RonaldoSetzer/GAME-Minesweeper

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Function exports has 55 lines of code (exceeds 25 allowed). Consider refactoring.
Open

module.exports = function (config) {

  var configuration = {
    basePath: "",
    frameworks: [
Severity: Major
Found in karma.conf.js - About 2 hrs to fix

    Function floodFill has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
    Open

        public floodFill(cell: Cell): void {
            if (this.level.update.indexOf(cell) === -1) {
                this.level.update.push(cell);
                if (cell.value === 0 && cell.isMine() === false) {
                    const neighbour: Cell[] = GridUtils.getNeighbors(this.level.grid, cell);
    Severity: Minor
    Found in src/minesweeper/game/managers/GameManager.ts - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function exports has 26 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

    module.exports = function (options) {
      return {
        entry: {
          main: path.resolve("src/index.ts")
        },
    Severity: Minor
    Found in webpack.config.js - About 1 hr to fix
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