Showing 102 of 185 total issues
Method update
has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring. Open
def update(data, **opts)
if data["summaries"]
update(data["summaries"][0])
end
if data["sport_event"]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method update
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
def update(data, source: nil, **opts)
# via pbp
@status = data['status'] if data['status']
@coverage = data['coverage'] if data['coverage']
@home_id = data['home_team'] || data.dig('home', 'id') if data['home_team'] || data.dig('home', 'id')
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method pitch_outcomes
has 84 lines of code (exceeds 25 allowed). Consider refactoring. Open
def self.pitch_outcomes
@pitch_outcomes ||= {
'aBK' => 'Balk',
'aCI' => 'Catcher Interference',
'aD' => 'Double',
Method update
has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring. Open
def update(data, **opts)
@id = data['id'] if data['id']
@league_group = opts[:league_group] || data['league_group'] || @league_group
if data['player']
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Class Team
has 26 methods (exceeds 20 allowed). Consider refactoring. Open
class Team < Data
attr_accessor :response, :id, :market, :name, :alias, :full_name, :venue, :records, :player_stats, :team_stats, :seed, :season, :type, :stats, :used_timeouts, :remaining_timeouts
def initialize(data, **opts)
@response = data
Class Team
has 26 methods (exceeds 20 allowed). Consider refactoring. Open
class Team < Data
attr_reader :response
attr_accessor :tournament_id, :venue, :player_stats
attr_reader :id, :league_group, :name, :country, :country_code, :abbreviation, :qualifier
alias :alias :abbreviation
Method update
has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring. Open
def update(data, **opts)
@id = data['id'] if data['id']
@league_group = opts[:league_group] || data['league_group'] || @league_group
# get_tournament_id(data, **opts)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File game.rb
has 287 lines of code (exceeds 250 allowed). Consider refactoring. Open
module Sportradar
module Api
module Basketball
class Game < Data
attr_accessor :response, :id, :title, :home_id, :away_id, :score, :status, :coverage, :time_zone, :scheduled, :venue, :broadcast, :clock, :duration, :attendance, :team_stats, :player_stats, :changes, :media_timeouts
Method update
has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring. Open
def update(data, **opts)
@status = data['status'] if data['status'] # "ACT",
@full_name = data['full_name'] if data['full_name'] # "Festus Ezeli",
@first_name = data['first_name'] if data['first_name'] # "Festus",
@last_name = data['last_name'] if data['last_name'] # "Ezeli",
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Class Pitch
has 23 methods (exceeds 20 allowed). Consider refactoring. Open
class Pitch < Data
attr_accessor :response, :id, :at_bat, :outcome_id, :status, :count, :is_ab_over, :is_hit, :warming_up, :runners, :errors, :pitch_type_name, :x, :y, :zone, :total_pitch_count, :atbat_pitch_count, :speed, :outcome, :hit_type, :balls, :strikes, :outs, :fielders
def initialize(data, **opts)
@response = data
Method update
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
def update(data, **opts)
@type = data['type'] if data['type']
@time = Time.parse(data['time']) if data['time']
@period = data['period'] if data['period']
@period_type = data['period_type'] if data['period_type']
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method update
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
def update(data, source: nil, **opts)
# update stuff
@id = data['id'] if data['id']
if data['season'].is_a?(Hash)
@season = data.dig('season', 'year') if data.dig('season', 'year')
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Class Team
has 22 methods (exceeds 20 allowed). Consider refactoring. Open
class Team < Data
attr_accessor :response, :id, :market, :name, :alias, :full_name, :venue, :records, :player_stats, :team_stats, :seed
def initialize(data, **opts)
@response = data
Class Tournament
has 22 methods (exceeds 20 allowed). Consider refactoring. Open
class Tournament < Data
attr_accessor :response, :id, :name, :status, :location, :start, :end
def initialize(data, **opts)
# @response = data
Class Team
has 22 methods (exceeds 20 allowed). Consider refactoring. Open
class Team < Data
attr_accessor :response, :id, :market, :name, :alias, :full_name, :venue, :records, :player_stats, :team_stats
def initialize(data, **opts)
@response = data # comment this out when done developing
Class Base
has 21 methods (exceeds 20 allowed). Consider refactoring. Open
class Base < Data
attr_accessor :response, :id, :clock, :event_type, :description, :statistics, :score, :team_id, :player_id, :quarter, :half, :updated, :location, :possession, :on_court, :on_court_ids, :game_seconds, :identifier
alias :type :event_type
def initialize(data, **opts)
Method update
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
def update(data, **opts)
@name = data['name'] if data['name']
@abbreviation = data['abbreviation'] if data['abbreviation']
@short_name = data['short_name'] if data['short_name']
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method update
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
def update(data, **opts)
handle_names(data)
@id = data['id'] || @id
@venue = Venue.new(data['venue']) if data['venue']
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method update
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
def update(data, **opts)
@status = data['status'] if data['status']
@preferred_name = data['preferred_name'] || data['name_preferred'] || @preferred_name
@name_full = data['name_full'] || data['name'] || @name_full
@name_first = data['name_first'] || data['first_name'] || @name_first
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method update
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
def update(data, **opts)
@status = data['status'] if data['status'] # "ACT",
@full_name = data['full_name'] if data['full_name'] # "Festus Ezeli",
@first_name = data['first_name'] if data['first_name'] # "Festus",
@last_name = data['last_name'] if data['last_name'] # "Ezeli",
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"