cra16/cake-core

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blockly/apps/common.js

Summary

Maintainability
D
2 days
Test Coverage

File common.js has 554 lines of code (exceeds 250 allowed). Consider refactoring.
Open

/**
 * Blockly Apps: Common code
 *
 * Copyright 2013 Google Inc.
 * https://blockly.googlecode.com/
Severity: Major
Found in blockly/apps/common.js - About 1 day to fix

Function init has 47 lines of code (exceeds 25 allowed). Consider refactoring.
Open

BlocklyApps.init = function() {
  // Set the page title with the content of the H1 title.
  document.title = document.getElementById('title').textContent;

  // Set the HTML's language and direction.
Severity: Minor
Found in blockly/apps/common.js - About 1 hr to fix

Function init has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
Open

BlocklyApps.init = function() {
  // Set the page title with the content of the H1 title.
  document.title = document.getElementById('title').textContent;

  // Set the HTML's language and direction.
Severity: Minor
Found in blockly/apps/common.js - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function showDialog has 38 lines of code (exceeds 25 allowed). Consider refactoring.
Open

BlocklyApps.showDialog = function(content, origin, animate, modal, style,
                                  disposeFunc) {
  if (BlocklyApps.isDialogVisible_) {
    BlocklyApps.hideDialog(false);
  }
Severity: Minor
Found in blockly/apps/common.js - About 1 hr to fix

Function hideDialog has 38 lines of code (exceeds 25 allowed). Consider refactoring.
Open

BlocklyApps.hideDialog = function(opt_animate) {
  if (!BlocklyApps.isDialogVisible_) {
    return;
  }
  BlocklyApps.dialogUnbindDragEvents_();
Severity: Minor
Found in blockly/apps/common.js - About 1 hr to fix

Function showDialog has 6 arguments (exceeds 4 allowed). Consider refactoring.
Open

BlocklyApps.showDialog = function(content, origin, animate, modal, style,
                                  disposeFunc) {
Severity: Minor
Found in blockly/apps/common.js - About 45 mins to fix

Function showDialog has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

BlocklyApps.showDialog = function(content, origin, animate, modal, style,
                                  disposeFunc) {
  if (BlocklyApps.isDialogVisible_) {
    BlocklyApps.hideDialog(false);
  }
Severity: Minor
Found in blockly/apps/common.js - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function getLang has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

BlocklyApps.getLang = function() {
  // First choice: The URL specified language.
  var lang = BlocklyApps.getStringParamFromUrl('lang', '');
  if (BlocklyApps.LANGUAGES.indexOf(lang) != -1) {
    // Save this explicit choice as cookie.
Severity: Minor
Found in blockly/apps/common.js - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function hideDialog has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

BlocklyApps.hideDialog = function(opt_animate) {
  if (!BlocklyApps.isDialogVisible_) {
    return;
  }
  BlocklyApps.dialogUnbindDragEvents_();
Severity: Minor
Found in blockly/apps/common.js - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Avoid too many return statements within this function.
Open

    return BlocklyApps.LANGUAGES[0];
Severity: Major
Found in blockly/apps/common.js - About 30 mins to fix

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  for (var i = 0; i < lines.length; i++) {
    var p = document.createElement('p');
    p.appendChild(document.createTextNode(lines[i]));
    container.appendChild(p);
  }
Severity: Major
Found in blockly/apps/common.js and 1 other location - About 2 hrs to fix
blockly/apps/puzzle/puzzle.js on lines 241..245

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 76.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

  if (typeof Blockly != 'undefined' && window.sessionStorage) {
    var xml = Blockly.Xml.workspaceToDom(Blockly.mainWorkspace);
    var text = Blockly.Xml.domToText(xml);
    window.sessionStorage.loadOnceBlocks = text;
  }
Severity: Major
Found in blockly/apps/common.js and 1 other location - About 1 hr to fix
blockly/apps/maze/maze.js on lines 777..781

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 61.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  if (animate && origin) {
    BlocklyApps.matchBorder_(origin, false, 0.2);
    BlocklyApps.matchBorder_(dialog, true, 0.8);
    // In 175ms show the dialog and hide the animated border.
    window.setTimeout(endResult, 175);
Severity: Minor
Found in blockly/apps/common.js and 1 other location - About 35 mins to fix
blockly/apps/common.js on lines 628..636

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  if (origin) {
    BlocklyApps.matchBorder_(dialog, false, 0.8);
    BlocklyApps.matchBorder_(origin, true, 0.2);
    // In 175ms hide both the shadow and the animated border.
    window.setTimeout(endResult, 175);
Severity: Minor
Found in blockly/apps/common.js and 1 other location - About 35 mins to fix
blockly/apps/common.js on lines 521..529

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

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