptions not to check for usage: variables whose names match a regexp pattern. For example, variables whose names contain ignored or Ignored.

    Examples of correct code for the { "varsIgnorePattern": "[iI]gnored" } option:

    /*eslint no-unused-vars: ["error", { "varsIgnorePattern": "[iI]gnored" }]*/
    
    var firstVarIgnored = 1;
    var secondVar = 2;
    console.log(secondVar);

    args

    The args option has three settings:

    • after-used - only the last argument must be used. This allows you, for instance, to have two named parameters to a function and as long as you use the second argument, ESLint will not warn you about the first. This is the default setting.
    • all - all named arguments must be used.
    • none - do not check arguments.

    args: after-used

    Examples of incorrect code for the default { "args": "after-used" } option:

    /*eslint no-unused-vars: ["error", { "args": "after-used" }]*/
    
    // 1 error
    // "baz" is defined but never used
    (function(foo, bar, baz) {
        return bar;
    })();

    Examples of correct code for the default { "args": "after-used" } option:

    /*eslint no-unused-vars: ["error", {"args": "after-used"}]*/
    
    (function(foo, bar, baz) {
        return baz;
    })();

    args: all

    Examples of incorrect code for the { "args": "all" } option:

    /*eslint no-unused-vars: ["error", { "args": "all" }]*/
    
    // 2 errors
    // "foo" is defined but never used
    // "baz" is defined but never used
    (function(foo, bar, baz) {
        return bar;
    })();

    args: none

    Examples of correct code for the { "args": "none" } option:

    /*eslint no-unused-vars: ["error", { "args": "none" }]*/
    
    (function(foo, bar, baz) {
        return bar;
    })();

    ignoreRestSiblings

    The ignoreRestSiblings option is a boolean (default: false). Using a Rest Property it is possible to "omit" properties from an object, but by default the sibling properties are marked as "unused". With this option enabled the rest property's siblings are ignored.

    Examples of correct code for the { "ignoreRestSiblings": true } option:

    /*eslint no-unused-vars: ["error", { "ignoreRestSiblings": true }]*/
    // 'type' is ignored because it has a rest property sibling.
    var { type, ...coords } = data;

    argsIgnorePattern

    The argsIgnorePattern option specifies exceptions not to check for usage: arguments whose names match a regexp pattern. For example, variables whose names begin with an underscore.

    Examples of correct code for the { "argsIgnorePattern": "^_" } option:

    /*eslint no-unused-vars: ["error", { "argsIgnorePattern": "^_" }]*/
    
    function foo(x, _y) {
        return x + 1;
    }
    foo();

    caughtErrors

    The caughtErrors option is used for catch block arguments validation.

    It has two settings:

    • none - do not check error objects. This is the default setting.
    • all - all named arguments must be used.

    caughtErrors: none

    Not specifying this rule is equivalent of assigning it to none.

    Examples of correct code for the { "caughtErrors": "none" } option:

    /*eslint no-unused-vars: ["error", { "caughtErrors": "none" }]*/
    
    try {
        //...
    } catch (err) {
        console.error("errors");
    }

    caughtErrors: all

    Examples of incorrect code for the { "caughtErrors": "all" } option:

    /*eslint no-unused-vars: ["error", { "caughtErrors": "all" }]*/
    
    // 1 error
    // "err" is defined but never used
    try {
        //...
    } catch (err) {
        console.error("errors");
    }

    caughtErrorsIgnorePattern

    The caughtErrorsIgnorePattern option specifies exceptions not to check for usage: catch arguments whose names match a regexp pattern. For example, variables whose names begin with a string 'ignore'.

    Examples of correct code for the { "caughtErrorsIgnorePattern": "^ignore" } option:

    /*eslint no-unused-vars: ["error", { "caughtErrorsIgnorePattern": "^ignore" }]*/
    
    try {
        //...
    } catch (ignoreErr) {
        console.error("errors");
    }

    When Not To Use It

    If you don't want to be notified about unused variables or function arguments, you can safely turn this rule off. Source: http://eslint.org/docs/rules/

    'Foundation' is not defined.
    Open

              if (ignore_media_query || Foundation.utils[media_query]()) {

    Disallow Undeclared Variables (no-undef)

    This rule can help you locate potential ReferenceErrors resulting from misspellings of variable and parameter names, or accidental implicit globals (for example, from forgetting the var keyword in a for loop initializer).

    Rule Details

    Any reference to an undeclared variable causes a warning, unless the variable is explicitly mentioned in a /*global ...*/ comment.

    Examples of incorrect code for this rule:

    /*eslint no-undef: "error"*/
    
    var a = someFunction();
    b = 10;

    Examples of correct code for this rule with global declaration:

    /*global someFunction b:true*/
    /*eslint no-undef: "error"*/
    
    var a = someFunction();
    b = 10;

    The b:true syntax in /*global */ indicates that assignment to b is correct.

    Examples of incorrect code for this rule with global declaration:

    /*global b*/
    /*eslint no-undef: "error"*/
    
    b = 10;

    By default, variables declared in /*global */ are read-only, therefore assignment is incorrect.

    Options

    • typeof set to true will warn for variables used inside typeof check (Default false).

    typeof

    Examples of correct code for the default { "typeof": false } option:

    /*eslint no-undef: "error"*/
    
    if (typeof UndefinedIdentifier === "undefined") {
        // do something ...
    }

    You can use this option if you want to prevent typeof check on a variable which has not been declared.

    Examples of incorrect code for the { "typeof": true } option:

    /*eslint no-undef: ["error", { "typeof": true }] */
    
    if(typeof a === "string"){}

    Examples of correct code for the { "typeof": true } option with global declaration:

    /*global a*/
    /*eslint no-undef: ["error", { "typeof": true }] */
    
    if(typeof a === "string"){}

    Environments

    For convenience, ESLint provides shortcuts that pre-define global variables exposed by popular libraries and runtime environments. This rule supports these environments, as listed in Specifying Environments. A few examples are given below.

    browser

    Examples of correct code for this rule with browser environment:

    /*eslint no-undef: "error"*/
    /*eslint-env browser*/
    
    setTimeout(function() {
        alert("Hello");
    });

    node

    Examples of correct code for this rule with node environment:

    /*eslint no-undef: "error"*/
    /*eslint-env node*/
    
    var fs = require("fs");
    module.exports = function() {
        console.log(fs);
    };

    When Not To Use It

    If explicit declaration of global variables is not to your taste.

