Function 3
has a Cognitive Complexity of 734 (exceeds 5 allowed). Consider refactoring. Open
},{}],3:[function(require,module,exports){
/*!
* The buffer module from node.js, for the browser.
*
* @author Feross Aboukhadijeh <https://feross.org>
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File iconv-lite.js
has 4936 lines of code (exceeds 250 allowed). Consider refactoring. Open
require=(function(){function r(e,n,t){function o(i,f){if(!n[i]){if(!e[i]){var c="function"==typeof require&&require;if(!f&&c)return c(i,!0);if(u)return u(i,!0);var a=new Error("Cannot find module '"+i+"'");throw a.code="MODULE_NOT_FOUND",a}var p=n[i]={exports:{}};e[i][0].call(p.exports,function(r){var n=e[i][1][r];return o(n||r)},p,p.exports,r,e,n,t)}return n[i].exports}for(var u="function"==typeof require&&require,i=0;i<t.length;i++)o(t[i]);return o}return r})()({1:[function(require,module,exports){
'use strict'
exports.byteLength = byteLength
exports.toByteArray = toByteArray
Function 3
has 1322 lines of code (exceeds 25 allowed). Consider refactoring. Open
},{}],3:[function(require,module,exports){
/*!
* The buffer module from node.js, for the browser.
*
* @author Feross Aboukhadijeh <https://feross.org>
Function 4
has a Cognitive Complexity of 252 (exceeds 5 allowed). Consider refactoring. Open
},{"base64-js":1,"ieee754":22}],4:[function(require,module,exports){
"use strict";
var Buffer = require("safer-buffer").Buffer;
// Multibyte codec. In this scheme, a character is represented by 1 or more bytes.
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function 26
has a Cognitive Complexity of 113 (exceeds 5 allowed). Consider refactoring. Open
},{"_process":23,"buffer":3}],26:[function(require,module,exports){
'use strict';
var Buffer = require('safe-buffer').Buffer;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function 9
has 448 lines of code (exceeds 25 allowed). Consider refactoring. Open
},{"safer-buffer":25}],9:[function(require,module,exports){
"use strict";
// Generated data for sbcs codec. Don't edit manually. Regenerate using generation/gen-sbcs.js script.
module.exports = {
Function 20
has a Cognitive Complexity of 106 (exceeds 5 allowed). Consider refactoring. Open
},{"safer-buffer":25}],20:[function(require,module,exports){
"use strict";
var Buffer = require("safer-buffer").Buffer;
// UTF-7 codec, according to https://tools.ietf.org/html/rfc2152
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function 4
has 393 lines of code (exceeds 25 allowed). Consider refactoring. Open
},{"base64-js":1,"ieee754":22}],4:[function(require,module,exports){
"use strict";
var Buffer = require("safer-buffer").Buffer;
// Multibyte codec. In this scheme, a character is represented by 1 or more bytes.
Function 13
has 273 lines of code (exceeds 25 allowed). Consider refactoring. Open
},{}],13:[function(require,module,exports){
module.exports=[
["0","\u0000",127],
["8141","갂갃갅갆갋",4,"갘갞갟갡갢갣갥",6,"갮갲갳갴"],
["8161","갵갶갷갺갻갽갾갿걁",9,"걌걎",5,"걕"],
Function 12
has 264 lines of code (exceeds 25 allowed). Consider refactoring. Open
},{}],12:[function(require,module,exports){
module.exports=[
["0","\u0000",127,"€"],
["8140","丂丄丅丆丏丒丗丟丠両丣並丩丮丯丱丳丵丷丼乀乁乂乄乆乊乑乕乗乚乛乢乣乤乥乧乨乪",5,"乲乴",9,"乿",6,"亇亊"],
["8180","亐亖亗亙亜亝亞亣亪亯亰亱亴亶亷亸亹亼亽亾仈仌仏仐仒仚仛仜仠仢仦仧仩仭仮仯仱仴仸仹仺仼仾伀伂",6,"伋伌伒",4,"伜伝伡伣伨伩伬伭伮伱伳伵伷伹伻伾",4,"佄佅佇",5,"佒佔佖佡佢佦佨佪佫佭佮佱佲併佷佸佹佺佽侀侁侂侅來侇侊侌侎侐侒侓侕侖侘侙侚侜侞侟価侢"],
Function iconv-lite
has a Cognitive Complexity of 63 (exceeds 5 allowed). Consider refactoring. Open
},{"safe-buffer":24}],"iconv-lite":[function(require,module,exports){
(function (process){
"use strict";
// Some environments don't have global Buffer (e.g. React Native).
