Moogsoft/moog-graze

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Showing 98 of 141 total issues

Function _resolveSituation has 30 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  var _resolveSituation = function (sitnId)
  {
    debug('Entering _resolveSituation situation:' + sitnId);
    debug('_resolveSituation authToken: ' + opts.authToken);
    return new Promise(function (resolve, reject)
Severity: Minor
Found in lib/moog-graze.js - About 1 hr to fix

    Function _addProcess has 30 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

      var _addProcess = function (name, description)
      {
        debug('Entering _addProcess');
        debug('_addProcess authToken: ' + opts.authToken);
        return new Promise(function (resolve, reject)
    Severity: Minor
    Found in lib/moog-graze.js - About 1 hr to fix

      Function _addSituationCustomInfo has 30 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

        var _addSituationCustomInfo = function (sitnId, customInfo)
        {
          debug('Entering _addSituationCustomInfo sitn_id:' + sitnId);
          debug('_addSituationCustomInfo authToken: ' + opts.authToken);
          return new Promise(function (resolve, reject)
      Severity: Minor
      Found in lib/moog-graze.js - About 1 hr to fix

        Function _findMaintenanceWindows has 29 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

          var _findMaintenanceWindows = function (filter, limit)
          {
            debug('Entering _findMaintenanceWindows');
            debug('_findMaintenanceWindows authToken: ' + opts.authToken);
            return new Promise(function (resolve, reject)
        Severity: Minor
        Found in lib/moog-graze.js - About 1 hr to fix

          Function _createSituation has 29 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

            var _createSituation = function (description)
            {
              debug('Entering _createSituation description:' + description);
              debug('_createSituation authToken: ' + opts.authToken);
              return new Promise(function (resolve, reject)
          Severity: Minor
          Found in lib/moog-graze.js - About 1 hr to fix

            Function _deassignAlert has 29 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

              var _deassignAlert = function (alertId)
              {
                debug('Entering _deassignAlert');
                debug('_deassignAlert authToken: ' + opts.authToken);
                return new Promise(function (resolve, reject)
            Severity: Minor
            Found in lib/moog-graze.js - About 1 hr to fix

              Function _deleteMaintenanceWindows has 29 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

                var _deleteMaintenanceWindows = function (filter, limit)
                {
                  debug('Entering _deleteMaintenanceWindows');
                  debug('_deleteMaintenanceWindows authToken: ' + opts.authToken);
                  return new Promise(function (resolve, reject)
              Severity: Minor
              Found in lib/moog-graze.js - About 1 hr to fix

                Function _closeAlert has 29 lines of code (exceeds 25 allowed). Consider refactoring.
                Open

                  var _closeAlert = function (alertId)
                  {
                    debug('Entering _closeAlert');
                    debug('_closeAlert authToken: ' + opts.authToken);
                    return new Promise(function (resolve, reject)
                Severity: Minor
                Found in lib/moog-graze.js - About 1 hr to fix

                  Function _deleteMaintenanceWindow has 29 lines of code (exceeds 25 allowed). Consider refactoring.
                  Open

                    var _deleteMaintenanceWindow = function (window)
                    {
                      debug('Entering _deleteMaintenanceWindow');
                      debug('_deleteMaintenanceWindow authToken: ' + opts.authToken);
                      return new Promise(function (resolve, reject)
                  Severity: Minor
                  Found in lib/moog-graze.js - About 1 hr to fix

                    Function _deassignSituation has 29 lines of code (exceeds 25 allowed). Consider refactoring.
                    Open

                      var _deassignSituation = function (sitnId)
                      {
                        debug('Entering _deassignSituation');
                        debug('_deassignSituation authToken: ' + opts.authToken);
                        return new Promise(function (resolve, reject)
                    Severity: Minor
                    Found in lib/moog-graze.js - About 1 hr to fix

                      Function Graze has 28 lines of code (exceeds 25 allowed). Consider refactoring.
                      Open

                      function Graze(grazeOpts)
                      {
                        if (!(this instanceof Graze))
                        {
                          return new Graze(grazeOpts);
                      Severity: Minor
                      Found in lib/moog-graze.js - About 1 hr to fix