    Compatibility

    This rule provides compatibility with treatment of global variables in JSHint and JSLint. Source: http://eslint.org/docs/rules/

    'Foundation' is not defined.
    Open

          Foundation.inherit(this, 'image_loaded');

    Disallow Undeclared Variables (no-undef)

    This rule can help you locate potential ReferenceErrors resulting from misspellings of variable and parameter names, or accidental implicit globals (for example, from forgetting the var keyword in a for loop initializer).

    Rule Details

    Any reference to an undeclared variable causes a warning, unless the variable is explicitly mentioned in a /*global ...*/ comment.

    Examples of incorrect code for this rule:

    /*eslint no-undef: "error"*/
    
    var a = someFunction();
    b = 10;

    Examples of correct code for this rule with global declaration:

    /*global someFunction b:true*/
    /*eslint no-undef: "error"*/
    
    var a = someFunction();
    b = 10;

    The b:true syntax in /*global */ indicates that assignment to b is correct.

    Examples of incorrect code for this rule with global declaration:

    /*global b*/
    /*eslint no-undef: "error"*/
    
    b = 10;

    By default, variables declared in /*global */ are read-only, therefore assignment is incorrect.

    Options

    • typeof set to true will warn for variables used inside typeof check (Default false).

    typeof

    Examples of correct code for the default { "typeof": false } option:

    /*eslint no-undef: "error"*/
    
    if (typeof UndefinedIdentifier === "undefined") {
        // do something ...
    }

    You can use this option if you want to prevent typeof check on a variable which has not been declared.

    Examples of incorrect code for the { "typeof": true } option:

    /*eslint no-undef: ["error", { "typeof": true }] */
    
    if(typeof a === "string"){}

    Examples of correct code for the { "typeof": true } option with global declaration:

    /*global a*/
    /*eslint no-undef: ["error", { "typeof": true }] */
    
    if(typeof a === "string"){}

    Environments

    For convenience, ESLint provides shortcuts that pre-define global variables exposed by popular libraries and runtime environments. This rule supports these environments, as listed in Specifying Environments. A few examples are given below.

    browser

    Examples of correct code for this rule with browser environment:

    /*eslint no-undef: "error"*/
    /*eslint-env browser*/
    
    setTimeout(function() {
        alert("Hello");
    });

    node

    Examples of correct code for this rule with node environment:

    /*eslint no-undef: "error"*/
    /*eslint-env node*/
    
    var fs = require("fs");
    module.exports = function() {
        console.log(fs);
    };

    When Not To Use It

    If explicit declaration of global variables is not to your taste.

    Compatibility

    This rule provides compatibility with treatment of global variables in JSHint and JSLint. Source: http://eslint.org/docs/rules/

    Missing semicolon.
    Open

          var heights = vals.map(function () { return $(this).outerHeight(false) }).get();

    require or disallow semicolons instead of ASI (semi)

    JavaScript is unique amongst the C-like languages in that it doesn't require semicolons at the end of each statement. In many cases, the JavaScript engine can determine that a semicolon should be in a certain spot and will automatically add it. This feature is known as automatic semicolon insertion (ASI) and is considered one of the more controversial features of JavaScript. For example, the following lines are both valid:

    var name = "ESLint"
    var website = "eslint.org";

    On the first line, the JavaScript engine will automatically insert a semicolon, so this is not considered a syntax error. The JavaScript engine still knows how to interpret the line and knows that the line end indicates the end of the statement.

    In the debate over ASI, there are generally two schools of thought. The first is that we should treat ASI as if it didn't exist and always include semicolons manually. The rationale is that it's easier to always include semicolons than to try to remember when they are or are not required, and thus decreases the possibility of introducing an error.

    However, the ASI mechanism can sometimes be tricky to people who are using semicolons. For example, consider this code:

    return
    {
        name: "ESLint"
    };

    This may look like a return statement that returns an object literal, however, the JavaScript engine will interpret this code as:

    return;
    {
        name: "ESLint";
    }

    Effectively, a semicolon is inserted after the return statement, causing the code below it (a labeled literal inside a block) to be unreachable. This rule and the [no-unreachable](no-unreachable.md) rule will protect your code from such cases.

    On the other side of the argument are those who says that since semicolons are inserted automatically, they are optional and do not need to be inserted manually. However, the ASI mechanism can also be tricky to people who don't use semicolons. For example, consider this code:

    var globalCounter = { }
    
    (function () {
        var n = 0
        globalCounter.increment = function () {
            return ++n
        }
    })()

    In this example, a semicolon will not be inserted after the first line, causing a run-time error (because an empty object is called as if it's a function). The [no-unexpected-multiline](no-unexpected-multiline.md) rule can protect your code from such cases.

    Although ASI allows for more freedom over your coding style, it can also make your code behave in an unexpected way, whether you use semicolons or not. Therefore, it is best to know when ASI takes place and when it does not, and have ESLint protect your code from these potentially unexpected cases. In short, as once described by Isaac Schlueter, a \n character always ends a statement (just like a semicolon) unless one of the following is true:

    1. The statement has an unclosed paren, array literal, or object literal or ends in some other way that is not a valid way to end a statement. (For instance, ending with . or ,.)
    2. The line is -- or ++ (in which case it will decrement/increment the next token.)
    3. It is a for(), while(), do, if(), or else, and there is no {
    4. The next line starts with [, (, +, *, /, -, ,, ., or some other binary operator that can only be found between two tokens in a single expression.

    Rule Details

    This rule enforces consistent use of semicolons.

    Options

    This rule has two options, a string option and an object option.

