Showing 429 of 903 total issues
Avoid too many return
statements within this function. Open
Open
return ret == null ? undefined : ret;
Avoid too many return
statements within this function. Open
Open
return results;
Avoid too many return
statements within this function. Open
Open
return sortInput ?
( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) :
0;
Avoid too many return
statements within this function. Open
Open
return root.ready !== undefined ?
root.ready( selector ) :
// Execute immediately if ready is not present
selector( jQuery );
Avoid too many return
statements within this function. Open
Open
return this.constructor( context ).find( selector );
Avoid too many return
statements within this function. Open
Open
return rect;
Avoid too many return
statements within this method. Open
Open
return Rotation.NONE;
Method LaunchGoogleImg
has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring. Open
Open
private void LaunchGoogleImg(string direction = "", int count = 42, bool icon = false)
{
if (_textSearchChanged)
{
_webSearchUrls = icon ? Droid.Web.Web.GetIcon(_textSearch) : Droid.Web.Web.GetImages(_textSearch);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method LaunchGoogleImg
has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring. Open
Open
private void LaunchGoogleImg(string direction = "", int count = 42, bool icon = false)
{
if (_textSearchChanged)
{
_webSearchUrls = icon ? Droid.Web.Web.GetIcon(_textSearch) : Droid.Web.Web.GetImages(_textSearch);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"