                        Function setSituationProcesses has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
                        Open

                        Graze.prototype.setSituationProcesses = function (sitnId, processList, primaryProcess, callback)
                        {
                          debug("Entering setSituationProcesses");
                          var opts = this.connectOptions;
                          var self = this;
                        Severity: Minor
                        Found in lib/moog-graze.js - About 1 hr to fix

                        Cognitive Complexity

                        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                        A method's cognitive complexity is based on a few simple rules:

                        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                        • Code is considered more complex for each "break in the linear flow of the code"
                        • Code is considered more complex when "flow breaking structures are nested"

                        Further reading

                        Function setSituationServices has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
                        Open

                        Graze.prototype.setSituationServices = function (sitnId, serviceList, primaryService, callback)
                        {
                          debug("Entering setSituationServices");
                          var opts = this.connectOptions;
                          var self = this;
                        Severity: Minor
                        Found in lib/moog-graze.js - About 1 hr to fix

                        Cognitive Complexity

                        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                        A method's cognitive complexity is based on a few simple rules:

                        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                        • Code is considered more complex for each "break in the linear flow of the code"
                        • Code is considered more complex when "flow breaking structures are nested"

                        Further reading

                        Function assignAndAcknowledgeAlert has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
                        Open

                        Graze.prototype.assignAndAcknowledgeAlert = function (alertId, user, callback)
                        {
                          debug("Entering assignAndAcknowledgeAlert");
                          var opts = this.connectOptions;
                          var self = this;
                        Severity: Minor
                        Found in lib/moog-graze.js - About 45 mins to fix

                        Cognitive Complexity

                        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                        A method's cognitive complexity is based on a few simple rules:

                        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                        • Code is considered more complex for each "break in the linear flow of the code"
                        • Code is considered more complex when "flow breaking structures are nested"

                        Further reading

                        Function assignSituation has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
                        Open

                        Graze.prototype.assignSituation = function (sitnId, user, callback)
                        {
                          debug("Entering assignSituation");
                          var opts = this.connectOptions;
                          var self = this;
                        Severity: Minor
                        Found in lib/moog-graze.js - About 45 mins to fix

                        Cognitive Complexity

                        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                        A method's cognitive complexity is based on a few simple rules:

                        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                        • Code is considered more complex for each "break in the linear flow of the code"
                        • Code is considered more complex when "flow breaking structures are nested"

                        Further reading

                        Function assignAlert has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
                        Open

                        Graze.prototype.assignAlert = function (alertId, user, callback)
                        {
                          debug("Entering assignAlert");
                          var opts = this.connectOptions;
                          var self = this;
                        Severity: Minor
                        Found in lib/moog-graze.js - About 45 mins to fix

                        Cognitive Complexity

                        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                        A method's cognitive complexity is based on a few simple rules:

                        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                        • Code is considered more complex for each "break in the linear flow of the code"
                        • Code is considered more complex when "flow breaking structures are nested"

                        Further reading

                        Function assignAndAcknowledgeSituation has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
                        Open

                        Graze.prototype.assignAndAcknowledgeSituation = function (sitnId, user, callback)
                        {
                          debug("Entering assignAndAcknowledgeSituation");
                          var opts = this.connectOptions;
                          var self = this;
                        Severity: Minor
                        Found in lib/moog-graze.js - About 45 mins to fix

                        Cognitive Complexity

                        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                        A method's cognitive complexity is based on a few simple rules:

                        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                        • Code is considered more complex for each "break in the linear flow of the code"
                        • Code is considered more complex when "flow breaking structures are nested"

                        Further reading

                        Function setOps has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
                        Open

                        Graze.prototype.setOps = function (opts)
                        {
                          debug('Entering setOps');
                          var localOps = opts || {};
                          var keysUpdated = 0;
                        Severity: Minor
                        Found in lib/moog-graze.js - About 25 mins to fix

                        Cognitive Complexity

                        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                        A method's cognitive complexity is based on a few simple rules:

                        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                        • Code is considered more complex for each "break in the linear flow of the code"
                        • Code is considered more complex when "flow breaking structures are nested"

                        Further reading

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