    String option:

    • "always" (default) requires semicolons at the end of statements
    • "never" disallows semicolons as the end of statements (except to disambiguate statements beginning with [, (, /, +, or -)

    Object option:

    • "omitLastInOneLineBlock": true ignores the last semicolon in a block in which its braces (and therefore the content of the block) are in the same line

    always

    Examples of incorrect code for this rule with the default "always" option:

    /*eslint semi: ["error", "always"]*/
    
    var name = "ESLint"
    
    object.method = function() {
        // ...
    }

    Examples of correct code for this rule with the default "always" option:

    /*eslint semi: "error"*/
    
    var name = "ESLint";
    
    object.method = function() {
        // ...
    };

    never

    Examples of incorrect code for this rule with the "never" option:

    /*eslint semi: ["error", "never"]*/
    
    var name = "ESLint";
    
    object.method = function() {
        // ...
    };

    Examples of correct code for this rule with the "never" option:

    /*eslint semi: ["error", "never"]*/
    
    var name = "ESLint"
    
    object.method = function() {
        // ...
    }
    
    var name = "ESLint"
    
    ;(function() {
        // ...
    })()

    omitLastInOneLineBlock

    Examples of additional correct code for this rule with the "always", { "omitLastInOneLineBlock": true } options:

    /*eslint semi: ["error", "always", { "omitLastInOneLineBlock": true}] */
    
    if (foo) { bar() }
    
    if (foo) { bar(); baz() }

    When Not To Use It

    If you do not want to enforce semicolon usage (or omission) in any particular way, then you can turn this rule off.

    Further Reading

    Related Rules

    • [no-extra-semi](no-extra-semi.md)
    • [no-unexpected-multiline](no-unexpected-multiline.md)
    • [semi-spacing](semi-spacing.md) Source: http://eslint.org/docs/rules/

    Identifier 'media_query' is not in camel case.
    Open

            if (media_query) {

    Require Camelcase (camelcase)

    When it comes to naming variables, style guides generally fall into one of two camps: camelcase (variableName) and underscores (variable_name). This rule focuses on using the camelcase approach. If your style guide calls for camelcasing your variable names, then this rule is for you!

    Rule Details

    This rule looks for any underscores (_) located within the source code. It ignores leading and trailing underscores and only checks those in the middle of a variable name. If ESLint decides that the variable is a constant (all uppercase), then no warning will be thrown. Otherwise, a warning will be thrown. This rule only flags definitions and assignments but not function calls. In case of ES6 import statements, this rule only targets the name of the variable that will be imported into the local module scope.

    Options

    This rule has an object option:

    • "properties": "always" (default) enforces camelcase style for property names
    • "properties": "never" does not check property names

    always

    Examples of incorrect code for this rule with the default { "properties": "always" } option:

    /*eslint camelcase: "error"*/
    
    import { no_camelcased } from "external-module"
    
    var my_favorite_color = "#112C85";
    
    function do_something() {
        // ...
    }
    
    obj.do_something = function() {
        // ...
    };
    
    var obj = {
        my_pref: 1
    };

    Examples of correct code for this rule with the default { "properties": "always" } option:

    /*eslint camelcase: "error"*/
    
    import { no_camelcased as camelCased } from "external-module";
    
    var myFavoriteColor   = "#112C85";
    var _myFavoriteColor  = "#112C85";
    var myFavoriteColor_  = "#112C85";
    var MY_FAVORITE_COLOR = "#112C85";
    var foo = bar.baz_boom;
    var foo = { qux: bar.baz_boom };
    
    obj.do_something();
    do_something();
    new do_something();
    
    var { category_id: category } = query;

    never

    Examples of correct code for this rule with the { "properties": "never" } option:

    /*eslint camelcase: ["error", {properties: "never"}]*/
    
    var obj = {
        my_pref: 1
    };

    When Not To Use It

    If you have established coding standards using a different naming convention (separating words with underscores), turn this rule off. Source: http://eslint.org/docs/rules/

    A function with a name starting with an uppercase letter should only be used as a constructor.
    Open

            self.image_loaded(self.S('img', this), function () {

    require constructor names to begin with a capital letter (new-cap)

    The new operator in JavaScript creates a new instance of a particular type of object. That type of object is represented by a constructor function. Since constructor functions are just regular functions, the only defining characteristic is that new is being used as part of the call. Native JavaScript functions begin with an uppercase letter to distinguish those functions that are to be used as constructors from functions that are not. Many style guides recommend following this pattern to more easily determine which functions are to be used as constructors.

    var friend = new Person();

    Rule Details

    This rule requires constructor names to begin with a capital letter. Certain built-in identifiers are exempt from this rule. These identifiers are:

    • Array
    • Boolean
    • Date
    • Error
    • Function
    • Number
    • Object
    • RegExp
    • String
    • Symbol

    Examples of correct code for this rule:

    /*eslint new-cap: "error"*/
    
    function foo(arg) {
        return Boolean(arg);
    }

    Options

    This rule has an object option:

    • "newIsCap": true (default) requires all new operators to be called with uppercase-started functions.
    • "newIsCap": false allows new operators to be called with lowercase-started or uppercase-started functions.
    • "capIsNew": true (default) requires all uppercase-started functions to be called with new operators.
    • "capIsNew": false allows uppercase-started functions to be called without new operators.
    • "newIsCapExceptions" allows specified lowercase-started function names to be called with the new operator.
    • "newIsCapExceptionPattern" allows any lowercase-started function names that match the specified regex pattern to be called with the new operator.
    • "capIsNewExceptions" allows specified uppercase-started function names to be called without the new operator.
    • "capIsNewExceptionPattern" allows any uppercase-started function names that match the specified regex pattern to be called without the new operator.
    • "properties": true (default) enables checks on object properties
    • "properties": false disables checks on object properties

    newIsCap

    Examples of incorrect code for this rule with the default { "newIsCap": true } option:

    /*eslint new-cap: ["error", { "newIsCap": true }]*/
    
    var friend = new person();

    Examples of correct code for this rule with the default { "newIsCap": true } option:

    /*eslint new-cap: ["error", { "newIsCap": true }]*/
    
    var friend = new Person();

    Examples of correct code for this rule with the { "newIsCap": false } option:

    /*eslint new-cap: ["error", { "newIsCap": false }]*/
    
    var friend = new person();

    capIsNew

    Examples of incorrect code for this rule with the default { "capIsNew": true } option:

    /*eslint new-cap: ["error", { "capIsNew": true }]*/
    
    var colleague = Person();

