aslansky/css-sprite

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lib/css-sprite.js

Summary

Maintainability
F
3 days
Test Coverage

Function exports has 196 lines of code (exceeds 25 allowed). Consider refactoring.
Open

module.exports = function (opt) {
  opt = lodash.extend({}, {name: 'sprite', format: 'png', margin: 4, processor: 'css', cssPath: '../images', orientation: 'vertical', sort: true, interpolation: 'grid'}, opt);
  opt.styleExtension = (opt.processor === 'stylus') ? 'styl' : opt.processor;
  var layoutOrientation = opt.orientation === 'vertical' ? 'top-down' : opt.orientation === 'horizontal' ? 'left-right' : 'binary-tree';
  var layer = layout(layoutOrientation, {'sort': opt.sort});
Severity: Major
Found in lib/css-sprite.js - About 7 hrs to fix

    Function exports has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring.
    Open

    module.exports = function (opt) {
      opt = lodash.extend({}, {name: 'sprite', format: 'png', margin: 4, processor: 'css', cssPath: '../images', orientation: 'vertical', sort: true, interpolation: 'grid'}, opt);
      opt.styleExtension = (opt.processor === 'stylus') ? 'styl' : opt.processor;
      var layoutOrientation = opt.orientation === 'vertical' ? 'top-down' : opt.orientation === 'horizontal' ? 'left-right' : 'binary-tree';
      var layer = layout(layoutOrientation, {'sort': opt.sort});
    Severity: Minor
    Found in lib/css-sprite.js - About 3 hrs to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function createSprite has 85 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

      function createSprite (cb) {
        var _this = this;
        var layerInfo = layer.export();
        var sprite, nonRetinaSprite, style;
        if (layerInfo.items.length === 0) {
    Severity: Major
    Found in lib/css-sprite.js - About 3 hrs to fix

      Function createStyle has 40 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

        function createStyle (layerInfo, sprite, retinaSprite) {
          var sprites = [];
          lodash.forEach(layerInfo.items, function (sprite) {
            sprites.push({
              'name': sprite.meta.name,
      Severity: Minor
      Found in lib/css-sprite.js - About 1 hr to fix

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

                image: (!opt.base64) ? url.resolve(opt.cssPath.replace(/\\/g, '/'), retinaSprite.relative) + cachebuster : 'data:' + imageinfo(retinaSprite.buffer).mimeType + ';base64,' + retinaSprite.buffer.toString('base64'),
        Severity: Major
        Found in lib/css-sprite.js and 1 other location - About 2 hrs to fix
        lib/css-sprite.js on lines 136..136

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 83.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

              image: (!opt.base64) ? url.resolve(opt.cssPath.replace(/\\/g, '/'), sprite.relative) + cachebuster : 'data:' + imageinfo(sprite.buffer).mimeType + ';base64,' + sprite.buffer.toString('base64'),
        Severity: Major
        Found in lib/css-sprite.js and 1 other location - About 2 hrs to fix
        lib/css-sprite.js on lines 120..120

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 83.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

                  sprite = {
                    base: opt.out,
                    relative: opt.name + '.' + opt.format,
                    path: path.join(opt.out, opt.name + '.' + opt.format),
                    canvas: canvas
        Severity: Major
        Found in lib/css-sprite.js and 1 other location - About 2 hrs to fix
        lib/css-sprite.js on lines 170..175

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 77.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

                    nonRetinaSprite = {
                      base: opt.out,
                      relative: opt.name + '.' + opt.format,
                      path: path.join(opt.out, opt.name + '.' + opt.format),
                      canvas: canvas
        Severity: Major
        Found in lib/css-sprite.js and 1 other location - About 2 hrs to fix
        lib/css-sprite.js on lines 156..161

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 77.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

              function (sprite, nonRetinaSprite, callback) {
                sprite.canvas.toBuffer(opt.format, {}, function (err, buf) {
                  sprite.buffer = buf;
                  callback(null, sprite, nonRetinaSprite);
                });
        Severity: Minor
        Found in lib/css-sprite.js and 1 other location - About 50 mins to fix
        lib/css-sprite.js on lines 184..189

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 52.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

                if (nonRetinaSprite) {
                  nonRetinaSprite.canvas.toBuffer(opt.format, {}, function (err, buf) {
                    nonRetinaSprite.buffer = buf;
                    callback(null, sprite, nonRetinaSprite);
                  });
        Severity: Minor
        Found in lib/css-sprite.js and 1 other location - About 50 mins to fix
        lib/css-sprite.js on lines 194..199

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 52.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

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