Naimikan/angular-mapboxgl-directive

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src/factories/popupsManager.js

Summary

Maintainability
B
5 hrs
Test Coverage

Function has a complexity of 11.
Open

  PopupsManager.prototype.createPopupByObject = function (object, feature) {
Severity: Minor
Found in src/factories/popupsManager.js by eslint

Limit Cyclomatic Complexity (complexity)

Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

function a(x) {
    if (true) {
        return x; // 1st path
    } else if (false) {
        return x+1; // 2nd path
    } else {
        return 4; // 3rd path
    }
}

Rule Details

This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

Examples of incorrect code for a maximum of 2:

/*eslint complexity: ["error", 2]*/

function a(x) {
    if (true) {
        return x;
    } else if (false) {
        return x+1;
    } else {
        return 4; // 3rd path
    }
}

Examples of correct code for a maximum of 2:

/*eslint complexity: ["error", 2]*/

function a(x) {
    if (true) {
        return x;
    } else {
        return 4;
    }
}

Options

Optionally, you may specify a max object property:

"complexity": ["error", 2]

is equivalent to

"complexity": ["error", { "max": 2 }]

Deprecated: the object property maximum is deprecated. Please use the property max instead.

When Not To Use It

If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

Further Reading

Related Rules

  • [max-depth](max-depth.md)
  • [max-len](max-len.md)
  • [max-nested-callbacks](max-nested-callbacks.md)
  • [max-params](max-params.md)
  • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

Function has a complexity of 7.
Open

  PopupsManager.prototype.generatePopupMessage = function (object, feature) {
Severity: Minor
Found in src/factories/popupsManager.js by eslint

Limit Cyclomatic Complexity (complexity)

Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

function a(x) {
    if (true) {
        return x; // 1st path
    } else if (false) {
        return x+1; // 2nd path
    } else {
        return 4; // 3rd path
    }
}

Rule Details

This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

Examples of incorrect code for a maximum of 2:

/*eslint complexity: ["error", 2]*/

function a(x) {
    if (true) {
        return x;
    } else if (false) {
        return x+1;
    } else {
        return 4; // 3rd path
    }
}

Examples of correct code for a maximum of 2:

/*eslint complexity: ["error", 2]*/

function a(x) {
    if (true) {
        return x;
    } else {
        return 4;
    }
}

Options

Optionally, you may specify a max object property:

"complexity": ["error", 2]

is equivalent to

"complexity": ["error", { "max": 2 }]

Deprecated: the object property maximum is deprecated. Please use the property max instead.

When Not To Use It

If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

Further Reading

Related Rules

  • [max-depth](max-depth.md)
  • [max-len](max-len.md)
  • [max-nested-callbacks](max-nested-callbacks.md)
  • [max-params](max-params.md)
  • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

Function createPopupByObject has 42 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  PopupsManager.prototype.createPopupByObject = function (object, feature) {
    var self = this;

    Utils.checkObjects([
      {
Severity: Minor
Found in src/factories/popupsManager.js - About 1 hr to fix

    Function generatePopupMessage has 28 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

      PopupsManager.prototype.generatePopupMessage = function (object, feature) {
        var popupMessage = angular.copy(object.message);
    
        if (popupMessage instanceof HTMLElement) {
          return popupMessage;
    Severity: Minor
    Found in src/factories/popupsManager.js - About 1 hr to fix

      Avoid deeply nested control flow statements.
      Open

                                  if (feature.properties.hasOwnProperty(regexValue)) {
                                      popupMessage = popupMessage.replace(eachMatch, feature.properties[regexValue]);
                                  } else {
                                      throw new Error('Property "' + regexValue + '" isn\'t exist in source "' + feature.layer.source + '"');
                                  }
      Severity: Major
      Found in src/factories/popupsManager.js - About 45 mins to fix

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

          PopupsManager.prototype.removeAllPopupsCreated = function () {
            this.popupsCreated.map(function (eachPopup) {
                    eachPopup.popupInstance.remove();
                });
        
        
        Severity: Major
        Found in src/factories/popupsManager.js and 1 other location - About 1 hr to fix
        src/factories/markersManager.js on lines 52..58

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 67.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

            Utils.checkObjects([
              {
                name: 'Map',
                object: this.mapInstance
              }, {
        Severity: Minor
        Found in src/factories/popupsManager.js and 1 other location - About 35 mins to fix
        src/factories/layersManager.js on lines 145..154

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 46.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

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