    Examples of correct code for this rule with the default { "capIsNew": true } option:

    /*eslint new-cap: ["error", { "capIsNew": true }]*/
    
    var colleague = new Person();

    Examples of correct code for this rule with the { "capIsNew": false } option:

    /*eslint new-cap: ["error", { "capIsNew": false }]*/
    
    var colleague = Person();

    newIsCapExceptions

    Examples of additional correct code for this rule with the { "newIsCapExceptions": ["events"] } option:

    /*eslint new-cap: ["error", { "newIsCapExceptions": ["events"] }]*/
    
    var events = require('events');
    
    var emitter = new events();

    newIsCapExceptionPattern

    Examples of additional correct code for this rule with the { "newIsCapExceptionPattern": "^person\.." } option:

    /*eslint new-cap: ["error", { "newIsCapExceptionPattern": "^person\.." }]*/
    
    var friend = new person.acquaintance();
    var bestFriend = new person.friend();

    capIsNewExceptions

    Examples of additional correct code for this rule with the { "capIsNewExceptions": ["Person"] } option:

    /*eslint new-cap: ["error", { "capIsNewExceptions": ["Person"] }]*/
    
    function foo(arg) {
        return Person(arg);
    }

    capIsNewExceptionPattern

    Examples of additional correct code for this rule with the { "capIsNewExceptionPattern": "^Person\.." } option:

    /*eslint new-cap: ["error", { "capIsNewExceptionPattern": "^Person\.." }]*/
    
    var friend = person.Acquaintance();
    var bestFriend = person.Friend();

    properties

    Examples of incorrect code for this rule with the default { "properties": true } option:

    /*eslint new-cap: ["error", { "properties": true }]*/
    
    var friend = new person.acquaintance();

    Examples of correct code for this rule with the default { "properties": true } option:

    /*eslint new-cap: ["error", { "properties": true }]*/
    
    var friend = new person.Acquaintance();

    Examples of correct code for this rule with the { "properties": false } option:

    /*eslint new-cap: ["error", { "properties": false }]*/
    
    var friend = new person.acquaintance();

    When Not To Use It

    If you have conventions that don't require an uppercase letter for constructors, or don't require capitalized functions be only used as constructors, turn this rule off. Source: http://eslint.org/docs/rules/

    A function with a name starting with an uppercase letter should only be used as a constructor.
    Open

          this.S(window).off('.equalizer').on('resize.fndtn.equalizer', function (e) {

    require constructor names to begin with a capital letter (new-cap)

    The new operator in JavaScript creates a new instance of a particular type of object. That type of object is represented by a constructor function. Since constructor functions are just regular functions, the only defining characteristic is that new is being used as part of the call. Native JavaScript functions begin with an uppercase letter to distinguish those functions that are to be used as constructors from functions that are not. Many style guides recommend following this pattern to more easily determine which functions are to be used as constructors.

    var friend = new Person();

    Rule Details

    This rule requires constructor names to begin with a capital letter. Certain built-in identifiers are exempt from this rule. These identifiers are:

    • Array
    • Boolean
    • Date
    • Error
    • Function
    • Number
    • Object
    • RegExp
    • String
    • Symbol

    Examples of correct code for this rule:

    /*eslint new-cap: "error"*/
    
    function foo(arg) {
        return Boolean(arg);
    }

    Options

    This rule has an object option:

    • "newIsCap": true (default) requires all new operators to be called with uppercase-started functions.
    • "newIsCap": false allows new operators to be called with lowercase-started or uppercase-started functions.
    • "capIsNew": true (default) requires all uppercase-started functions to be called with new operators.
    • "capIsNew": false allows uppercase-started functions to be called without new operators.
    • "newIsCapExceptions" allows specified lowercase-started function names to be called with the new operator.
    • "newIsCapExceptionPattern" allows any lowercase-started function names that match the specified regex pattern to be called with the new operator.
    • "capIsNewExceptions" allows specified uppercase-started function names to be called without the new operator.
    • "capIsNewExceptionPattern" allows any uppercase-started function names that match the specified regex pattern to be called without the new operator.
    • "properties": true (default) enables checks on object properties
    • "properties": false disables checks on object properties

    newIsCap

    Examples of incorrect code for this rule with the default { "newIsCap": true } option:

    /*eslint new-cap: ["error", { "newIsCap": true }]*/
    
    var friend = new person();

    Examples of correct code for this rule with the default { "newIsCap": true } option:

    /*eslint new-cap: ["error", { "newIsCap": true }]*/
    
    var friend = new Person();

    Examples of correct code for this rule with the { "newIsCap": false } option:

    /*eslint new-cap: ["error", { "newIsCap": false }]*/
    
    var friend = new person();

    capIsNew

    Examples of incorrect code for this rule with the default { "capIsNew": true } option:

    /*eslint new-cap: ["error", { "capIsNew": true }]*/
    
    var colleague = Person();

    Examples of correct code for this rule with the default { "capIsNew": true } option:

    /*eslint new-cap: ["error", { "capIsNew": true }]*/
    
    var colleague = new Person();

    Examples of correct code for this rule with the { "capIsNew": false } option:

    /*eslint new-cap: ["error", { "capIsNew": false }]*/
    
    var colleague = Person();

    newIsCapExceptions

    Examples of additional correct code for this rule with the { "newIsCapExceptions": ["events"] } option:

    /*eslint new-cap: ["error", { "newIsCapExceptions": ["events"] }]*/
    
    var events = require('events');
    
    var emitter = new events();

    newIsCapExceptionPattern

    Examples of additional correct code for this rule with the { "newIsCapExceptionPattern": "^person\.." } option:

    /*eslint new-cap: ["error", { "newIsCapExceptionPattern": "^person\.." }]*/
    
    var friend = new person.acquaintance();
    var bestFriend = new person.friend();

    capIsNewExceptions

    Examples of additional correct code for this rule with the { "capIsNewExceptions": ["Person"] } option:

    /*eslint new-cap: ["error", { "capIsNewExceptions": ["Person"] }]*/
    
    function foo(arg) {
        return Person(arg);
    }

    capIsNewExceptionPattern

    Examples of additional correct code for this rule with the { "capIsNewExceptionPattern": "^Person\.." } option:

