codeforamerica/ohana-web-search

View on GitHub
app/javascript/app/search/filter/TextInput.js

Summary

Maintainability
A
35 mins
Test Coverage

Function TextInput has a Cognitive Complexity of 8 (exceeds 6 allowed). Consider refactoring.
Open

function TextInput(id) {
  var _instance = this;

  // The events this instance broadcasts.
  var _events = { CHANGE: 'change' };
Severity: Minor
Found in app/javascript/app/search/filter/TextInput.js - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Unexpected var, use let or const instead.
Open

  var _instance = this;

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unexpected dangling '_' in '_events'.
Open

  var _events = { CHANGE: 'change' };

disallow dangling underscores in identifiers (no-underscore-dangle)

As far as naming conventions for identifiers go, dangling underscores may be the most polarizing in JavaScript. Dangling underscores are underscores at either the beginning or end of an identifier, such as:

var _foo;

There is actually a long history of using dangling underscores to indicate "private" members of objects in JavaScript (though JavaScript doesn't have truly private members, this convention served as a warning). This began with SpiderMonkey adding nonstandard methods such as __defineGetter__(). The intent with the underscores was to make it obvious that this method was special in some way. Since that time, using a single underscore prefix has become popular as a way to indicate "private" members of objects.

Whether or not you choose to allow dangling underscores in identifiers is purely a convention and has no effect on performance, readability, or complexity. It's purely a preference.

Rule Details

This rule disallows dangling underscores in identifiers.

Examples of incorrect code for this rule:

/*eslint no-underscore-dangle: "error"*/

var foo_;
var __proto__ = {};
foo._bar();

Examples of correct code for this rule:

/*eslint no-underscore-dangle: "error"*/

var _ = require('underscore');
var obj = _.contains(items, item);
obj.__proto__ = {};
var file = __filename;

Options

This rule has an object option:

  • "allow" allows specified identifiers to have dangling underscores
  • "allowAfterThis": false (default) disallows dangling underscores in members of the this object
  • "allowAfterSuper": false (default) disallows dangling underscores in members of the super object

allow

Examples of additional correct code for this rule with the { "allow": ["foo_", "_bar"] } option:

/*eslint no-underscore-dangle: ["error", { "allow": ["foo_", "_bar"] }]*/

var foo_;
foo._bar();

allowAfterThis

Examples of correct code for this rule with the { "allowAfterThis": true } option:

/*eslint no-underscore-dangle: ["error", { "allowAfterThis": true }]*/

var a = this.foo_;
this._bar();

allowAfterSuper

Examples of correct code for this rule with the { "allowAfterSuper": true } option:

/*eslint no-underscore-dangle: ["error", { "allowAfterSuper": true }]*/

var a = super.foo_;
super._bar();

When Not To Use It

If you want to allow dangling underscores in identifiers, then you can safely turn this rule off. Source: http://eslint.org/docs/rules/

Unexpected dangling '_' in '_initClearButton'.
Open

  function _initClearButton() {

disallow dangling underscores in identifiers (no-underscore-dangle)

As far as naming conventions for identifiers go, dangling underscores may be the most polarizing in JavaScript. Dangling underscores are underscores at either the beginning or end of an identifier, such as:

var _foo;

There is actually a long history of using dangling underscores to indicate "private" members of objects in JavaScript (though JavaScript doesn't have truly private members, this convention served as a warning). This began with SpiderMonkey adding nonstandard methods such as __defineGetter__(). The intent with the underscores was to make it obvious that this method was special in some way. Since that time, using a single underscore prefix has become popular as a way to indicate "private" members of objects.

Whether or not you choose to allow dangling underscores in identifiers is purely a convention and has no effect on performance, readability, or complexity. It's purely a preference.

Rule Details

This rule disallows dangling underscores in identifiers.

Examples of incorrect code for this rule:

/*eslint no-underscore-dangle: "error"*/

var foo_;
var __proto__ = {};
foo._bar();

Examples of correct code for this rule:

/*eslint no-underscore-dangle: "error"*/

var _ = require('underscore');
var obj = _.contains(items, item);
obj.__proto__ = {};
var file = __filename;

Options

This rule has an object option:

  • "allow" allows specified identifiers to have dangling underscores
  • "allowAfterThis": false (default) disallows dangling underscores in members of the this object
  • "allowAfterSuper": false (default) disallows dangling underscores in members of the super object

allow

Examples of additional correct code for this rule with the { "allow": ["foo_", "_bar"] } option:

/*eslint no-underscore-dangle: ["error", { "allow": ["foo_", "_bar"] }]*/

var foo_;
foo._bar();

allowAfterThis

Examples of correct code for this rule with the { "allowAfterThis": true } option:

/*eslint no-underscore-dangle: ["error", { "allowAfterThis": true }]*/

var a = this.foo_;
this._bar();

allowAfterSuper

Examples of correct code for this rule with the { "allowAfterSuper": true } option:

/*eslint no-underscore-dangle: ["error", { "allowAfterSuper": true }]*/

var a = super.foo_;
super._bar();

When Not To Use It

If you want to allow dangling underscores in identifiers, then you can safely turn this rule off. Source: http://eslint.org/docs/rules/

A space is required before '}'.
Open

      _instance.dispatchEvent(_events.CHANGE, {target:_instance});

enforce consistent spacing inside braces (object-curly-spacing)

While formatting preferences are very personal, a number of style guides require or disallow spaces between curly braces in the following situations:

// simple object literals
var obj = { foo: "bar" };

// nested object literals
var obj = { foo: { zoo: "bar" } };

// destructuring assignment (EcmaScript 6)
var { x, y } = y;

// import/export declarations (EcmaScript 6)
import { foo } from "bar";
export { foo };

Rule Details

This rule enforce consistent spacing inside braces of object literals, destructuring assignments, and import/export specifiers.

Options

This rule has two options, a string option and an object option.

String option:

  • "never" (default) disallows spacing inside of braces
  • "always" requires spacing inside of braces (except {})

Object option:

  • "arraysInObjects": true requires spacing inside of braces of objects beginning and/or ending with an array element (applies when the first option is set to never)
  • "arraysInObjects": false disallows spacing inside of braces of objects beginning and/or ending with an array element (applies when the first option is set to always)
  • "objectsInObjects": true requires spacing inside of braces of objects beginning and/or ending with an object element (applies when the first option is set to never)
  • "objectsInObjects": false disallows spacing inside of braces of objects beginning and/or ending with an object element (applies when the first option is set to always)

never

Examples of incorrect code for this rule with the default "never" option:

/*eslint object-curly-spacing: ["error", "never"]*/

var obj = { 'foo': 'bar' };
var obj = {'foo': 'bar' };
var obj = { baz: {'foo': 'qux'}, bar};
var obj = {baz: { 'foo': 'qux'}, bar};
var {x } = y;
import { foo } from 'bar';

Examples of correct code for this rule with the default "never" option:

/*eslint object-curly-spacing: ["error", "never"]*/

var obj = {'foo': 'bar'};
var obj = {'foo': {'bar': 'baz'}, 'qux': 'quxx'};
var obj = {
  'foo': 'bar'
};
var obj = {'foo': 'bar'
};
var obj = {
  'foo':'bar'};
var obj = {};
var {x} = y;
import {foo} from 'bar';

always

Examples of incorrect code for this rule with the "always" option:

/*eslint object-curly-spacing: ["error", "always"]*/

var obj = {'foo': 'bar'};
var obj = {'foo': 'bar' };
var obj = { baz: {'foo': 'qux'}, bar};
var obj = {baz: { 'foo': 'qux' }, bar};
var obj = {'foo': 'bar'
};
var obj = {
  'foo':'bar'};
var {x} = y;
import {foo } from 'bar';

Examples of correct code for this rule with the "always" option:

/*eslint object-curly-spacing: ["error", "always"]*/

var obj = {};
var obj = { 'foo': 'bar' };
var obj = { 'foo': { 'bar': 'baz' }, 'qux': 'quxx' };
var obj = {
  'foo': 'bar'
};
var { x } = y;
import { foo } from 'bar';

arraysInObjects

Examples of additional correct code for this rule with the "never", { "arraysInObjects": true } options:

/*eslint object-curly-spacing: ["error", "never", { "arraysInObjects": true }]*/

var obj = {"foo": [ 1, 2 ] };
var obj = {"foo": [ "baz", "bar" ] };

Examples of additional correct code for this rule with the "always", { "arraysInObjects": false } options:

/*eslint object-curly-spacing: ["error", "always", { "arraysInObjects": false }]*/

var obj = { "foo": [ 1, 2 ]};
var obj = { "foo": [ "baz", "bar" ]};

objectsInObjects

Examples of additional correct code for this rule with the "never", { "objectsInObjects": true } options:

/*eslint object-curly-spacing: ["error", "never", { "objectsInObjects": true }]*/

var obj = {"foo": {"baz": 1, "bar": 2} };

Examples of additional correct code for this rule with the "always", { "objectsInObjects": false } options:

/*eslint object-curly-spacing: ["error", "always", { "objectsInObjects": false }]*/

var obj = { "foo": { "baz": 1, "bar": 2 }};

When Not To Use It

You can turn this rule off if you are not concerned with the consistency of spacing between curly braces.

Related Rules

Unexpected dangling '_' in '_setClearButtonVisibility'.
Open

  function _setClearButtonVisibility() {

disallow dangling underscores in identifiers (no-underscore-dangle)

As far as naming conventions for identifiers go, dangling underscores may be the most polarizing in JavaScript. Dangling underscores are underscores at either the beginning or end of an identifier, such as:

var _foo;

There is actually a long history of using dangling underscores to indicate "private" members of objects in JavaScript (though JavaScript doesn't have truly private members, this convention served as a warning). This began with SpiderMonkey adding nonstandard methods such as __defineGetter__(). The intent with the underscores was to make it obvious that this method was special in some way. Since that time, using a single underscore prefix has become popular as a way to indicate "private" members of objects.

Whether or not you choose to allow dangling underscores in identifiers is purely a convention and has no effect on performance, readability, or complexity. It's purely a preference.

Rule Details

This rule disallows dangling underscores in identifiers.

Examples of incorrect code for this rule:

/*eslint no-underscore-dangle: "error"*/

var foo_;
var __proto__ = {};
foo._bar();

Examples of correct code for this rule:

/*eslint no-underscore-dangle: "error"*/

var _ = require('underscore');
var obj = _.contains(items, item);
obj.__proto__ = {};
var file = __filename;

Options

This rule has an object option:

  • "allow" allows specified identifiers to have dangling underscores
  • "allowAfterThis": false (default) disallows dangling underscores in members of the this object
  • "allowAfterSuper": false (default) disallows dangling underscores in members of the super object

allow

Examples of additional correct code for this rule with the { "allow": ["foo_", "_bar"] } option:

/*eslint no-underscore-dangle: ["error", { "allow": ["foo_", "_bar"] }]*/

var foo_;
foo._bar();

allowAfterThis

Examples of correct code for this rule with the { "allowAfterThis": true } option:

/*eslint no-underscore-dangle: ["error", { "allowAfterThis": true }]*/

var a = this.foo_;
this._bar();

allowAfterSuper

Examples of correct code for this rule with the { "allowAfterSuper": true } option:

/*eslint no-underscore-dangle: ["error", { "allowAfterSuper": true }]*/

var a = super.foo_;
super._bar();

When Not To Use It

If you want to allow dangling underscores in identifiers, then you can safely turn this rule off. Source: http://eslint.org/docs/rules/

Expected { after 'if' condition.
Open

    if (_input.value === '')

Require Following Curly Brace Conventions (curly)

JavaScript allows the omission of curly braces when a block contains only one statement. However, it is considered by many to be best practice to never omit curly braces around blocks, even when they are optional, because it can lead to bugs and reduces code clarity. So the following:

if (foo) foo++;

Can be rewritten as:

if (foo) {
    foo++;
}

There are, however, some who prefer to only use braces when there is more than one statement to be executed.

Rule Details

This rule is aimed at preventing bugs and increasing code clarity by ensuring that block statements are wrapped in curly braces. It will warn when it encounters blocks that omit curly braces.

Options

all

Examples of incorrect code for the default "all" option:

/*eslint curly: "error"*/

if (foo) foo++;

while (bar)
    baz();

if (foo) {
    baz();
} else qux();

Examples of correct code for the default "all" option:

/*eslint curly: "error"*/

if (foo) {
    foo++;
}

while (bar) {
    baz();
}

if (foo) {
    baz();
} else {
    qux();
}

multi

By default, this rule warns whenever if, else, for, while, or do are used without block statements as their body. However, you can specify that block statements should be used only when there are multiple statements in the block and warn when there is only one statement in the block.

