Function getAction
has a Cognitive Complexity of 37 (exceeds 5 allowed). Consider refactoring. Open
getAction(event, hasMultipleNewsletters) {
if (event.type === 'signup_event' || (event.type === 'subscription_event' && event.data.type === 'created' && event.data.signup)) {
return 'signed up';
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getIcon
has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring. Open
getIcon(event) {
let icon;
if (event.type === 'login_event') {
icon = 'logged-in';
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getAction
has 77 lines of code (exceeds 25 allowed). Consider refactoring. Open
getAction(event, hasMultipleNewsletters) {
if (event.type === 'signup_event' || (event.type === 'subscription_event' && event.data.type === 'created' && event.data.signup)) {
return 'signed up';
}
File parse-member-event.js
has 273 lines of code (exceeds 250 allowed). Consider refactoring. Open
import Helper from '@ember/component/helper';
import moment from 'moment-timezone';
import {getNonDecimal, getSymbol} from 'ghost-admin/utils/currency';
import {ghPluralize} from 'ghost-admin/helpers/gh-pluralize';
import {inject as service} from '@ember/service';
Function getIcon
has 55 lines of code (exceeds 25 allowed). Consider refactoring. Open
getIcon(event) {
let icon;
if (event.type === 'login_event') {
icon = 'logged-in';
Function getInfo
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
getInfo(event) {
if (event.type === 'subscription_event') {
let mrrDelta = getNonDecimal(event.data.mrr_delta, event.data.currency);
if (mrrDelta === 0) {
return;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function compute
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
compute([event, hasMultipleNewsletters]) {
const subject = event.data.member ? (event.data.member.name || event.data.member.email) : (event.data.name || event.data.email || '');
const icon = this.getIcon(event);
const action = this.getAction(event, hasMultipleNewsletters);
const info = this.getInfo(event);
Function getObject
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
getObject(event) {
if (event.type === 'signup_event' || event.type === 'subscription_event' || event.type === 'donation_event') {
if (event.data.attribution?.title) {
return event.data.attribution.title;
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this function. Open
return 'email flagged as spam';
Avoid too many return
statements within this function. Open
return 'commented';
Avoid too many return
statements within this function. Open
return 'clicked link in email';
Avoid too many return
statements within this function. Open
return 'less like this';
Avoid too many return
statements within this function. Open
return `Made a one-time payment`;
Avoid too many return
statements within this function. Open
return 'clicked link in email';
Avoid too many return
statements within this function. Open
return 'reactivated paid subscription';
Avoid too many return
statements within this function. Open
return 'ended paid subscription';
Avoid too many return
statements within this function. Open
return 'received email';
Avoid too many return
statements within this function. Open
return;
Avoid too many return
statements within this function. Open
return 'started paid subscription';
Avoid too many return
statements within this function. Open
return 'canceled paid subscription';
Avoid too many return
statements within this function. Open
return `clicked ${ghPluralize(event.data.count.clicks, 'link')} in email`;
Avoid too many return
statements within this function. Open
return 'more like this';
Avoid too many return
statements within this function. Open
return 'unsubscribed from ' + newsletter;
Avoid too many return
statements within this function. Open
return 'changed paid subscription';
Avoid too many return
statements within this function. Open
return 'opened email';
Avoid too many return
statements within this function. Open
return 'sent email';
Avoid too many return
statements within this function. Open
return 'changed paid subscription';
Avoid too many return
statements within this function. Open
return 'bounced email';
Avoid too many return
statements within this function. Open
return 'replied to comment';
Avoid too many return
statements within this function. Open
return formattedAmount;
Function getURL
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
getURL(event) {
if (['comment_event', 'click_event', 'feedback_event'].includes(event.type)) {
if (event.data.post) {
return event.data.post.url;
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getRoute
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
getRoute(event) {
if (['comment_event', 'click_event', 'feedback_event'].includes(event.type)) {
if (event.data.post) {
return {
name: 'posts.analytics',
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (event.type === 'signup_event' || (event.type === 'subscription_event' && event.data.type === 'created' && event.data.signup)) {
return 'signed up';
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 50.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (event.type === 'signup_event' || (event.type === 'subscription_event' && event.data.type === 'created' && event.data.signup)) {
icon = 'signed-up';
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 50.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76