    /*eslint new-cap: ["error", { "capIsNewExceptionPattern": "^Person\.." }]*/
    
    var friend = person.Acquaintance();
    var bestFriend = person.Friend();

    properties

    Examples of incorrect code for this rule with the default { "properties": true } option:

    /*eslint new-cap: ["error", { "properties": true }]*/
    
    var friend = new person.acquaintance();

    Examples of correct code for this rule with the default { "properties": true } option:

    /*eslint new-cap: ["error", { "properties": true }]*/
    
    var friend = new person.Acquaintance();

    Examples of correct code for this rule with the { "properties": false } option:

    /*eslint new-cap: ["error", { "properties": false }]*/
    
    var friend = new person.acquaintance();

    When Not To Use It

    If you have conventions that don't require an uppercase letter for constructors, or don't require capitalized functions be only used as constructors, turn this rule off. Source: http://eslint.org/docs/rules/

    A function with a name starting with an uppercase letter should only be used as a constructor.
    Open

          this.S('[' + this.attr_name() + ']', this.scope).each(function () {

    require constructor names to begin with a capital letter (new-cap)

    The new operator in JavaScript creates a new instance of a particular type of object. That type of object is represented by a constructor function. Since constructor functions are just regular functions, the only defining characteristic is that new is being used as part of the call. Native JavaScript functions begin with an uppercase letter to distinguish those functions that are to be used as constructors from functions that are not. Many style guides recommend following this pattern to more easily determine which functions are to be used as constructors.

    var friend = new Person();

    Rule Details

    This rule requires constructor names to begin with a capital letter. Certain built-in identifiers are exempt from this rule. These identifiers are:

    • Array
    • Boolean
    • Date
    • Error
    • Function
    • Number
    • Object
    • RegExp
    • String
    • Symbol

    Examples of correct code for this rule:

    /*eslint new-cap: "error"*/
    
    function foo(arg) {
        return Boolean(arg);
    }

    Options

    This rule has an object option:

    • "newIsCap": true (default) requires all new operators to be called with uppercase-started functions.
    • "newIsCap": false allows new operators to be called with lowercase-started or uppercase-started functions.
    • "capIsNew": true (default) requires all uppercase-started functions to be called with new operators.
    • "capIsNew": false allows uppercase-started functions to be called without new operators.
    • "newIsCapExceptions" allows specified lowercase-started function names to be called with the new operator.
    • "newIsCapExceptionPattern" allows any lowercase-started function names that match the specified regex pattern to be called with the new operator.
    • "capIsNewExceptions" allows specified uppercase-started function names to be called without the new operator.
    • "capIsNewExceptionPattern" allows any uppercase-started function names that match the specified regex pattern to be called without the new operator.
    • "properties": true (default) enables checks on object properties
    • "properties": false disables checks on object properties

    newIsCap

    Examples of incorrect code for this rule with the default { "newIsCap": true } option:

    /*eslint new-cap: ["error", { "newIsCap": true }]*/
    
    var friend = new person();

    Examples of correct code for this rule with the default { "newIsCap": true } option:

    /*eslint new-cap: ["error", { "newIsCap": true }]*/
    
    var friend = new Person();

    Examples of correct code for this rule with the { "newIsCap": false } option:

    /*eslint new-cap: ["error", { "newIsCap": false }]*/
    
    var friend = new person();

    capIsNew

    Examples of incorrect code for this rule with the default { "capIsNew": true } option:

    /*eslint new-cap: ["error", { "capIsNew": true }]*/
    
    var colleague = Person();

    Examples of correct code for this rule with the default { "capIsNew": true } option:

    /*eslint new-cap: ["error", { "capIsNew": true }]*/
    
    var colleague = new Person();

    Examples of correct code for this rule with the { "capIsNew": false } option:

    /*eslint new-cap: ["error", { "capIsNew": false }]*/
    
    var colleague = Person();

    newIsCapExceptions

    Examples of additional correct code for this rule with the { "newIsCapExceptions": ["events"] } option:

    /*eslint new-cap: ["error", { "newIsCapExceptions": ["events"] }]*/
    
    var events = require('events');
    
    var emitter = new events();

    newIsCapExceptionPattern

    Examples of additional correct code for this rule with the { "newIsCapExceptionPattern": "^person\.." } option:

    /*eslint new-cap: ["error", { "newIsCapExceptionPattern": "^person\.." }]*/
    
    var friend = new person.acquaintance();
    var bestFriend = new person.friend();

    capIsNewExceptions

    Examples of additional correct code for this rule with the { "capIsNewExceptions": ["Person"] } option:

    /*eslint new-cap: ["error", { "capIsNewExceptions": ["Person"] }]*/
    
    function foo(arg) {
        return Person(arg);
    }

    capIsNewExceptionPattern

    Examples of additional correct code for this rule with the { "capIsNewExceptionPattern": "^Person\.." } option:

    /*eslint new-cap: ["error", { "capIsNewExceptionPattern": "^Person\.." }]*/
    
    var friend = person.Acquaintance();
    var bestFriend = person.Friend();

    properties

    Examples of incorrect code for this rule with the default { "properties": true } option:

    /*eslint new-cap: ["error", { "properties": true }]*/
    
    var friend = new person.acquaintance();

    Examples of correct code for this rule with the default { "properties": true } option:

    /*eslint new-cap: ["error", { "properties": true }]*/
    
    var friend = new person.Acquaintance();

    Examples of correct code for this rule with the { "properties": false } option:

    /*eslint new-cap: ["error", { "properties": false }]*/
    
    var friend = new person.acquaintance();

    When Not To Use It

    If you have conventions that don't require an uppercase letter for constructors, or don't require capitalized functions be only used as constructors, turn this rule off. Source: http://eslint.org/docs/rules/

    Identifier '$eq_target' is not in camel case.
    Open

            var $eq_target = $(this),

    Require Camelcase (camelcase)

    When it comes to naming variables, style guides generally fall into one of two camps: camelcase (variableName) and underscores (variable_name). This rule focuses on using the camelcase approach. If your style guide calls for camelcasing your variable names, then this rule is for you!

