cra16/cake-core

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core/xml.js

Summary

Maintainability
F
2 wks
Test Coverage

Function domToBlockObject has a Cognitive Complexity of 61 (exceeds 5 allowed). Consider refactoring.
Open

Blockly.Xml.domToBlockObject = function(workspace, xmlBlock, opt_reuseBlock) {
    var block = null;
    var prototypeName = xmlBlock.getAttribute('type');
    if (!prototypeName) {
        throw 'Block type unspecified: \n' + xmlBlock.outerHTML;
Severity: Minor
Found in core/xml.js - About 1 day to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function domToBlock has a Cognitive Complexity of 61 (exceeds 5 allowed). Consider refactoring.
Open

Blockly.Xml.domToBlock = function(workspace, xmlBlock, opt_reuseBlock) {
  var block = null;
  var prototypeName = xmlBlock.getAttribute('type');
  if (!prototypeName) {
    throw 'Block type unspecified: \n' + xmlBlock.outerHTML;
Severity: Minor
Found in core/xml.js - About 1 day to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

File xml.js has 421 lines of code (exceeds 250 allowed). Consider refactoring.
Open

/**
 * @license
 * Visual Blocks Editor
 *
 * Copyright 2012 Google Inc.
Severity: Minor
Found in core/xml.js - About 6 hrs to fix

Function domToBlock has 130 lines of code (exceeds 25 allowed). Consider refactoring.
Open

Blockly.Xml.domToBlock = function(workspace, xmlBlock, opt_reuseBlock) {
  var block = null;
  var prototypeName = xmlBlock.getAttribute('type');
  if (!prototypeName) {
    throw 'Block type unspecified: \n' + xmlBlock.outerHTML;
Severity: Major
Found in core/xml.js - About 5 hrs to fix

Function domToBlockObject has 127 lines of code (exceeds 25 allowed). Consider refactoring.
Open

Blockly.Xml.domToBlockObject = function(workspace, xmlBlock, opt_reuseBlock) {
    var block = null;
    var prototypeName = xmlBlock.getAttribute('type');
    if (!prototypeName) {
        throw 'Block type unspecified: \n' + xmlBlock.outerHTML;
Severity: Major
Found in core/xml.js - About 5 hrs to fix

Function blockToDom_ has a Cognitive Complexity of 30 (exceeds 5 allowed). Consider refactoring.
Open

Blockly.Xml.blockToDom_ = function(block) {
  var element = goog.dom.createDom('block');
  element.setAttribute('type', block.type);
  element.setAttribute('id', block.id);
  if (block.mutationToDom) {
Severity: Minor
Found in core/xml.js - About 4 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function blockToDom_ has 79 lines of code (exceeds 25 allowed). Consider refactoring.
Open

Blockly.Xml.blockToDom_ = function(block) {
  var element = goog.dom.createDom('block');
  element.setAttribute('type', block.type);
  element.setAttribute('id', block.id);
  if (block.mutationToDom) {
Severity: Major
Found in core/xml.js - About 3 hrs to fix

Function domToWorkspace has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
Open

Blockly.Xml.domToWorkspace = function(workspace, xml) {
  var width
  if (Blockly.RTL) {
    width = workspace.getMetrics().viewWidth;
  }
Severity: Minor
Found in core/xml.js - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function domToPrettyText has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

Blockly.Xml.domToPrettyText = function(dom) {
  // This function is not guaranteed to be correct for all XML.
  // But it handles the XML that Blockly generates.
  var blob = Blockly.Xml.domToText(dom);
  // Place every open and close tag on its own line.
Severity: Minor
Found in core/xml.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    for (var x = 0, xmlChild; xmlChild = xmlBlock.childNodes[x]; x++) {
        if (xmlChild.nodeType == 3 && xmlChild.data.match(/^\s*$/)) {
            // Extra whitespace between tags does not concern us.
            continue;
        }
Severity: Major
Found in core/xml.js and 1 other location - About 4 days to fix
core/xml.js on lines 294..379

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 695.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  for (var x = 0, xmlChild; xmlChild = xmlBlock.childNodes[x]; x++) {
    if (xmlChild.nodeType == 3 && xmlChild.data.match(/^\s*$/)) {
      // Extra whitespace between tags does not concern us.
      continue;
    }
Severity: Major
Found in core/xml.js and 1 other location - About 4 days to fix
core/xml.js on lines 461..546

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 695.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

    if (opt_reuseBlock && id) {
        block = Blockly.Block.getById(id, workspace);
        // TODO: The following is for debugging.  It should never actually happen.
        if (!block) {
            throw 'Couldn\'t get Block with id: ' + id;
Severity: Major
Found in core/xml.js and 1 other location - About 3 hrs to fix
core/xml.js on lines 248..267

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 111.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

  if (opt_reuseBlock && id) {
    block = Blockly.Block.getById(id, workspace);
    // TODO: The following is for debugging.  It should never actually happen.
    if (!block) {
      throw 'Couldn\'t get Block with id: ' + id;
Severity: Major
Found in core/xml.js and 1 other location - About 3 hrs to fix
core/xml.js on lines 415..437

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 111.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

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