Examples of incorrect code for the "multi" option:

/*eslint curly: ["error", "multi"]*/

if (foo) {
    foo++;
}

if (foo) bar();
else {
    foo++;
}

while (true) {
    doSomething();
}

for (var i=0; i < items.length; i++) {
    doSomething();
}

Examples of correct code for the "multi" option:

/*eslint curly: ["error", "multi"]*/

if (foo) foo++;

else foo();

while (true) {
    doSomething();
    doSomethingElse();
}

multi-line

Alternatively, you can relax the rule to allow brace-less single-line if, else if, else, for, while, or do, while still enforcing the use of curly braces for other instances.

Examples of incorrect code for the "multi-line" option:

/*eslint curly: ["error", "multi-line"]*/

if (foo)
  doSomething();
else
  doSomethingElse();

if (foo) foo(
  bar,
  baz);

Examples of correct code for the "multi-line" option:

/*eslint curly: ["error", "multi-line"]*/

if (foo) foo++; else doSomething();

if (foo) foo++;
else if (bar) baz()
else doSomething();

do something();
while (foo);

while (foo
  && bar) baz();

if (foo) {
    foo++;
}

if (foo) { foo++; }

while (true) {
    doSomething();
    doSomethingElse();
}

multi-or-nest

You can use another configuration that forces brace-less if, else if, else, for, while, or do if their body contains only one single-line statement. And forces braces in all other cases.

Examples of incorrect code for the "multi-or-nest" option:

/*eslint curly: ["error", "multi-or-nest"]*/

if (!foo)
    foo = {
        bar: baz,
        qux: foo
    };

while (true)
  if(foo)
      doSomething();
  else
      doSomethingElse();

if (foo) {
    foo++;
}

while (true) {
    doSomething();
}

for (var i = 0; foo; i++) {
    doSomething();
}

if (foo)
    // some comment
    bar();

Examples of correct code for the "multi-or-nest" option:

/*eslint curly: ["error", "multi-or-nest"]*/

if (!foo) {
    foo = {
        bar: baz,
        qux: foo
    };
}

while (true) {
  if(foo)
      doSomething();
  else
      doSomethingElse();
}

if (foo)
    foo++;

while (true)
    doSomething();

for (var i = 0; foo; i++)
    doSomething();

if (foo) {
    // some comment
    bar();
}

consistent

When using any of the multi* options, you can add an option to enforce all bodies of a if, else if and else chain to be with or without braces.

Examples of incorrect code for the "multi", "consistent" options:

/*eslint curly: ["error", "multi", "consistent"]*/

if (foo) {
    bar();
    baz();
} else
    buz();

if (foo)
    bar();
else if (faa)
    bor();
else {
    other();
    things();
}

if (true)
    foo();
else {
    baz();
}

if (foo) {
    foo++;
}

Examples of correct code for the "multi", "consistent" options:

/*eslint curly: ["error", "multi", "consistent"]*/

if (foo) {
    bar();
    baz();
} else {
    buz();
}

if (foo) {
    bar();
} else if (faa) {
    bor();
} else {
    other();
    things();
}

if (true)
    foo();
else
    baz();

if (foo)
    foo++;

When Not To Use It

If you have no strict conventions about when to use block statements and when not to, you can safely disable this rule. Source: http://eslint.org/docs/rules/

Missing space before value for key 'create'.
Open

  create:create

enforce consistent spacing between keys and values in object literal properties (key-spacing)

This rule enforces spacing around the colon in object literal properties. It can verify each property individually, or it can ensure horizontal alignment of adjacent properties in an object literal.

Rule Details

This rule enforces consistent spacing between keys and values in object literal properties. In the case of long lines, it is acceptable to add a new line wherever whitespace is allowed.

Options

This rule has an object option:

  • "beforeColon": false (default) disallows spaces between the key and the colon in object literals.
  • "beforeColon": true requires at least one space between the key and the colon in object literals.
  • "afterColon": true (default) requires at least one space between the colon and the value in object literals.
  • "afterColon": false disallows spaces between the colon and the value in object literals.
  • "mode": "strict" (default) enforces exactly one space before or after colons in object literals.
  • "mode": "minimum" enforces one or more spaces before or after colons in object literals.
  • "align": "value" enforces horizontal alignment of values in object literals.
  • "align": "colon" enforces horizontal alignment of both colons and values in object literals.
  • "align" with an object value allows for fine-grained spacing when values are being aligned in object literals.
  • "singleLine" specifies a spacing style for single-line object literals.
  • "multiLine" specifies a spacing style for multi-line object literals.

Please note that you can either use the top-level options or the grouped options (singleLine and multiLine) but not both.

beforeColon

Examples of incorrect code for this rule with the default { "beforeColon": false } option:

/*eslint key-spacing: ["error", { "beforeColon": false }]*/

var obj = { "foo" : 42 };

Examples of correct code for this rule with the default { "beforeColon": false } option:

/*eslint key-spacing: ["error", { "beforeColon": false }]*/

var obj = { "foo": 42 };

Examples of incorrect code for this rule with the { "beforeColon": true } option:

/*eslint key-spacing: ["error", { "beforeColon": true }]*/

var obj = { "foo": 42 };

Examples of correct code for this rule with the { "beforeColon": true } option:

/*eslint key-spacing: ["error", { "beforeColon": true }]*/

var obj = { "foo" : 42 };

afterColon

Examples of incorrect code for this rule with the default { "afterColon": true } option:

/*eslint key-spacing: ["error", { "afterColon": true }]*/

var obj = { "foo":42 };

Examples of correct code for this rule with the default { "afterColon": true } option:

/*eslint key-spacing: ["error", { "afterColon": true }]*/

var obj = { "foo": 42 };

Examples of incorrect code for this rule with the { "afterColon": false } option:

/*eslint key-spacing: ["error", { "afterColon": false }]*/

var obj = { "foo": 42 };

Examples of correct code for this rule with the { "afterColon": false } option:

/*eslint key-spacing: ["error", { "afterColon": false }]*/

var obj = { "foo":42 };

mode

Examples of incorrect code for this rule with the default { "mode": "strict" } option:

/*eslint key-spacing: ["error", { "mode": "strict" }]*/

call({
    foobar: 42,
    bat:    2 * 2
});

Examples of correct code for this rule with the default { "mode": "strict" } option:

/*eslint key-spacing: ["error", { "mode": "strict" }]*/

call({
    foobar: 42,
    bat: 2 * 2
});

Examples of correct code for this rule with the { "mode": "minimum" } option:

/*eslint key-spacing: ["error", { "mode": "minimum" }]*/

call({
    foobar: 42,
    bat:    2 * 2
});

align

Examples of incorrect code for this rule with the { "align": "value" } option:

/*eslint key-spacing: ["error", { "align": "value" }]*/

var obj = {
    a: value,
    bcde:  42,
    fg :   foo()
};

Examples of correct code for this rule with the { "align": "value" } option:

/*eslint key-spacing: ["error", { "align": "value" }]*/

var obj = {
    a:    value,
    bcde: 42,

    fg: foo(),
    h:  function() {
        return this.a;
    },
    ijkl: 'Non-consecutive lines form a new group'
};

var obj = { a: "foo", longPropertyName: "bar" };

Examples of incorrect code for this rule with the { "align": "colon" } option:

/*eslint key-spacing: ["error", { "align": "colon" }]*/

call({
    foobar: 42,
    bat:    2 * 2
});

Examples of correct code for this rule with the { "align": "colon" } option:

/*eslint key-spacing: ["error", { "align": "colon" }]*/

call({
    foobar: 42,
    bat   : 2 * 2
});

align

The align option can take additional configuration through the beforeColon, afterColon, mode, and on options.

If align is defined as an object, but not all of the parameters are provided, undefined parameters will default to the following:

// Defaults
align: {
    "beforeColon": false,
    "afterColon": true,
    "on": "colon",
    "mode": "strict"
}

Examples of correct code for this rule with sample { "align": { } } options:

/*eslint key-spacing: ["error", {
    "align": {
        "beforeColon": true,
        "afterColon": true,
        "on": "colon"
    }
}]*/

var obj = {
    "one"   : 1,
    "seven" : 7
}
/*eslint key-spacing: ["error", {
    "align": {
        "beforeColon": false,
        "afterColon": false,
        "on": "value"
    }
}]*/

var obj = {
    "one":  1,
    "seven":7
}

align and multiLine

The multiLine and align options can differ, which allows for fine-tuned control over the key-spacing of your files. align will not inherit from multiLine if align is configured as an object.

multiLine is used any time an object literal spans multiple lines. The align configuration is used when there is a group of properties in the same object. For example:

var myObj = {
  key1: 1, // uses multiLine

  key2: 2, // uses align (when defined)
  key3: 3, // uses align (when defined)

  key4: 4 // uses multiLine
}

Examples of incorrect code for this rule with sample { "align": { }, "multiLine": { } } options:

/*eslint key-spacing: ["error", {
    "multiLine": {
        "beforeColon": false,
        "afterColon":true
    },
    "align": {
        "beforeColon": true,
        "afterColon": true,
        "on": "colon"
    }
}]*/

var obj = {
    "myObjectFunction": function() {
        // Do something
    },
    "one"             : 1,
    "seven"           : 7
}

Examples of correct code for this rule with sample { "align": { }, "multiLine": { } } options:

/*eslint key-spacing: ["error", {
    "multiLine": {
        "beforeColon": false,
        "afterColon": true

    },
    "align": {
        "beforeColon": true,
        "afterColon": true,
        "on": "colon"
    }
}]*/

var obj = {
    "myObjectFunction": function() {
        // Do something
        //
    }, // These are two separate groups, so no alignment between `myObjectFuction` and `one`
    "one"   : 1,
    "seven" : 7 // `one` and `seven` are in their own group, and therefore aligned
}

singleLine and multiLine

Examples of correct code for this rule with sample { "singleLine": { }, "multiLine": { } } options:

/*eslint "key-spacing": [2, {
    "singleLine": {
        "beforeColon": false,
        "afterColon": true
    },
    "multiLine": {
        "beforeColon": true,
        "afterColon": true,
        "align": "colon"
    }
}]*/
var obj = { one: 1, "two": 2, three: 3 };
var obj2 = {
    "two" : 2,
    three : 3
};

When Not To Use It

If you have another convention for property spacing that might not be consistent with the available options, or if you want to permit multiple styles concurrently you can safely disable this rule. Source: http://eslint.org/docs/rules/

A space is required after '{'.
Open

      _instance.dispatchEvent(_events.CHANGE, {target:_instance});

enforce consistent spacing inside braces (object-curly-spacing)

While formatting preferences are very personal, a number of style guides require or disallow spaces between curly braces in the following situations:

// simple object literals
var obj = { foo: "bar" };

// nested object literals
var obj = { foo: { zoo: "bar" } };

// destructuring assignment (EcmaScript 6)
var { x, y } = y;

// import/export declarations (EcmaScript 6)
import { foo } from "bar";
export { foo };

Rule Details

This rule enforce consistent spacing inside braces of object literals, destructuring assignments, and import/export specifiers.

Options

This rule has two options, a string option and an object option.

String option:

  • "never" (default) disallows spacing inside of braces
  • "always" requires spacing inside of braces (except {})

Object option:

  • "arraysInObjects": true requires spacing inside of braces of objects beginning and/or ending with an array element (applies when the first option is set to never)
  • "arraysInObjects": false disallows spacing inside of braces of objects beginning and/or ending with an array element (applies when the first option is set to always)
  • "objectsInObjects": true requires spacing inside of braces of objects beginning and/or ending with an object element (applies when the first option is set to never)
  • "objectsInObjects": false disallows spacing inside of braces of objects beginning and/or ending with an object element (applies when the first option is set to always)

never

Examples of incorrect code for this rule with the default "never" option:

/*eslint object-curly-spacing: ["error", "never"]*/

var obj = { 'foo': 'bar' };
var obj = {'foo': 'bar' };
var obj = { baz: {'foo': 'qux'}, bar};
var obj = {baz: { 'foo': 'qux'}, bar};
var {x } = y;
import { foo } from 'bar';

Examples of correct code for this rule with the default "never" option:

/*eslint object-curly-spacing: ["error", "never"]*/

var obj = {'foo': 'bar'};
var obj = {'foo': {'bar': 'baz'}, 'qux': 'quxx'};
var obj = {
  'foo': 'bar'
};
var obj = {'foo': 'bar'
};
var obj = {
  'foo':'bar'};
var obj = {};
var {x} = y;
import {foo} from 'bar';

always

Examples of incorrect code for this rule with the "always" option:

/*eslint object-curly-spacing: ["error", "always"]*/

var obj = {'foo': 'bar'};
var obj = {'foo': 'bar' };
var obj = { baz: {'foo': 'qux'}, bar};
var obj = {baz: { 'foo': 'qux' }, bar};
var obj = {'foo': 'bar'
};
var obj = {
  'foo':'bar'};
var {x} = y;
import {foo } from 'bar';

Examples of correct code for this rule with the "always" option:

/*eslint object-curly-spacing: ["error", "always"]*/

var obj = {};
var obj = { 'foo': 'bar' };
var obj = { 'foo': { 'bar': 'baz' }, 'qux': 'quxx' };
var obj = {
  'foo': 'bar'
};
var { x } = y;
import { foo } from 'bar';

arraysInObjects

Examples of additional correct code for this rule with the "never", { "arraysInObjects": true } options:

/*eslint object-curly-spacing: ["error", "never", { "arraysInObjects": true }]*/

var obj = {"foo": [ 1, 2 ] };
var obj = {"foo": [ "baz", "bar" ] };

Examples of additional correct code for this rule with the "always", { "arraysInObjects": false } options:

/*eslint object-curly-spacing: ["error", "always", { "arraysInObjects": false }]*/

var obj = { "foo": [ 1, 2 ]};
var obj = { "foo": [ "baz", "bar" ]};

objectsInObjects

Examples of additional correct code for this rule with the "never", { "objectsInObjects": true } options:

/*eslint object-curly-spacing: ["error", "never", { "objectsInObjects": true }]*/

var obj = {"foo": {"baz": 1, "bar": 2} };

Examples of additional correct code for this rule with the "always", { "objectsInObjects": false } options:

/*eslint object-curly-spacing: ["error", "always", { "objectsInObjects": false }]*/

var obj = { "foo": { "baz": 1, "bar": 2 }};

When Not To Use It

You can turn this rule off if you are not concerned with the consistency of spacing between curly braces.

