Showing 451 of 1,081 total issues
Function Test
has 53 lines of code (exceeds 25 allowed). Consider refactoring. Open
function Test() {
const file = useFile({collectionName: 'audioFiles',permaId: filePermaId('audioFiles', 'quicktime_jingle')});
const ref = useRef();
const audioElement = useRef();
Function Lazy
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
export const Lazy = function(template, options) {
var placeholder = $('<span class="video_placeholder" />'),
that = this,
readyCallbacks = new $.Callbacks(),
disposeTimeout, videoTag, videoPlayer, html;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function prebuffering
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
export const prebuffering = function(player) {
let prebufferPromiseReject;
player.isBufferedAhead = function(delta, silent) {
// video.js only gives us one time range starting from 0 here. We
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function modelLifecycleTrackingView
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
export function modelLifecycleTrackingView({classNames}) {
return {
events: {
[`click .${classNames.retryButton}`]: function() {
editor.failures.retry();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function constructor
has 52 lines of code (exceeds 25 allowed). Consider refactoring. Open
constructor: function(options) {
var adding = false;
var sorting = false;
var parentSorting = false;
File createReducer.js
has 253 lines of code (exceeds 250 allowed). Consider refactoring. Open
import {
PLAY, PLAYING, PLAY_FAILED, PAUSE, PAUSED, SCRUB_TO, SEEK_TO,
FADE_OUT_AND_PAUSE, PLAY_AND_FADE_IN,
CHANGE_VOLUME_FACTOR,
PREBUFFER, PREBUFFERED,
File createSaga-spec.js
has 252 lines of code (exceeds 250 allowed). Consider refactoring. Open
import createSaga, {createMiddleware} from '../createSaga';
import createReducer from '../createReducer';
import createItemSelector from '../createItemSelector';
import {reset, add, remove} from '../actions';
Function MediaPlayerControls
has 51 lines of code (exceeds 25 allowed). Consider refactoring. Open
export function MediaPlayerControls(props) {
const actions = props.playerActions;
const playerState = props.playerState;
const onTextTracksMenuItemClick = function(value) {
Function _create
has 51 lines of code (exceeds 25 allowed). Consider refactoring. Open
_create: function() {
var element = this.element;
var scroller = this.options.scroller;
var direction = this.options.direction;
Function render
has 51 lines of code (exceeds 25 allowed). Consider refactoring. Open
render: function() {
var that = this;
this.$el.fileupload({
type: 'POST',
File usePlayerState.js
has 251 lines of code (exceeds 250 allowed). Consider refactoring. Open
import {useReducer, useMemo} from 'react';
import {createActions,
PLAY, PLAYING, PLAY_FAILED, PAUSE, PAUSED, SCRUB_TO, SEEK_TO,
FADE_OUT_AND_PAUSE, PLAY_AND_FADE_IN, CHANGE_VOLUME_FACTOR,
PREBUFFER, PREBUFFERED, BUFFER_UNDERRUN, BUFFER_UNDERRUN_CONTINUE,
Function bandwidth
has 50 lines of code (exceeds 25 allowed). Consider refactoring. Open
export const bandwidth = function() {
var maxLoadTime = 5000;
bandwidth.promise = bandwidth.promise || new $.Deferred(function(deferred) {
var smallFileUrl = assetUrls.smallBandwidthProbe + "?" + new Date().getTime(),
Function onRender
has 50 lines of code (exceeds 25 allowed). Consider refactoring. Open
onRender: function() {
this.ui.input.addClass(this.options.size);
this.load();
this.updatePlaceholder();
Function bufferUnderrunWaiting
has 50 lines of code (exceeds 25 allowed). Consider refactoring. Open
export const bufferUnderrunWaiting = function(player) {
var originalPause = player.pause;
player.pause = function() {
cancelWaiting();
Function interval
has 50 lines of code (exceeds 25 allowed). Consider refactoring. Open
export const interval = function(player) {
const originalVolume = player.volume;
let fadeVolumeResolve;
let fadeVolumeInterval;
Function configurationEditor
has 49 lines of code (exceeds 25 allowed). Consider refactoring. Open
configurationEditor({entry}) {
const locale = entry.metadata.get('locale');
this.tab('general', function() {
this.input('targetValue', NumberInputView, {locale});
this.input('decimalPlaces', SelectInputView, {
Function default
has 49 lines of code (exceeds 25 allowed). Consider refactoring. Open
export default function(collectionName) {
const itemScopeProperty = getItemScopeProperty(collectionName);
return function connectInItemScope(mapStateToProps, mapDispatchToProps, mergeProps) {
const connecter = connect(
Method build
has 49 lines of code (exceeds 25 allowed). Consider refactoring. Open
def build(entry)
embedded_index_table(entry.memberships.includes(:user).references(:users),
blank_slate_text: I18n.t('pageflow.admin.entries.no_members')) do
table_for_collection class: 'memberships', sortable: true, i18n: Pageflow::Membership do
column :user, sortable: 'users.last_name', class: 'name' do |membership|
Function groupItemsByPosition
has 48 lines of code (exceeds 25 allowed). Consider refactoring. Open
function groupItemsByPosition(items, shouldInline) {
const groups = [];
let lastInlineBox = null;
let currentGroup, currentBox;
Function ExternalLink
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
export function ExternalLink(props) {
const [hideTooltip, setHideTooltip] = useState(true);
var {layout} = props.sectionProps;
const {t} = useI18n({locale: 'ui'});
const {isEditable, isSelected} = useContentElementEditorState();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"