Showing 837 of 1,278 total issues
Avoid too many return
statements within this method. Open
Open
return getWeaponTableClub
Avoid too many return
statements within this method. Open
Open
return getWeaponTableProWrestlingCounter
Avoid too many return
statements within this method. Open
Open
return getWeaponTableStand
Avoid too many return
statements within this method. Open
Open
return nil
Avoid too many return
statements within this method. Open
Open
return Result.fumble("#{result_text}:判定失敗! [Bestial Failure]")
Avoid too many return
statements within this method. Open
Open
return origin_normal()
Avoid too many return
statements within this method. Open
Open
return Result.failure("#{result_header_text} #{result_detail_text}:失敗#{condition_text}")
Avoid too many return
statements within this method. Open
Open
return getWeaponTableShortSword
Avoid too many return
statements within this method. Open
Open
return 2
Avoid too many return
statements within this method. Open
Open
return getWeaponTableAxCounter
Avoid too many return
statements within this method. Open
Open
return getWeaponTableMartialArtCounter
Avoid too many return
statements within this method. Open
Open
return Result.fumble("#{result_text}:判定失敗! [Total Failure]")
Avoid too many return
statements within this method. Open
Open
return message
Avoid too many return
statements within this method. Open
Open
return Result.critical(success_text)
Avoid too many return
statements within this method. Open
Open
return 1
Avoid too many return
statements within this method. Open
Open
return Result.fumble("#{result_text}:判定失敗! [Total Failure]")
Avoid too many return
statements within this method. Open
Open
return origin_absorption(order)
Avoid too many return
statements within this method. Open
Open
return getWeaponTableShortSwordCounter
Avoid too many return
statements within this method. Open
Open
return getWeaponTableClubCounter
Avoid too many return
statements within this method. Open
Open
return getWeaponTableMartialArt