Related Rules

Unexpected string concatenation.
Open

  var _container = document.querySelector('#' + id + ' .clearable');

Suggest using template literals instead of string concatenation. (prefer-template)

In ES2015 (ES6), we can use template literals instead of string concatenation.

var str = "Hello, " + name + "!";
/*eslint-env es6*/

var str = `Hello, ${name}!`;

Rule Details

This rule is aimed to flag usage of + operators with strings.

Examples

Examples of incorrect code for this rule:

/*eslint prefer-template: "error"*/

var str = "Hello, " + name + "!";
var str = "Time: " + (12 * 60 * 60 * 1000);

Examples of correct code for this rule:

/*eslint prefer-template: "error"*/
/*eslint-env es6*/

var str = "Hello World!";
var str = `Hello, ${name}!`;
var str = `Time: ${12 * 60 * 60 * 1000}`;

// This is reported by `no-useless-concat`.
var str = "Hello, " + "World!";

When Not To Use It

This rule should not be used in ES3/5 environments.

In ES2015 (ES6) or later, if you don't want to be notified about string concatenation, you can safely disable this rule.

Related Rules

Unexpected dangling '_' in '_input'.
Open

  var _input;

disallow dangling underscores in identifiers (no-underscore-dangle)

As far as naming conventions for identifiers go, dangling underscores may be the most polarizing in JavaScript. Dangling underscores are underscores at either the beginning or end of an identifier, such as:

var _foo;

There is actually a long history of using dangling underscores to indicate "private" members of objects in JavaScript (though JavaScript doesn't have truly private members, this convention served as a warning). This began with SpiderMonkey adding nonstandard methods such as __defineGetter__(). The intent with the underscores was to make it obvious that this method was special in some way. Since that time, using a single underscore prefix has become popular as a way to indicate "private" members of objects.

Whether or not you choose to allow dangling underscores in identifiers is purely a convention and has no effect on performance, readability, or complexity. It's purely a preference.

Rule Details

This rule disallows dangling underscores in identifiers.

Examples of incorrect code for this rule:

/*eslint no-underscore-dangle: "error"*/

var foo_;
var __proto__ = {};
foo._bar();

Examples of correct code for this rule:

/*eslint no-underscore-dangle: "error"*/

var _ = require('underscore');
var obj = _.contains(items, item);
obj.__proto__ = {};
var file = __filename;

Options

This rule has an object option:

  • "allow" allows specified identifiers to have dangling underscores
  • "allowAfterThis": false (default) disallows dangling underscores in members of the this object
  • "allowAfterSuper": false (default) disallows dangling underscores in members of the super object

allow

Examples of additional correct code for this rule with the { "allow": ["foo_", "_bar"] } option:

/*eslint no-underscore-dangle: ["error", { "allow": ["foo_", "_bar"] }]*/

var foo_;
foo._bar();

allowAfterThis

Examples of correct code for this rule with the { "allowAfterThis": true } option:

/*eslint no-underscore-dangle: ["error", { "allowAfterThis": true }]*/

var a = this.foo_;
this._bar();

allowAfterSuper

Examples of correct code for this rule with the { "allowAfterSuper": true } option:

/*eslint no-underscore-dangle: ["error", { "allowAfterSuper": true }]*/

var a = super.foo_;
super._bar();

When Not To Use It

If you want to allow dangling underscores in identifiers, then you can safely turn this rule off. Source: http://eslint.org/docs/rules/

Expected { after 'if' condition.
Open

    if (_input.value === '')

Require Following Curly Brace Conventions (curly)

JavaScript allows the omission of curly braces when a block contains only one statement. However, it is considered by many to be best practice to never omit curly braces around blocks, even when they are optional, because it can lead to bugs and reduces code clarity. So the following:

if (foo) foo++;

Can be rewritten as:

if (foo) {
    foo++;
}

There are, however, some who prefer to only use braces when there is more than one statement to be executed.

Rule Details

This rule is aimed at preventing bugs and increasing code clarity by ensuring that block statements are wrapped in curly braces. It will warn when it encounters blocks that omit curly braces.

Options

all

Examples of incorrect code for the default "all" option:

/*eslint curly: "error"*/

if (foo) foo++;

while (bar)
    baz();

if (foo) {
    baz();
} else qux();

Examples of correct code for the default "all" option:

/*eslint curly: "error"*/

if (foo) {
    foo++;
}

while (bar) {
    baz();
}

if (foo) {
    baz();
} else {
    qux();
}

multi

By default, this rule warns whenever if, else, for, while, or do are used without block statements as their body. However, you can specify that block statements should be used only when there are multiple statements in the block and warn when there is only one statement in the block.

Examples of incorrect code for the "multi" option:

/*eslint curly: ["error", "multi"]*/

if (foo) {
    foo++;
}

if (foo) bar();
else {
    foo++;
}

while (true) {
    doSomething();
}

for (var i=0; i < items.length; i++) {
    doSomething();
}

Examples of correct code for the "multi" option:

/*eslint curly: ["error", "multi"]*/

if (foo) foo++;

else foo();

while (true) {
    doSomething();
    doSomethingElse();
}

multi-line

Alternatively, you can relax the rule to allow brace-less single-line if, else if, else, for, while, or do, while still enforcing the use of curly braces for other instances.

Examples of incorrect code for the "multi-line" option:

/*eslint curly: ["error", "multi-line"]*/

if (foo)
  doSomething();
else
  doSomethingElse();

if (foo) foo(
  bar,
  baz);

Examples of correct code for the "multi-line" option:

/*eslint curly: ["error", "multi-line"]*/

if (foo) foo++; else doSomething();

if (foo) foo++;
else if (bar) baz()
else doSomething();

do something();
while (foo);

while (foo
  && bar) baz();

if (foo) {
    foo++;
}

if (foo) { foo++; }

while (true) {
    doSomething();
    doSomethingElse();
}

multi-or-nest

You can use another configuration that forces brace-less if, else if, else, for, while, or do if their body contains only one single-line statement. And forces braces in all other cases.

Examples of incorrect code for the "multi-or-nest" option:

/*eslint curly: ["error", "multi-or-nest"]*/

if (!foo)
    foo = {
        bar: baz,
        qux: foo
    };

while (true)
  if(foo)
      doSomething();
  else
      doSomethingElse();

if (foo) {
    foo++;
}

while (true) {
    doSomething();
}

for (var i = 0; foo; i++) {
    doSomething();
}

if (foo)
    // some comment
    bar();

Examples of correct code for the "multi-or-nest" option:

/*eslint curly: ["error", "multi-or-nest"]*/

if (!foo) {
    foo = {
        bar: baz,
        qux: foo
    };
}

while (true) {
  if(foo)
      doSomething();
  else
      doSomethingElse();
}

if (foo)
    foo++;

while (true)
    doSomething();

for (var i = 0; foo; i++)
    doSomething();

if (foo) {
    // some comment
    bar();
}

consistent

When using any of the multi* options, you can add an option to enforce all bodies of a if, else if and else chain to be with or without braces.

Examples of incorrect code for the "multi", "consistent" options:

/*eslint curly: ["error", "multi", "consistent"]*/

if (foo) {
    bar();
    baz();
} else
    buz();

if (foo)
    bar();
else if (faa)
    bor();
else {
    other();
    things();
}

if (true)
    foo();
else {
    baz();
}

if (foo) {
    foo++;
}

Examples of correct code for the "multi", "consistent" options:

/*eslint curly: ["error", "multi", "consistent"]*/

if (foo) {
    bar();
    baz();
} else {
    buz();
}

if (foo) {
    bar();
} else if (faa) {
    bor();
} else {
    other();
    things();
}

if (true)
    foo();
else
    baz();

if (foo)
    foo++;

When Not To Use It

If you have no strict conventions about when to use block statements and when not to, you can safely disable this rule. Source: http://eslint.org/docs/rules/

A space is required before '}'.
Open

      _instance.dispatchEvent(_events.CHANGE, {target:_instance});

enforce consistent spacing inside braces (object-curly-spacing)

While formatting preferences are very personal, a number of style guides require or disallow spaces between curly braces in the following situations:

// simple object literals
var obj = { foo: "bar" };

// nested object literals
var obj = { foo: { zoo: "bar" } };

// destructuring assignment (EcmaScript 6)
var { x, y } = y;

// import/export declarations (EcmaScript 6)
import { foo } from "bar";
export { foo };

Rule Details

This rule enforce consistent spacing inside braces of object literals, destructuring assignments, and import/export specifiers.

Options

This rule has two options, a string option and an object option.

String option:

  • "never" (default) disallows spacing inside of braces
  • "always" requires spacing inside of braces (except {})

Object option:

  • "arraysInObjects": true requires spacing inside of braces of objects beginning and/or ending with an array element (applies when the first option is set to never)
  • "arraysInObjects": false disallows spacing inside of braces of objects beginning and/or ending with an array element (applies when the first option is set to always)
  • "objectsInObjects": true requires spacing inside of braces of objects beginning and/or ending with an object element (applies when the first option is set to never)
  • "objectsInObjects": false disallows spacing inside of braces of objects beginning and/or ending with an object element (applies when the first option is set to always)

never

Examples of incorrect code for this rule with the default "never" option:

/*eslint object-curly-spacing: ["error", "never"]*/

var obj = { 'foo': 'bar' };
var obj = {'foo': 'bar' };
var obj = { baz: {'foo': 'qux'}, bar};
var obj = {baz: { 'foo': 'qux'}, bar};
var {x } = y;
import { foo } from 'bar';

Examples of correct code for this rule with the default "never" option:

/*eslint object-curly-spacing: ["error", "never"]*/

var obj = {'foo': 'bar'};
var obj = {'foo': {'bar': 'baz'}, 'qux': 'quxx'};
var obj = {
  'foo': 'bar'
};
var obj = {'foo': 'bar'
};
var obj = {
  'foo':'bar'};
var obj = {};
var {x} = y;
import {foo} from 'bar';

always

Examples of incorrect code for this rule with the "always" option:

/*eslint object-curly-spacing: ["error", "always"]*/

var obj = {'foo': 'bar'};
var obj = {'foo': 'bar' };
var obj = { baz: {'foo': 'qux'}, bar};
var obj = {baz: { 'foo': 'qux' }, bar};
var obj = {'foo': 'bar'
};
var obj = {
  'foo':'bar'};
var {x} = y;
import {foo } from 'bar';

Examples of correct code for this rule with the "always" option:

/*eslint object-curly-spacing: ["error", "always"]*/

var obj = {};
var obj = { 'foo': 'bar' };
var obj = { 'foo': { 'bar': 'baz' }, 'qux': 'quxx' };
var obj = {
  'foo': 'bar'
};
var { x } = y;
import { foo } from 'bar';

arraysInObjects

Examples of additional correct code for this rule with the "never", { "arraysInObjects": true } options:

/*eslint object-curly-spacing: ["error", "never", { "arraysInObjects": true }]*/

var obj = {"foo": [ 1, 2 ] };
var obj = {"foo": [ "baz", "bar" ] };

Examples of additional correct code for this rule with the "always", { "arraysInObjects": false } options:

/*eslint object-curly-spacing: ["error", "always", { "arraysInObjects": false }]*/

var obj = { "foo": [ 1, 2 ]};
var obj = { "foo": [ "baz", "bar" ]};

objectsInObjects

Examples of additional correct code for this rule with the "never", { "objectsInObjects": true } options:

/*eslint object-curly-spacing: ["error", "never", { "objectsInObjects": true }]*/

var obj = {"foo": {"baz": 1, "bar": 2} };

Examples of additional correct code for this rule with the "always", { "objectsInObjects": false } options:

/*eslint object-curly-spacing: ["error", "always", { "objectsInObjects": false }]*/

var obj = { "foo": { "baz": 1, "bar": 2 }};

When Not To Use It

You can turn this rule off if you are not concerned with the consistency of spacing between curly braces.

