Showing 6,856 of 14,752 total issues
File jquery-ui.js
has 12607 lines of code (exceeds 250 allowed). Consider refactoring. Open
/*! jQuery UI - v1.11.4 - 2016-01-03
* http://jqueryui.com
* Includes: core.js, widget.js, mouse.js, position.js, draggable.js, droppable.js, resizable.js, selectable.js, sortable.js, accordion.js, autocomplete.js, button.js, datepicker.js, dialog.js, menu.js, progressbar.js, selectmenu.js, slider.js, spinner.js, tabs.js, tooltip.js, effect.js, effect-blind.js, effect-bounce.js, effect-clip.js, effect-drop.js, effect-explode.js, effect-fade.js, effect-fold.js, effect-highlight.js, effect-puff.js, effect-pulsate.js, effect-scale.js, effect-shake.js, effect-size.js, effect-slide.js, effect-transfer.js
* Copyright jQuery Foundation and other contributors; Licensed MIT */
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File d3.js
has 8975 lines of code (exceeds 250 allowed). Consider refactoring. Open
/**
*
*/
d3 = function() {
var d3 = {
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Function S2
has 4801 lines of code (exceeds 25 allowed). Consider refactoring. Open
var S2 =(function () {
// Restore the Select2 AMD loader so it can be used
// Needed mostly in the language files, where the loader is not inserted
if (jQuery && jQuery.fn && jQuery.fn.select2 && jQuery.fn.select2.amd) {
var S2 = jQuery.fn.select2.amd;
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File codemirror.js
has 7771 lines of code (exceeds 250 allowed). Consider refactoring. Open
// CodeMirror, copyright (c) by Marijn Haverbeke and others
// Distributed under an MIT license: https://codemirror.net/LICENSE
// This is CodeMirror (https://codemirror.net), a code editor
// implemented in JavaScript on top of the browser's DOM.
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File codemirror.js
has 7686 lines of code (exceeds 250 allowed). Consider refactoring. Open
// CodeMirror, copyright (c) by Marijn Haverbeke and others
// Distributed under an MIT license: http://codemirror.net/LICENSE
// This is CodeMirror (http://codemirror.net), a code editor
// implemented in JavaScript on top of the browser's DOM.
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File codemirror.js
has 7686 lines of code (exceeds 250 allowed). Consider refactoring. Open
// CodeMirror, copyright (c) by Marijn Haverbeke and others
// Distributed under an MIT license: http://codemirror.net/LICENSE
// This is CodeMirror (http://codemirror.net), a code editor
// implemented in JavaScript on top of the browser's DOM.
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Function S2
has 4317 lines of code (exceeds 25 allowed). Consider refactoring. Open
var S2 =(function () {
// Restore the Select2 AMD loader so it can be used
// Needed mostly in the language files, where the loader is not inserted
if (jQuery && jQuery.fn && jQuery.fn.select2 && jQuery.fn.select2.amd) {
var S2 = jQuery.fn.select2.amd;
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Function runInContext
has 3983 lines of code (exceeds 25 allowed). Consider refactoring. Open
function runInContext(context) {
// Avoid issues with some ES3 environments that attempt to use values, named
// after built-in constructors like `Object`, for the creation of literals.
// ES5 clears this up by stating that literals must use built-in constructors.
// See https://es5.github.io/#x11.1.5 for more details.
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File ajv.min.js
has 6060 lines of code (exceeds 250 allowed). Consider refactoring. Open
(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.Ajv = f()}})(function(){var define,module,exports;return (function(){function r(e,n,t){function o(i,f){if(!n[i]){if(!e[i]){var c="function"==typeof require&&require;if(!f&&c)return c(i,!0);if(u)return u(i,!0);var a=new Error("Cannot find module '"+i+"'");throw a.code="MODULE_NOT_FOUND",a}var p=n[i]={exports:{}};e[i][0].call(p.exports,function(r){var n=e[i][1][r];return o(n||r)},p,p.exports,r,e,n,t)}return n[i].exports}for(var u="function"==typeof require&&require,i=0;i<t.length;i++)o(t[i]);return o}return r})()({1:[function(require,module,exports){
'use strict';
var Cache = module.exports = function Cache() {
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File select2.full.js
has 4810 lines of code (exceeds 250 allowed). Consider refactoring. Open
/*!
* Select2 4.1.0
* https://select2.github.io
*
* Released under the MIT license
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File select2.js
has 4343 lines of code (exceeds 250 allowed). Consider refactoring. Open
/*!
* Select2 4.0.3
* https://select2.github.io
*
* Released under the MIT license
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File lodash.min.js
has 4318 lines of code (exceeds 250 allowed). Consider refactoring. Open
/**
* @license
* lodash 3.10.1 (Custom Build) <https://lodash.com/>
* Build: `lodash modern -o ./lodash.js`
* Copyright 2012-2015 The Dojo Foundation <http://dojofoundation.org/>
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File bootstrap-editable.js
has 3812 lines of code (exceeds 250 allowed). Consider refactoring. Open
/*! X-editable - v1.5.1
* In-place editing with Twitter Bootstrap, jQuery UI or pure jQuery
* http://github.com/vitalets/x-editable
* Copyright (c) 2013 Vitaliy Potapov; Licensed MIT */
/**
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Method doImport
has a Cognitive Complexity of 358 (exceeds 5 allowed). Consider refactoring. Open
public String doImport(final String filename, final JProgressBar progress, final boolean showResults) {
Runnable runnable = new Runnable() {
public void run() {
try {
if (progress != null) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File bootstrap-table.js
has 2567 lines of code (exceeds 250 allowed). Consider refactoring. Open
/**
* @author zhixin wen <wenzhixin2010@gmail.com>
* version: 1.11.1
* https://github.com/wenzhixin/bootstrap-table/
*/
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Method defineTable4NewDBTable
has a Cognitive Complexity of 327 (exceeds 5 allowed). Consider refactoring. Open
private boolean defineTable4NewDBTable(MyTable myT, MyDBTable dbTable, final Object value, final Object headerValue, final MyTable theNewTable, MyDBTable newDBTable, final Integer row, final Integer col, final Object[][] conditions) {
boolean disableButtons = false;
/*
* String tn = ""; if (myT != null) { tn = myT.getTablename(); } if (myT
* != null && tn.equals("Zutatendaten") && headerValue != null &&
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method getModelTuples
has a Cognitive Complexity of 316 (exceeds 5 allowed). Consider refactoring. Open
public Map<String, KnimeTuple> getModelTuples(File file, String sheet, Map<String, Object> columnMappings,
String agentColumnName, Map<String, AgentXml> agentMappings, String matrixColumnName,
Map<String, MatrixXml> matrixMappings, KnimeTuple modelTuple, Map<String, String> modelMappings,
Map<String, String> modelParamErrors, String modelDepMin, String modelDepMax, String modelDepUnit,
String modelIndepMin, String modelIndepMax, String modelIndepUnit, String modelRmse, String modelR2,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File app.schemas.js
has 2281 lines of code (exceeds 250 allowed). Consider refactoring. Open
/*
version: 1.0.0
author: sascha obermüller
date: 08.12.2020
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Method run
has a Cognitive Complexity of 266 (exceeds 5 allowed). Consider refactoring. Open
public void run() {
try {
if (progress != null) {
progress.setVisible(true);
progress.setStringPainted(true);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File editor.js
has 1963 lines of code (exceeds 250 allowed). Consider refactoring. Open
fskeditorjs = function () {
const view = { version: "1.7.2" };
view.name = "Javascript FSK Editor";
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