RouteInjector/route-injector

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lib/engine/routeinjector/images/GalleryInjector.js

Summary

Maintainability
F
1 wk
Test Coverage

Function __generator has a Cognitive Complexity of 58 (exceeds 5 allowed). Consider refactoring.
Open

var __generator = (this && this.__generator) || function (thisArg, body) {
    var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
    return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
    function verb(n) { return function (v) { return step([n, v]); }; }
    function step(op) {
Severity: Minor
Found in lib/engine/routeinjector/images/GalleryInjector.js - About 1 day to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function GalleryInjector has 222 lines of code (exceeds 25 allowed). Consider refactoring.
Open

var GalleryInjector = /** @class */ (function () {
    function GalleryInjector(routeInjector) {
        var _this = this;
        this.fileExistsMiddleware = function (req, res, next) {
            var reqPath = req.params.path;
Severity: Major
Found in lib/engine/routeinjector/images/GalleryInjector.js - About 1 day to fix

    Function GalleryInjector has a Cognitive Complexity of 31 (exceeds 5 allowed). Consider refactoring.
    Open

    var GalleryInjector = /** @class */ (function () {
        function GalleryInjector(routeInjector) {
            var _this = this;
            this.fileExistsMiddleware = function (req, res, next) {
                var reqPath = req.params.path;
    Severity: Minor
    Found in lib/engine/routeinjector/images/GalleryInjector.js - About 4 hrs to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function handleGetImage has 82 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        GalleryInjector.prototype.handleGetImage = function () {
            var _this = this;
            var IMGR = require('imgr').IMGR;
            var config = this.routeInjector.config.env.images.imgrConfig || {};
            if (config.optimisation == undefined) {
    Severity: Major
    Found in lib/engine/routeinjector/images/GalleryInjector.js - About 3 hrs to fix

      File GalleryInjector.js has 273 lines of code (exceeds 250 allowed). Consider refactoring.
      Open

      "use strict";
      var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
          return new (P || (P = Promise))(function (resolve, reject) {
              function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
              function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
      Severity: Minor
      Found in lib/engine/routeinjector/images/GalleryInjector.js - About 2 hrs to fix

        Function optimiseImage has 26 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

            GalleryInjector.prototype.optimiseImage = function (image, callback) {
                GalleryInjector.logger.debug("OPTIMIZING ", image);
                if (/\.png$/i.test(image)) {
                    GalleryInjector.logger.debug("PNG", image);
                    image = image.replace("$", "\\$");
        Severity: Minor
        Found in lib/engine/routeinjector/images/GalleryInjector.js - About 1 hr to fix

          Avoid too many return statements within this function.
          Open

                                  if (!!(_b.sent())) return [3 /*break*/, 4];
          Severity: Major
          Found in lib/engine/routeinjector/images/GalleryInjector.js - About 30 mins to fix

            Avoid too many return statements within this function.
            Open

                                    return [4 /*yield*/, util_2.promisify(fs.exists)(outputFile)];
            Severity: Major
            Found in lib/engine/routeinjector/images/GalleryInjector.js - About 30 mins to fix

              Avoid too many return statements within this function.
              Open

                                      return [4 /*yield*/, util_2.promisify(mkdirp)(path.dirname(outputFile))];
              Severity: Major
              Found in lib/engine/routeinjector/images/GalleryInjector.js - About 30 mins to fix

                Avoid too many return statements within this function.
                Open

                                        return [3 /*break*/, 5];
                Severity: Major
                Found in lib/engine/routeinjector/images/GalleryInjector.js - About 30 mins to fix

                  Avoid too many return statements within this function.
                  Open

                                          return [3 /*break*/, 13];
                  Severity: Major
                  Found in lib/engine/routeinjector/images/GalleryInjector.js - About 30 mins to fix

                    Identical blocks of code found in 3 locations. Consider refactoring.
                    Open

                    var __generator = (this && this.__generator) || function (thisArg, body) {
                        var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
                        return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
                        function verb(n) { return function (v) { return step([n, v]); }; }
                        function step(op) {
                    Severity: Major
                    Found in lib/engine/routeinjector/images/GalleryInjector.js and 2 other locations - About 5 days to fix
                    lib/utils/FSUtils.js on lines 10..36
                    lib/utils/HooksUtils.js on lines 10..36

                    Duplicated Code

                    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                    Tuning

                    This issue has a mass of 898.

                    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                    Refactorings

                    Further Reading

                    Identical blocks of code found in 3 locations. Consider refactoring.
                    Open

                    var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
                        return new (P || (P = Promise))(function (resolve, reject) {
                            function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
                            function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
                            function step(result) { result.done ? resolve(result.value) : new P(function (resolve) { resolve(result.value); }).then(fulfilled, rejected); }
                    Severity: Major
                    Found in lib/engine/routeinjector/images/GalleryInjector.js and 2 other locations - About 1 day to fix
                    lib/utils/FSUtils.js on lines 2..9
                    lib/utils/HooksUtils.js on lines 2..9

                    Duplicated Code

                    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                    Tuning

                    This issue has a mass of 232.

                    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                    Refactorings

                    Further Reading

                    Identical blocks of code found in 2 locations. Consider refactoring.
                    Open

                                            req.url = req.url.split(".").slice(0, -1).join(".") + ".webp";
                    Severity: Minor
                    Found in lib/engine/routeinjector/images/GalleryInjector.js and 1 other location - About 35 mins to fix
                    lib/engine/routeinjector/images/GalleryInjector.js on lines 184..184

                    Duplicated Code

                    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                    Tuning

                    This issue has a mass of 46.

                    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                    Refactorings

                    Further Reading

                    Identical blocks of code found in 2 locations. Consider refactoring.
                    Open

                                        req.url = req.url.split(".").slice(0, -1).join(".") + ".webp";
                    Severity: Minor
                    Found in lib/engine/routeinjector/images/GalleryInjector.js and 1 other location - About 35 mins to fix
                    lib/engine/routeinjector/images/GalleryInjector.js on lines 227..227

                    Duplicated Code

                    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                    Tuning

                    This issue has a mass of 46.

                    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                    Refactorings

                    Further Reading

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