TargetProcess/tauCharts

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src/elements/coords.cartesian.js

Summary

Maintainability
D
2 days
Test Coverage

Function constructor has 79 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    constructor(config) {

        super(config);

        this.config = config;
Severity: Major
Found in src/elements/coords.cartesian.js - About 3 hrs to fix

    File coords.cartesian.js has 286 lines of code (exceeds 250 allowed). Consider refactoring.
    Open

    import {Element} from './element';
    import * as utilsDom from '../utils/utils-dom';
    import * as utilsDraw from '../utils/utils-draw';
    import * as utils from '../utils/utils';
    import {CSS_PREFIX} from '../const';
    Severity: Minor
    Found in src/elements/coords.cartesian.js - About 2 hrs to fix

      Function drawFrames has 61 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          drawFrames(frames) {
      
              var node = Object.assign({}, this.config);
      
              var options = node.options;
      Severity: Major
      Found in src/elements/coords.cartesian.js - About 2 hrs to fix

        Function _drawGrid has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring.
        Open

            _drawGrid(container, node, width, height) {
        
                var grid = selectOrAppend(container, `g.grid`)
                    .attr('transform', utilsDraw.translate(0, 0))
                    .call((selection) => {
        Severity: Minor
        Found in src/elements/coords.cartesian.js - About 2 hrs to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function _drawGrid has 37 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

            _drawGrid(container, node, width, height) {
        
                var grid = selectOrAppend(container, `g.grid`)
                    .attr('transform', utilsDraw.translate(0, 0))
                    .call((selection) => {
        Severity: Minor
        Found in src/elements/coords.cartesian.js - About 1 hr to fix

          Function grid has 32 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

                      .call((selection) => {
          
                          var grid = selection;
          
                          var animationSpeed = this.config.guide.animationSpeed;
          Severity: Minor
          Found in src/elements/coords.cartesian.js - About 1 hr to fix

            Function drawFrames has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
            Open

                drawFrames(frames) {
            
                    var node = Object.assign({}, this.config);
            
                    var options = node.options;
            Severity: Minor
            Found in src/elements/coords.cartesian.js - About 55 mins to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                    this.config.guide.x = utils.defaults(
                        this.config.guide.x,
                        {
                            cssClass: 'x axis',
                            textAnchor: 'middle',
            Severity: Major
            Found in src/elements/coords.cartesian.js and 1 other location - About 2 hrs to fix
            src/elements/coords.cartesian.js on lines 68..80

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 87.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                    this.config.guide.y = utils.defaults(
                        this.config.guide.y,
                        {
                            cssClass: 'y axis',
                            textAnchor: 'start',
            Severity: Major
            Found in src/elements/coords.cartesian.js and 1 other location - About 2 hrs to fix
            src/elements/coords.cartesian.js on lines 36..49

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 87.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                    if (typeof this.config.guide.x.label === 'string') {
                        this.config.guide.x.label = {
                            text: this.config.guide.x.label
                        };
                    }
            Severity: Major
            Found in src/elements/coords.cartesian.js and 1 other location - About 1 hr to fix
            src/elements/coords.cartesian.js on lines 82..86

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 74.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                    if (typeof this.config.guide.y.label === 'string') {
                        this.config.guide.y.label = {
                            text: this.config.guide.y.label
                        };
                    }
            Severity: Major
            Found in src/elements/coords.cartesian.js and 1 other location - About 1 hr to fix
            src/elements/coords.cartesian.js on lines 51..55

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 74.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

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