PrivateBin/PrivateBin

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js/test/CryptTool.js

Summary

Maintainability
B
6 hrs
Test Coverage

Unexpected require().
Open

                global.Base64 = require('../base64-1.7').Base64;
Severity: Minor
Found in js/test/CryptTool.js by eslint

Enforce require() on the top-level module scope (global-require)

In Node.js, module dependencies are included using the require() function, such as:

var fs = require("fs");

While require() may be called anywhere in code, some style guides prescribe that it should be called only in the top level of a module to make it easier to identify dependencies. For instance, it's arguably harder to identify dependencies when they are deeply nested inside of functions and other statements:

function foo() {

    if (condition) {
        var fs = require("fs");
    }
}

Since require() does a synchronous load, it can cause performance problems when used in other locations.

Further, ES6 modules mandate that import and export statements can only occur in the top level of the module's body.

Rule Details

This rule requires all calls to require() to be at the top level of the module, similar to ES6 import and export statements, which also can occur only at the top level.

Examples of incorrect code for this rule:

/*eslint global-require: "error"*/
/*eslint-env es6*/

// calling require() inside of a function is not allowed
function readFile(filename, callback) {
    var fs = require('fs');
    fs.readFile(filename, callback)
}

// conditional requires like this are also not allowed
if (DEBUG) { require('debug'); }

// a require() in a switch statement is also flagged
switch(x) { case '1': require('1'); break; }

// you may not require() inside an arrow function body
var getModule = (name) => require(name);

// you may not require() inside of a function body as well
function getModule(name) { return require(name); }

// you may not require() inside of a try/catch block
try {
    require(unsafeModule);
} catch(e) {
    console.log(e);
}

Examples of correct code for this rule:

/*eslint global-require: "error"*/

// all these variations of require() are ok
require('x');
var y = require('y');
var z;
z = require('z').initialize();

// requiring a module and using it in a function is ok
var fs = require('fs');
function readFile(filename, callback) {
    fs.readFile(filename, callback)
}

// you can use a ternary to determine which module to require
var logger = DEBUG ? require('dev-logger') : require('logger');

// if you want you can require() at the end of your module
function doSomethingA() {}
function doSomethingB() {}
var x = require("x"),
    z = require("z");

When Not To Use It

If you have a module that must be initialized with information that comes from the file-system or if a module is only used in very rare situations and will cause significant overhead to load it may make sense to disable the rule. If you need to require() an optional dependency inside of a try/catch, you can disable this rule for just that dependency using the // eslint-disable-line global-require comment. Source: http://eslint.org/docs/rules/

Similar blocks of code found in 2 locations. Consider refactoring.
Open

                        '{"iv":"WA42mdxIVXUwBqZu7JYNiw==","v":1,"iter":10000,"ks"' +
                        ':256,"ts":128,"mode":"gcm","adata":"","cipher":"aes","sa' +
                        'lt":"jN6CjbQMJCM=","ct":"kYYMo5DFG1+w0UHiYXT5pdV0IUuXxzO' +
                        'lslkW/c3DRCbGFROCVkAskHce7HoRczee1N9c5MhHjVMJUIZE02qIS8U' +
                        'yHdJ/GqcPVidTUcj9rnDNWsTXkjVv8jCwHS/cwmAjDTWpwp5ThECN+ov' +
Severity: Major
Found in js/test/CryptTool.js and 1 other location - About 2 hrs to fix
js/test/CryptTool.js on lines 53..74

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 82.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

                    '{"iv":"4HNFIl7eYbCh6HuShctTIA==","v":1,"iter":10000,"ks"' +
                    ':256,"ts":128,"mode":"gcm","adata":"","cipher":"aes","sa' +
                    'lt":"u0lQvePq6L0=","ct":"fGPUVrDyaVr1ZDGb+kqQ3CPEW8x4YKG' +
                    'fzHDmA0Vjkh250aWNe7Cnigkps9aaFVMX9AaerrTp3yZbojJtNqVGMfL' +
                    'dUTu+53xmZHqRKxCCqSfDNSNoW4Oxk5OVgAtRyuG4bXHDsWTXDNz2xce' +
Severity: Major
Found in js/test/CryptTool.js and 1 other location - About 2 hrs to fix
js/test/CryptTool.js on lines 84..105

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 82.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

                    let cipherMessage = await $.PrivateBin.CryptTool.cipher(
                            key, password, message, []
                        ),
                        plaintext = await $.PrivateBin.CryptTool.decipher(
                                key, password, cipherMessage
Severity: Minor
Found in js/test/CryptTool.js and 1 other location - About 55 mins to fix
js/test/CryptTool.js on lines 25..30

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 54.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

                    let cipherMessage = await $.PrivateBin.CryptTool.cipher(
                            key, password, message, []
                        ),
                        plaintext = await $.PrivateBin.CryptTool.decipher(
                            key, password, cipherMessage
Severity: Minor
Found in js/test/CryptTool.js and 1 other location - About 55 mins to fix
js/test/CryptTool.js on lines 232..237

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 54.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

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