Related Rules

A space is required after '{'.
Open

      _instance.dispatchEvent(_events.CHANGE, {target:_instance});

enforce consistent spacing inside braces (object-curly-spacing)

While formatting preferences are very personal, a number of style guides require or disallow spaces between curly braces in the following situations:

// simple object literals
var obj = { foo: "bar" };

// nested object literals
var obj = { foo: { zoo: "bar" } };

// destructuring assignment (EcmaScript 6)
var { x, y } = y;

// import/export declarations (EcmaScript 6)
import { foo } from "bar";
export { foo };

Rule Details

This rule enforce consistent spacing inside braces of object literals, destructuring assignments, and import/export specifiers.

Options

This rule has two options, a string option and an object option.

String option:

  • "never" (default) disallows spacing inside of braces
  • "always" requires spacing inside of braces (except {})

Object option:

  • "arraysInObjects": true requires spacing inside of braces of objects beginning and/or ending with an array element (applies when the first option is set to never)
  • "arraysInObjects": false disallows spacing inside of braces of objects beginning and/or ending with an array element (applies when the first option is set to always)
  • "objectsInObjects": true requires spacing inside of braces of objects beginning and/or ending with an object element (applies when the first option is set to never)
  • "objectsInObjects": false disallows spacing inside of braces of objects beginning and/or ending with an object element (applies when the first option is set to always)

never

Examples of incorrect code for this rule with the default "never" option:

/*eslint object-curly-spacing: ["error", "never"]*/

var obj = { 'foo': 'bar' };
var obj = {'foo': 'bar' };
var obj = { baz: {'foo': 'qux'}, bar};
var obj = {baz: { 'foo': 'qux'}, bar};
var {x } = y;
import { foo } from 'bar';

Examples of correct code for this rule with the default "never" option:

/*eslint object-curly-spacing: ["error", "never"]*/

var obj = {'foo': 'bar'};
var obj = {'foo': {'bar': 'baz'}, 'qux': 'quxx'};
var obj = {
  'foo': 'bar'
};
var obj = {'foo': 'bar'
};
var obj = {
  'foo':'bar'};
var obj = {};
var {x} = y;
import {foo} from 'bar';

always

Examples of incorrect code for this rule with the "always" option:

/*eslint object-curly-spacing: ["error", "always"]*/

var obj = {'foo': 'bar'};
var obj = {'foo': 'bar' };
var obj = { baz: {'foo': 'qux'}, bar};
var obj = {baz: { 'foo': 'qux' }, bar};
var obj = {'foo': 'bar'
};
var obj = {
  'foo':'bar'};
var {x} = y;
import {foo } from 'bar';

Examples of correct code for this rule with the "always" option:

/*eslint object-curly-spacing: ["error", "always"]*/

var obj = {};
var obj = { 'foo': 'bar' };
var obj = { 'foo': { 'bar': 'baz' }, 'qux': 'quxx' };
var obj = {
  'foo': 'bar'
};
var { x } = y;
import { foo } from 'bar';

arraysInObjects

Examples of additional correct code for this rule with the "never", { "arraysInObjects": true } options:

/*eslint object-curly-spacing: ["error", "never", { "arraysInObjects": true }]*/

var obj = {"foo": [ 1, 2 ] };
var obj = {"foo": [ "baz", "bar" ] };

Examples of additional correct code for this rule with the "always", { "arraysInObjects": false } options:

/*eslint object-curly-spacing: ["error", "always", { "arraysInObjects": false }]*/

var obj = { "foo": [ 1, 2 ]};
var obj = { "foo": [ "baz", "bar" ]};

objectsInObjects

Examples of additional correct code for this rule with the "never", { "objectsInObjects": true } options:

/*eslint object-curly-spacing: ["error", "never", { "objectsInObjects": true }]*/

var obj = {"foo": {"baz": 1, "bar": 2} };

Examples of additional correct code for this rule with the "always", { "objectsInObjects": false } options:

/*eslint object-curly-spacing: ["error", "always", { "objectsInObjects": false }]*/

var obj = { "foo": { "baz": 1, "bar": 2 }};

When Not To Use It

You can turn this rule off if you are not concerned with the consistency of spacing between curly braces.

Related Rules

Expected property shorthand.
Open

  create:create

Require Object Literal Shorthand Syntax (object-shorthand)

EcmaScript 6 provides a concise form for defining object literal methods and properties. This syntax can make defining complex object literals much cleaner.

Here are a few common examples using the ES5 syntax:

// properties
var foo = {
    x: x,
    y: y,
    z: z,
};

// methods
var foo = {
    a: function() {},
    b: function() {}
};

Now here are ES6 equivalents:

/*eslint-env es6*/

// properties
var foo = {x, y, z};

// methods
var foo = {
    a() {},
    b() {}
};

Rule Details

This rule enforces the use of the shorthand syntax. This applies to all methods (including generators) defined in object literals and any properties defined where the key name matches name of the assigned variable.

Each of the following properties would warn:

/*eslint object-shorthand: "error"*/
/*eslint-env es6*/

var foo = {
    w: function() {},
    x: function *() {},
    [y]: function() {},
    z: z
};

In that case the expected syntax would have been:

/*eslint object-shorthand: "error"*/
/*eslint-env es6*/

var foo = {
    w() {},
    *x() {},
    [y]() {},
    z
};

This rule does not flag arrow functions inside of object literals. The following will not warn:

/*eslint object-shorthand: "error"*/
/*eslint-env es6*/

var foo = {
    x: (y) => y
};

Options

The rule takes an option which specifies when it should be applied. It can be set to one of the following values:

  • "always" (default) expects that the shorthand will be used whenever possible.
  • "methods" ensures the method shorthand is used (also applies to generators).
  • "properties" ensures the property shorthand is used (where the key and variable name match).
  • "never" ensures that no property or method shorthand is used in any object literal.
  • "consistent" ensures that either all shorthand or all longform will be used in an object literal.
  • "consistent-as-needed" ensures that either all shorthand or all longform will be used in an object literal, but ensures all shorthand whenever possible.

You can set the option in configuration like this:

{
    "object-shorthand": ["error", "always"]
}

Additionally, the rule takes an optional object configuration:

  • "avoidQuotes": true indicates that longform syntax is preferred whenever the object key is a string literal (default: false). Note that this option can only be enabled when the string option is set to "always", "methods", or "properties".
  • "ignoreConstructors": true can be used to prevent the rule from reporting errors for constructor functions. (By default, the rule treats constructors the same way as other functions.) Note that this option can only be enabled when the string option is set to "always" or "methods".
  • "avoidExplicitReturnArrows": true indicates that methods are preferred over explicit-return arrow functions for function properties. (By default, the rule allows either of these.) Note that this option can only be enabled when the string option is set to "always" or "methods".

avoidQuotes

{
    "object-shorthand": ["error", "always", { "avoidQuotes": true }]
}

Example of incorrect code for this rule with the "always", { "avoidQuotes": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
/*eslint-env es6*/

var foo = {
    "bar-baz"() {}
};

Example of correct code for this rule with the "always", { "avoidQuotes": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidQuotes": true }]*/
/*eslint-env es6*/

var foo = {
    "bar-baz": function() {},
    "qux": qux
};

ignoreConstructors

{
    "object-shorthand": ["error", "always", { "ignoreConstructors": true }]
}

Example of correct code for this rule with the "always", { "ignoreConstructors": true } option:

/*eslint object-shorthand: ["error", "always", { "ignoreConstructors": true }]*/
/*eslint-env es6*/

var foo = {
    ConstructorFunction: function() {}
};

avoidExplicitReturnArrows

{
    "object-shorthand": ["error", "always", { "avoidExplicitReturnArrows": true }]
}

Example of incorrect code for this rule with the "always", { "avoidExplicitReturnArrows": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
/*eslint-env es6*/

var foo = {
  foo: (bar, baz) => {
    return bar + baz;
  },

  qux: (foobar) => {
    return foobar * 2;
  }
};

Example of correct code for this rule with the "always", { "avoidExplicitReturnArrows": true } option:

/*eslint object-shorthand: ["error", "always", { "avoidExplicitReturnArrows": true }]*/
/*eslint-env es6*/

var foo = {
  foo(bar, baz) {
    return bar + baz;
  },

  qux: foobar => foobar * 2
};

Example of incorrect code for this rule with the "consistent" option:

/*eslint object-shorthand: [2, "consistent"]*/
/*eslint-env es6*/

var foo = {
    a,
    b: "foo",
};

Examples of correct code for this rule with the "consistent" option:

/*eslint object-shorthand: [2, "consistent"]*/
/*eslint-env es6*/

var foo = {
    a: a,
    b: "foo"
};

var bar = {
    a,
    b,
};

Example of incorrect code with the "consistent-as-needed" option, which is very similar to "consistent":

/*eslint object-shorthand: [2, "consistent-as-needed"]*/
/*eslint-env es6*/

var foo = {
    a: a,
    b: b,
};

When Not To Use It

Anyone not yet in an ES6 environment would not want to apply this rule. Others may find the terseness of the shorthand syntax harder to read and may not want to encourage it with this rule.

Further Reading

Object initializer - MDN Source: http://eslint.org/docs/rules/

Unexpected var, use let or const instead.
Open

    var message = 'A clearable Text Input with id "' +

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unexpected dangling '_' in '_container'.
Open

  var _container = document.querySelector('#' + id + ' .clearable');

disallow dangling underscores in identifiers (no-underscore-dangle)

As far as naming conventions for identifiers go, dangling underscores may be the most polarizing in JavaScript. Dangling underscores are underscores at either the beginning or end of an identifier, such as:

var _foo;

There is actually a long history of using dangling underscores to indicate "private" members of objects in JavaScript (though JavaScript doesn't have truly private members, this convention served as a warning). This began with SpiderMonkey adding nonstandard methods such as __defineGetter__(). The intent with the underscores was to make it obvious that this method was special in some way. Since that time, using a single underscore prefix has become popular as a way to indicate "private" members of objects.

Whether or not you choose to allow dangling underscores in identifiers is purely a convention and has no effect on performance, readability, or complexity. It's purely a preference.

Rule Details

This rule disallows dangling underscores in identifiers.

Examples of incorrect code for this rule:

/*eslint no-underscore-dangle: "error"*/

var foo_;
var __proto__ = {};
foo._bar();

Examples of correct code for this rule:

/*eslint no-underscore-dangle: "error"*/

var _ = require('underscore');
var obj = _.contains(items, item);
obj.__proto__ = {};
var file = __filename;

Options

This rule has an object option:

  • "allow" allows specified identifiers to have dangling underscores
  • "allowAfterThis": false (default) disallows dangling underscores in members of the this object
  • "allowAfterSuper": false (default) disallows dangling underscores in members of the super object

allow

Examples of additional correct code for this rule with the { "allow": ["foo_", "_bar"] } option:

/*eslint no-underscore-dangle: ["error", { "allow": ["foo_", "_bar"] }]*/

var foo_;
foo._bar();

allowAfterThis

Examples of correct code for this rule with the { "allowAfterThis": true } option:

/*eslint no-underscore-dangle: ["error", { "allowAfterThis": true }]*/

var a = this.foo_;
this._bar();

allowAfterSuper

Examples of correct code for this rule with the { "allowAfterSuper": true } option:

/*eslint no-underscore-dangle: ["error", { "allowAfterSuper": true }]*/

var a = super.foo_;
super._bar();

When Not To Use It

If you want to allow dangling underscores in identifiers, then you can safely turn this rule off. Source: http://eslint.org/docs/rules/

Unexpected var, use let or const instead.
Open

  var _buttonClear;

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

All 'var' declarations must be at the top of the function scope.
Open

  var _input;

Require Variable Declarations to be at the top of their scope (vars-on-top)

The vars-on-top rule generates warnings when variable declarations are not used serially at the top of a function scope or the top of a program. By default variable declarations are always moved (“hoisted”) invisibly to the top of their containing scope by the JavaScript interpreter. This rule forces the programmer to represent that behaviour by manually moving the variable declaration to the top of its containing scope.

Rule Details

This rule aims to keep all variable declarations in the leading series of statements. Allowing multiple declarations helps promote maintainability and is thus allowed.