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function 22
has a Cognitive Complexity of 56 (exceeds 5 allowed). Consider refactoring. Open
},{}],22:[function(require,module,exports){
exports.read = function (buffer, offset, isLE, mLen, nBytes) {
var e, m
var eLen = (nBytes * 8) - mLen - 1
var eMax = (1 << eLen) - 1
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function 26
has 217 lines of code (exceeds 25 allowed). Consider refactoring. Open
},{"_process":23,"buffer":3}],26:[function(require,module,exports){
'use strict';
var Buffer = require('safe-buffer').Buffer;
Function 25
has a Cognitive Complexity of 55 (exceeds 5 allowed). Consider refactoring. Open
},{"buffer":3}],25:[function(require,module,exports){
(function (process){
/* eslint-disable node/no-deprecated-api */
'use strict'
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function 20
has 202 lines of code (exceeds 25 allowed). Consider refactoring. Open
},{"safer-buffer":25}],20:[function(require,module,exports){
"use strict";
var Buffer = require("safer-buffer").Buffer;
// UTF-7 codec, according to https://tools.ietf.org/html/rfc2152
Function 19
has a Cognitive Complexity of 50 (exceeds 5 allowed). Consider refactoring. Open
},{}],19:[function(require,module,exports){
"use strict";
var Buffer = require("safer-buffer").Buffer;
// Note: UTF16-LE (or UCS2) codec is Node.js native. See encodings/internal.js
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function 7
has a Cognitive Complexity of 50 (exceeds 5 allowed). Consider refactoring. Open
},{"./dbcs-codec":4,"./dbcs-data":5,"./internal":7,"./sbcs-codec":8,"./sbcs-data":10,"./sbcs-data-generated":9,"./utf16":19,"./utf7":20}],7:[function(require,module,exports){
"use strict";
var Buffer = require("safer-buffer").Buffer;
// Export Node.js internal encodings.
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function 23
has a Cognitive Complexity of 48 (exceeds 5 allowed). Consider refactoring. Open
},{}],23:[function(require,module,exports){
// shim for using process in browser
var process = module.exports = {};
// cached from whatever global is present so that test runners that stub it
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function 15
has 182 lines of code (exceeds 25 allowed). Consider refactoring. Open
},{}],15:[function(require,module,exports){
module.exports=[
["0","\u0000",127],
["8ea1","。",62],
["a1a1"," 、。,.・:;?!゛゜´`¨^ ̄_ヽヾゝゞ〃仝々〆〇ー―‐/\~∥|…‥‘’“”()〔〕[]{}〈",9,"+-±×÷=≠<>≦≧∞∴♂♀°′″℃¥$¢£%#&*@§☆★○●◎◇"],
Function 14
has 177 lines of code (exceeds 25 allowed). Consider refactoring. Open
},{}],14:[function(require,module,exports){
module.exports=[
["0","\u0000",127],
["a140"," ,、。.‧;:?!︰…‥﹐﹑﹒·﹔﹕﹖﹗|–︱—︳╴︴﹏()︵︶{}︷︸〔〕︹︺【】︻︼《》︽︾〈〉︿﹀「」﹁﹂『』﹃﹄﹙﹚"],
["a1a1","﹛﹜﹝﹞‘’“”〝〞‵′#&*※§〃○●△▲◎☆★◇◆□■▽▼㊣℅¯ ̄_ˍ﹉﹊﹍﹎﹋﹌﹟﹠﹡+-×÷±√<>=≦≧≠∞≒≡﹢",4,"~∩∪⊥∠∟⊿㏒㏑∫∮∵∴♀♂⊕⊙↑↓←→↖↗↙↘∥∣/"],
Function 23
has 149 lines of code (exceeds 25 allowed). Consider refactoring. Open
},{}],23:[function(require,module,exports){
// shim for using process in browser
var process = module.exports = {};
// cached from whatever global is present so that test runners that stub it
Function 10
has 136 lines of code (exceeds 25 allowed). Consider refactoring. Open
},{}],10:[function(require,module,exports){
"use strict";
// Manually added data to be used by sbcs codec in addition to generated one.
