Showing 261 of 342 total issues
Method create_instance_class
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def create_instance_class
Class.new(box_base_class).tap do |instance_class|
# doing this means we get proper names for the anonymous box classes
owner.const_set("#{name.to_s.camelize}Box", instance_class)
box_owner = owner
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method before_save
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def before_save
if owner
self.page = owner.page if page.nil?
if page?
self.depth = parent ? ((parent.depth || 0) + 1) : 0
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function update_navigation
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
update_navigation: function(location) {
var nodes = [];
// var location = this.get('location');
var $location_bar = this.location;
if (typeof location.ancestors === 'undefined') {
Function pageAliasesPanel
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
pageAliasesPanel: function() {
var $wrap = dom.div('.page-aliases');
var aliases = this.page.content.aliases;
if (aliases.length === 0) {
return $wrap;
Function pageAliasesPanel
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
pageAliasesPanel: function() {
var $wrap = dom.div('.page-aliases');
var aliases = this.page.content.aliases;
if (aliases.length === 0) {
return $wrap;
Function complete
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
this.panel.velocity({'height': '+=14'}, { duration: 200, complete: function() {
var view = $('h3', this.panel), edit = $('.edit', this.panel);
view.hide();
edit.hide().empty();
var input = dom.input({'type':'text', 'autofocus':'autofocus'}).val(this.page.content.uid).select();
Method at_depth
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
def at_depth(depth, opts = {})
return root_at_depth(depth) if is_public_root? || is_private_root?
parent_depth = [0, depth - 1].max
parent = if (parent_depth == 0)
public_root
Method run!
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
def self.run!(site, options={})
host = options["host"] || Spontaneous::Site.config.host || "0.0.0.0"
port = options["port"] || Spontaneous::Site.config.port || 2012
adapter = options["adapter"] || Spontaneous::Site.config.adapter
Function StatusBar
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
Spontaneous.StatusBar = (function($, S) {
var dom = S.Dom;
var StatusBar = {
showing: false,
Function view
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
view: function() {
var __view = this, w = dom.div('.pop-insert-link'), text_input, url_input;
var input = function(label, value, type) {
var l, i = dom[(type || 'input')]({'type':'text'}).keypress(function(event) {
if (event.charCode === 13) {
Method smush!
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
def smush!
p src_file
return if ::Spontaneous.development?
ext = @format.nil? ? File.extname(src_file) : ".#{@format}"
id = [Time.now.to_i, Time.now.usec].join('-')
Function open
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
open: function(event) {
event.preventDefault();
var view = this.view;
var location = view.attach_to();
var wrapper = dom.div('.pop-over');
Method belongs_to_content
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def belongs_to_content(name, opts = {})
opts[:association] = :many_to_one
opts[:dataset_method] = "#{name}_dataset"
opts[:add_method] = "#{name}="
opts[:load_method] = "load_#{opts[:association]}_association".to_sym
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method slice_between
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def slice_between(&b)
Enumerator.new {|y|
first = true
buf = []
prev = nil
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function listEntry
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
listEntry: function(user) {
var self = this;
var row = dom.div('.user');
row.attr('id', 'user-admin-' + user.get('id'));
var cells = ['name', 'level'].map(function(attr) {
Function element
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
element: function(cancelCallback) {
var self = this;
var levels = Level.levels;
var currentLevel = Level.get(this.user.get('level')) || Level.defaultLevel();
var outer = dom.div('.level-select');
Function panel
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
panel: function() {
var self = this;
var wrapper = dom.div(['entry-wrap page no-boxes', self.alias_class(), self.fields_class(), self.depth_class(), self.visibility_class()]);
var contents = dom.div('.entry-contents');
var inside = dom.div('.entry-inner');
Function panel
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
panel: function() {
if (this._panel) {
return this._panel;
}
var panel = dom.div('#page-content');
Function aboveUserAttributes
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
aboveUserAttributes: function() {
var self = this;
var user = this.user;
var admin = dom.div('.admin');
p = dom.p('.enabled');
Method reload!
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
def reload!
changed_files = []
rotation do |file, mtime|
# Retrive the last modified time
new_file = mtimes[file].nil?