    Rule Details

    This rule looks for any underscores (_) located within the source code. It ignores leading and trailing underscores and only checks those in the middle of a variable name. If ESLint decides that the variable is a constant (all uppercase), then no warning will be thrown. Otherwise, a warning will be thrown. This rule only flags definitions and assignments but not function calls. In case of ES6 import statements, this rule only targets the name of the variable that will be imported into the local module scope.

    Options

    This rule has an object option:

    • "properties": "always" (default) enforces camelcase style for property names
    • "properties": "never" does not check property names

    always

    Examples of incorrect code for this rule with the default { "properties": "always" } option:

    /*eslint camelcase: "error"*/
    
    import { no_camelcased } from "external-module"
    
    var my_favorite_color = "#112C85";
    
    function do_something() {
        // ...
    }
    
    obj.do_something = function() {
        // ...
    };
    
    var obj = {
        my_pref: 1
    };

    Examples of correct code for this rule with the default { "properties": "always" } option:

    /*eslint camelcase: "error"*/
    
    import { no_camelcased as camelCased } from "external-module";
    
    var myFavoriteColor   = "#112C85";
    var _myFavoriteColor  = "#112C85";
    var myFavoriteColor_  = "#112C85";
    var MY_FAVORITE_COLOR = "#112C85";
    var foo = bar.baz_boom;
    var foo = { qux: bar.baz_boom };
    
    obj.do_something();
    do_something();
    new do_something();
    
    var { category_id: category } = query;

    never

    Examples of correct code for this rule with the { "properties": "never" } option:

    /*eslint camelcase: ["error", {properties: "never"}]*/
    
    var obj = {
        my_pref: 1
    };

    When Not To Use It

    If you have established coding standards using a different naming convention (separating words with underscores), turn this rule off. Source: http://eslint.org/docs/rules/

    Identifier 'media_query' is not in camel case.
    Open

                media_query = $eq_target.data('equalizer-mq'),

    Require Camelcase (camelcase)

    When it comes to naming variables, style guides generally fall into one of two camps: camelcase (variableName) and underscores (variable_name). This rule focuses on using the camelcase approach. If your style guide calls for camelcasing your variable names, then this rule is for you!

    Rule Details

    This rule looks for any underscores (_) located within the source code. It ignores leading and trailing underscores and only checks those in the middle of a variable name. If ESLint decides that the variable is a constant (all uppercase), then no warning will be thrown. Otherwise, a warning will be thrown. This rule only flags definitions and assignments but not function calls. In case of ES6 import statements, this rule only targets the name of the variable that will be imported into the local module scope.

    Options

    This rule has an object option:

    • "properties": "always" (default) enforces camelcase style for property names
    • "properties": "never" does not check property names

    always

    Examples of incorrect code for this rule with the default { "properties": "always" } option:

    /*eslint camelcase: "error"*/
    
    import { no_camelcased } from "external-module"
    
    var my_favorite_color = "#112C85";
    
    function do_something() {
        // ...
    }
    
    obj.do_something = function() {
        // ...
    };
    
    var obj = {
        my_pref: 1
    };

    Examples of correct code for this rule with the default { "properties": "always" } option:

    /*eslint camelcase: "error"*/
    
    import { no_camelcased as camelCased } from "external-module";
    
    var myFavoriteColor   = "#112C85";
    var _myFavoriteColor  = "#112C85";
    var myFavoriteColor_  = "#112C85";
    var MY_FAVORITE_COLOR = "#112C85";
    var foo = bar.baz_boom;
    var foo = { qux: bar.baz_boom };
    
    obj.do_something();
    do_something();
    new do_something();
    
    var { category_id: category } = query;

    never

    Examples of correct code for this rule with the { "properties": "never" } option:

    /*eslint camelcase: ["error", {properties: "never"}]*/
    
    var obj = {
        my_pref: 1
    };

    When Not To Use It

    If you have established coding standards using a different naming convention (separating words with underscores), turn this rule off. Source: http://eslint.org/docs/rules/

    Missing semicolon.
    Open

                self.equalize($eq_target)

    require or disallow semicolons instead of ASI (semi)

    JavaScript is unique amongst the C-like languages in that it doesn't require semicolons at the end of each statement. In many cases, the JavaScript engine can determine that a semicolon should be in a certain spot and will automatically add it. This feature is known as automatic semicolon insertion (ASI) and is considered one of the more controversial features of JavaScript. For example, the following lines are both valid:

    var name = "ESLint"
    var website = "eslint.org";

    On the first line, the JavaScript engine will automatically insert a semicolon, so this is not considered a syntax error. The JavaScript engine still knows how to interpret the line and knows that the line end indicates the end of the statement.

    In the debate over ASI, there are generally two schools of thought. The first is that we should treat ASI as if it didn't exist and always include semicolons manually. The rationale is that it's easier to always include semicolons than to try to remember when they are or are not required, and thus decreases the possibility of introducing an error.

    However, the ASI mechanism can sometimes be tricky to people who are using semicolons. For example, consider this code:

    return
    {
        name: "ESLint"
    };

    This may look like a return statement that returns an object literal, however, the JavaScript engine will interpret this code as:

    return;
    {
        name: "ESLint";
    }

    Effectively, a semicolon is inserted after the return statement, causing the code below it (a labeled literal inside a block) to be unreachable. This rule and the [no-unreachable](no-unreachable.md) rule will protect your code from such cases.

    On the other side of the argument are those who says that since semicolons are inserted automatically, they are optional and do not need to be inserted manually. However, the ASI mechanism can also be tricky to people who don't use semicolons. For example, consider this code:

    var globalCounter = { }
    
    (function () {
        var n = 0
        globalCounter.increment = function () {
            return ++n
        }
    })()

    In this example, a semicolon will not be inserted after the first line, causing a run-time error (because an empty object is called as if it's a function). The [no-unexpected-multiline](no-unexpected-multiline.md) rule can protect your code from such cases.