Function 7
has 131 lines of code (exceeds 25 allowed). Consider refactoring. Open
},{"./dbcs-codec":4,"./dbcs-data":5,"./internal":7,"./sbcs-codec":8,"./sbcs-data":10,"./sbcs-data-generated":9,"./utf16":19,"./utf7":20}],7:[function(require,module,exports){
"use strict";
var Buffer = require("safer-buffer").Buffer;
// Export Node.js internal encodings.
Function 18
has 125 lines of code (exceeds 25 allowed). Consider refactoring. Open
},{}],18:[function(require,module,exports){
module.exports=[
["0","\u0000",128],
["a1","。",62],
["8140"," 、。,.・:;?!゛゜´`¨^ ̄_ヽヾゝゞ〃仝々〆〇ー―‐/\~∥|…‥‘’“”()〔〕[]{}〈",9,"+-±×"],
Function 11
has 122 lines of code (exceeds 25 allowed). Consider refactoring. Open
},{}],11:[function(require,module,exports){
module.exports=[
["8740","䏰䰲䘃䖦䕸𧉧䵷䖳𧲱䳢𧳅㮕䜶䝄䱇䱀𤊿𣘗𧍒𦺋𧃒䱗𪍑䝏䗚䲅𧱬䴇䪤䚡𦬣爥𥩔𡩣𣸆𣽡晍囻"],
["8767","綕夝𨮹㷴霴𧯯寛𡵞媤㘥𩺰嫑宷峼杮薓𩥅瑡璝㡵𡵓𣚞𦀡㻬"],
["87a1","𥣞㫵竼龗𤅡𨤍𣇪𠪊𣉞䌊蒄龖鐯䤰蘓墖靊鈘秐稲晠権袝瑌篅枂稬剏遆㓦珄𥶹瓆鿇垳䤯呌䄱𣚎堘穲𧭥讏䚮𦺈䆁𥶙箮𢒼鿈𢓁𢓉𢓌鿉蔄𣖻䂴鿊䓡𪷿拁灮鿋"],
Function 1
has 117 lines of code (exceeds 25 allowed). Consider refactoring. Open
require=(function(){function r(e,n,t){function o(i,f){if(!n[i]){if(!e[i]){var c="function"==typeof require&&require;if(!f&&c)return c(i,!0);if(u)return u(i,!0);var a=new Error("Cannot find module '"+i+"'");throw a.code="MODULE_NOT_FOUND",a}var p=n[i]={exports:{}};e[i][0].call(p.exports,function(r){var n=e[i][1][r];return o(n||r)},p,p.exports,r,e,n,t)}return n[i].exports}for(var u="function"==typeof require&&require,i=0;i<t.length;i++)o(t[i]);return o}return r})()({1:[function(require,module,exports){
'use strict'
exports.byteLength = byteLength
exports.toByteArray = toByteArray
Function 19
has 111 lines of code (exceeds 25 allowed). Consider refactoring. Open
},{}],19:[function(require,module,exports){
"use strict";
var Buffer = require("safer-buffer").Buffer;
// Note: UTF16-LE (or UCS2) codec is Node.js native. See encodings/internal.js
Function iconv-lite
has 100 lines of code (exceeds 25 allowed). Consider refactoring. Open
},{"safe-buffer":24}],"iconv-lite":[function(require,module,exports){
(function (process){
"use strict";
// Some environments don't have global Buffer (e.g. React Native).
