Showing 809 of 1,233 total issues
Avoid too many return
statements within this method. Open
Open
return Result.failure("#{result_text}:判定失敗!")
Avoid too many return
statements within this method. Open
Open
return result_text.to_s
Avoid too many return
statements within this method. Open
Open
return nil
Avoid too many return
statements within this method. Open
Open
return origin_absorption(order)
Avoid too many return
statements within this method. Open
Open
return Result.fumble("#{result_text}:判定失敗! [Total Failure]")
Avoid too many return
statements within this method. Open
Open
return getWeaponTableSpear
Avoid too many return
statements within this method. Open
Open
return 1
Avoid too many return
statements within this method. Open
Open
return getWeaponTableBoxing
Avoid too many return
statements within this method. Open
Open
return result_text.to_s
Avoid too many return
statements within this method. Open
Open
return Result.failure("#{result_text}:判定失敗!")
Avoid too many return
statements within this method. Open
Open
return origin_omnipotent(order)
Avoid too many return
statements within this method. Open
Open
return getWeaponTableClubCounter
Avoid too many return
statements within this method. Open
Open
return Result.fumble("#{result_text}:判定失敗! [Despair]")
Avoid too many return
statements within this method. Open
Open
return message
Avoid too many return
statements within this method. Open
Open
return 2
Avoid too many return
statements within this method. Open
Open
return 3
Avoid too many return
statements within this method. Open
Open
return "#{result_text}#{desperation_result}"
Avoid too many return
statements within this method. Open
Open
return getWeaponTableClub
Avoid too many return
statements within this method. Open
Open
return tableText(title, table, sign)
Avoid too many return
statements within this method. Open
Open
return fumble_text if fumbleable