Showing 644 of 684 total issues
Method find_ancestor_method_dispatch_node
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def find_ancestor_method_dispatch_node(node)
return unless (ancestor = node.parent.parent)
return unless ancestor.call_type? || ancestor.super_type? || ancestor.yield_type?
return if brackets?(ancestor)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method output_cop_comments
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def output_cop_comments(output_buffer, cfg, cop_name, offense_count)
output_buffer.puts "# Offense count: #{offense_count}" if show_offense_counts?
cop_class = Cop::Registry.global.find_by_cop_name(cop_name)
default_cfg = default_config(cop_name)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method location
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def location(node)
return node.loc.name if node.casgn_type?
if LSP.enabled?
end_range = node.loc.respond_to?(:name) ? node.loc.name : node.loc.begin
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method each_bad_alignment
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def each_bad_alignment(items, base_column)
prev_line = -1
items.each do |current|
if current.loc.line > prev_line && begins_its_line?(current.source_range)
@column_delta = base_column - display_column(current.source_range)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method find_target_line
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def find_target_line
configuration_entries.find.with_index do |line, index|
next unless cop_name_line?(line)
return index if badge.to_s < line
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method on_def
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def on_def(node)
return unless block_handler?(node)
return unless node.parent
add_offense(node) unless numblock_handler?(node.parent)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method part_of_ignored_node?
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def part_of_ignored_node?(node)
ignored_nodes.map(&:loc).any? do |ignored_loc|
next false if ignored_loc.expression.begin_pos > node.source_range.begin_pos
ignored_end_pos = if ignored_loc.respond_to?(:heredoc_body)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method part_of_assignment_rhs
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def part_of_assignment_rhs(node, candidate)
rhs_node = node.each_ancestor.find do |ancestor|
break if disqualified_rhs?(candidate, ancestor)
valid_rhs?(candidate, ancestor)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method process_variable_operator_assignment
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def process_variable_operator_assignment(node)
if LOGICAL_OPERATOR_ASSIGNMENT_TYPES.include?(node.type)
asgn_node, rhs_node = *node
else
asgn_node, _operator, rhs_node = *node
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method issue_offenses
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def issue_offenses(node, range, name)
forbidden_offense(node, range, name) if forbidden_names.include?(name)
case_offense(node, range) if uppercase?(name)
length_offense(node, range) unless long_enough?(name)
return if allow_nums
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method last_line_heredoc?
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def last_line_heredoc?(node, parent = nil)
parent ||= node
if node.respond_to?(:loc) &&
node.loc.respond_to?(:heredoc_end) &&
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method iterate_until_no_changes
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def iterate_until_no_changes(source, offenses_by_iteration)
# Keep track of the state of the source. If a cop modifies the source
# and another cop undoes it producing identical source we have an
# infinite loop.
@processed_sources = []
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method parallel_by_default!
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def parallel_by_default!
# See https://github.com/rubocop/rubocop/pull/4537 for JRuby and Windows constraints.
return if RUBY_ENGINE != 'ruby' || RuboCop::Platform.windows?
if (@options.keys - DEFAULT_PARALLEL_OPTIONS).empty? &&
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_newline?
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def add_newline?(node)
# Determine if a blank line should be inserted before the new directive
# in order to spread out pattern matchers
return false if node.sibling_index&.zero?
return false unless node.parent
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method on_send
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def on_send(node)
return if node.receiver
return unless (argument = node.arguments[1])
return unless argument.str_type? && argument.value.empty?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method offenses
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def offenses(path, text)
diagnostic_options = {
stdin: text, force_exclusion: true, formatters: ['json'], format: 'json'
}
diagnostic_options[:only] = config_only_options if @lint_mode || @layout_mode
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method on_send
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def on_send(node)
return unless gem_declaration?(node)
return if ignored_gem?(node)
return if commented_any_descendant?(node)
return if cop_config[CHECKED_OPTIONS_CONFIG].any? && !checked_options_present?(node)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method should_union?
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def should_union?(derived_hash, base_hash, root_mode, key)
return false unless base_hash[key].is_a?(Array)
derived_mode = derived_hash['inherit_mode']
return false if should_override?(derived_mode, key)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method summary
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def summary
if @correction_count.positive?
if @correctable_count.positive?
"#{files} inspected, #{offenses} detected, #{corrections} corrected, " \
"#{correctable}"
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method on_send
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def on_send(node)
return unless (attrs = node.attribute_accessor?)
attrs.last.each do |name_item|
name = attr_name(name_item)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"