Function 1
has a Cognitive Complexity of 26 (exceeds 5 allowed). Consider refactoring. Open
require=(function(){function r(e,n,t){function o(i,f){if(!n[i]){if(!e[i]){var c="function"==typeof require&&require;if(!f&&c)return c(i,!0);if(u)return u(i,!0);var a=new Error("Cannot find module '"+i+"'");throw a.code="MODULE_NOT_FOUND",a}var p=n[i]={exports:{}};e[i][0].call(p.exports,function(r){var n=e[i][1][r];return o(n||r)},p,p.exports,r,e,n,t)}return n[i].exports}for(var u="function"==typeof require&&require,i=0;i<t.length;i++)o(t[i]);return o}return r})()({1:[function(require,module,exports){
'use strict'
exports.byteLength = byteLength
exports.toByteArray = toByteArray
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function write
has 91 lines of code (exceeds 25 allowed). Consider refactoring. Open
DBCSEncoder.prototype.write = function(str) {
var newBuf = Buffer.alloc(str.length * (this.gb18030 ? 4 : 3)),
leadSurrogate = this.leadSurrogate,
seqObj = this.seqObj, nextChar = -1,
i = 0, j = 0;
Function 5
has 81 lines of code (exceeds 25 allowed). Consider refactoring. Open
},{"safer-buffer":25}],5:[function(require,module,exports){
"use strict";
// Description of supported double byte encodings and aliases.
// Tables are not require()-d until they are needed to speed up library load.
`` has 27 functions (exceeds 20 allowed). Consider refactoring. Open
require=(function(){function r(e,n,t){function o(i,f){if(!n[i]){if(!e[i]){var c="function"==typeof require&&require;if(!f&&c)return c(i,!0);if(u)return u(i,!0);var a=new Error("Cannot find module '"+i+"'");throw a.code="MODULE_NOT_FOUND",a}var p=n[i]={exports:{}};e[i][0].call(p.exports,function(r){var n=e[i][1][r];return o(n||r)},p,p.exports,r,e,n,t)}return n[i].exports}for(var u="function"==typeof require&&require,i=0;i<t.length;i++)o(t[i]);return o}return r})()({1:[function(require,module,exports){
'use strict'
exports.byteLength = byteLength
exports.toByteArray = toByteArray
Function 22
has 73 lines of code (exceeds 25 allowed). Consider refactoring. Open
},{}],22:[function(require,module,exports){
exports.read = function (buffer, offset, isLE, mLen, nBytes) {
var e, m
var eLen = (nBytes * 8) - mLen - 1
var eMax = (1 << eLen) - 1
Function 24
has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring. Open
},{}],24:[function(require,module,exports){
/* eslint-disable node/no-deprecated-api */
var buffer = require('buffer')
var Buffer = buffer.Buffer
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function 25
has 64 lines of code (exceeds 25 allowed). Consider refactoring. Open
},{"buffer":3}],25:[function(require,module,exports){
(function (process){
/* eslint-disable node/no-deprecated-api */
'use strict'
Function utf8Slice
has 61 lines of code (exceeds 25 allowed). Consider refactoring. Open
function utf8Slice (buf, start, end) {
end = Math.min(buf.length, end)
var res = []
var i = start
Function utf8ToBytes
has 58 lines of code (exceeds 25 allowed). Consider refactoring. Open
function utf8ToBytes (string, units) {
units = units || Infinity
var codePoint
var length = string.length
var leadSurrogate = null
Function 8
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
},{"safer-buffer":25,"string_decoder":26}],8:[function(require,module,exports){
"use strict";
var Buffer = require("safer-buffer").Buffer;
// Single-byte codec. Needs a 'chars' string parameter that contains 256 or 128 chars that
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function 17
has 55 lines of code (exceeds 25 allowed). Consider refactoring. Open
},{}],17:[function(require,module,exports){
module.exports=[
["a140","",62],
["a180","",32],
["a240","",62],
Function write
has 54 lines of code (exceeds 25 allowed). Consider refactoring. Open
Buffer.prototype.write = function write (string, offset, length, encoding) {
// Buffer#write(string)
if (offset === undefined) {
encoding = 'utf8'
length = this.length
Function write
has 51 lines of code (exceeds 25 allowed). Consider refactoring. Open
DBCSDecoder.prototype.write = function(buf) {
var newBuf = Buffer.alloc(buf.length*2),
nodeIdx = this.nodeIdx,
prevBuf = this.prevBuf, prevBufOffset = this.prevBuf.length,
seqStart = -this.prevBuf.length, // idx of the start of current parsed sequence.
