Showing 226 of 312 total issues
Method buildDevice
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
fun buildDevice(device: XYBluetoothDevice): Device.BluetoothDevice {
val builder = Device.BluetoothDevice.newBuilder()
builder.setId(device.id)
builder.setConnected(device.connected)
Function execute
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
static func execute(_ device: XYBluetoothDevice?, operations: GattOperationList) -> Promise<[GattResponse]> {
guard let device = device else {
return Promise([])
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function traverse
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
func traverse<V: SwiftProtobuf.Visitor>(visitor: inout V) throws {
try withExtendedLifetime(_storage) { (_storage: _StorageClass) in
if !_storage._id.isEmpty {
try visitor.visitSingularStringField(value: _storage._id, fieldNumber: 1)
}
Method sendMessage
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
fun sendMessage(device: XYBluetoothDevice) {
val family = Device.Family.newBuilder()
val range = Device.Range.newBuilder()
val beacon = Device.IBeacon.newBuilder()
val deviceData = Device.BluetoothDevice.newBuilder()
Method toBase58String
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
/**
* Encodes the bytes as a base58 string (no checksum is appended).
*
* @return the base58-encoded string
*/
Method sendMessage
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
fun sendMessage(device: XYBluetoothDevice) {
val family = Device.Family.newBuilder()
val range = Device.Range.newBuilder()
val beacon = Device.IBeacon.newBuilder()
val deviceData = Device.BluetoothDevice.newBuilder()
Function handle
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
override func handle(_ call: FlutterMethodCall, result: @escaping FlutterResult) {
do {
switch (call.method) {
case "setArchivists":
setArchivists(call, result: result)
Function execute
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
static func execute(_ device: XYBluetoothDevice?, operations: GattOperationList) -> Promise<[GattResponse]> {
guard let device = device else {
return Promise([])
}
Function traverse
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
func traverse<V: SwiftProtobuf.Visitor>(visitor: inout V) throws {
try withExtendedLifetime(_storage) { (_storage: _StorageClass) in
if !_storage._deviceID.isEmpty {
try visitor.visitSingularStringField(value: _storage._deviceID, fieldNumber: 1)
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function process
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
static func process(for device: XYBluetoothDevice, operation: DefinedOperation) -> XYBluetoothResult {
if let xyDevice = self.deviceAsFinder(device) {
switch operation {
case .song:
_ = xyDevice.unlock()
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function traverse
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
func traverse<V: SwiftProtobuf.Visitor>(visitor: inout V) throws {
try withExtendedLifetime(_storage) { (_storage: _StorageClass) in
if !_storage._deviceID.isEmpty {
try visitor.visitSingularStringField(value: _storage._deviceID, fieldNumber: 1)
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method getAllKeys
has a Cognitive Complexity of 23 (exceeds 20 allowed). Consider refactoring. Open
override fun getAllKeys(): Deferred<Iterator<ByteArray>> = GlobalScope.async {
try {
val i = db.allKeysIterator()
return@async object : Iterator<ByteArray> {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function ==
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
static func ==(lhs: DeviceBoundWitness, rhs: DeviceBoundWitness) -> Bool {
if lhs.bytes != rhs.bytes {return false}
if lhs.byteHash != rhs.byteHash {return false}
if lhs.humanName != rhs.humanName {return false}
if lhs.huerestics != rhs.huerestics {return false}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function traverse
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
func traverse<V: SwiftProtobuf.Visitor>(visitor: inout V) throws {
if !self.bytes.isEmpty {
try visitor.visitSingularStringField(value: self.bytes, fieldNumber: 1)
}
if !self.byteHash.isEmpty {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this method. Open
return null;
Avoid too many return
statements within this method. Open
return null;
Avoid too many return
statements within this method. Open
return parser;
Avoid too many return
statements within this method. Open
return null;
Avoid too many return
statements within this method. Open
return parser;
Avoid too many return
statements within this method. Open
return null;