Showing 182 of 294 total issues
Method destroy
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
Open
def destroy
@repeating_event = RepeatingEvent.find(params[:id])
if @repeating_event.is_set_of_timeslots? and !params[:calendar]
@locations = @repeating_event.locations
else
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method shift_report
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
Open
def shift_report(shift, report, dept)
#If a profile field for queue exists, include it in subject
queue_text = ""
if queue_field = UserProfileField.where(name: "Queue").first
user = shift.user
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"