Function 24
has 51 lines of code (exceeds 25 allowed). Consider refactoring. Open
},{}],24:[function(require,module,exports){
/* eslint-disable node/no-deprecated-api */
var buffer = require('buffer')
var Buffer = buffer.Buffer
Function DBCSCodec
has 50 lines of code (exceeds 25 allowed). Consider refactoring. Open
function DBCSCodec(codecOptions, iconv) {
this.encodingName = codecOptions.encodingName;
if (!codecOptions)
throw new Error("DBCS codec is called without the data.")
if (!codecOptions.table)
Function arrayIndexOf
has 49 lines of code (exceeds 25 allowed). Consider refactoring. Open
function arrayIndexOf (arr, val, byteOffset, encoding, dir) {
var indexSize = 1
var arrLength = arr.length
var valLength = val.length
Function 8
has 48 lines of code (exceeds 25 allowed). Consider refactoring. Open
},{"safer-buffer":25,"string_decoder":26}],8:[function(require,module,exports){
"use strict";
var Buffer = require("safer-buffer").Buffer;
// Single-byte codec. Needs a 'chars' string parameter that contains 256 or 128 chars that
Function fill
has 48 lines of code (exceeds 25 allowed). Consider refactoring. Open
Buffer.prototype.fill = function fill (val, start, end, encoding) {
// Handle string cases:
if (typeof val === 'string') {
if (typeof start === 'string') {
encoding = start
Function compare
has 47 lines of code (exceeds 25 allowed). Consider refactoring. Open
Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {
if (!Buffer.isBuffer(target)) {
throw new TypeError('Argument must be a Buffer')
}
Function slowToString
has 44 lines of code (exceeds 25 allowed). Consider refactoring. Open
function slowToString (encoding, start, end) {
var loweredCase = false
// No need to verify that "this.length <= MAX_UINT32" since it's a read-only
// property of a typed array.
Function write
has 43 lines of code (exceeds 25 allowed). Consider refactoring. Open
exports.write = function (buffer, value, offset, isLE, mLen, nBytes) {
var e, m, c
var eLen = (nBytes * 8) - mLen - 1
var eMax = (1 << eLen) - 1
var eBias = eMax >> 1
Function bidirectionalIndexOf
has 41 lines of code (exceeds 25 allowed). Consider refactoring. Open
function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {
// Empty buffer means no match
if (buffer.length === 0) return -1
// Normalize byteOffset
Function write
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
InternalDecoderCesu8.prototype.write = function(buf) {
var acc = this.acc, contBytes = this.contBytes, accBytes = this.accBytes,
res = '';
for (var i = 0; i < buf.length; i++) {
var curByte = buf[i];
Function write
has 38 lines of code (exceeds 25 allowed). Consider refactoring. Open
Utf7Decoder.prototype.write = function(buf) {
var res = "", lastI = 0,
inBase64 = this.inBase64,
base64Accum = this.base64Accum;
Function write
has 38 lines of code (exceeds 25 allowed). Consider refactoring. Open
Utf7IMAPDecoder.prototype.write = function(buf) {
var res = "", lastI = 0,
inBase64 = this.inBase64,
base64Accum = this.base64Accum;
Function write
has 38 lines of code (exceeds 25 allowed). Consider refactoring. Open
Utf7IMAPEncoder.prototype.write = function(str) {
var inBase64 = this.inBase64,
base64Accum = this.base64Accum,
base64AccumIdx = this.base64AccumIdx,
buf = Buffer.alloc(str.length*5 + 10), bufIdx = 0;
Function _addDecodeChunk
has 37 lines of code (exceeds 25 allowed). Consider refactoring. Open
DBCSCodec.prototype._addDecodeChunk = function(chunk) {
// First element of chunk is the hex mbcs code where we start.
var curAddr = parseInt(chunk[0], 16);
// Choose the decoding node where we'll write our chars.
