Showing 829 of 1,274 total issues
Avoid too many return
statements within this method. Open
Open
return getHattokuResult(command)
Avoid too many return
statements within this method. Open
Open
return nil
Avoid too many return
statements within this method. Open
Open
return "仁義八徳は、【信】(#{oddEvenText})"
Avoid too many return
statements within this method. Open
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return Result.failure("失敗")
Avoid too many return
statements within this method. Open
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return getGogyouResult(command)
Avoid too many return
statements within this method. Open
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return Result.success("成功")
Avoid too many return
statements within this method. Open
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return "失敗"
Avoid too many return
statements within this method. Open
Open
return Result.new(nil)
Avoid too many return
statements within this method. Open
Open
return "仁義八徳は、【忠】(#{oddEvenText})"
Avoid too many return
statements within this method. Open
Open
return Result.failure("#{result_header_text} #{result_detail_text}:失敗#{condition_text}")
Avoid too many return
statements within this method. Open
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return getWeaponTableShortSword
Avoid too many return
statements within this method. Open
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return getWeaponTableClubCounter
Avoid too many return
statements within this method. Open
Open
return {name: '判定', table: nil}
Avoid too many return
statements within this method. Open
Open
return result_text.to_s
Avoid too many return
statements within this method. Open
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return Result.success(success_text)
Avoid too many return
statements within this method. Open
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return 3
Avoid too many return
statements within this method. Open
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return Result.fumble("#{result_text}:判定失敗! [Bestial Failure]")
Avoid too many return
statements within this method. Open
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return Result.fumble("#{result_text}:判定失敗! [Total Failure]")
Avoid too many return
statements within this method. Open
Open
return getWeaponTableSpearCounter
Avoid too many return
statements within this method. Open
Open
return getWeaponTableBow