Function meridiemHour
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
meridiemHour : function (hour, meridiem) {
if (hour === 12) {
hour = 0;
}
if (meridiem === '凌晨' || meridiem === '早上' || meridiem === '上午') {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this function. Open
return '下午';
Avoid too many return
statements within this function. Open
return '晚上';
Function meridiem
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
meridiem : function (hour, minute, isLower) {
var hm = hour * 100 + minute;
if (hm < 600) {
return '凌晨';
} else if (hm < 900) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
export default moment.defineLocale('zh-hk', {
months : '一月_二月_三月_四月_五月_六月_七月_八月_九月_十月_十一月_十二月'.split('_'),
monthsShort : '1月_2月_3月_4月_5月_6月_7月_8月_9月_10月_11月_12月'.split('_'),
weekdays : '星期日_星期一_星期二_星期三_星期四_星期五_星期六'.split('_'),
weekdaysShort : '週日_週一_週二_週三_週四_週五_週六'.split('_'),
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 542.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76