Examples of incorrect code for this rule:

/*eslint vars-on-top: "error"*/

// Variable declarations in a block:
function doSomething() {
    var first;
    if (true) {
        first = true;
    }
    var second;
}

// Variable declaration in for initializer:
function doSomething() {
    for (var i=0; i<10; i++) {}
}
/*eslint vars-on-top: "error"*/

// Variables after other statements:
f();
var a;

Examples of correct code for this rule:

/*eslint vars-on-top: "error"*/

function doSomething() {
    var first;
    var second; //multiple declarations are allowed at the top
    if (true) {
        first = true;
    }
}

function doSomething() {
    var i;
    for (i=0; i<10; i++) {}
}
/*eslint vars-on-top: "error"*/

var a;
f();
/*eslint vars-on-top: "error"*/

// Directives may precede variable declarations.
"use strict";
var a;
f();

// Comments can describe variables.
function doSomething() {
    // this is the first var.
    var first;
    // this is the second var.
    var second
}

Further Reading

All 'var' declarations must be at the top of the function scope.
Open

  var _container = document.querySelector('#' + id + ' .clearable');

Require Variable Declarations to be at the top of their scope (vars-on-top)

The vars-on-top rule generates warnings when variable declarations are not used serially at the top of a function scope or the top of a program. By default variable declarations are always moved (“hoisted”) invisibly to the top of their containing scope by the JavaScript interpreter. This rule forces the programmer to represent that behaviour by manually moving the variable declaration to the top of its containing scope.

Rule Details

This rule aims to keep all variable declarations in the leading series of statements. Allowing multiple declarations helps promote maintainability and is thus allowed.

Examples of incorrect code for this rule:

/*eslint vars-on-top: "error"*/

// Variable declarations in a block:
function doSomething() {
    var first;
    if (true) {
        first = true;
    }
    var second;
}

// Variable declaration in for initializer:
function doSomething() {
    for (var i=0; i<10; i++) {}
}
/*eslint vars-on-top: "error"*/

// Variables after other statements:
f();
var a;

Examples of correct code for this rule:

/*eslint vars-on-top: "error"*/

function doSomething() {
    var first;
    var second; //multiple declarations are allowed at the top
    if (true) {
        first = true;
    }
}

function doSomething() {
    var i;
    for (i=0; i<10; i++) {}
}
/*eslint vars-on-top: "error"*/

var a;
f();
/*eslint vars-on-top: "error"*/

// Directives may precede variable declarations.
"use strict";
var a;
f();

// Comments can describe variables.
function doSomething() {
    // this is the first var.
    var first;
    // this is the second var.
    var second
}

Further Reading

Unexpected dangling '_' in '_throwInitializationError'.
Open

  function _throwInitializationError() {

disallow dangling underscores in identifiers (no-underscore-dangle)

As far as naming conventions for identifiers go, dangling underscores may be the most polarizing in JavaScript. Dangling underscores are underscores at either the beginning or end of an identifier, such as:

var _foo;

There is actually a long history of using dangling underscores to indicate "private" members of objects in JavaScript (though JavaScript doesn't have truly private members, this convention served as a warning). This began with SpiderMonkey adding nonstandard methods such as __defineGetter__(). The intent with the underscores was to make it obvious that this method was special in some way. Since that time, using a single underscore prefix has become popular as a way to indicate "private" members of objects.

Whether or not you choose to allow dangling underscores in identifiers is purely a convention and has no effect on performance, readability, or complexity. It's purely a preference.

Rule Details

This rule disallows dangling underscores in identifiers.

Examples of incorrect code for this rule:

/*eslint no-underscore-dangle: "error"*/

var foo_;
var __proto__ = {};
foo._bar();

Examples of correct code for this rule:

/*eslint no-underscore-dangle: "error"*/

var _ = require('underscore');
var obj = _.contains(items, item);
obj.__proto__ = {};
var file = __filename;

Options

This rule has an object option:

  • "allow" allows specified identifiers to have dangling underscores
  • "allowAfterThis": false (default) disallows dangling underscores in members of the this object
  • "allowAfterSuper": false (default) disallows dangling underscores in members of the super object

allow

Examples of additional correct code for this rule with the { "allow": ["foo_", "_bar"] } option:

/*eslint no-underscore-dangle: ["error", { "allow": ["foo_", "_bar"] }]*/

var foo_;
foo._bar();

allowAfterThis

Examples of correct code for this rule with the { "allowAfterThis": true } option:

/*eslint no-underscore-dangle: ["error", { "allowAfterThis": true }]*/

var a = this.foo_;
this._bar();

allowAfterSuper

Examples of correct code for this rule with the { "allowAfterSuper": true } option:

/*eslint no-underscore-dangle: ["error", { "allowAfterSuper": true }]*/

var a = super.foo_;
super._bar();

When Not To Use It

If you want to allow dangling underscores in identifiers, then you can safely turn this rule off. Source: http://eslint.org/docs/rules/

Unexpected var, use let or const instead.
Open

  var _container = document.querySelector('#' + id + ' .clearable');

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unexpected dangling '_' in '_instance'.
Open

  var _instance = this;

disallow dangling underscores in identifiers (no-underscore-dangle)

As far as naming conventions for identifiers go, dangling underscores may be the most polarizing in JavaScript. Dangling underscores are underscores at either the beginning or end of an identifier, such as:

var _foo;

There is actually a long history of using dangling underscores to indicate "private" members of objects in JavaScript (though JavaScript doesn't have truly private members, this convention served as a warning). This began with SpiderMonkey adding nonstandard methods such as __defineGetter__(). The intent with the underscores was to make it obvious that this method was special in some way. Since that time, using a single underscore prefix has become popular as a way to indicate "private" members of objects.

Whether or not you choose to allow dangling underscores in identifiers is purely a convention and has no effect on performance, readability, or complexity. It's purely a preference.

Rule Details

This rule disallows dangling underscores in identifiers.

Examples of incorrect code for this rule:

/*eslint no-underscore-dangle: "error"*/

var foo_;
var __proto__ = {};
foo._bar();

Examples of correct code for this rule:

/*eslint no-underscore-dangle: "error"*/

var _ = require('underscore');
var obj = _.contains(items, item);
obj.__proto__ = {};
var file = __filename;

Options

This rule has an object option:

  • "allow" allows specified identifiers to have dangling underscores
  • "allowAfterThis": false (default) disallows dangling underscores in members of the this object
  • "allowAfterSuper": false (default) disallows dangling underscores in members of the super object

allow

Examples of additional correct code for this rule with the { "allow": ["foo_", "_bar"] } option:

/*eslint no-underscore-dangle: ["error", { "allow": ["foo_", "_bar"] }]*/

var foo_;
foo._bar();

allowAfterThis

Examples of correct code for this rule with the { "allowAfterThis": true } option:

/*eslint no-underscore-dangle: ["error", { "allowAfterThis": true }]*/

var a = this.foo_;
this._bar();

allowAfterSuper

Examples of correct code for this rule with the { "allowAfterSuper": true } option:

/*eslint no-underscore-dangle: ["error", { "allowAfterSuper": true }]*/

var a = super.foo_;
super._bar();

When Not To Use It

If you want to allow dangling underscores in identifiers, then you can safely turn this rule off. Source: http://eslint.org/docs/rules/

All 'var' declarations must be at the top of the function scope.
Open

  var _buttonClear;

Require Variable Declarations to be at the top of their scope (vars-on-top)

The vars-on-top rule generates warnings when variable declarations are not used serially at the top of a function scope or the top of a program. By default variable declarations are always moved (“hoisted”) invisibly to the top of their containing scope by the JavaScript interpreter. This rule forces the programmer to represent that behaviour by manually moving the variable declaration to the top of its containing scope.

Rule Details

This rule aims to keep all variable declarations in the leading series of statements. Allowing multiple declarations helps promote maintainability and is thus allowed.

Examples of incorrect code for this rule:

/*eslint vars-on-top: "error"*/

// Variable declarations in a block:
function doSomething() {
    var first;
    if (true) {
        first = true;
    }
    var second;
}

// Variable declaration in for initializer:
function doSomething() {
    for (var i=0; i<10; i++) {}
}
/*eslint vars-on-top: "error"*/

// Variables after other statements:
f();
var a;

Examples of correct code for this rule:

/*eslint vars-on-top: "error"*/

function doSomething() {
    var first;
    var second; //multiple declarations are allowed at the top
    if (true) {
        first = true;
    }
}

function doSomething() {
    var i;
    for (i=0; i<10; i++) {}
}
/*eslint vars-on-top: "error"*/

var a;
f();
/*eslint vars-on-top: "error"*/

// Directives may precede variable declarations.
"use strict";
var a;
f();

// Comments can describe variables.
function doSomething() {
    // this is the first var.
    var first;
    // this is the second var.
    var second
}

Further Reading

Unexpected dangling '_' in '_buttonClear'.
Open

  var _buttonClear;

disallow dangling underscores in identifiers (no-underscore-dangle)

As far as naming conventions for identifiers go, dangling underscores may be the most polarizing in JavaScript. Dangling underscores are underscores at either the beginning or end of an identifier, such as:

var _foo;

There is actually a long history of using dangling underscores to indicate "private" members of objects in JavaScript (though JavaScript doesn't have truly private members, this convention served as a warning). This began with SpiderMonkey adding nonstandard methods such as __defineGetter__(). The intent with the underscores was to make it obvious that this method was special in some way. Since that time, using a single underscore prefix has become popular as a way to indicate "private" members of objects.

Whether or not you choose to allow dangling underscores in identifiers is purely a convention and has no effect on performance, readability, or complexity. It's purely a preference.

Rule Details

This rule disallows dangling underscores in identifiers.

Examples of incorrect code for this rule:

/*eslint no-underscore-dangle: "error"*/

var foo_;
var __proto__ = {};
foo._bar();

Examples of correct code for this rule:

/*eslint no-underscore-dangle: "error"*/

var _ = require('underscore');
var obj = _.contains(items, item);
obj.__proto__ = {};
var file = __filename;

Options

This rule has an object option:

  • "allow" allows specified identifiers to have dangling underscores
  • "allowAfterThis": false (default) disallows dangling underscores in members of the this object
  • "allowAfterSuper": false (default) disallows dangling underscores in members of the super object

allow

Examples of additional correct code for this rule with the { "allow": ["foo_", "_bar"] } option:

/*eslint no-underscore-dangle: ["error", { "allow": ["foo_", "_bar"] }]*/

var foo_;
foo._bar();

allowAfterThis

Examples of correct code for this rule with the { "allowAfterThis": true } option:

/*eslint no-underscore-dangle: ["error", { "allowAfterThis": true }]*/

var a = this.foo_;
this._bar();

allowAfterSuper

Examples of correct code for this rule with the { "allowAfterSuper": true } option:

/*eslint no-underscore-dangle: ["error", { "allowAfterSuper": true }]*/

var a = super.foo_;
super._bar();

When Not To Use It

If you want to allow dangling underscores in identifiers, then you can safely turn this rule off. Source: http://eslint.org/docs/rules/

Missing space before value for key 'target'.
Open

      _instance.dispatchEvent(_events.CHANGE, {target:_instance});

enforce consistent spacing between keys and values in object literal properties (key-spacing)

This rule enforces spacing around the colon in object literal properties. It can verify each property individually, or it can ensure horizontal alignment of adjacent properties in an object literal.

Rule Details

This rule enforces consistent spacing between keys and values in object literal properties. In the case of long lines, it is acceptable to add a new line wherever whitespace is allowed.

Options

This rule has an object option:

  • "beforeColon": false (default) disallows spaces between the key and the colon in object literals.
  • "beforeColon": true requires at least one space between the key and the colon in object literals.
  • "afterColon": true (default) requires at least one space between the colon and the value in object literals.
  • "afterColon": false disallows spaces between the colon and the value in object literals.
  • "mode": "strict" (default) enforces exactly one space before or after colons in object literals.
  • "mode": "minimum" enforces one or more spaces before or after colons in object literals.
  • "align": "value" enforces horizontal alignment of values in object literals.
  • "align": "colon" enforces horizontal alignment of both colons and values in object literals.
  • "align" with an object value allows for fine-grained spacing when values are being aligned in object literals.
  • "singleLine" specifies a spacing style for single-line object literals.
  • "multiLine" specifies a spacing style for multi-line object literals.