Function 21
has 37 lines of code (exceeds 25 allowed). Consider refactoring. Open
},{"safer-buffer":25}],21:[function(require,module,exports){
"use strict";
var BOMChar = '\uFEFF';
Function byteLength
has 37 lines of code (exceeds 25 allowed). Consider refactoring. Open
function byteLength (string, encoding) {
if (Buffer.isBuffer(string)) {
return string.length
}
if (isArrayBufferView(string) || isArrayBuffer(string)) {
Function copy
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
Buffer.prototype.copy = function copy (target, targetStart, start, end) {
if (!start) start = 0
if (!end && end !== 0) end = this.length
if (targetStart >= target.length) targetStart = target.length
if (!targetStart) targetStart = 0
Function toByteArray
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
function toByteArray (b64) {
var tmp
var lens = getLens(b64)
var validLen = lens[0]
var placeHoldersLen = lens[1]
Function getCodec
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
iconv.getCodec = function getCodec(encoding) {
if (!iconv.encodings)
iconv.encodings = require("../encodings"); // Lazy load all encoding definitions.
// Canonicalize encoding name: strip all non-alphanumeric chars and appended year.
Function 21
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
},{"safer-buffer":25}],21:[function(require,module,exports){
"use strict";
var BOMChar = '\uFEFF';
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function fromByteArray
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
function fromByteArray (uint8) {
var tmp
var len = uint8.length
var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes
var parts = []
Function read
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
exports.read = function (buffer, offset, isLE, mLen, nBytes) {
var e, m
var eLen = (nBytes * 8) - mLen - 1
var eMax = (1 << eLen) - 1
var eBias = eMax >> 1
Function checkInt
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
function checkInt (buf, value, offset, ext, max, min) {
Function checkIEEE754
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
function checkIEEE754 (buf, value, offset, ext, max, min) {
Function write
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
exports.write = function (buffer, value, offset, isLE, mLen, nBytes) {
Avoid deeply nested control flow statements. Open
if ((units -= 3) < 0) break
Avoid deeply nested control flow statements. Open
if (tempCodePoint > 0x7F) {
codePoint = tempCodePoint
}
Avoid deeply nested control flow statements. Open
if (idx != -1) {
var dbcsCode = this.gb18030.gbChars[idx] + (uCode - this.gb18030.uChars[idx]);
newBuf[j++] = 0x81 + Math.floor(dbcsCode / 12600); dbcsCode = dbcsCode % 12600;
newBuf[j++] = 0x30 + Math.floor(dbcsCode / 1260); dbcsCode = dbcsCode % 1260;
newBuf[j++] = 0x81 + Math.floor(dbcsCode / 10); dbcsCode = dbcsCode % 10;
Avoid deeply nested control flow statements. Open
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
Avoid deeply nested control flow statements. Open
if (0xDC00 <= codeTrail && codeTrail < 0xE000)
writeTable[curAddr++] = 0x10000 + (code - 0xD800) * 0x400 + (codeTrail - 0xDC00);
else
throw new Error("Incorrect surrogate pair in " + this.encodingName + " at chunk " + chunk[0]);
Avoid deeply nested control flow statements. Open
if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {
codePoint = tempCodePoint
}
Avoid deeply nested control flow statements. Open
} else if (codePoint < 0x110000) {
if ((units -= 4) < 0) break
bytes.push(
codePoint >> 0x12 | 0xF0,
codePoint >> 0xC & 0x3F | 0x80,
Avoid deeply nested control flow statements. Open
} else if (i + 1 === length) {
// unpaired lead
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
continue
}
Avoid deeply nested control flow statements. Open
else if (0x0FF0 < code && code <= 0x0FFF) { // Character sequence (our own encoding used)
var len = 0xFFF - code + 2;
var seq = [];
for (var m = 0; m < len; m++)
seq.push(part.charCodeAt(l++)); // Simple variation: don't support surrogates or subsequences in seq.
