File manipulations.js
has 332 lines of code (exceeds 250 allowed). Consider refactoring. Open
/**
* Extend audio with manipulations functionality
*
* @module audio/src/manipulations
*/
Function insert
has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring. Open
Audio.prototype.insert = function (value, time, duration, options) {
let toEnd = false
if (time == null || isPlainObj(time)) {
toEnd = true
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function shift
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
Audio.prototype.shift = function shift (amount, options) {
let {rotate, channels} = parseArgs(this, options)
if (typeof amount !== 'number') throw Error('First argument should be a number')
let length = this.offset(Math.abs(amount))
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function pad
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
Audio.prototype.pad = function pad (duration, options) {
if (typeof options === 'number') {
options = {value: options}
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function read
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
Audio.prototype.read = function (t, d, options) {
let {start, end, from, to, duration, format, channels, destination, channel, length} = parseArgs(this, t, d, options)
//transfer data for indicated channels
let data = []
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function trim
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
Audio.prototype.trim = function trim (options) {
let {threshold, left, right} = parseArgs(this, options)
if (threshold == null) threshold = -40
Function write
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
Audio.prototype.write = function write (value, time, duration, options) {
let {start, end, length, channels, format} = parseArgs(this, time, duration, options)
// fill with value
if (typeof value === 'number') {
Function insert
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
Audio.prototype.insert = function (value, time, duration, options) {
let toEnd = false
if (time == null || isPlainObj(time)) {
toEnd = true
}
Function shift
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
Audio.prototype.shift = function shift (amount, options) {
let {rotate, channels} = parseArgs(this, options)
if (typeof amount !== 'number') throw Error('First argument should be a number')
let length = this.offset(Math.abs(amount))
Function fade
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
Audio.prototype.fade = function (time, duration, options) {
//first arg goes duration by default
if (typeof duration != 'number' || duration == null) {
duration = time;
time = 0;
Function read
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
Audio.prototype.read = function (t, d, options) {
let {start, end, from, to, duration, format, channels, destination, channel, length} = parseArgs(this, t, d, options)
//transfer data for indicated channels
let data = []
Function pad
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
Audio.prototype.pad = function pad (duration, options) {
if (typeof options === 'number') {
options = {value: options}
}
Function trim
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
Audio.prototype.trim = function trim (options) {
let {threshold, left, right} = parseArgs(this, options)
if (threshold == null) threshold = -40
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function write
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
Audio.prototype.write = function write (value, time, duration, options) {
let {start, end, length, channels, format} = parseArgs(this, time, duration, options)
// fill with value
if (typeof value === 'number') {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function fade
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
Audio.prototype.fade = function (time, duration, options) {
//first arg goes duration by default
if (typeof duration != 'number' || duration == null) {
duration = time;
time = 0;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function slice
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
Audio.prototype.slice = function slice (time, duration, options) {
let {start, end, channels, copy} = parseArgs(this, time, duration, options)
if (copy == null) copy = true
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"