Please note that you can either use the top-level options or the grouped options (singleLine and multiLine) but not both.

beforeColon

Examples of incorrect code for this rule with the default { "beforeColon": false } option:

/*eslint key-spacing: ["error", { "beforeColon": false }]*/

var obj = { "foo" : 42 };

Examples of correct code for this rule with the default { "beforeColon": false } option:

/*eslint key-spacing: ["error", { "beforeColon": false }]*/

var obj = { "foo": 42 };

Examples of incorrect code for this rule with the { "beforeColon": true } option:

/*eslint key-spacing: ["error", { "beforeColon": true }]*/

var obj = { "foo": 42 };

Examples of correct code for this rule with the { "beforeColon": true } option:

/*eslint key-spacing: ["error", { "beforeColon": true }]*/

var obj = { "foo" : 42 };

afterColon

Examples of incorrect code for this rule with the default { "afterColon": true } option:

/*eslint key-spacing: ["error", { "afterColon": true }]*/

var obj = { "foo":42 };

Examples of correct code for this rule with the default { "afterColon": true } option:

/*eslint key-spacing: ["error", { "afterColon": true }]*/

var obj = { "foo": 42 };

Examples of incorrect code for this rule with the { "afterColon": false } option:

/*eslint key-spacing: ["error", { "afterColon": false }]*/

var obj = { "foo": 42 };

Examples of correct code for this rule with the { "afterColon": false } option:

/*eslint key-spacing: ["error", { "afterColon": false }]*/

var obj = { "foo":42 };

mode

Examples of incorrect code for this rule with the default { "mode": "strict" } option:

/*eslint key-spacing: ["error", { "mode": "strict" }]*/

call({
    foobar: 42,
    bat:    2 * 2
});

Examples of correct code for this rule with the default { "mode": "strict" } option:

/*eslint key-spacing: ["error", { "mode": "strict" }]*/

call({
    foobar: 42,
    bat: 2 * 2
});

Examples of correct code for this rule with the { "mode": "minimum" } option:

/*eslint key-spacing: ["error", { "mode": "minimum" }]*/

call({
    foobar: 42,
    bat:    2 * 2
});

align

Examples of incorrect code for this rule with the { "align": "value" } option:

/*eslint key-spacing: ["error", { "align": "value" }]*/

var obj = {
    a: value,
    bcde:  42,
    fg :   foo()
};

Examples of correct code for this rule with the { "align": "value" } option:

/*eslint key-spacing: ["error", { "align": "value" }]*/

var obj = {
    a:    value,
    bcde: 42,

    fg: foo(),
    h:  function() {
        return this.a;
    },
    ijkl: 'Non-consecutive lines form a new group'
};

var obj = { a: "foo", longPropertyName: "bar" };

Examples of incorrect code for this rule with the { "align": "colon" } option:

/*eslint key-spacing: ["error", { "align": "colon" }]*/

call({
    foobar: 42,
    bat:    2 * 2
});

Examples of correct code for this rule with the { "align": "colon" } option:

/*eslint key-spacing: ["error", { "align": "colon" }]*/

call({
    foobar: 42,
    bat   : 2 * 2
});

align

The align option can take additional configuration through the beforeColon, afterColon, mode, and on options.

If align is defined as an object, but not all of the parameters are provided, undefined parameters will default to the following:

// Defaults
align: {
    "beforeColon": false,
    "afterColon": true,
    "on": "colon",
    "mode": "strict"
}

Examples of correct code for this rule with sample { "align": { } } options:

/*eslint key-spacing: ["error", {
    "align": {
        "beforeColon": true,
        "afterColon": true,
        "on": "colon"
    }
}]*/

var obj = {
    "one"   : 1,
    "seven" : 7
}
/*eslint key-spacing: ["error", {
    "align": {
        "beforeColon": false,
        "afterColon": false,
        "on": "value"
    }
}]*/

var obj = {
    "one":  1,
    "seven":7
}

align and multiLine

The multiLine and align options can differ, which allows for fine-tuned control over the key-spacing of your files. align will not inherit from multiLine if align is configured as an object.

multiLine is used any time an object literal spans multiple lines. The align configuration is used when there is a group of properties in the same object. For example:

var myObj = {
  key1: 1, // uses multiLine

  key2: 2, // uses align (when defined)
  key3: 3, // uses align (when defined)

  key4: 4 // uses multiLine
}

Examples of incorrect code for this rule with sample { "align": { }, "multiLine": { } } options:

/*eslint key-spacing: ["error", {
    "multiLine": {
        "beforeColon": false,
        "afterColon":true
    },
    "align": {
        "beforeColon": true,
        "afterColon": true,
        "on": "colon"
    }
}]*/

var obj = {
    "myObjectFunction": function() {
        // Do something
    },
    "one"             : 1,
    "seven"           : 7
}

Examples of correct code for this rule with sample { "align": { }, "multiLine": { } } options:

/*eslint key-spacing: ["error", {
    "multiLine": {
        "beforeColon": false,
        "afterColon": true

    },
    "align": {
        "beforeColon": true,
        "afterColon": true,
        "on": "colon"
    }
}]*/

var obj = {
    "myObjectFunction": function() {
        // Do something
        //
    }, // These are two separate groups, so no alignment between `myObjectFuction` and `one`
    "one"   : 1,
    "seven" : 7 // `one` and `seven` are in their own group, and therefore aligned
}

singleLine and multiLine

Examples of correct code for this rule with sample { "singleLine": { }, "multiLine": { } } options:

/*eslint "key-spacing": [2, {
    "singleLine": {
        "beforeColon": false,
        "afterColon": true
    },
    "multiLine": {
        "beforeColon": true,
        "afterColon": true,
        "align": "colon"
    }
}]*/
var obj = { one: 1, "two": 2, three: 3 };
var obj2 = {
    "two" : 2,
    three : 3
};

When Not To Use It

If you have another convention for property spacing that might not be consistent with the available options, or if you want to permit multiple styles concurrently you can safely disable this rule. Source: http://eslint.org/docs/rules/

Missing space before value for key 'target'.
Open

      _instance.dispatchEvent(_events.CHANGE, {target:_instance});

enforce consistent spacing between keys and values in object literal properties (key-spacing)

This rule enforces spacing around the colon in object literal properties. It can verify each property individually, or it can ensure horizontal alignment of adjacent properties in an object literal.

Rule Details

This rule enforces consistent spacing between keys and values in object literal properties. In the case of long lines, it is acceptable to add a new line wherever whitespace is allowed.

Options

This rule has an object option:

  • "beforeColon": false (default) disallows spaces between the key and the colon in object literals.
  • "beforeColon": true requires at least one space between the key and the colon in object literals.
  • "afterColon": true (default) requires at least one space between the colon and the value in object literals.
  • "afterColon": false disallows spaces between the colon and the value in object literals.
  • "mode": "strict" (default) enforces exactly one space before or after colons in object literals.
  • "mode": "minimum" enforces one or more spaces before or after colons in object literals.
  • "align": "value" enforces horizontal alignment of values in object literals.
  • "align": "colon" enforces horizontal alignment of both colons and values in object literals.
  • "align" with an object value allows for fine-grained spacing when values are being aligned in object literals.
  • "singleLine" specifies a spacing style for single-line object literals.
  • "multiLine" specifies a spacing style for multi-line object literals.

Please note that you can either use the top-level options or the grouped options (singleLine and multiLine) but not both.

beforeColon

Examples of incorrect code for this rule with the default { "beforeColon": false } option:

/*eslint key-spacing: ["error", { "beforeColon": false }]*/

var obj = { "foo" : 42 };

Examples of correct code for this rule with the default { "beforeColon": false } option:

/*eslint key-spacing: ["error", { "beforeColon": false }]*/

var obj = { "foo": 42 };

Examples of incorrect code for this rule with the { "beforeColon": true } option:

/*eslint key-spacing: ["error", { "beforeColon": true }]*/

var obj = { "foo": 42 };

Examples of correct code for this rule with the { "beforeColon": true } option:

/*eslint key-spacing: ["error", { "beforeColon": true }]*/

var obj = { "foo" : 42 };

afterColon

Examples of incorrect code for this rule with the default { "afterColon": true } option:

/*eslint key-spacing: ["error", { "afterColon": true }]*/

var obj = { "foo":42 };

Examples of correct code for this rule with the default { "afterColon": true } option:

/*eslint key-spacing: ["error", { "afterColon": true }]*/

var obj = { "foo": 42 };

Examples of incorrect code for this rule with the { "afterColon": false } option:

/*eslint key-spacing: ["error", { "afterColon": false }]*/

var obj = { "foo": 42 };

Examples of correct code for this rule with the { "afterColon": false } option:

/*eslint key-spacing: ["error", { "afterColon": false }]*/

var obj = { "foo":42 };

mode

Examples of incorrect code for this rule with the default { "mode": "strict" } option:

/*eslint key-spacing: ["error", { "mode": "strict" }]*/

call({
    foobar: 42,
    bat:    2 * 2
});

Examples of correct code for this rule with the default { "mode": "strict" } option:

/*eslint key-spacing: ["error", { "mode": "strict" }]*/

call({
    foobar: 42,
    bat: 2 * 2
});

Examples of correct code for this rule with the { "mode": "minimum" } option:

/*eslint key-spacing: ["error", { "mode": "minimum" }]*/

call({
    foobar: 42,
    bat:    2 * 2
});

align

Examples of incorrect code for this rule with the { "align": "value" } option:

/*eslint key-spacing: ["error", { "align": "value" }]*/

var obj = {
    a: value,
    bcde:  42,
    fg :   foo()
};

Examples of correct code for this rule with the { "align": "value" } option:

/*eslint key-spacing: ["error", { "align": "value" }]*/

var obj = {
    a:    value,
    bcde: 42,

    fg: foo(),
    h:  function() {
        return this.a;
    },
    ijkl: 'Non-consecutive lines form a new group'
};

var obj = { a: "foo", longPropertyName: "bar" };

Examples of incorrect code for this rule with the { "align": "colon" } option:

/*eslint key-spacing: ["error", { "align": "colon" }]*/

call({
    foobar: 42,
    bat:    2 * 2
});

Examples of correct code for this rule with the { "align": "colon" } option:

/*eslint key-spacing: ["error", { "align": "colon" }]*/

call({
    foobar: 42,
    bat   : 2 * 2
});

align

The align option can take additional configuration through the beforeColon, afterColon, mode, and on options.

If align is defined as an object, but not all of the parameters are provided, undefined parameters will default to the following:

// Defaults
align: {
    "beforeColon": false,
    "afterColon": true,
    "on": "colon",
    "mode": "strict"
}

Examples of correct code for this rule with sample { "align": { } } options:

/*eslint key-spacing: ["error", {
    "align": {
        "beforeColon": true,
        "afterColon": true,
        "on": "colon"
    }
}]*/

var obj = {
    "one"   : 1,
    "seven" : 7
}
/*eslint key-spacing: ["error", {
    "align": {
        "beforeColon": false,
        "afterColon": false,
        "on": "value"
    }
}]*/

var obj = {
    "one":  1,
    "seven":7
}

align and multiLine

The multiLine and align options can differ, which allows for fine-tuned control over the key-spacing of your files. align will not inherit from multiLine if align is configured as an object.

multiLine is used any time an object literal spans multiple lines. The align configuration is used when there is a group of properties in the same object. For example:

var myObj = {
  key1: 1, // uses multiLine

  key2: 2, // uses align (when defined)
  key3: 3, // uses align (when defined)

  key4: 4 // uses multiLine
}

Examples of incorrect code for this rule with sample { "align": { }, "multiLine": { } } options:

/*eslint key-spacing: ["error", {
    "multiLine": {
        "beforeColon": false,
        "afterColon":true
    },
    "align": {
        "beforeColon": true,
        "afterColon": true,
        "on": "colon"
    }
}]*/

var obj = {
    "myObjectFunction": function() {
        // Do something
    },
    "one"             : 1,
    "seven"           : 7
}

Examples of correct code for this rule with sample { "align": { }, "multiLine": { } } options:

/*eslint key-spacing: ["error", {
    "multiLine": {
        "beforeColon": false,
        "afterColon": true

    },
    "align": {
        "beforeColon": true,
        "afterColon": true,
        "on": "colon"
    }
}]*/

var obj = {
    "myObjectFunction": function() {
        // Do something
        //
    }, // These are two separate groups, so no alignment between `myObjectFuction` and `one`
    "one"   : 1,
    "seven" : 7 // `one` and `seven` are in their own group, and therefore aligned
}

singleLine and multiLine

Examples of correct code for this rule with sample { "singleLine": { }, "multiLine": { } } options:

/*eslint "key-spacing": [2, {
    "singleLine": {
        "beforeColon": false,
        "afterColon": true
    },
    "multiLine": {
        "beforeColon": true,
        "afterColon": true,
        "align": "colon"
    }
}]*/
var obj = { one: 1, "two": 2, three: 3 };
var obj2 = {
    "two" : 2,
    three : 3
};

When Not To Use It

If you have another convention for property spacing that might not be consistent with the available options, or if you want to permit multiple styles concurrently you can safely disable this rule. Source: http://eslint.org/docs/rules/

Unexpected var, use let or const instead.
Open

  var _input;

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Unexpected var, use let or const instead.
Open

  var _events = { CHANGE: 'change' };

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Expected { after 'else'.
Open

    else

Require Following Curly Brace Conventions (curly)

JavaScript allows the omission of curly braces when a block contains only one statement. However, it is considered by many to be best practice to never omit curly braces around blocks, even when they are optional, because it can lead to bugs and reduces code clarity. So the following:

if (foo) foo++;

Can be rewritten as:

if (foo) {
    foo++;
}

There are, however, some who prefer to only use braces when there is more than one statement to be executed.

Rule Details

This rule is aimed at preventing bugs and increasing code clarity by ensuring that block statements are wrapped in curly braces. It will warn when it encounters blocks that omit curly braces.

