Strilanc/Quirk

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src/draw/MathPainter.js

Summary

Maintainability
F
5 days
Test Coverage

File MathPainter.js has 442 lines of code (exceeds 250 allowed). Consider refactoring.
Open

/**
 * Copyright 2017 Google Inc.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
Severity: Minor
Found in src/draw/MathPainter.js - About 6 hrs to fix

    Function paintDensityMatrix has 76 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        static paintDensityMatrix(painter,
                                  matrix,
                                  drawArea,
                                  focusPoints = [],
                                  backgroundColor = Config.DISPLAY_GATE_BACK_COLOR,
    Severity: Major
    Found in src/draw/MathPainter.js - About 3 hrs to fix

      Function paintDeferredValueTooltip has 65 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          static paintDeferredValueTooltip(
                  painter,
                  x,
                  y,
                  labelText,
      Severity: Major
      Found in src/draw/MathPainter.js - About 2 hrs to fix

        Function paintMatrix has 57 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

            static paintMatrix(painter,
                               matrix,
                               drawArea,
                               amplitudeCircleFillColor,
                               amplitudeCircleStrokeColor,
        Severity: Major
        Found in src/draw/MathPainter.js - About 2 hrs to fix

          Function paintMatrix has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring.
          Open

              static paintMatrix(painter,
                                 matrix,
                                 drawArea,
                                 amplitudeCircleFillColor,
                                 amplitudeCircleStrokeColor,
          Severity: Minor
          Found in src/draw/MathPainter.js - About 2 hrs to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Function paintBlochSphereRotation has 48 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

              static paintBlochSphereRotation(painter,
                                              operation,
                                              drawArea,
                                              backgroundColor = Config.DISPLAY_GATE_BACK_COLOR,
                                              fillColor = Config.DISPLAY_GATE_FORE_COLOR) {
          Severity: Minor
          Found in src/draw/MathPainter.js - About 1 hr to fix

            Function paintDensityMatrix has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
            Open

                static paintDensityMatrix(painter,
                                          matrix,
                                          drawArea,
                                          focusPoints = [],
                                          backgroundColor = Config.DISPLAY_GATE_BACK_COLOR,
            Severity: Minor
            Found in src/draw/MathPainter.js - About 1 hr to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Function paintProbabilityBox has 28 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

                static paintProbabilityBox(painter,
                                           probability,
                                           drawArea,
                                           focusPoints = [],
                                           backgroundColor = Config.DISPLAY_GATE_BACK_COLOR,
            Severity: Minor
            Found in src/draw/MathPainter.js - About 1 hr to fix

              Function _paintBlochSphereRotation_rotationGuideArrows has 26 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

                  static _paintBlochSphereRotation_rotationGuideArrows(painter, center, angle, dAlong, dPerp1, dPerp2, fillColor) {
                      // Compute the rotation arc.
                      let rotationGuideDeltas = Seq.range(Math.floor(Math.abs(angle) * 32)).
                          map(i => {
                              let θ = (angle < 0 ? Math.PI - i / 32 : i / 32);
              Severity: Minor
              Found in src/draw/MathPainter.js - About 1 hr to fix

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                        let traceCellsWith = cellTraceFunc => painter.trace(trace => {
                            for (let row = 0; row < numRows; row++) {
                                for (let col = 0; col < numCols; col++) {
                                    let k = (row * numCols + col) * 2;
                                    cellTraceFunc(
                Severity: Major
                Found in src/draw/MathPainter.js and 1 other location - About 4 hrs to fix
                src/draw/MathPainter.js on lines 553..566

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 130.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                        let traceCouplingsWith = cellTraceFunc => painter.trace(trace => {
                            for (let row = 0; row < numRows; row++) {
                                for (let col = 0; col < numCols; col++) {
                                    let k = (row * numCols + col) * 2;
                                    cellTraceFunc(
                Severity: Major
                Found in src/draw/MathPainter.js and 1 other location - About 4 hrs to fix
                src/draw/MathPainter.js on lines 254..267

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 130.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                            let value1Painter = (w, h) => {
                                painter.print(
                                    valueText,
                                    boundingRect.x,
                                    boundingRect.bottom()-h,
                Severity: Major
                Found in src/draw/MathPainter.js and 1 other location - About 2 hrs to fix
                src/draw/MathPainter.js on lines 358..370

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 76.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                            let labelPainter = (w, h) => {
                                painter.print(
                                    labelText,
                                    boundingRect.x,
                                    boundingRect.bottom()-h,
                Severity: Major
                Found in src/draw/MathPainter.js and 1 other location - About 2 hrs to fix
                src/draw/MathPainter.js on lines 372..384

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 76.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                        if (d*p > 0.1) {
                            trace.polygon([
                                x, y + d * (1 - p),
                                x + d, y + d * (1 - p),
                                x + d, y + d,
                Severity: Major
                Found in src/draw/MathPainter.js and 1 other location - About 1 hr to fix
                src/draw/MathPainter.js on lines 139..145

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 64.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                        if (p > 0.001) {
                            trace.polygon([
                                x, y + d * (1 - p),
                                x + d, y + d * (1 - p),
                                x + d, y + d,
                Severity: Major
                Found in src/draw/MathPainter.js and 1 other location - About 1 hr to fix
                src/draw/MathPainter.js on lines 160..166

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 64.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Identical blocks of code found in 2 locations. Consider refactoring.
                Open

                        if (hasNaN) {
                            painter.print(
                                'NaN',
                                drawArea.x + drawArea.w/2,
                                drawArea.y + drawArea.h/2,
                Severity: Major
                Found in src/draw/MathPainter.js and 1 other location - About 1 hr to fix
                src/draw/MathPainter.js on lines 301..312

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 63.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Identical blocks of code found in 2 locations. Consider refactoring.
                Open

                        if (hasNaN) {
                            painter.print(
                                'NaN',
                                drawArea.x + drawArea.w/2,
                                drawArea.y + drawArea.h/2,
                Severity: Major
                Found in src/draw/MathPainter.js and 1 other location - About 1 hr to fix
                src/draw/MathPainter.js on lines 611..622

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 63.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Identical blocks of code found in 2 locations. Consider refactoring.
                Open

                                trace.line(c.x - d.x, c.y - d.y, c.x + d.x, c.y + d.y);
                Severity: Major
                Found in src/draw/MathPainter.js and 1 other location - About 1 hr to fix
                src/gates/BlochSphereDisplay.js on lines 126..126

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 62.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

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