Function registerViewerAlloyFinger
has a Cognitive Complexity of 81 (exceeds 5 allowed). Consider refactoring. Open
const registerViewerAlloyFinger = () => {
const {
pageDampingFactor,
imgMoveFactor,
pageThreshold,
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File imgListViewer.js
has 514 lines of code (exceeds 250 allowed). Consider refactoring. Open
import './main.less'
import imageLoaded from './utils/image_loaded'
import Transform from './utils/transform'
import To from './utils/to'
import ease from './utils/ease'
Function registerViewerAlloyFinger
has 121 lines of code (exceeds 25 allowed). Consider refactoring. Open
const registerViewerAlloyFinger = () => {
const {
pageDampingFactor,
imgMoveFactor,
pageThreshold,
Function setCurrentPage
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
export const setCurrentPage = pageIndex => {
if (viewerData === null
|| pageIndex < 0
|| pageIndex > viewerData.imgList.length - 1) {
return
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function setCurrentPage
has 57 lines of code (exceeds 25 allowed). Consider refactoring. Open
export const setCurrentPage = pageIndex => {
if (viewerData === null
|| pageIndex < 0
|| pageIndex > viewerData.imgList.length - 1) {
return
Function pressMoveListener
has 44 lines of code (exceeds 25 allowed). Consider refactoring. Open
pressMoveListener: evt => {
const currImgDom = getCurrImgDom()
if (!evt || !currImgDom) return
const currPageTranslateStart = currPage * window.innerWidth
const { scaleX, width, translateX } = currImgDom
Function initParams
has 44 lines of code (exceeds 25 allowed). Consider refactoring. Open
const initParams = (imgList, options, screenRotation, cachedCurrPage) => {
let wrapOptions = {}
if (options) wrapOptions = { ...options }
const {
defaultPageIndex = 0,
Function replaceImgDom
has 40 lines of code (exceeds 25 allowed). Consider refactoring. Open
const replaceImgDom = (prevPage) => {
if (viewerData === null) return
const { imgList, options: { limit } } = viewerData
const lastIndex = imgList.length - 1
if (currPage === 0 ||
Function handleImgDoms
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
const handleImgDoms = () => {
let docfrag = document.createDocumentFragment()
const { imgList } = viewerData
const lastIndex = imgList.length - 1
const { limit } = viewerData.options
Function scrollToPage
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
const scrollToPage = (dom, targetPage, prevPage) => {
// page changed, so we reset current page's translateX、scaleX、scaleY
if (targetPage !== prevPage) {
viewerData.options.onPageChanged(targetPage)
const { translateX, translateY, scaleX, scaleY } = dom
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid deeply nested control flow statements. Open
if (Math.abs(panelDom.translateX) > currPageTranslateStart) {
const panelReturnDis = panelTranslateX
if (Math.abs(panelReturnDis) < currPageTranslateStart) {
panelDom.translateX = -currPageTranslateStart
} else {
Avoid deeply nested control flow statements. Open
if (Math.abs(panelDom.translateX) < currPageTranslateStart) {
const panelReturnDis = panelTranslateX
if (Math.abs(panelReturnDis) > currPageTranslateStart) {
panelDom.translateX = -currPageTranslateStart
} else {
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (deltaX > 0) { // move to right
if (Math.abs(panelDom.translateX) > currPageTranslateStart) {
const panelReturnDis = panelTranslateX
if (Math.abs(panelReturnDis) < currPageTranslateStart) {
panelDom.translateX = -currPageTranslateStart
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 97.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
} else { // move to left
if (Math.abs(panelDom.translateX) < currPageTranslateStart) {
const panelReturnDis = panelTranslateX
if (Math.abs(panelReturnDis) > currPageTranslateStart) {
panelDom.translateX = -currPageTranslateStart
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 97.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
const resetImgDom = (imgDom, w) => {
let imgWidth = 0
if (w > window.innerWidth) {
imgWidth = window.innerWidth
} else {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 92.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
export const hideImgListViewer = (notifyUser = true) => {
if (viewerData) {
if (notifyUser) {
viewerData.options.onViewerHideListener()
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 59.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76