Options

all

Examples of incorrect code for the default "all" option:

/*eslint curly: "error"*/

if (foo) foo++;

while (bar)
    baz();

if (foo) {
    baz();
} else qux();

Examples of correct code for the default "all" option:

/*eslint curly: "error"*/

if (foo) {
    foo++;
}

while (bar) {
    baz();
}

if (foo) {
    baz();
} else {
    qux();
}

multi

By default, this rule warns whenever if, else, for, while, or do are used without block statements as their body. However, you can specify that block statements should be used only when there are multiple statements in the block and warn when there is only one statement in the block.

Examples of incorrect code for the "multi" option:

/*eslint curly: ["error", "multi"]*/

if (foo) {
    foo++;
}

if (foo) bar();
else {
    foo++;
}

while (true) {
    doSomething();
}

for (var i=0; i < items.length; i++) {
    doSomething();
}

Examples of correct code for the "multi" option:

/*eslint curly: ["error", "multi"]*/

if (foo) foo++;

else foo();

while (true) {
    doSomething();
    doSomethingElse();
}

multi-line

Alternatively, you can relax the rule to allow brace-less single-line if, else if, else, for, while, or do, while still enforcing the use of curly braces for other instances.

Examples of incorrect code for the "multi-line" option:

/*eslint curly: ["error", "multi-line"]*/

if (foo)
  doSomething();
else
  doSomethingElse();

if (foo) foo(
  bar,
  baz);

Examples of correct code for the "multi-line" option:

/*eslint curly: ["error", "multi-line"]*/

if (foo) foo++; else doSomething();

if (foo) foo++;
else if (bar) baz()
else doSomething();

do something();
while (foo);

while (foo
  && bar) baz();

if (foo) {
    foo++;
}

if (foo) { foo++; }

while (true) {
    doSomething();
    doSomethingElse();
}

multi-or-nest

You can use another configuration that forces brace-less if, else if, else, for, while, or do if their body contains only one single-line statement. And forces braces in all other cases.

Examples of incorrect code for the "multi-or-nest" option:

/*eslint curly: ["error", "multi-or-nest"]*/

if (!foo)
    foo = {
        bar: baz,
        qux: foo
    };

while (true)
  if(foo)
      doSomething();
  else
      doSomethingElse();

if (foo) {
    foo++;
}

while (true) {
    doSomething();
}

for (var i = 0; foo; i++) {
    doSomething();
}

if (foo)
    // some comment
    bar();

Examples of correct code for the "multi-or-nest" option:

/*eslint curly: ["error", "multi-or-nest"]*/

if (!foo) {
    foo = {
        bar: baz,
        qux: foo
    };
}

while (true) {
  if(foo)
      doSomething();
  else
      doSomethingElse();
}

if (foo)
    foo++;

while (true)
    doSomething();

for (var i = 0; foo; i++)
    doSomething();

if (foo) {
    // some comment
    bar();
}

consistent

When using any of the multi* options, you can add an option to enforce all bodies of a if, else if and else chain to be with or without braces.

Examples of incorrect code for the "multi", "consistent" options:

/*eslint curly: ["error", "multi", "consistent"]*/

if (foo) {
    bar();
    baz();
} else
    buz();

if (foo)
    bar();
else if (faa)
    bor();
else {
    other();
    things();
}

if (true)
    foo();
else {
    baz();
}

if (foo) {
    foo++;
}

Examples of correct code for the "multi", "consistent" options:

/*eslint curly: ["error", "multi", "consistent"]*/

if (foo) {
    bar();
    baz();
} else {
    buz();
}

if (foo) {
    bar();
} else if (faa) {
    bor();
} else {
    other();
    things();
}

if (true)
    foo();
else
    baz();

if (foo)
    foo++;

When Not To Use It

If you have no strict conventions about when to use block statements and when not to, you can safely disable this rule. Source: http://eslint.org/docs/rules/

Unexpected string concatenation.
Open

    var message = 'A clearable Text Input with id "' +

Suggest using template literals instead of string concatenation. (prefer-template)

In ES2015 (ES6), we can use template literals instead of string concatenation.

var str = "Hello, " + name + "!";
/*eslint-env es6*/

var str = `Hello, ${name}!`;

Rule Details

This rule is aimed to flag usage of + operators with strings.

Examples

Examples of incorrect code for this rule:

/*eslint prefer-template: "error"*/

var str = "Hello, " + name + "!";
var str = "Time: " + (12 * 60 * 60 * 1000);

Examples of correct code for this rule:

/*eslint prefer-template: "error"*/
/*eslint-env es6*/

var str = "Hello World!";
var str = `Hello, ${name}!`;
var str = `Time: ${12 * 60 * 60 * 1000}`;

// This is reported by `no-useless-concat`.
var str = "Hello, " + "World!";

When Not To Use It

This rule should not be used in ES3/5 environments.

In ES2015 (ES6) or later, if you don't want to be notified about string concatenation, you can safely disable this rule.

Related Rules

'_setClearButtonVisibility' was used before it was defined.
Open

      _setClearButtonVisibility();

Disallow Early Use (no-use-before-define)

In JavaScript, prior to ES6, variable and function declarations are hoisted to the top of a scope, so it's possible to use identifiers before their formal declarations in code. This can be confusing and some believe it is best to always declare variables and functions before using them.

In ES6, block-level bindings (let and const) introduce a "temporal dead zone" where a ReferenceError will be thrown with any attempt to access the variable before its declaration.

Rule Details

This rule will warn when it encounters a reference to an identifier that has not yet been declared.

Examples of incorrect code for this rule:

/*eslint no-use-before-define: "error"*/
/*eslint-env es6*/

alert(a);
var a = 10;

f();
function f() {}

function g() {
    return b;
}
var b = 1;

// With blockBindings: true
{
    alert(c);
    let c = 1;
}

Examples of correct code for this rule:

/*eslint no-use-before-define: "error"*/
/*eslint-env es6*/

var a;
a = 10;
alert(a);

function f() {}
f(1);

var b = 1;
function g() {
    return b;
}

// With blockBindings: true
{
    let C;
    c++;
}

Options

{
    "no-use-before-define": ["error", { "functions": true, "classes": true }]
}
  • functions (boolean) - The flag which shows whether or not this rule checks function declarations. If this is true, this rule warns every reference to a function before the function declaration. Otherwise, ignores those references. Function declarations are hoisted, so it's safe. Default is true.
  • classes (boolean) - The flag which shows whether or not this rule checks class declarations of upper scopes. If this is true, this rule warns every reference to a class before the class declaration. Otherwise, ignores those references if the declaration is in upper function scopes. Class declarations are not hoisted, so it might be danger. Default is true.
  • variables (boolean) - This flag determines whether or not the rule checks variable declarations in upper scopes. If this is true, the rule warns every reference to a variable before the variable declaration. Otherwise, the rule ignores a reference if the declaration is in an upper scope, while still reporting the reference if it's in the same scope as the declaration. Default is true.

This rule accepts "nofunc" string as an option. "nofunc" is the same as { "functions": false, "classes": true }.

functions

Examples of correct code for the { "functions": false } option:

/*eslint no-use-before-define: ["error", { "functions": false }]*/

f();
function f() {}

classes

Examples of incorrect code for the { "classes": false } option:

/*eslint no-use-before-define: ["error", { "classes": false }]*/
/*eslint-env es6*/

new A();
class A {
}

Examples of correct code for the { "classes": false } option:

/*eslint no-use-before-define: ["error", { "classes": false }]*/
/*eslint-env es6*/

function foo() {
    return new A();
}

class A {
}

variables

Examples of incorrect code for the { "variables": false } option:

/*eslint no-use-before-define: ["error", { "variables": false }]*/

console.log(foo);
var foo = 1;

Examples of correct code for the { "variables": false } option:

/*eslint no-use-before-define: ["error", { "variables": false }]*/

function baz() {
    console.log(foo);
}

var foo = 1;

Source: http://eslint.org/docs/rules/

'_throwInitializationError' was used before it was defined.
Open

    if (!_container) _throwInitializationError();

Disallow Early Use (no-use-before-define)

In JavaScript, prior to ES6, variable and function declarations are hoisted to the top of a scope, so it's possible to use identifiers before their formal declarations in code. This can be confusing and some believe it is best to always declare variables and functions before using them.

In ES6, block-level bindings (let and const) introduce a "temporal dead zone" where a ReferenceError will be thrown with any attempt to access the variable before its declaration.

Rule Details

This rule will warn when it encounters a reference to an identifier that has not yet been declared.

Examples of incorrect code for this rule:

/*eslint no-use-before-define: "error"*/
/*eslint-env es6*/

alert(a);
var a = 10;

f();
function f() {}

function g() {
    return b;
}
var b = 1;

// With blockBindings: true
{
    alert(c);
    let c = 1;
}

Examples of correct code for this rule:

/*eslint no-use-before-define: "error"*/
/*eslint-env es6*/

var a;
a = 10;
alert(a);

function f() {}
f(1);

var b = 1;
function g() {
    return b;
}

// With blockBindings: true
{
    let C;
    c++;
}

Options

{
    "no-use-before-define": ["error", { "functions": true, "classes": true }]
}
  • functions (boolean) - The flag which shows whether or not this rule checks function declarations. If this is true, this rule warns every reference to a function before the function declaration. Otherwise, ignores those references. Function declarations are hoisted, so it's safe. Default is true.
  • classes (boolean) - The flag which shows whether or not this rule checks class declarations of upper scopes. If this is true, this rule warns every reference to a class before the class declaration. Otherwise, ignores those references if the declaration is in upper function scopes. Class declarations are not hoisted, so it might be danger. Default is true.
  • variables (boolean) - This flag determines whether or not the rule checks variable declarations in upper scopes. If this is true, the rule warns every reference to a variable before the variable declaration. Otherwise, the rule ignores a reference if the declaration is in an upper scope, while still reporting the reference if it's in the same scope as the declaration. Default is true.

This rule accepts "nofunc" string as an option. "nofunc" is the same as { "functions": false, "classes": true }.

functions

Examples of correct code for the { "functions": false } option:

/*eslint no-use-before-define: ["error", { "functions": false }]*/

f();
function f() {}

classes

Examples of incorrect code for the { "classes": false } option:

/*eslint no-use-before-define: ["error", { "classes": false }]*/
/*eslint-env es6*/

new A();
class A {
}

Examples of correct code for the { "classes": false } option:

/*eslint no-use-before-define: ["error", { "classes": false }]*/
/*eslint-env es6*/

function foo() {
    return new A();
}

class A {
}

variables

Examples of incorrect code for the { "variables": false } option:

/*eslint no-use-before-define: ["error", { "variables": false }]*/

console.log(foo);
var foo = 1;

Examples of correct code for the { "variables": false } option:

/*eslint no-use-before-define: ["error", { "variables": false }]*/

function baz() {
    console.log(foo);
}

var foo = 1;

Source: http://eslint.org/docs/rules/

'_throwInitializationError' was used before it was defined.
Open

    if (!_input) _throwInitializationError();

Disallow Early Use (no-use-before-define)

In JavaScript, prior to ES6, variable and function declarations are hoisted to the top of a scope, so it's possible to use identifiers before their formal declarations in code. This can be confusing and some believe it is best to always declare variables and functions before using them.

In ES6, block-level bindings (let and const) introduce a "temporal dead zone" where a ReferenceError will be thrown with any attempt to access the variable before its declaration.

Rule Details

This rule will warn when it encounters a reference to an identifier that has not yet been declared.

Examples of incorrect code for this rule:

/*eslint no-use-before-define: "error"*/
/*eslint-env es6*/

alert(a);
var a = 10;

f();
function f() {}

function g() {
    return b;
}
var b = 1;

// With blockBindings: true
{
    alert(c);
    let c = 1;
}

Examples of correct code for this rule:

/*eslint no-use-before-define: "error"*/
/*eslint-env es6*/

var a;
a = 10;
alert(a);

function f() {}
f(1);

var b = 1;
function g() {
    return b;
}

// With blockBindings: true
{
    let C;
    c++;
}

Options

{
    "no-use-before-define": ["error", { "functions": true, "classes": true }]
}
  • functions (boolean) - The flag which shows whether or not this rule checks function declarations. If this is true, this rule warns every reference to a function before the function declaration. Otherwise, ignores those references. Function declarations are hoisted, so it's safe. Default is true.
  • classes (boolean) - The flag which shows whether or not this rule checks class declarations of upper scopes. If this is true, this rule warns every reference to a class before the class declaration. Otherwise, ignores those references if the declaration is in upper function scopes. Class declarations are not hoisted, so it might be danger. Default is true.
  • variables (boolean) - This flag determines whether or not the rule checks variable declarations in upper scopes. If this is true, the rule warns every reference to a variable before the variable declaration. Otherwise, the rule ignores a reference if the declaration is in an upper scope, while still reporting the reference if it's in the same scope as the declaration. Default is true.