Avoid deeply nested control flow statements. Open
if (accBytes === 2 && acc < 0x80 && acc > 0)
res += this.defaultCharUnicode;
else if (accBytes === 3 && acc < 0x800)
res += this.defaultCharUnicode;
else
Avoid deeply nested control flow statements. Open
if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {
codePoint = tempCodePoint
}
Function writeFloat
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
function writeFloat (buf, value, offset, littleEndian, noAssert) {
Function writeDouble
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
function writeDouble (buf, value, offset, littleEndian, noAssert) {
Function arrayIndexOf
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
function arrayIndexOf (arr, val, byteOffset, encoding, dir) {
Function read
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
exports.read = function (buffer, offset, isLE, mLen, nBytes) {
Function compare
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {
Function bidirectionalIndexOf
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {
Avoid too many return
statements within this function. Open
return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)
Avoid too many return
statements within this function. Open
return 0
Avoid too many return
statements within this function. Open
return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)
Avoid too many return
statements within this function. Open
return cachedSetTimeout.call(this, fun, 0);
Avoid too many return
statements within this function. Open
return -1;
Avoid too many return
statements within this function. Open
if (x < y) return -1
Avoid too many return
statements within this function. Open
if (--j < i) return 0;
Avoid too many return
statements within this function. Open
return nb;
Avoid too many return
statements within this function. Open
return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)
Avoid too many return
statements within this function. Open
return arrayIndexOf(buffer, val, byteOffset, encoding, dir)
Avoid too many return
statements within this function. Open
if (y < x) return 1
Avoid too many return
statements within this function. Open
return fromArrayLike(obj.data)
Avoid too many return
statements within this function. Open
return cachedClearTimeout.call(this, marker);
Avoid too many return
statements within this function. Open
return 0;
Function 6
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
},{"./tables/big5-added.json":11,"./tables/cp936.json":12,"./tables/cp949.json":13,"./tables/cp950.json":14,"./tables/eucjp.json":15,"./tables/gb18030-ranges.json":16,"./tables/gbk-added.json":17,"./tables/shiftjis.json":18}],6:[function(require,module,exports){
"use strict";
// Update this array if you add/rename/remove files in this directory.
// We support Browserify by skipping automatic module discovery and requiring modules directly.
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
},{}],3:[function(require,module,exports){
/*!
* The buffer module from node.js, for the browser.
*
* @author Feross Aboukhadijeh <https://feross.org>
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 13926.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
require=(function(){function r(e,n,t){function o(i,f){if(!n[i]){if(!e[i]){var c="function"==typeof require&&require;if(!f&&c)return c(i,!0);if(u)return u(i,!0);var a=new Error("Cannot find module '"+i+"'");throw a.code="MODULE_NOT_FOUND",a}var p=n[i]={exports:{}};e[i][0].call(p.exports,function(r){var n=e[i][1][r];return o(n||r)},p,p.exports,r,e,n,t)}return n[i].exports}for(var u="function"==typeof require&&require,i=0;i<t.length;i++)o(t[i]);return o}return r})()({1:[function(require,module,exports){
'use strict'
exports.byteLength = byteLength
exports.toByteArray = toByteArray
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 1382.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
},{}],22:[function(require,module,exports){
exports.read = function (buffer, offset, isLE, mLen, nBytes) {
var e, m
var eLen = (nBytes * 8) - mLen - 1
var eMax = (1 << eLen) - 1
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 1115.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
