VictorGa/LightCinematic

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Function prepareFrames has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
Open

    private prepareFrames():void
    {
        this._frames = [];
        let spritesheetIndex:number = 0;
        let multispriteCounter:number = 0;
Severity: Minor
Found in src/lib/LightCinematic.ts - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function exports has 40 lines of code (exceeds 25 allowed). Consider refactoring.
Open

module.exports = function (config)
{
    config.set({

        // base path that will be used to resolve all patterns (eg. files, exclude)
Severity: Minor
Found in karma.conf.js - About 1 hr to fix

    Function prepareFrames has 36 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        private prepareFrames():void
        {
            this._frames = [];
            let spritesheetIndex:number = 0;
            let multispriteCounter:number = 0;
    Severity: Minor
    Found in src/lib/LightCinematic.ts - About 1 hr to fix

      Function draw has 26 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          public draw():void
          {
              if(!this._completed && this._properties.loop === 0)
              {
                  this._properties.onComplete && this._properties.onComplete(this);
      Severity: Minor
      Found in src/lib/LightCinematic.ts - About 1 hr to fix

        Function draw has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
        Open

            public draw():void
            {
                if(!this._completed && this._properties.loop === 0)
                {
                    this._properties.onComplete && this._properties.onComplete(this);
        Severity: Minor
        Found in src/lib/LightCinematic.ts - About 55 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function update has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
        Open

            private update(timestamp:number):void
            {
                if(this._isStopped) return;
                // calc elapsed time since last loop
                var elapsed = timestamp - this._then;
        Severity: Minor
        Found in src/lib/LightManager.ts - About 35 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

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