Showing 6,856 of 14,752 total issues
Method loadDB
has 136 lines of code (exceeds 25 allowed). Consider refactoring. Open
private MainFrame loadDB(Boolean autoUpdate, boolean openTheGui, boolean beInteractive) {
MainFrame mf = null;
MyDBTable myDB = null;
boolean doUpdates = false;
try {
- Create a ticketCreate a ticket
Function generate_items
has 136 lines of code (exceeds 25 allowed). Consider refactoring. Open
module.exports = function generate_items(it, $keyword, $ruleType) {
var out = ' ';
var $lvl = it.level;
var $dataLvl = it.dataLevel;
var $schema = it.schema[$keyword];
- Create a ticketCreate a ticket
Method loadSettingsFrom
has a Cognitive Complexity of 36 (exceeds 5 allowed). Consider refactoring. Open
@Override
protected void loadSettingsFrom(NodeSettingsRO settings,
BufferedDataTable[] input) throws NotConfigurableException {
try {
set = new SettingsHelper();
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method readModelTable
has a Cognitive Complexity of 36 (exceeds 5 allowed). Consider refactoring. Open
private void readModelTable() {
boolean containsData = SchemaFactory.createM12DataSchema().conforms(
modelTable);
Map<KnimeTuple, List<KnimeTuple>> tuples;
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method getWhere
has a Cognitive Complexity of 36 (exceeds 5 allowed). Consider refactoring. Open
private String getWhere() {
String result = " WHERE TRUE";
if (agentID > 0) result += " AND \"Agens\" = " + agentID;
if (agentString != null && !agentString.trim().isEmpty()) {
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method okButtonActionPerformed
has a Cognitive Complexity of 36 (exceeds 5 allowed). Consider refactoring. Open
private void okButtonActionPerformed(ActionEvent e) {
String newSA = textField1.getText();
String newPass = String.valueOf(passwordField1.getPassword());
if (newPass.equals(String.valueOf(passwordField2.getPassword()))) {
String ibText = "";
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method setVisibleParameters
has a Cognitive Complexity of 36 (exceeds 5 allowed). Consider refactoring. Open
public void setVisibleParameters(Set<String> visible) {
if (visible.equals(lastVisibleParameters)) {
return;
}
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method updateMetaData
has a Cognitive Complexity of 36 (exceeds 5 allowed). Consider refactoring. Open
private static void updateMetaData(List<KnimeTuple> tuples, Map<KnimeTuple, List<KnimeTuple>> tupleCombinations) {
Map<Integer, Set<String>> organisms = new LinkedHashMap<>();
Map<Integer, Set<String>> matrices = new LinkedHashMap<>();
Map<Integer, Set<String>> organismDetails = new LinkedHashMap<>();
Map<Integer, Set<String>> matrixDetails = new LinkedHashMap<>();
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method getColumnClass
has a Cognitive Complexity of 36 (exceeds 5 allowed). Consider refactoring. Open
@Override
public Class<?> getColumnClass(int column) {
switch (column) {
case 0:
return String.class;
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method importCells
has a Cognitive Complexity of 36 (exceeds 5 allowed). Consider refactoring. Open
private static final void importCells(final REXP rexp, final DataCell[] column,
final boolean nonNumbersAsMissing) throws REXPMismatchException {
if (rexp.isLogical()) {
final byte[] bytes = rexp.asBytes();
for (int i = 0; i < bytes.length; ++i) {
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File DateInputDialog.java
has 392 lines of code (exceeds 250 allowed). Consider refactoring. Open
/*
* ------------------------------------------------------------------------
* Copyright by KNIME GmbH, Konstanz, Germany
* Website: http://www.knime.org; Email: contact@knime.org
*
- Create a ticketCreate a ticket
Method doSwitch
has 135 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Override
protected T doSwitch(int classifierID, EObject theEObject) {
switch (classifierID) {
case MetadataPackage.GENERAL_INFORMATION: {
GeneralInformation generalInformation = (GeneralInformation)theEObject;
- Create a ticketCreate a ticket
Method execute
has 135 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Override
protected PortObject[] execute(final PortObject[] inData, final ExecutionContext exec)
throws InvalidSettingsException, IOException, CanceledExecutionException,
InvalidFormatException {
- Create a ticketCreate a ticket
Method execute
has 135 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Override
protected PortObject[] execute(final PortObject[] inData, final ExecutionContext exec)
throws InvalidSettingsException, IOException, CanceledExecutionException,
InvalidFormatException {
- Create a ticketCreate a ticket
Function token
has 135 lines of code (exceeds 25 allowed). Consider refactoring. Open
token: function (stream, state) {
if (!stream) return;
//check for state changes
if (state.stack.length === 0) {
- Create a ticketCreate a ticket
File RConnectionFactory.java
has 391 lines of code (exceeds 250 allowed). Consider refactoring. Open
/*
* ------------------------------------------------------------------ Copyright by KNIME GmbH,
* Konstanz, Germany Website: http://www.knime.org; Email: contact@knime.org
*
* This program is free software; you can redistribute it and/or modify it under the terms of the
- Create a ticketCreate a ticket
Method getCharge_Lieferung
has 43 arguments (exceeds 4 allowed). Consider refactoring. Open
private Integer[] getCharge_Lieferung(String id, String name, String street, String streetNumber, String zip, String city, String county, String country, String kind,
String vat, String article, String articleNumber, String prodTreatment, String charge, String dayMHD, String monthMHD, String yearMHD, String dayP, String monthP,
String yearP, String originCountry, String dayD, String monthD, String yearD, String amountKG, String typePU, String numPU, String idTo, String nameTo,
String streetTo, String streetNumberTo, String zipTo, String cityTo, String countyTo, String countryTo, String kindTo, String vatTo, String serial, String cqr,
String EndChain, String Explanation_EndChain, String Further_Traceback, String MicrobiologicalSample) {
- Create a ticketCreate a ticket
Function _create
has 134 lines of code (exceeds 25 allowed). Consider refactoring. Open
_create: function() {
var n, i, handle, axis, hname,
that = this,
o = this.options;
- Create a ticketCreate a ticket
File MyChartDialog.java
has 389 lines of code (exceeds 250 allowed). Consider refactoring. Open
/*******************************************************************************
* Copyright (c) 2015 Federal Institute for Risk Assessment (BfR), Germany
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- Create a ticketCreate a ticket
GeneralInformationImpl
has 40 methods (exceeds 20 allowed). Consider refactoring. Open
public class GeneralInformationImpl extends MinimalEObjectImpl.Container implements GeneralInformation {
/**
* The default value of the '{@link #getName() <em>Name</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
- Create a ticketCreate a ticket