Showing 809 of 1,233 total issues
Method parse
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def parse(command)
m = TEST_RE.match(command)
return nil unless m
num = m[1].to_i
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method process_b
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def process_b(times, sides, target)
dice_list = @randomizer.roll_barabara(times, sides).sort
success_count = 0
critical_count = 0
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method roll_ad
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def roll_ad(command)
m = /^(\d*)AD(\d*)<=(\d+)$/.match(command)
return nil unless m
times = m[1]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method result_2d6
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def result_2d6(total, dice_total, _dice_list, cmp_op, target)
if dice_total >= 12
Result.critical(translate('SwordWorld.critical'))
elsif dice_total <= 2
Result.fumble(translate('SwordWorld.fumble'))
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method parse
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def parse(command)
prefix_re = Regexp.new(["2D6"].concat(aliases()).join('|'), Regexp::IGNORECASE)
parser = Command::Parser.new(prefix_re, round_type: @round_type)
.enable_critical
.enable_fumble
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method mk_name_table
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def mk_name_table
debug("mk_name_table begin")
output = "1"
# 名前表
name_n = @randomizer.roll_once(6)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method fate_treasure
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def fate_treasure(natural_result, order)
modified_result = natural_result.dup
subtotal = results_multiplication(natural_result)
total = subtotal
if order.length > 2 && order[2] =~ /^\d+$/
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method roll
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def roll(randomizer, roll_counts = 1)
if roll_counts == 0
return nil
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method roll
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def roll(randomizer)
chosen = super(randomizer)
m = @reroll_reg.match(chosen.body)
unless m
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method calc_total
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def calc_total
total = @dice_total + @modify_number
if fumble?
total = 0 unless @keep_value_on_fumble
elsif critical?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method roll
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def roll(randomizer, chance = nil)
chosen = super(randomizer)
unless chance
return chosen
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_monster
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def get_monster(command)
m = command.match(/^CM(\w)(\d+)$/i)
return nil unless m
cat = COLOR_TABLE.index(m[1])
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method roll_symphony_check
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def roll_symphony_check(command)
m = /^([1-6]+)PD([1-6])([+-]\d+)?$/.match(command)
unless m
return nil
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method getBulletResults
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def getBulletResults(bullet_count, hit_type, diff, bullet_set_count_cap)
bullet_set_count = getSetOfBullet(diff, bullet_set_count_cap)
hit_bullet_count_base = getHitBulletCountBase(diff, bullet_set_count)
impale_bullet_count_base = (bullet_set_count / 2.to_f)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method with_difficulty_level
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def self.with_difficulty_level(total, difficulty)
fumble = difficulty < 50 ? 96 : 100
if total == 1
ResultLevel.new(:critical)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_weather_table
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def get_weather_table(roc)
name = "天候チェック"
table = [
[2, '大雨と強風。探索判定の難易度に+4。'],
[3, '風が強い1日になりそう。探索判定の難易度に+2。'],
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method do_resistance_roll
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def do_resistance_roll(command)
m = %r{\A(RES)([+-/*\d]+)(M([+-/*\d]+))?$}.match(command)
unless m
return nil
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method result_2d6
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def result_2d6(total, dice_total, _dice_list, cmp_op, target)
return nil if target == '?' || cmp_op != :>=
if dice_total <= 2
Result.fumble("ファンブル(【モラル】-3。追跡フェイズなら吸血シーンを追加。戦闘フェイズなら吸血鬼は追加行動を一回得る)")
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method roll_attack
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def roll_attack(command)
m = /^PT(-?\d+)?(@(-?\d+))?$/i.match(command)
unless m
return nil
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method getBulletResults
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def getBulletResults(bullet_count, hit_type, diff)
bullet_set_count = getSetOfBullet(diff)
hit_bullet_count_base = getHitBulletCountBase(diff, bullet_set_count)
impale_bullet_count_base = (bullet_set_count / 2.to_f)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"