TOTVSTEC/cloudbridge-cli

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src/kits/android/checker.js

Summary

Maintainability
C
1 day
Test Coverage

Function check_android has a Cognitive Complexity of 29 (exceeds 5 allowed). Consider refactoring.
Open

Checker.check_android = function() {
    return Q().then(function() {
        var androidCmdPath = forgivingWhichSync('android');
        var adbInPath = !!forgivingWhichSync('adb');
        var hasAndroidHome = !!process.env.ANDROID_HOME && fs.existsSync(process.env.ANDROID_HOME);
Severity: Minor
Found in src/kits/android/checker.js - About 4 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function check_android has 61 lines of code (exceeds 25 allowed). Consider refactoring.
Open

Checker.check_android = function() {
    return Q().then(function() {
        var androidCmdPath = forgivingWhichSync('android');
        var adbInPath = !!forgivingWhichSync('adb');
        var hasAndroidHome = !!process.env.ANDROID_HOME && fs.existsSync(process.env.ANDROID_HOME);
Severity: Major
Found in src/kits/android/checker.js - About 2 hrs to fix

    Function check_java has 57 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

    Checker.check_java = function() {
        var javacPath = forgivingWhichSync('javac');
        var hasJavaHome = !!process.env.JAVA_HOME;
    
        return Q().then(function() {
    Severity: Major
    Found in src/kits/android/checker.js - About 2 hrs to fix

      Avoid deeply nested control flow statements.
      Open

                          if (!javacPath) {
                              process.env.PATH += path.delimiter + path.join(firstJdkDir, 'bin');
                          }
      Severity: Major
      Found in src/kits/android/checker.js - About 45 mins to fix

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

                if (hasAndroidHome && !androidCmdPath) {
                    process.env.PATH += path.delimiter + path.join(process.env.ANDROID_HOME, 'tools');
                }
        Severity: Minor
        Found in src/kits/android/checker.js and 1 other location - About 55 mins to fix
        src/kits/android/checker.js on lines 226..228

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 53.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

                if (hasAndroidHome && !adbInPath) {
                    process.env.PATH += path.delimiter + path.join(process.env.ANDROID_HOME, 'platform-tools');
                }
        Severity: Minor
        Found in src/kits/android/checker.js and 1 other location - About 55 mins to fix
        src/kits/android/checker.js on lines 206..208

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 53.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

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