aaronFranssell/cacheable_kdtree

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Method distance_law_of_cosines has 5 arguments (exceeds 4 allowed). Consider refactoring.
Open

  def self.distance_law_of_cosines(p1_lat, p1_long, p2_lat, p2_long, sphere_radius)
Severity: Minor
Found in lib/cacheable_kdtree/util.rb - About 35 mins to fix

    Method closest has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
    Open

      def closest(lat, long, distance, units = :miles)
        fail 'Input must be numeric.' unless lat.is_a?(Numeric) && long.is_a?(Numeric) && distance.is_a?(Numeric)
        fail 'Units must be either :kilometers or :miles.' unless %i(miles kilometers).include?(units)
        bounding_box = if units == :miles
                         CacheableKdtree::Util.bounding_box_miles(lat, long, distance)
    Severity: Minor
    Found in lib/cacheable_kdtree/latitude_longitude_tree.rb - About 35 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method nearest_nodes has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

      def nearest_nodes(bounding_box, node = @root, result = [])
        return result if node.nil?
        result << node if bounding_box.point_in_region?(node.latitude, node.longitude)
        nearest_nodes(bounding_box, node.left, result) if search_child?(node.left, bounding_box)
        nearest_nodes(bounding_box, node.right, result) if search_child?(node.right, bounding_box)
    Severity: Minor
    Found in lib/cacheable_kdtree/latitude_longitude_tree.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method find_regions has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

      def find_regions(node)
        return unless node
        left_region = find_regions(node.left)
        left_region = CacheableKdtree::LatitudeLongitudeNode.create_or_merge_regions(node, node.left) if node.left
        right_region = find_regions(node.right)
    Severity: Minor
    Found in lib/cacheable_kdtree/latitude_longitude_tree.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

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