module.exports={"uChars":[128,165,169,178,184,216,226,235,238,244,248,251,253,258,276,284,300,325,329,334,364,463,465,467,469,471,473,475,477,506,594,610,712,716,730,930,938,962,970,1026,1104,1106,8209,8215,8218,8222,8231,8241,8244,8246,8252,8365,8452,8454,8458,8471,8482,8556,8570,8596,8602,8713,8720,8722,8726,8731,8737,8740,8742,8748,8751,8760,8766,8777,8781,8787,8802,8808,8816,8854,8858,8870,8896,8979,9322,9372,9548,9588,9616,9622,9634,9652,9662,9672,9676,9680,9702,9735,9738,9793,9795,11906,11909,11913,11917,11928,11944,11947,11951,11956,11960,11964,11979,12284,12292,12312,12319,12330,12351,12436,12447,12535,12543,12586,12842,12850,12964,13200,13215,13218,13253,13263,13267,13270,13384,13428,13727,13839,13851,14617,14703,14801,14816,14964,15183,15471,15585,16471,16736,17208,17325,17330,17374,17623,17997,18018,18212,18218,18301,18318,18760,18811,18814,18820,18823,18844,18848,18872,19576,19620,19738,19887,40870,59244,59336,59367,59413,59417,59423,59431,59437,59443,59452,59460,59478,59493,63789,63866,63894,63976,63986,64016,64018,64021,64025,64034,64037,64042,65074,65093,65107,65112,65127,65132,65375,65510,65536],"gbChars":[0,36,38,45,50,81,89,95,96,100,103,104,105,109,126,133,148,172,175,179,208,306,307,308,309,310,311,312,313,341,428,443,544,545,558,741,742,749,750,805,819,820,7922,7924,7925,7927,7934,7943,7944,7945,7950,8062,8148,8149,8152,8164,8174,8236,8240,8262,8264,8374,8380,8381,8384,8388,8390,8392,8393,8394,8396,8401,8406,8416,8419,8424,8437,8439,8445,8482,8485,8496,8521,8603,8936,8946,9046,9050,9063,9066,9076,9092,9100,9108,9111,9113,9131,9162,9164,9218,9219,11329,11331,11334,11336,11346,11361,11363,11366,11370,11372,11375,11389,11682,11686,11687,11692,11694,11714,11716,11723,11725,11730,11736,11982,11989,12102,12336,12348,12350,12384,12393,12395,12397,12510,12553,12851,12962,12973,13738,13823,13919,13933,14080,14298,14585,14698,15583,15847,16318,16434,16438,16481,16729,17102,17122,17315,17320,17402,17418,17859,17909,17911,17915,17916,17936,17939,17961,18664,18703,18814,18962,19043,33469,33470,33471,33484,33485,33490,33497,33501,33505,33513,33520,33536,33550,37845,37921,37948,38029,38038,38064,38065,38066,38069,38075,38076,38078,39108,39109,39113,39114,39115,39116,39265,39394,189000]}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 213.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
Utf7Decoder.prototype.end = function() {
var res = "";
if (this.inBase64 && this.base64Accum.length > 0)
res = this.iconv.decode(Buffer.from(this.base64Accum, 'base64'), "utf16-be");
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 108.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
Utf7IMAPDecoder.prototype.end = function() {
var res = "";
if (this.inBase64 && this.base64Accum.length > 0)
res = this.iconv.decode(Buffer.from(this.base64Accum, 'base64'), "utf16-be");
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 108.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (!inBase64) { // We're in direct mode.
// Write direct chars until '+'
if (buf[i] == plusChar) {
res += this.iconv.decode(buf.slice(lastI, i), "ascii"); // Write direct chars.
lastI = i+1;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 73.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (!inBase64) { // We're in direct mode.
// Write direct chars until '&'
if (buf[i] == andChar) {
res += this.iconv.decode(buf.slice(lastI, i), "ascii"); // Write direct chars.
lastI = i+1;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 73.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
for (key in buffer) {
if (!buffer.hasOwnProperty(key)) continue
if (key === 'SlowBuffer' || key === 'Buffer') continue
safer[key] = buffer[key]
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 56.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
for (key in Buffer) {
if (!Buffer.hasOwnProperty(key)) continue
if (key === 'allocUnsafe' || key === 'allocUnsafeSlow') continue
Safer[key] = Buffer[key]
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 56.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
try {
if (typeof setTimeout === 'function') {
cachedSetTimeout = setTimeout;
} else {
cachedSetTimeout = defaultSetTimout;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 52.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
try {
if (typeof clearTimeout === 'function') {
cachedClearTimeout = clearTimeout;
} else {
cachedClearTimeout = defaultClearTimeout;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 52.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
function Utf7IMAPDecoder(options, codec) {
this.iconv = codec.iconv;
this.inBase64 = false;
this.base64Accum = '';
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 49.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
function Utf7Decoder(options, codec) {
this.iconv = codec.iconv;
this.inBase64 = false;
this.base64Accum = '';
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 49.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if ((buf[1] & 0xC0) !== 0x80) {
self.lastNeed = 1;
return '\ufffd'.repeat(p + 1);
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 45.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if ((buf[2] & 0xC0) !== 0x80) {
self.lastNeed = 2;
return '\ufffd'.repeat(p + 2);
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 45.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76