Prodigious-Aim-Solutions/Kronicle6

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build/lib/Component.js

Summary

Maintainability
F
4 days
Test Coverage

Function Component has 53 lines of code (exceeds 25 allowed). Consider refactoring.
Open

var Component = exports.Component = (function (Module) {
    function Component() {
        var args = arguments[0] === undefined ? { components: [], template: function () {
                return "";
            }, name: "" } : arguments[0];
Severity: Major
Found in build/lib/Component.js - About 2 hrs to fix

    Function Component has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
    Open

    var Component = exports.Component = (function (Module) {
        function Component() {
            var args = arguments[0] === undefined ? { components: [], template: function () {
                    return "";
                }, name: "" } : arguments[0];
    Severity: Minor
    Found in build/lib/Component.js - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function get has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
    Open

    var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } };
    Severity: Minor
    Found in build/lib/Component.js - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Avoid too many return statements within this function.
    Open

    var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } };
    Severity: Major
    Found in build/lib/Component.js - About 30 mins to fix

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

      var Component = exports.Component = (function (Module) {
          function Component() {
              var args = arguments[0] === undefined ? { components: [], template: function () {
                      return "";
                  }, name: "" } : arguments[0];
      Severity: Major
      Found in build/lib/Component.js and 1 other location - About 2 days to fix
      examples/browser/main.js on lines 369..443

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 501.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Identical blocks of code found in 8 locations. Consider refactoring.
      Open

      var _get = function get(object, property, receiver) { var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc && desc.writable) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } };
      Severity: Major
      Found in build/lib/Component.js and 7 other locations - About 5 hrs to fix
      build/lib/Controller.js on lines 3..3
      build/lib/DataSource.js on lines 7..7
      build/lib/View.js on lines 5..5
      examples/browser/main.js on lines 351..351
      examples/browser/main.js on lines 450..450
      examples/browser/main.js on lines 492..492
      examples/browser/main.js on lines 880..880

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 153.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Identical blocks of code found in 10 locations. Consider refactoring.
      Open

      var _inherits = function (subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) subClass.__proto__ = superClass; };
      Severity: Major
      Found in build/lib/Component.js and 9 other locations - About 4 hrs to fix
      build/lib/Controller.js on lines 5..5
      build/lib/DataSource.js on lines 9..9
      build/lib/DataSources.js on lines 7..7
      build/lib/View.js on lines 7..7
      examples/browser/main.js on lines 353..353
      examples/browser/main.js on lines 452..452
      examples/browser/main.js on lines 494..494
      examples/browser/main.js on lines 736..736
      examples/browser/main.js on lines 882..882

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 118.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Identical blocks of code found in 14 locations. Consider refactoring.
      Open

      var _prototypeProperties = function (child, staticProps, instanceProps) { if (staticProps) Object.defineProperties(child, staticProps); if (instanceProps) Object.defineProperties(child.prototype, instanceProps); };
      Severity: Major
      Found in build/lib/Component.js and 13 other locations - About 50 mins to fix
      build/Kronicle.js on lines 5..5
      build/Module.js on lines 3..3
      build/lib/ArrayDataSource.js on lines 3..3
      build/lib/DataSource.js on lines 5..5
      build/lib/DataSources.js on lines 5..5
      build/lib/View.js on lines 3..3
      examples/browser/main.js on lines 67..67
      examples/browser/main.js on lines 187..187
      examples/browser/main.js on lines 223..223
      examples/browser/main.js on lines 349..349
      examples/browser/main.js on lines 490..490
      examples/browser/main.js on lines 734..734
      examples/browser/main.js on lines 878..878

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 51.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

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