This rule accepts "nofunc" string as an option. "nofunc" is the same as { "functions": false, "classes": true }.

functions

Examples of correct code for the { "functions": false } option:

/*eslint no-use-before-define: ["error", { "functions": false }]*/

f();
function f() {}

classes

Examples of incorrect code for the { "classes": false } option:

/*eslint no-use-before-define: ["error", { "classes": false }]*/
/*eslint-env es6*/

new A();
class A {
}

Examples of correct code for the { "classes": false } option:

/*eslint no-use-before-define: ["error", { "classes": false }]*/
/*eslint-env es6*/

function foo() {
    return new A();
}

class A {
}

variables

Examples of incorrect code for the { "variables": false } option:

/*eslint no-use-before-define: ["error", { "variables": false }]*/

console.log(foo);
var foo = 1;

Examples of correct code for the { "variables": false } option:

/*eslint no-use-before-define: ["error", { "variables": false }]*/

function baz() {
    console.log(foo);
}

var foo = 1;

Source: http://eslint.org/docs/rules/

'_setClearButtonVisibility' was used before it was defined.
Open

      _setClearButtonVisibility();

Disallow Early Use (no-use-before-define)

In JavaScript, prior to ES6, variable and function declarations are hoisted to the top of a scope, so it's possible to use identifiers before their formal declarations in code. This can be confusing and some believe it is best to always declare variables and functions before using them.

In ES6, block-level bindings (let and const) introduce a "temporal dead zone" where a ReferenceError will be thrown with any attempt to access the variable before its declaration.

Rule Details

This rule will warn when it encounters a reference to an identifier that has not yet been declared.

Examples of incorrect code for this rule:

/*eslint no-use-before-define: "error"*/
/*eslint-env es6*/

alert(a);
var a = 10;

f();
function f() {}

function g() {
    return b;
}
var b = 1;

// With blockBindings: true
{
    alert(c);
    let c = 1;
}

Examples of correct code for this rule:

/*eslint no-use-before-define: "error"*/
/*eslint-env es6*/

var a;
a = 10;
alert(a);

function f() {}
f(1);

var b = 1;
function g() {
    return b;
}

// With blockBindings: true
{
    let C;
    c++;
}

Options

{
    "no-use-before-define": ["error", { "functions": true, "classes": true }]
}
  • functions (boolean) - The flag which shows whether or not this rule checks function declarations. If this is true, this rule warns every reference to a function before the function declaration. Otherwise, ignores those references. Function declarations are hoisted, so it's safe. Default is true.
  • classes (boolean) - The flag which shows whether or not this rule checks class declarations of upper scopes. If this is true, this rule warns every reference to a class before the class declaration. Otherwise, ignores those references if the declaration is in upper function scopes. Class declarations are not hoisted, so it might be danger. Default is true.
  • variables (boolean) - This flag determines whether or not the rule checks variable declarations in upper scopes. If this is true, the rule warns every reference to a variable before the variable declaration. Otherwise, the rule ignores a reference if the declaration is in an upper scope, while still reporting the reference if it's in the same scope as the declaration. Default is true.

This rule accepts "nofunc" string as an option. "nofunc" is the same as { "functions": false, "classes": true }.

functions

Examples of correct code for the { "functions": false } option:

/*eslint no-use-before-define: ["error", { "functions": false }]*/

f();
function f() {}

classes

Examples of incorrect code for the { "classes": false } option:

/*eslint no-use-before-define: ["error", { "classes": false }]*/
/*eslint-env es6*/

new A();
class A {
}

Examples of correct code for the { "classes": false } option:

/*eslint no-use-before-define: ["error", { "classes": false }]*/
/*eslint-env es6*/

function foo() {
    return new A();
}

class A {
}

variables

Examples of incorrect code for the { "variables": false } option:

/*eslint no-use-before-define: ["error", { "variables": false }]*/

console.log(foo);
var foo = 1;

Examples of correct code for the { "variables": false } option:

/*eslint no-use-before-define: ["error", { "variables": false }]*/

function baz() {
    console.log(foo);
}

var foo = 1;

Source: http://eslint.org/docs/rules/

'TextInput' was used before it was defined.
Open

  return new TextInput(id);

Disallow Early Use (no-use-before-define)

In JavaScript, prior to ES6, variable and function declarations are hoisted to the top of a scope, so it's possible to use identifiers before their formal declarations in code. This can be confusing and some believe it is best to always declare variables and functions before using them.

In ES6, block-level bindings (let and const) introduce a "temporal dead zone" where a ReferenceError will be thrown with any attempt to access the variable before its declaration.

Rule Details

This rule will warn when it encounters a reference to an identifier that has not yet been declared.

Examples of incorrect code for this rule:

/*eslint no-use-before-define: "error"*/
/*eslint-env es6*/

alert(a);
var a = 10;

f();
function f() {}

function g() {
    return b;
}
var b = 1;

// With blockBindings: true
{
    alert(c);
    let c = 1;
}

Examples of correct code for this rule:

/*eslint no-use-before-define: "error"*/
/*eslint-env es6*/

var a;
a = 10;
alert(a);

function f() {}
f(1);

var b = 1;
function g() {
    return b;
}

// With blockBindings: true
{
    let C;
    c++;
}

Options

{
    "no-use-before-define": ["error", { "functions": true, "classes": true }]
}
  • functions (boolean) - The flag which shows whether or not this rule checks function declarations. If this is true, this rule warns every reference to a function before the function declaration. Otherwise, ignores those references. Function declarations are hoisted, so it's safe. Default is true.
  • classes (boolean) - The flag which shows whether or not this rule checks class declarations of upper scopes. If this is true, this rule warns every reference to a class before the class declaration. Otherwise, ignores those references if the declaration is in upper function scopes. Class declarations are not hoisted, so it might be danger. Default is true.
  • variables (boolean) - This flag determines whether or not the rule checks variable declarations in upper scopes. If this is true, the rule warns every reference to a variable before the variable declaration. Otherwise, the rule ignores a reference if the declaration is in an upper scope, while still reporting the reference if it's in the same scope as the declaration. Default is true.

This rule accepts "nofunc" string as an option. "nofunc" is the same as { "functions": false, "classes": true }.

functions

Examples of correct code for the { "functions": false } option:

/*eslint no-use-before-define: ["error", { "functions": false }]*/

f();
function f() {}

classes

Examples of incorrect code for the { "classes": false } option:

/*eslint no-use-before-define: ["error", { "classes": false }]*/
/*eslint-env es6*/

new A();
class A {
}

Examples of correct code for the { "classes": false } option:

/*eslint no-use-before-define: ["error", { "classes": false }]*/
/*eslint-env es6*/

function foo() {
    return new A();
}

class A {
}

variables

Examples of incorrect code for the { "variables": false } option:

/*eslint no-use-before-define: ["error", { "variables": false }]*/

console.log(foo);
var foo = 1;

Examples of correct code for the { "variables": false } option:

/*eslint no-use-before-define: ["error", { "variables": false }]*/

function baz() {
    console.log(foo);
}

var foo = 1;

Source: http://eslint.org/docs/rules/

Missing trailing comma.
Open

  create:create

require or disallow trailing commas (comma-dangle)

Trailing commas in object literals are valid according to the ECMAScript 5 (and ECMAScript 3!) spec. However, IE8 (when not in IE8 document mode) and below will throw an error when it encounters trailing commas in JavaScript.

var foo = {
    bar: "baz",
    qux: "quux",
};

Trailing commas simplify adding and removing items to objects and arrays, since only the lines you are modifying must be touched. Another argument in favor of trailing commas is that it improves the clarity of diffs when an item is added or removed from an object or array:

Less clear:

var foo = {
-    bar: "baz",
-    qux: "quux"
+    bar: "baz"
 };

More clear:

var foo = {
     bar: "baz",
-    qux: "quux",
 };

Rule Details

This rule enforces consistent use of trailing commas in object and array literals.

Options

This rule has a string option or an object option:

{
    "comma-dangle": ["error", "never"],
    // or
    "comma-dangle": ["error", {
        "arrays": "never",
        "objects": "never",
        "imports": "never",
        "exports": "never",
        "functions": "ignore",
    }]
}
  • "never" (default) disallows trailing commas
  • "always" requires trailing commas
  • "always-multiline" requires trailing commas when the last element or property is in a different line than the closing ] or } and disallows trailing commas when the last element or property is on the same line as the closing ] or }
  • "only-multiline" allows (but does not require) trailing commas when the last element or property is in a different line than the closing ] or } and disallows trailing commas when the last element or property is on the same line as the closing ] or }

Trailing commas in function declarations and function calls are valid syntax since ECMAScript 2017; however, the string option does not check these situations for backwards compatibility.

You can also use an object option to configure this rule for each type of syntax. Each of the following options can be set to "never", "always", "always-multiline", "only-multiline", or "ignore". The default for each option is "never" unless otherwise specified.

  • arrays is for array literals and array patterns of destructuring. (e.g. let [a,] = [1,];)
  • objects is for object literals and object patterns of destructuring. (e.g. let {a,} = {a: 1};)
  • imports is for import declarations of ES Modules. (e.g. import {a,} from "foo";)
  • exports is for export declarations of ES Modules. (e.g. export {a,};)
  • functions is for function declarations and function calls. (e.g. (function(a,){ })(b,);)
    functions is set to "ignore" by default for consistency with the string option.

never

Examples of incorrect code for this rule with the default "never" option:

/*eslint comma-dangle: ["error", "never"]*/

var foo = {
    bar: "baz",
    qux: "quux",
};

var arr = [1,2,];

foo({
  bar: "baz",
  qux: "quux",
});

Examples of correct code for this rule with the default "never" option:

/*eslint comma-dangle: ["error", "never"]*/

var foo = {
    bar: "baz",
    qux: "quux"
};

var arr = [1,2];

foo({
  bar: "baz",
  qux: "quux"
});

always

Examples of incorrect code for this rule with the "always" option:

/*eslint comma-dangle: ["error", "always"]*/

var foo = {
    bar: "baz",
    qux: "quux"
};

var arr = [1,2];

foo({
  bar: "baz",
  qux: "quux"
});

Examples of correct code for this rule with the "always" option:

/*eslint comma-dangle: ["error", "always"]*/

var foo = {
    bar: "baz",
    qux: "quux",
};

var arr = [1,2,];

foo({
  bar: "baz",
  qux: "quux",
});

always-multiline

Examples of incorrect code for this rule with the "always-multiline" option:

/*eslint comma-dangle: ["error", "always-multiline"]*/

var foo = {
    bar: "baz",
    qux: "quux"
};

var foo = { bar: "baz", qux: "quux", };

var arr = [1,2,];

var arr = [1,
    2,];

var arr = [
    1,
    2
];

foo({
  bar: "baz",
  qux: "quux"
});

Examples of correct code for this rule with the "always-multiline" option:

/*eslint comma-dangle: ["error", "always-multiline"]*/

var foo = {
    bar: "baz",
    qux: "quux",
};

var foo = {bar: "baz", qux: "quux"};
var arr = [1,2];

var arr = [1,
    2];

var arr = [
    1,
    2,
];

foo({
  bar: "baz",
  qux: "quux",
});

only-multiline

Examples of incorrect code for this rule with the "only-multiline" option:

/*eslint comma-dangle: ["error", "only-multiline"]*/

var foo = { bar: "baz", qux: "quux", };

var arr = [1,2,];

var arr = [1,
    2,];

Examples of correct code for this rule with the "only-multiline" option:

/*eslint comma-dangle: ["error", "only-multiline"]*/

var foo = {
    bar: "baz",
    qux: "quux",
};

var foo = {
    bar: "baz",
    qux: "quux"
};

var foo = {bar: "baz", qux: "quux"};
var arr = [1,2];

var arr = [1,
    2];

var arr = [
    1,
    2,
];

var arr = [
    1,
    2
];

foo({
  bar: "baz",
  qux: "quux",
});

foo({
  bar: "baz",
  qux: "quux"
});

functions

Examples of incorrect code for this rule with the {"functions": "never"} option:

/*eslint comma-dangle: ["error", {"functions": "never"}]*/

function foo(a, b,) {
}

foo(a, b,);
new foo(a, b,);

Examples of correct code for this rule with the {"functions": "never"} option:

/*eslint comma-dangle: ["error", {"functions": "never"}]*/

function foo(a, b) {
}

foo(a, b);
new foo(a, b);

Examples of incorrect code for this rule with the {"functions": "always"} option:

/*eslint comma-dangle: ["error", {"functions": "always"}]*/

function foo(a, b) {
}

foo(a, b);
new foo(a, b);

Examples of correct code for this rule with the {"functions": "always"} option:

/*eslint comma-dangle: ["error", {"functions": "always"}]*/

function foo(a, b,) {
}

foo(a, b,);
new foo(a, b,);

When Not To Use It

You can turn this rule off if you are not concerned with dangling commas. Source: http://eslint.org/docs/rules/

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