    Although ASI allows for more freedom over your coding style, it can also make your code behave in an unexpected way, whether you use semicolons or not. Therefore, it is best to know when ASI takes place and when it does not, and have ESLint protect your code from these potentially unexpected cases. In short, as once described by Isaac Schlueter, a \n character always ends a statement (just like a semicolon) unless one of the following is true:

    1. The statement has an unclosed paren, array literal, or object literal or ends in some other way that is not a valid way to end a statement. (For instance, ending with . or ,.)
    2. The line is -- or ++ (in which case it will decrement/increment the next token.)
    3. It is a for(), while(), do, if(), or else, and there is no {
    4. The next line starts with [, (, +, *, /, -, ,, ., or some other binary operator that can only be found between two tokens in a single expression.

    Rule Details

    This rule enforces consistent use of semicolons.

    Options

    This rule has two options, a string option and an object option.

    String option:

    • "always" (default) requires semicolons at the end of statements
    • "never" disallows semicolons as the end of statements (except to disambiguate statements beginning with [, (, /, +, or -)

    Object option:

    • "omitLastInOneLineBlock": true ignores the last semicolon in a block in which its braces (and therefore the content of the block) are in the same line

    always

    Examples of incorrect code for this rule with the default "always" option:

    /*eslint semi: ["error", "always"]*/
    
    var name = "ESLint"
    
    object.method = function() {
        // ...
    }

    Examples of correct code for this rule with the default "always" option:

    /*eslint semi: "error"*/
    
    var name = "ESLint";
    
    object.method = function() {
        // ...
    };

    never

    Examples of incorrect code for this rule with the "never" option:

    /*eslint semi: ["error", "never"]*/
    
    var name = "ESLint";
    
    object.method = function() {
        // ...
    };

    Examples of correct code for this rule with the "never" option:

    /*eslint semi: ["error", "never"]*/
    
    var name = "ESLint"
    
    object.method = function() {
        // ...
    }
    
    var name = "ESLint"
    
    ;(function() {
        // ...
    })()

    omitLastInOneLineBlock

    Examples of additional correct code for this rule with the "always", { "omitLastInOneLineBlock": true } options:

    /*eslint semi: ["error", "always", { "omitLastInOneLineBlock": true}] */
    
    if (foo) { bar() }
    
    if (foo) { bar(); baz() }

    When Not To Use It

    If you do not want to enforce semicolon usage (or omission) in any particular way, then you can turn this rule off.

    Further Reading

    Related Rules

    • [no-extra-semi](no-extra-semi.md)
    • [no-unexpected-multiline](no-unexpected-multiline.md)
    • [semi-spacing](semi-spacing.md) Source: http://eslint.org/docs/rules/

    Identifier 'ignore_media_query' is not in camel case.
    Open

                ignore_media_query = true;

    Require Camelcase (camelcase)

    When it comes to naming variables, style guides generally fall into one of two camps: camelcase (variableName) and underscores (variable_name). This rule focuses on using the camelcase approach. If your style guide calls for camelcasing your variable names, then this rule is for you!

    Rule Details

    This rule looks for any underscores (_) located within the source code. It ignores leading and trailing underscores and only checks those in the middle of a variable name. If ESLint decides that the variable is a constant (all uppercase), then no warning will be thrown. Otherwise, a warning will be thrown. This rule only flags definitions and assignments but not function calls. In case of ES6 import statements, this rule only targets the name of the variable that will be imported into the local module scope.

    Options

    This rule has an object option:

    • "properties": "always" (default) enforces camelcase style for property names
    • "properties": "never" does not check property names

    always

    Examples of incorrect code for this rule with the default { "properties": "always" } option:

    /*eslint camelcase: "error"*/
    
    import { no_camelcased } from "external-module"
    
    var my_favorite_color = "#112C85";
    
    function do_something() {
        // ...
    }
    
    obj.do_something = function() {
        // ...
    };
    
    var obj = {
        my_pref: 1
    };

    Examples of correct code for this rule with the default { "properties": "always" } option:

    /*eslint camelcase: "error"*/
    
    import { no_camelcased as camelCased } from "external-module";
    
    var myFavoriteColor   = "#112C85";
    var _myFavoriteColor  = "#112C85";
    var myFavoriteColor_  = "#112C85";
    var MY_FAVORITE_COLOR = "#112C85";
    var foo = bar.baz_boom;
    var foo = { qux: bar.baz_boom };
    
    obj.do_something();
    do_something();
    new do_something();
    
    var { category_id: category } = query;

    never

    Examples of correct code for this rule with the { "properties": "never" } option:

    /*eslint camelcase: ["error", {properties: "never"}]*/
    
    var obj = {
        my_pref: 1
    };

    When Not To Use It

    If you have established coding standards using a different naming convention (separating words with underscores), turn this rule off. Source: http://eslint.org/docs/rules/

    Identifier 'ignore_media_query' is not in camel case.
    Open

                ignore_media_query = false;

    Require Camelcase (camelcase)

    When it comes to naming variables, style guides generally fall into one of two camps: camelcase (variableName) and underscores (variable_name). This rule focuses on using the camelcase approach. If your style guide calls for camelcasing your variable names, then this rule is for you!

    Rule Details

    This rule looks for any underscores (_) located within the source code. It ignores leading and trailing underscores and only checks those in the middle of a variable name. If ESLint decides that the variable is a constant (all uppercase), then no warning will be thrown. Otherwise, a warning will be thrown. This rule only flags definitions and assignments but not function calls. In case of ES6 import statements, this rule only targets the name of the variable that will be imported into the local module scope.

