package/src/frontend/media/MultiPlayer.js
Function MultiPlayer
has 120 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
export const MultiPlayer = function(pool, options) {
if (options.crossFade && options.playFromBeginning) {
throw 'pageflow.Audio.MultiPlayer: The options crossFade and playFromBeginning can not be used together at the moment.';
}
Function MultiPlayer
has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring. Open
Open
export const MultiPlayer = function(pool, options) {
if (options.crossFade && options.playFromBeginning) {
throw 'pageflow.Audio.MultiPlayer: The options crossFade and playFromBeginning can not be used together at the moment.';
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function startEventPropagation
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
function startEventPropagation(player, id) {
let playCallback = function() {
that.trigger('play', {audioFileId: id});
}
let pauseCallback = function() {