beneggett/sportradar-api

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Method initialize has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

      def initialize( sport, access_level: 't', league: nil, nfl_premium: false, usat_premium: false, event_id: nil, date: nil, year: nil )
        raise Sportradar::Api::Error::InvalidSport unless allowed_sports.include? sport
        @sport = sport
        raise Sportradar::Api::Error::InvalidLeague unless soccer_leagues.include?(league) || league.nil?
        @league = league
Severity: Minor
Found in lib/sportradar/api/images.rb - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method create_data has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

      def create_data(existing = {}, data, klass: nil, identifier: 'id', **opts)
        existing ||= {} # handles nil case, typically during object instantiation
        case data
        when [], {}
          existing
Severity: Minor
Found in lib/sportradar/api/data.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method update_from_outcome has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

        def update_from_outcome(data)
          @type                 = data['type']                 if data['type']
          @current_inning       = data['current_inning']       if data['current_inning']
          @current_inning_half  = data['current_inning_half']  if data['current_inning_half']
          @count                = data['count']                if data['count']
Severity: Minor
Found in lib/sportradar/api/baseball/outcome.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method update has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

        def update(data, source: nil, **opts)
          new_scores = case source
          when :box
            parse_from_box(data)
          when :pbp
Severity: Minor
Found in lib/sportradar/api/basketball/scoring.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method update has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

        def update(data, source: nil, **opts)
          new_scores = case source
          when :box
            parse_from_box(data)
          when :extended_box
Severity: Minor
Found in lib/sportradar/api/football/scoring.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method update has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

        def update(data, source: nil)
          case source
          when :pbp
            @home = initial_lineup.dup
            @away = initial_lineup.dup
Severity: Minor
Found in lib/sportradar/api/baseball/lineup.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method parse_from_pbp has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

        def parse_from_pbp(data)
          period_name = data.key?('quarter') ? 'quarter' : 'half'
          period_name = 'periods'
          return {} unless data[period_name] # game hasn't started
          quarters = data[period_name]#[1..-1]
Severity: Minor
Found in lib/sportradar/api/basketball/scoring.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method age has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

          def age
            if birth_date
              now = Time.now.utc.to_date
              dob = Date.parse(birth_date)
              now.year - dob.year - ((now.month > dob.month || (now.month == dob.month && now.day >= dob.day)) ? 0 : 1)
Severity: Minor
Found in lib/sportradar/api/basketball/nba/player.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method realtime_state has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

        def realtime_state
          if future?
            'Scheduled'
          elsif delayed?
            'Delayed'
Severity: Minor
Found in lib/sportradar/api/football/game.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method age has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

        def age
          if birth_date.present?
            now = Time.now.utc.to_date
            dob = birth_date.to_date
            now.year - dob.year - ((now.month > dob.month || (now.month == dob.month && now.day >= dob.day)) ? 0 : 1)
Severity: Minor
Found in lib/sportradar/api/baseball/player.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method update has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

          def update(data, **opts)
            @title      = data['title']       if data['title']
            @round      = data['round']       if data['round']
            @status     = data['status']      if data['status']
            @start_date = data['start_date']  if data['start_date']
Severity: Minor
Found in lib/sportradar/api/basketball/nba/series.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method handle_time has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

          def handle_time(data, **opts)
            @game_seconds = if opts[:quarter]
              @quarter  = opts[:quarter].sequence.to_i rescue opts[:quarter].to_i
              @identifier = "#{quarter}_#{(720 - clock_seconds).to_s.rjust(3, '0')}".to_i
              nba_game_seconds
Severity: Minor
Found in lib/sportradar/api/basketball/plays/base.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method realtime_state has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

        def realtime_state(full_word: false)
          if future?
            'Scheduled'
          elsif delayed?
            'Delayed'
Severity: Minor
Found in lib/sportradar/api/baseball/game.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method parse_pitcher has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

        def parse_pitcher(data)
          @type         = data['pitch_type']   if data['pitch_type']
          @speed        = data['pitch_speed']  if data['pitch_speed']
          @x            = data['pitch_x']      if data['pitch_x']
          @y            = data['pitch_y']      if data['pitch_y']
Severity: Minor
Found in lib/sportradar/api/baseball/pitch.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method clock_display has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

        def clock_display
          return unless @match_time
          if @stoppage_time && (@match_time == '45:00' || @match_time == '90:00') # stoppage time
            @match_time.split(':').first + ?' + '+' + @stoppage_time.split(':').first
          else
Severity: Minor
Found in lib/sportradar/api/soccer/match.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method clock_display has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

          def clock_display
            if clock && quarter
              if clock == ':00' && quarter == 2
                'Half'
              else
Severity: Minor
Found in lib/sportradar/api/football/ncaafb/game.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method initialize has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

        def initialize(data)
          data = [data] if data.is_a?(Hash)
          @response = data
          if data.first['name'] # indicates college data structures. we want to convert it to nfl data structures
            data = data.flat_map do |hash|
Severity: Minor
Found in lib/sportradar/api/football/play_statistics.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method initialize has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

      def initialize(data)
        @response = data
        @created = Time.parse(data["created"]) if data["created"]
        @updated = Time.parse(data["updated"]) if data["updated"]
        @type = data["type"]
Severity: Minor
Found in lib/sportradar/api/content/article.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method play_type has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

          def play_type
            if @play_type.nil?
              nil
            elsif self.timeout?
              'timeout'
Severity: Minor
Found in lib/sportradar/api/football/ncaafb/play.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method parse_season has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

        def parse_season(data)
          if data['season_coverage_info']
            @season_coverage_info = data['season_coverage_info'] if data['season_coverage_info']
            data['season_coverage_info']['id'] ||= data['season_coverage_info'].delete('season_id')
            create_data(@seasons_hash, data['season_coverage_info'], klass: Season, api: api, tournament: self)
Severity: Minor
Found in lib/sportradar/api/soccer/tournament.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

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