    Options

    This rule has an object option:

    • "properties": "always" (default) enforces camelcase style for property names
    • "properties": "never" does not check property names

    always

    Examples of incorrect code for this rule with the default { "properties": "always" } option:

    /*eslint camelcase: "error"*/
    
    import { no_camelcased } from "external-module"
    
    var my_favorite_color = "#112C85";
    
    function do_something() {
        // ...
    }
    
    obj.do_something = function() {
        // ...
    };
    
    var obj = {
        my_pref: 1
    };

    Examples of correct code for this rule with the default { "properties": "always" } option:

    /*eslint camelcase: "error"*/
    
    import { no_camelcased as camelCased } from "external-module";
    
    var myFavoriteColor   = "#112C85";
    var _myFavoriteColor  = "#112C85";
    var myFavoriteColor_  = "#112C85";
    var MY_FAVORITE_COLOR = "#112C85";
    var foo = bar.baz_boom;
    var foo = { qux: bar.baz_boom };
    
    obj.do_something();
    do_something();
    new do_something();
    
    var { category_id: category } = query;

    never

    Examples of correct code for this rule with the { "properties": "never" } option:

    /*eslint camelcase: ["error", {properties: "never"}]*/
    
    var obj = {
        my_pref: 1
    };

    When Not To Use It

    If you have established coding standards using a different naming convention (separating words with underscores), turn this rule off. Source: http://eslint.org/docs/rules/

    Identifier 'media_query' is not in camel case.
    Open

              media_query = 'is_' + media_query.replace(/-/g, '_');

    Require Camelcase (camelcase)

    When it comes to naming variables, style guides generally fall into one of two camps: camelcase (variableName) and underscores (variable_name). This rule focuses on using the camelcase approach. If your style guide calls for camelcasing your variable names, then this rule is for you!

    Rule Details

    This rule looks for any underscores (_) located within the source code. It ignores leading and trailing underscores and only checks those in the middle of a variable name. If ESLint decides that the variable is a constant (all uppercase), then no warning will be thrown. Otherwise, a warning will be thrown. This rule only flags definitions and assignments but not function calls. In case of ES6 import statements, this rule only targets the name of the variable that will be imported into the local module scope.

    Options

    This rule has an object option:

    • "properties": "always" (default) enforces camelcase style for property names
    • "properties": "never" does not check property names

    always

    Examples of incorrect code for this rule with the default { "properties": "always" } option:

    /*eslint camelcase: "error"*/
    
    import { no_camelcased } from "external-module"
    
    var my_favorite_color = "#112C85";
    
    function do_something() {
        // ...
    }
    
    obj.do_something = function() {
        // ...
    };
    
    var obj = {
        my_pref: 1
    };

    Examples of correct code for this rule with the default { "properties": "always" } option:

    /*eslint camelcase: "error"*/
    
    import { no_camelcased as camelCased } from "external-module";
    
    var myFavoriteColor   = "#112C85";
    var _myFavoriteColor  = "#112C85";
    var myFavoriteColor_  = "#112C85";
    var MY_FAVORITE_COLOR = "#112C85";
    var foo = bar.baz_boom;
    var foo = { qux: bar.baz_boom };
    
    obj.do_something();
    do_something();
    new do_something();
    
    var { category_id: category } = query;

    never

    Examples of correct code for this rule with the { "properties": "never" } option:

    /*eslint camelcase: ["error", {properties: "never"}]*/
    
    var obj = {
        my_pref: 1
    };

    When Not To Use It

    If you have established coding standards using a different naming convention (separating words with underscores), turn this rule off. Source: http://eslint.org/docs/rules/

    Identifier 'ignore_media_query' is not in camel case.
    Open

              if (ignore_media_query || Foundation.utils[media_query]()) {

    Require Camelcase (camelcase)

    When it comes to naming variables, style guides generally fall into one of two camps: camelcase (variableName) and underscores (variable_name). This rule focuses on using the camelcase approach. If your style guide calls for camelcasing your variable names, then this rule is for you!

    Rule Details

    This rule looks for any underscores (_) located within the source code. It ignores leading and trailing underscores and only checks those in the middle of a variable name. If ESLint decides that the variable is a constant (all uppercase), then no warning will be thrown. Otherwise, a warning will be thrown. This rule only flags definitions and assignments but not function calls. In case of ES6 import statements, this rule only targets the name of the variable that will be imported into the local module scope.

    Options

    This rule has an object option:

    • "properties": "always" (default) enforces camelcase style for property names
    • "properties": "never" does not check property names

    always

    Examples of incorrect code for this rule with the default { "properties": "always" } option:

    /*eslint camelcase: "error"*/
    
    import { no_camelcased } from "external-module"
    
    var my_favorite_color = "#112C85";
    
    function do_something() {
        // ...
    }
    
    obj.do_something = function() {
        // ...
    };
    
    var obj = {
        my_pref: 1
    };

    Examples of correct code for this rule with the default { "properties": "always" } option:

    /*eslint camelcase: "error"*/
    
    import { no_camelcased as camelCased } from "external-module";
    
    var myFavoriteColor   = "#112C85";
    var _myFavoriteColor  = "#112C85";
    var myFavoriteColor_  = "#112C85";
    var MY_FAVORITE_COLOR = "#112C85";
    var foo = bar.baz_boom;
    var foo = { qux: bar.baz_boom };
    
    obj.do_something();
    do_something();
    new do_something();
    
    var { category_id: category } = query;

    never

    Examples of correct code for this rule with the { "properties": "never" } option:

    /*eslint camelcase: ["error", {properties: "never"}]*/
    
    var obj = {
        my_pref: 1
    };

    When Not To Use It

    If you have established coding standards using a different naming convention (separating words with underscores), turn this rule off. Source: http://eslint.org/docs/rules/

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

          if (settings.act_on_hidden_el) {
            vals = group ? equalizer.find('['+this.attr_name()+'-watch="'+group+'"]') : equalizer.find('['+this.attr_name()+'-watch]');
          }
    Severity: Major
    Found in app/javascript/vendor/foundation/foundation.equalizer.js and 1 other location - About 1 hr to fix
    app/javascript/vendor/foundation/foundation.equalizer.js on lines 39..41

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 70.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

          else {
            vals = group ? equalizer.find('['+this.attr_name()+'-watch="'+group+'"]:visible') : equalizer.find('['+this.attr_name()+'-watch]:visible');
          }
    Severity: Major
    Found in app/javascript/vendor/foundation/foundation.equalizer.js and 1 other location - About 1 hr to fix
    app/javascript/vendor/foundation/foundation.equalizer.js on lines 36..38

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 70.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

        init : function (scope, method, options) {
          Foundation.inherit(this, 'image_loaded');
          this.bindings(method, options);
          this.reflow();
        },
    Severity: Minor
    Found in app/javascript/vendor/foundation/foundation.equalizer.js and 1 other location - About 35 mins to fix
    app/javascript/vendor/foundation/foundation.slider.js on lines 23..27

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 47.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

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